Minecraft
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 45 | 56 | 71 |
| 1440p QHD | 54 | 86 | 108 | 136 |
| 1080p Full HD | 85 | 136 | 171 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i7-14700K + Intel Arc B390, In-Depth Analysis
Minecraft is a sandbox game that stresses both CPU and GPU differently depending on render distance and settings, and the data for the Intel Core i7-14700K paired with the Intel Arc B390 shows a combination that is heavily limited by the graphics side at higher resolutions, yet surprisingly capable at 1080p. The i7-14700K is a 20-core, 28-thread Raptor Lake-R part with a 3.40 GHz base and 5.60 GHz boost, placing it in the 94th percentile of all CPUs, while the Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture with a 300 MHz base and 2500 MHz boost clock, sitting in the 9th percentile of all GPUs. This pairing produces a combo rank of 984 out of 1176 tested combinations, meaning the CPU’s strength is largely wasted in many scenarios, but the measured FPS reveals a playable experience at lower settings and resolutions. The following analysis breaks down the measured data, the roles of each component, and how this specific combo behaves in Minecraft.
FAQ
Q: What is the combo rank for the Intel Core i7-14700K with the Intel Arc B390 in Minecraft?
A: The combo ranks 984 out of 1176 tested combos in this game, placing it in the lower portion of the database. This rank reflects that while the CPU is top-tier, the integrated GPU holds back overall performance, especially at higher settings and resolutions.
Q: How does the Arc B390 compare to its nearest GPU rivals in synthetic benchmarks?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12, which is 1.3% ahead of the NVIDIA GeForce GT 520MX (score 1463), 1.5% ahead of the NVIDIA GeForce 800M (score 1460), 2.5% ahead of the NVIDIA GeForce GT 625 OEM (score 1446), and 2.7% ahead of the NVIDIA GeForce GT 710 (score 1443). These are all very low-end parts, indicating the B390’s performance class.
Q: What is the best average FPS this combo can achieve at 1080p?
A: The highest average FPS comes at 1080p with Low settings, reaching 216 FPS. At Medium settings, it drops to 171 FPS, and at High settings, it is 136 FPS. At Ultra settings, the average falls to 85 FPS.
Q: Does the CPU bottleneck the GPU at any resolution in this test?
A: Yes, at 1080p Low settings, the average FPS of 216 is likely CPU-bound, as the integrated GPU’s low shading power (7.680 TFLOPS FP32) would struggle to reach such high frame rates unless the CPU is the limiting factor. The data shows a clear scaling pattern where FPS drops as resolution increases, indicating the GPU becomes the bottleneck at higher resolutions.
Q: What is the launch MSRP of the Intel Core i7-14700K?
A: The Intel Core i7-14700K has a launch MSRP of $409. The Arc B390 has no launch MSRP listed in the data.
Q: How does the i7-14700K compare to its nearest CPU rivals in average benchmark score?
A: The i7-14700K has an average benchmark score of 69355. It is 0.1% ahead of the AMD EPYC 9115 (score 69288), 0.2% behind the AMD Ryzen 9 7950X (score 69515), 0.7% behind the AMD Ryzen 9 7940HX (score 69875), and 0.9% behind the AMD Ryzen 7 9700F (score 69996). These deltas are small, meaning the CPUs are closely matched in overall synthetic performance.
GPU Role
The Intel Arc B390 is an integrated graphics processor (IGP) built on the Xe3-LPG architecture with a 3 nm process node. It has 1536 shading units, 48 texture mapping units, and 24 raster output units, along with 12 ray tracing cores. Its base clock is 300 MHz, boosting to 2500 MHz, and it uses system shared memory, meaning its memory bandwidth is system dependent. The GPU’s pixel rate is 60.00 GPixel/s and its texture rate is 120.0 GTexel/s, with FP32 performance of 7.680 TFLOPS and FP16 performance of 15.36 TFLOPS (2:1). This is a low-power part with an 80 W TDP and no power connectors, designed for portable devices.
In Minecraft, the GPU’s role is significant because the game’s rendering, even with its simple blocky visuals, requires consistent draw call handling and texture sampling. The measured data shows that at 4K Ultra settings, the combo averages only 28 FPS, while at 4K Low settings, it reaches 71 FPS. This 43 FPS gap (from 28 to 71) between Ultra and Low at the same resolution highlights how much the GPU’s limited shading units and memory bandwidth are stressed by higher settings. The Arc B390’s 24 ROPs and 48 TMUs are modest, and at 4K, the fill rate requirements outpace what the GPU can deliver, resulting in sub-60 FPS at every setting except Low. At 1440p, the GPU still struggles with Ultra (54 FPS average), but at Medium settings, it manages 108 FPS, showing that the B390 has enough raw throughput for moderate loads. The 3DMark Steel Nomad score of 1482, which places it in the 9th percentile of all GPUs, confirms that this is a very entry-level graphics solution, and its nearest rivals (GT 520MX, GeForce 800M, GT 625 OEM, GT 710) are all ancient or low-end parts. In practical terms, the B390 is best suited for 1080p gaming at Low or Medium settings, where it can maintain playable frame rates, but it lacks the headroom for high-refresh or high-fidelity gaming.
Resolution Scaling
The measured FPS data shows a clear and predictable scaling pattern across resolutions, which reveals the limiting component in this combo. Starting at 1080p with Low settings, the average FPS is 216. Moving to 1440p Low, the average drops to 136 FPS, and at 4K Low, it falls to 71 FPS. This represents a 37% drop from 1080p to 1440p (216 to 136) and a 67% drop from 1080p to 4K (216 to 71). The fact that FPS scales so dramatically with resolution indicates that the GPU is the bottleneck at higher resolutions, as the CPU’s performance (94th percentile) would not degrade with resolution in the same way. At 1080p, the CPU can push high frame rates, but the GPU’s limited pixel throughput (60.00 GPixel/s) becomes the constraint as pixel count increases.
Looking at High settings, the pattern continues: 136 FPS at 1080p, 86 FPS at 1440p, and 45 FPS at 4K. The drop from 1080p to 1440p is 37%, and from 1080p to 4K is 67%, which is nearly identical to the Low settings scaling. This consistency suggests that the GPU is the primary limiter across all settings, with the CPU only becoming relevant at the lowest resolution and settings where it can feed the GPU enough frames. At Ultra settings, the FPS is much lower overall: 85 FPS at 1080p, 54 FPS at 1440p, and 28 FPS at 4K. The percentage drops are 36% (1080p to 1440p) and 67% (1080p to 4K), again matching the pattern. This uniformity is a strong indicator that the Arc B390’s rendering pipeline is saturated by pixel count, not by specific game settings. The 4K Medium setting shows an average of 56 FPS with a minimum of 48 and maximum of 65, while 1440p Medium averages 108 FPS (min 92, max 124), and 1080p Medium averages 171 FPS (min 146, max 197). The frame time consistency, as seen in the min/max ranges, degrades at higher resolutions, with the 4K Medium range spanning 17 FPS, which is proportionally larger than the 1080p Medium range of 51 FPS. This suggests that at 4K, the GPU is hitting its limits and frame pacing becomes less stable. Overall, the data shows that this combo is only viable for 1080p gaming, where the CPU can keep the GPU fed, but at 1440p and 4K, the GPU becomes the hard bottleneck.
How This Combo Ranks
The Intel Core i7-14700K with the Intel Arc B390 ranks 984 out of 1176 tested combos in Minecraft, which puts it in the bottom 16% of all combinations. This low rank is not due to the CPU, which is a high-end part with an average benchmark score of 69355 and a 94th percentile ranking among all CPUs. Instead, the integrated GPU’s 9th percentile ranking (with an average score of 1482 in 3DMark Steel Nomad) drags the combo down. The rank of 984 indicates that there are 983 other combinations that perform better in this game, which makes sense given that most dedicated GPUs, even older ones, would outperform the Arc B390. The nearest CPU rivals to the i7-14700K, such as the AMD Ryzen 9 7950X (0.2% ahead) and AMD Ryzen 9 7940HX (0.7% ahead), show that the CPU itself is competitive, but pairing it with an IGP means the system’s gaming performance is dictated by the GPU.
In the context of this benchmark database, a rank of 984 out of 1176 means that the combo is not recommended for Minecraft at high settings or high resolutions. However, the measured FPS data shows that at 1080p Low (216 FPS) and 1080p Medium (171 FPS), the combo is actually quite playable, which is surprising for an integrated GPU. The rank likely reflects the average performance across all tested settings and resolutions, and since 4K Ultra (28 FPS) and 1440p Ultra (54 FPS) are unplayable, the overall rank suffers. If a user only plays at 1080p with lower settings, the experience would be better than the rank suggests. The combo’s position relative to others is heavily influenced by the GPU, and the data shows that the CPU’s potential is largely untapped in this pairing. For a user who already owns this CPU, adding a discrete GPU would dramatically improve the rank, but as configured, this combo is limited to casual or esports-style play at 1080p.
CPU Role
The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture (Raptor Lake-R refresh), built on a 10 nm process node with a die size of 257 mm². It has a base clock of 3.40 GHz and a boost clock of 5.60 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and 33 MB shared L3 cache. It supports DDR4 and DDR5 memory in dual-channel mode, and it has an integrated UHD Graphics 770, though the test uses the Arc B390 as the graphics solution. The CPU’s benchmarks are strong: Cinebench R23 multicore scores 33440.5, single-core scores 2160, Geekbench multicore scores 20767, and single-core scores 2569. Passmark tests show a multithread score of 52392 and single-thread score of 4472. Its average benchmark score is 69355, placing it in the 94th percentile of all CPUs, with nearest rivals like the AMD EPYC 9115 (0.1% behind) and AMD Ryzen 9 7950X (0.2% ahead) indicating it is a top-tier part.
In Minecraft, the CPU’s role is to handle game logic, world generation, and entity updates, which are typically single-threaded or lightly threaded. The i7-14700K’s high single-core performance (2160 in Cinebench R23 single-core) is excellent for this, and the data supports this: at 1080p Low settings, the combo achieves 216 FPS, which is likely near the CPU’s limit for frame generation in this game. The 5.60 GHz boost clock and 33 MB L3 cache help maintain high minimum frame rates, though the data does not list min FPS for most settings. The 20 cores and 28 threads are overkill for Minecraft, but they ensure that background tasks and any modded gameplay (which can add multi-threaded workloads) will not cause stutter. The CPU’s memory support for DDR5 means that system shared memory for the Arc B390 can be faster, but the GPU’s memory bandwidth is system dependent, so the actual performance depends on the specific RAM configuration. Compared to its nearest rivals, the i7-14700K is essentially tied with the AMD Ryzen 9 7950X and Ryzen 9 7940HX in average score, meaning that any CPU bottleneck in Minecraft would be similar across these parts. However, the measured FPS at 4K (e.g., 45 FPS at High) shows that the CPU is not the limiting factor at higher resolutions; the GPU is. The CPU’s role is to provide a high ceiling, and with a discrete GPU, this combo would likely see much higher frame rates, but with the Arc B390, the CPU is idle much of the time, waiting for the GPU to render frames.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings (Low, Medium, High, Ultra), with average FPS provided for all, and min/max FPS provided only for Medium settings at each resolution.
1920x1080:
- Low: Average 216 FPS. This is the highest score in the entire dataset, showing that the CPU is capable of driving very high frame rates when the GPU load is minimal.
- Medium: Average 171 FPS, with a minimum of 146 and maximum of 197. The 51 FPS range indicates some variability but overall smooth performance.
- High: Average 136 FPS. This is still very playable for most users, even on high-refresh monitors.
- Ultra: Average 85 FPS. This is the lowest at 1080p, but still above 60 FPS, making it acceptable for casual play.
2560x1440:
- Low: Average 136 FPS. This is a 37% drop from 1080p Low (216 FPS), showing the GPU’s pixel throughput limit.
- Medium: Average 108 FPS, with a minimum of 92 and maximum of 124. The 32 FPS range is tighter than at 1080p, indicating more consistent frame times.
- High: Average 86 FPS. This is still playable, but approaching the threshold where some users would notice drops.
- Ultra: Average 54 FPS. This is below 60 FPS, making it marginal for smooth gameplay, especially in fast-paced situations.
3840x2160:
- Low: Average 71 FPS. This is the only 4K setting that exceeds 60 FPS, but it is still a massive drop from 1080p Low.
- Medium: Average 56 FPS, with a minimum of 48 and maximum of 65. The 17 FPS range shows that the GPU is struggling, and dips below 50 FPS are possible.
- High: Average 45 FPS. This is not smooth for most players, and the frame rate would be noticeable in combat or exploration.
- Ultra: Average 28 FPS. This is effectively unplayable, as the GPU’s shading units (1536) and ROPs (24) cannot handle the 4K pixel count with maxed settings.
Looking at the scaling, going from 1080p to 1440p at each setting yields roughly a 36-37% drop in FPS, and from 1080p to 4K yields a 67% drop, regardless of settings. This uniformity confirms that the GPU is the dominant bottleneck. The Medium settings at each resolution provide the only min/max data, and they show that at 1080p, the minimum of 146 FPS is well above playable, at 1440p the minimum of 92 FPS is still fine, but at 4K the minimum of 48 FPS falls below the 60 FPS target. The Arc B390’s 60.00 GPixel/s pixel rate is the key spec here: at 4K (8.3 million pixels), the theoretical maximum fill rate would be around 72 FPS, but real-world efficiency drops that to 71 FPS at Low (which is close), and much lower at higher settings due to shader complexity. For a user with this combo, the practical advice is to stick to 1080p with Medium or High settings for the best balance of visual quality and frame rate, and to avoid 4K entirely unless playing with Low settings and accepting occasional dips.
Hardware Specifications
Intel Core i7-14700K
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700K + Intel Arc B390 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 136.0 |
| 2560x1440 | Medium | 108.0 |
| 2560x1440 | High | 86.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 216.0 |
| 1920x1080 | Medium | 171.0 |
| 1920x1080 | High | 136.0 |
| 1920x1080 | Ultra | 85.0 |
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