Minecraft

Minecraft

AVERAGE FPS
186
excellent

This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 84 106 133
1440p QHD 100 161 202 255
1080p Full HD 159 254 321 405

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 133
3840x2160 Medium 106
3840x2160 High 84
3840x2160 Ultra 52
2560x1440 Low 255
2560x1440 Medium 202
2560x1440 High 161
2560x1440 Ultra 100
1920x1080 Low 405
1920x1080 Medium 321
1920x1080 High 254
1920x1080 Ultra 159

Minecraft with Intel Core Ultra 5 245 + AMD Radeon RX 6650 XT, In-Depth Analysis

Minecraft, a sandbox title from 2011, remains uniquely demanding due to its Java-based engine and reliance on both CPU and GPU depending on render settings. This analysis examines the measured performance of the Intel Core Ultra 5 245 paired with the AMD Radeon RX 6650 XT across three resolutions and four quality presets. The data reveals a system that scales dramatically with resolution, offering high refresh rate potential at 1080p while pushing the GPU to its limits at 4K. The combination places at rank 748 out of 1176 tested combos for this game, indicating a mid-pack standing that is nonetheless capable of delivering a smooth experience in most scenarios.

Resolution Scaling

The measured FPS data shows a clear and pronounced scaling curve from 1080p to 4K. At 1080p with High settings, the system produces 254 FPS on average. Moving to 2560x1440 reduces that figure to 161 FPS, a 36.6% drop. The jump to 3840x2160 is even more severe, with the average falling to 84 FPS, representing a 66.9% decrease from the 1080p High result. This steep decline is a strong indicator that the AMD Radeon RX 6650 XT becomes the primary limiting factor as pixel count increases.

The pattern is consistent across all settings presets. For instance, at Medium settings, the average FPS goes from 321 at 1080p, to 202 at 1440p, and finally to 106 at 4K. The Ultra preset shows the same trend, dropping from 159 to 100 to 52 FPS across the three resolutions. The scaling factor from 1080p to 4K is roughly 3x to 3.3x across all presets, which suggests the workload is scaling as expected with pixel throughput.

This behavior points to a system where the CPU has ample headroom at lower resolutions, but the GPU's 8 GB of VRAM and its raw compute capabilities become the bottleneck at higher resolutions. The fact that the 4K High setting (84 FPS) is significantly slower than 1440p High (161 FPS) indicates that the GPU is saturated with the increased pixel fill rate and shading demands. The low preset at 4K still manages 133 FPS, which is higher than the Ultra preset at 1440p (100 FPS), highlighting that lowering graphical fidelity is a more effective way to regain performance than reducing resolution when the GPU is the constraint.

FAQ

Q: What is the best resolution to play at with this hardware?

A: Based on the data, 2560x1440 offers an excellent balance, with High settings producing 161 FPS and even Ultra reaching 100 FPS. While 1080p yields much higher frame rates (254 FPS on High), 1440p provides a significant visual upgrade while still maintaining frame rates well above 60 FPS on all presets except Ultra.

Q: Can this system handle 4K gaming in Minecraft?

A: Yes, but with caveats. At 4K with High settings, the average FPS is 84, which is smooth. However, the Ultra preset drops to 52 FPS, which may be less desirable for fast-paced gameplay. The Low preset at 4K achieves 133 FPS, showing that the game is very playable at 4K if settings are adjusted.

Q: How much of a performance difference is there between Low and Ultra settings?

A: The difference is substantial. At 1080p, Low settings yield 405 FPS, while Ultra yields 159 FPS, a 246 FPS difference. At 1440p, the gap is 155 FPS (255 vs 100), and at 4K, it is 81 FPS (133 vs 52). The performance cost of the Ultra preset is significant at every resolution.

Q: Is the CPU or GPU more important for this game with this setup?

A: The data suggests the GPU becomes the limiting factor at higher resolutions. The frame rate drops dramatically from 1080p to 4K, which is characteristic of GPU-bound performance. However, the CPU's strong single-thread performance is likely what enables the extremely high frame rates seen at 1080p.

Q: What is the best settings preset for a 60 FPS target at 4K?

A: For a 60 FPS target at 4K, the High preset, with an average of 84 FPS, is the safest choice. The Medium preset also works well at 106 FPS, but the Ultra preset falls below the target at 52 FPS.

Q: How does the system perform on Medium settings at 1080p?

A: Exceptionally well. The average FPS is 321, with a minimum of 272 and a maximum of 369. This is far beyond what is needed for any display, indicating the system is heavily CPU-bound at this resolution and setting.

GPU Role

The AMD Radeon RX 6650 XT is the sole graphics processor in this configuration, and its 8 GB of GDDR6 memory on a 128-bit bus with 280.3 GB/s of bandwidth is a key factor in the observed scaling. The GPU's 2048 shading units and 64 ROPs, running at a game clock of 2410 MHz and a boost clock of 2635 MHz, define its raw throughput. The data shows that this GPU is capable of high frame rates, but its performance envelope is clearly resolution-dependent.

The GPU's 65th percentile ranking among all GPUs, with an average benchmark score of 19765, places it in the mid-range segment. Its nearest rival is the NVIDIA Tesla K40m, which scores 19885, a delta of -0.6%. This means the RX 6650 XT is on par with a professional-grade compute card from a previous generation, but it is not a top-tier gaming part. The PassMark G3D score of 17166 reinforces this positioning.

In Minecraft specifically, the GPU's role becomes more pronounced as resolution increases. At 1080p, the frame rates of 254-405 FPS are so high that the CPU is likely the bottleneck. However, at 4K, the average FPS across all presets (52-133) is much lower, demonstrating that the GPU is now the limiting component. The 8 GB VRAM is sufficient for Minecraft's textures, even at 4K, as the game does not typically require large framebuffers. The performance drop from High to Ultra at 4K (84 to 52 FPS) is a 38% decrease, showing that the Ultra preset's additional effects are very demanding on the GPU's compute and memory resources.

The GPU's DirectX 12 Ultimate support and 32 ray tracing cores are present, but Minecraft's traditional rendering path does not heavily utilize these features, as evidenced by the relatively high frame rates. The data suggests the GPU is a capable 1080p and 1440p performer, but it is not built for maximum fidelity at 4K in this title.

Measured FPS Breakdown

At 1920x1080, the system excels. The Low preset delivers an average of 405 FPS, while High and Medium produce 254 and 321 FPS respectively. The Ultra preset still manages a very playable 159 FPS. The Medium preset shows a minimum of 272 FPS and a maximum of 369 FPS, indicating a stable experience. These numbers suggest that at 1080p, the game is almost entirely CPU-bound, as the GPU is not being pushed hard enough to become a limiting factor.

Moving to 2560x1440, the frame rates remain high but show the GPU starting to take on a heavier load. Low settings average 255 FPS, High 161 FPS, and Medium 202 FPS. The Ultra preset drops to 100 FPS, which is still excellent for most displays. The Medium preset's range is 172-233 FPS, showing a wider variance than at 1080p, which is a sign of increased GPU load.

At 3840x2160, the GPU becomes the clear bottleneck. The Low preset averages 133 FPS, which is still smooth, but the High preset falls to 84 FPS. Medium averages 106 FPS, with a range of 90-122 FPS. The Ultra preset is the only one that dips below 60 FPS, averaging just 52 FPS. The performance gap between 1440p and 4K is significant, confirming that the RX 6650 XT is not a native 4K card for this game at high settings.

The data shows a consistent hierarchy: Low > Medium > High > Ultra at every resolution. The relative drop from Low to Ultra is also consistent, with the Ultra preset being roughly 60% slower than Low at each resolution. This indicates that the Ultra preset adds a uniform performance tax regardless of resolution.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor from the Arrow Lake-S architecture. It operates with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. Its 24 MB of shared L3 cache and 3 MB of L2 cache per core are crucial for single-threaded tasks, which Minecraft heavily relies on. The CPU's PassMark single-thread score of 4394 and Cinebench R23 single-core score of 4648 highlight its strong single-core capabilities.

This CPU's performance is a critical enabler for the high frame rates seen at 1080p. The 90th percentile ranking among all CPUs, with an average benchmark score of 48995, places it well above the median. Its nearest rival is the AMD Ryzen 7 PRO 5755G, which scores 49196, a delta of only -0.4%. The Intel Core i5-14600K is also close, with a score of 48618, 0.8% behind. This shows the Ultra 5 245 is a competitive processor in synthetic benchmarks.

In Minecraft, the CPU's influence is most visible at lower resolutions. At 1080p Low, the 405 FPS average suggests the game is hitting a CPU-imposed limit. The fact that the frame rate scales down as resolution increases indicates that the CPU is not the bottleneck at 4K. The 14 threads and 14 cores provide ample processing power for the game's world simulation and entity logic, allowing the GPU to work without being starved for data.

The CPU's memory support for DDR5 with a dual-channel bus and 102.4 GB/s of bandwidth is also a factor. Minecraft's Java engine is sensitive to memory latency and bandwidth, and the fast DDR5 support likely contributes to the smooth frame pacing and high averages seen in the data. The processor's 65W TDP suggests it is efficient, but the performance data is the primary focus here, and it shows a CPU that is well-matched to the GPU for this game, providing the necessary single-thread speed to avoid holding back the RX 6650 XT at all but the lowest resolutions.

Settings Recommendations

For players targeting the highest possible frame rates on a high-refresh-rate 1080p monitor, the Medium preset is the recommended choice. It delivers 321 FPS on average, which is a significant jump from the High preset's 254 FPS, and the minimum of 272 FPS ensures it will not dip below the refresh rate of most 240Hz monitors. The Low preset offers even more headroom at 405 FPS, but the visual quality compromise is often not worth it when Medium provides such a high frame rate.

At 1440p, the High preset is the sweet spot. It provides 161 FPS, which is excellent for 144Hz displays, and offers a better visual experience than Medium without the significant performance cost of Ultra. For those with 60Hz or 144Hz displays, the Ultra preset at 100 FPS is also viable, but the jump from High to Ultra comes with a 38% performance penalty, which may not be justifiable for the visual gains.

For 4K gaming, the High preset is the only sensible choice for a smooth experience, with 84 FPS on average. The Medium preset offers 106 FPS, which is even better, but the High preset provides a balance of visual fidelity and performance. The Ultra preset's 52 FPS average is below the 60 FPS target and should be avoided unless the player is willing to accept occasional stutters. The Low preset at 4K achieves 133 FPS, making it the best choice for competitive play on a 4K high-refresh display, but it sacrifices significant visual detail. Overall, the data suggests that the system performs best when the resolution is kept at 1440p or below for optimal visual quality, while 4K is best reserved for High or Medium settings.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + AMD Radeon RX 6650 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 133.0
3840x2160 Medium 106.0
3840x2160 High 84.0
3840x2160 Ultra 52.0
2560x1440 Low 255.0
2560x1440 Medium 202.0
2560x1440 High 161.0
2560x1440 Ultra 100.0
1920x1080 Low 405.0
1920x1080 Medium 321.0
1920x1080 High 254.0
1920x1080 Ultra 159.0

Minecraft with iUltra 5 245 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6650 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.