Minimum

Minimum

AVERAGE FPS
41
playable

This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 19 23 30
1440p QHD 27 35 42 55
1080p Full HD 42 55 65 85

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 23
3840x2160 High 19
3840x2160 Ultra 15
2560x1440 Low 55
2560x1440 Medium 42
2560x1440 High 35
2560x1440 Ultra 27
1920x1080 Low 85
1920x1080 Medium 65
1920x1080 High 55
1920x1080 Ultra 42

Minimum with AMD Ryzen 5 4600G + Intel Arc B370, In-Depth Analysis

# Minimum — AMD Ryzen 5 4600G + Intel Arc B370

The AMD Ryzen 5 4600G paired with the Intel Arc B370 delivers playable results at 1080p in Minimum, but the combination struggles significantly as resolution climbs. With the CPU sitting in the 71st percentile among all tested processors and the GPU landing in the 5th percentile, this pairing is heavily imbalanced — the iGPU-based Arc B370 (25 W TDP, integrated graphics) becomes the clear bottleneck at higher resolutions. The measured data shows a combo rank of 2703 out of 2939 tested configurations, placing this system in the bottom 8% of all tested combos for this title.

Resolution Scaling

The FPS drop from 1080p to 4K reveals a severe GPU-bound scenario. At High settings, the average frame rate falls from 55 FPS at 1920x1080 to 35 FPS at 2560x1440 — a 36% reduction — and then plummets to just 19 FPS at 3840x2160, representing a 65% loss from the 1080p baseline. This steep scaling curve indicates that pixel throughput is the limiting factor, not CPU processing.

Low settings tell a similar story: 85 FPS at 1080p drops to 55 FPS at 1440p (a 35% decline) and reaches only 30 FPS at 4K (a 65% drop from 1080p). The consistency of these percentage drops across different quality presets is telling — regardless of how much graphical work is being offloaded, the GPU cannot keep pace with the pixel count increase. This pattern strongly suggests the Arc B370's 1280 shading units and 20 ROPs are saturated well before the Ryzen 5 4600G's six Zen 2 cores become relevant.

Medium settings provide the only complete min/max data in the measured set, showing 65 FPS average at 1080p with a minimum of 56 and maximum of 75. At 1440p, the average drops to 42 FPS (36 min, 48 max), and at 4K it falls to 23 FPS (19 min, 26 max). The frametime consistency, as evidenced by the min/max spread, actually tightens at higher resolutions — the 1080p range spans 19 FPS, while the 4K range spans just 7 FPS. This suggests that at 4K, the GPU is uniformly maxed out rather than experiencing occasional dips, reinforcing the notion of a hard computational ceiling.

The delta between Low and Ultra settings at each resolution further illustrates GPU limitation. At 1080p, Low produces 85 FPS while Ultra yields 42 FPS — a 43 FPS gap. At 1440p, the gap narrows to 28 FPS (55 vs 27), and at 4K it shrinks to 15 FPS (30 vs 15). As resolution increases, the quality preset has less impact because the pixel fill rate dominates the workload. The data implies that even dropping to Low at 4K cannot rescue playability, while at 1080p, the settings slider provides meaningful performance headroom.

CPU Role

The Ryzen 5 4600G brings six cores and twelve threads from the Zen 2 architecture, running at a base clock of 3.70 GHz and boosting to 4.20 GHz. Its 8 MB of shared L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are typical for a 2020-era desktop APU. In synthetic benchmarks, this CPU scores 13,593 in Cinebench R23 multi-core and 1,919 in single-core, with a Geekbench multi-core score of 6,637 and single-core of 1,460.

Compared to its nearest rivals in the database, the 4600G sits remarkably close to the pack. The AMD Ryzen 3 PRO 5355GE averages 17,482 versus the 4600G's 17,507 — a mere 0.1% difference. The Intel Core 7 150U trails by 0.6%, while the AMD Ryzen 3 8300GE and Intel Core i3-14100T are 0.6% and 0.8% ahead, respectively. None of these deltas exceed one percent, indicating that the 4600G's compute capabilities are entirely average for its class. For Minimum, a third-person shooter from 2014, this level of CPU performance is more than adequate — the game's thread utilization likely doesn't stress even half of the 12 available threads.

The CPU's percentile ranking at 71 means it outperforms roughly seven out of ten CPUs in the database. Yet in this specific game, the measured FPS data shows no evidence of CPU bottlenecking. The consistent FPS drops with resolution scaling — always proportional to pixel count — point squarely at the GPU. If the CPU were limiting, we would expect to see similar FPS numbers across resolutions at the same settings, or at least a plateau where higher resolutions don't reduce performance further. Instead, every resolution step brings a proportional FPS reduction.

The 4600G's 65 W TDP and AM4 socket compatibility suggest it was designed for budget builds, but its integrated Radeon Vega 7 graphics are irrelevant here since the system uses the discrete (though IGP-based) Arc B370. The CPU's single-thread score of 1,919 in Cinebench R23 indicates adequate per-core performance for a 2014 title, which likely relies on a few threads for game logic and physics.

GPU Role

The Intel Arc B370 is an unusual component — it's listed as an integrated graphics processor (IGP) with a 25 W TDP, based on the Panther Lake chip and Xe3-LPG architecture built on Intel's 3 nm process. Its base clock is 300 MHz with a boost of 2400 MHz, and it features 1280 shading units, 40 TMUs, and 20 ROPs. Memory is system shared, meaning bandwidth depends entirely on the host system's DDR4 configuration.

In the single 3DMark Steel Nomad DX12 benchmark recorded, the B370 scores 1,184, placing it in the 5th percentile of all GPUs. Its nearest rivals are remarkably old — the ATI Mobility Radeon HD 5570 (1,186, 0.2% ahead), ATI Radeon HD 5770 (1,190, 0.5% ahead), AMD Radeon HD 7650M (1,192, 0.7% ahead), and AMD FirePro M2000 (1,168, 1.4% behind). This places the Arc B370's raw performance roughly on par with graphics cards from the early 2010s, which explains its struggles with Minimum at higher resolutions.

The GPU's 6.144 TFLOPS FP32 performance and 48.00 GPixel/s pixel rate are the theoretical limits that the measured FPS data reflects. At 4K Ultra, the 15 FPS average represents about 31% of the pixel rate needed for smooth 60 FPS gameplay. Even at 1080p Low, the 85 FPS result shows the GPU working hard — the pixel rate at 1920x1080 requires far less fill rate than 4K, yet the B370 still cannot reach triple-digit frame rates.

The RT cores (10) and DirectX 12 Ultimate support are irrelevant for a 2014 title like Minimum, which likely uses DirectX 11 at most. The Vulkan 1.4 and OpenGL 4.6 API support provide compatibility, but the game's era suggests it won't leverage modern rendering features. The B370's 3 nm process and low 25 W TDP make it power-efficient, but efficiency doesn't translate to performance headroom in this context.

Measured FPS Breakdown

At 1920x1080, the full settings range is available: Low yields 85 FPS average, Medium 65 FPS (56 min, 75 max), High 55 FPS, and Ultra 42 FPS. All four presets are playable at 1080p, with even Ultra maintaining above 40 FPS. The gap between Low and Medium is 20 FPS, while Medium to High is 10 FPS and High to Ultra is 13 FPS — a fairly linear scaling that suggests each quality tier adds a similar computational burden.

Moving to 2560x1440, the numbers compress downward: Low produces 55 FPS, Medium 42 FPS (36 min, 48 max), High 35 FPS, and Ultra 27 FPS. The Low-to-Ultra gap shrinks to 28 FPS from the 43 FPS seen at 1080p. Playability becomes marginal — only Low and Medium exceed 40 FPS, while High dips to 35 and Ultra to 27. For a fast-paced third-person shooter, these lower presets are the only viable options.

At 3840x2160, the situation degrades further: Low averages 30 FPS, Medium 23 FPS (19 min, 26 max), High 19 FPS, and Ultra 15 FPS. No preset achieves a consistent 30 FPS — Low just barely hits that average, but without min/max data for Low, it's unclear whether dips below 30 occur. The Medium preset's minimum of 19 FPS indicates that even mid-range settings produce stutter-prone gameplay at 4K. Ultra at 15 FPS is effectively a slideshow.

The data shows a clear pattern: 1080p is the sweet spot for this combo, 1440p is borderline playable on lower presets, and 4K is not viable for serious gameplay. The min/max data for Medium at each resolution shows that the spread narrows as resolution increases — from 19 FPS at 1080p to 12 FPS at 1440p to 7 FPS at 4K — indicating more consistent but uniformly low performance at higher pixel counts.

FAQ

Q: Can this combo run Minimum at 60 FPS?

A: At 1920x1080, only the Low preset achieves this with an 85 FPS average. Medium hits 65 FPS, but High (55 FPS) and Ultra (42 FPS) fall short. At 2560x1440, no preset reaches 60 FPS — Low tops out at 55 FPS.

Q: What is the best resolution for this system?

A: The measured data shows 1920x1080 is the only resolution where all four presets remain playable (42-85 FPS). At 2560x1440, only Low and Medium exceed 40 FPS, while 3840x2160 drops below 30 FPS for every preset.

Q: How does the Arc B370 compare to its nearest GPU rivals?

A: The Arc B370 scores 1,184 in 3DMark Steel Nomad DX12, placing it within 0.7% of the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, and AMD Radeon HD 7650M. It is 1.4% ahead of the AMD FirePro M2000.

Q: Is the Ryzen 5 4600G holding back the Arc B370?

A: No — the FPS scaling with resolution indicates a GPU bottleneck. The CPU scores 13,593 in Cinebench R23 multi-core and ranks in the 71st percentile, while the GPU sits in the 5th percentile. The proportional FPS drops across resolutions confirm the GPU is the limiting component.

Q: What FPS can I expect at 1080p on Medium settings?

A: The measured data shows an average of 65 FPS with a minimum of 56 and maximum of 75 at 1920x1080 Medium. This provides a consistent experience above 55 FPS, suitable for most gameplay scenarios.

Q: Is 4K gaming possible with this combo?

A: Technically yes, but not enjoyably. At 3840x2160, Low averages 30 FPS, Medium 23 FPS, High 19 FPS, and Ultra 15 FPS. The Medium preset's minimum of 19 FPS indicates significant frame drops during intense scenes.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo at 1920x1080 is the Medium preset, which delivers an average of 65 FPS with a minimum of 56 and maximum of 75. This provides a comfortable margin above the 60 FPS threshold for smooth gameplay while maintaining visual quality. The High preset at 55 FPS is acceptable but leaves no headroom for demanding scenes, while Ultra at 42 FPS sacrifices responsiveness for marginal visual gains.

For players who prioritize frame rate over visuals, the Low preset at 1080p (85 FPS average) is the clear choice, offering a 20 FPS improvement over Medium at the cost of reduced graphical fidelity. At 2560x1440, Medium (42 FPS average) is the recommended preset — Low (55 FPS) is smoother but the visual downgrade may not be worth it. The High and Ultra presets at 1440p (35 and 27 FPS respectively) are not recommended for a shooter where reaction time matters.

At 3840x2160, no preset is truly playable. Low at 30 FPS average is the only option that approaches playability, but the lack of min/max data for Low means frame dips could make it feel worse than the average suggests. For this resolution, the data indicates the system is unsuitable — the 19 FPS minimum on Medium at 4K serves as a warning about consistency at high pixel counts.

The best experience per the measured rows is clearly 1920x1080 Medium, which balances the 65 FPS average with acceptable visual quality. If the game allows for custom settings between Medium and High, that could theoretically yield better results, but the measured data only supports presets as tested.

How This Combo Ranks

This AMD Ryzen 5 4600G + Intel Arc B370 combination ranks 2703 out of 2939 tested combos in Minimum, placing it in the bottom 8% of all configurations. The ranking reflects the significant mismatch between the CPU and GPU capabilities — the processor's 71st percentile standing is undermined by the graphics solution's 5th percentile performance.

The CPU alone compares favorably to its nearest rivals, with less than 1% difference from the AMD Ryzen 3 PRO 5355GE, AMD Ryzen 3 8300GE, Intel Core 7 150U, and Intel Core i3-14100T. However, the GPU's nearest rivals are all over a decade old, highlighting the Arc B370's position as a low-power integrated solution rather than a dedicated gaming part.

The combo rank of 2703 suggests that most other tested configurations — including those with older CPUs but dedicated graphics cards — outperform this pairing in Minimum. The game's 2014 release date means it doesn't require advanced hardware, but the Arc B370's limited pixel throughput and memory bandwidth (system shared) create a bottleneck that no amount of CPU headroom can overcome.

For context, the 4600G's average benchmark score of 17,507 places it above many CPUs, yet the combo's in-game performance falls far below what that CPU score might suggest. This discrepancy reinforces that Minimum is GPU-bound for this pairing, and the Arc B370's 5th percentile GPU ranking is the primary reason for the 2703rd overall combo position. The data implies that this system is better suited for less demanding titles or lower resolutions than the 4K scenarios where it clearly struggles.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + Intel Arc B370 in Minimum

Resolution Settings Avg FPS
3840x2160 Low 30.0
3840x2160 Medium 23.0
3840x2160 High 19.0
3840x2160 Ultra 15.0
2560x1440 Low 55.0
2560x1440 Medium 42.0
2560x1440 High 35.0
2560x1440 Ultra 27.0
1920x1080 Low 85.0
1920x1080 Medium 65.0
1920x1080 High 55.0
1920x1080 Ultra 42.0

Minimum with Ryzen 5 4600G + Other GPUs

See how Minimum performs with the same CPU but different graphics cards.

Minimum with Arc B370 + Other CPUs

See how Minimum performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.