Archeage

Archeage

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 17 25 28
1440p QHD 20 29 43 48
1080p Full HD 29 43 64 71

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 25
3840x2160 High 17
3840x2160 Ultra 11
2560x1440 Low 48
2560x1440 Medium 43
2560x1440 High 29
2560x1440 Ultra 20
1920x1080 Low 71
1920x1080 Medium 64
1920x1080 High 43
1920x1080 Ultra 29

Archeage with Intel Core i7-14700K + Intel Arc B390, In-Depth Analysis

Settings Recommendations

The measured FPS rows for ArcheAge with the Intel Core i7-14700K and Intel Arc B390 reveal a clear hierarchy across the four quality presets. At 1920x1080, the Low preset delivers an average of 71 FPS, which is the highest recorded value for this combination at any resolution. Medium at the same resolution produces 64 FPS average, with a minimum of 54 FPS and a maximum of 73 FPS, indicating a playable range with only modest variance. High drops to 43 FPS average, while Ultra falls to 29 FPS average, which is below the threshold typically considered smooth for an MMORPG.

Given the data, the Medium preset at 1080p offers the best balance for general play. The 64 FPS average is 21 FPS higher than High and 35 FPS higher than Ultra, while the 54 FPS minimum suggests that even in busier scenes, the frame rate stays within a usable range. Low at 71 FPS is faster, but the visual quality reduction is substantial, and the gap between Low and Medium (7 FPS) is far smaller than the gap between Medium and High (21 FPS), suggesting Medium captures most of the performance headroom without sacrificing as much fidelity.

At 2560x1440, Medium again appears as the most sensible choice, with an average of 43 FPS and a minimum of 36 FPS. Low at this resolution produces 48 FPS, but the difference is only 5 FPS, making the visual upgrade from Low to Medium essentially free in performance terms. High at 1440p falls to 29 FPS, which is marginal for an MMORPG with frequent UI updates, and Ultra at 20 FPS is not recommended for sustained play. For 3840x2160, all presets fall below 30 FPS, with the best option being Low at 28 FPS average. Even that is borderline, and the data suggests that 4K is not viable for this combination in ArcheAge.

The percentile data for the GPU reinforces this: the Intel Arc B390 sits at the 9th percentile among all GPUs, meaning the vast majority of tested graphics cards outperform it. The CPU, by contrast, is at the 94th percentile, so the bottleneck is overwhelmingly the graphics side. Users should prioritize resolution and preset reductions before considering any CPU-side adjustments, as the measured results indicate the GPU is the limiting factor at every settings level.

FAQ

Q: What is the highest average FPS achievable with this CPU-GPU combination in ArcheAge?

A: The highest recorded average FPS is 71, achieved at 1920x1080 with the Low preset. The next closest is 64 FPS at 1080p Medium, followed by 48 FPS at 1440p Low.

Q: Is 4K resolution playable with the Intel Arc B390 in ArcheAge?

A: No. The best 4K result is 28 FPS average at Low settings, and all other 4K presets fall below that, with Ultra at 11 FPS. The minimum FPS values for 4K are not recorded for most presets, but the averages are below the threshold for smooth MMORPG play.

Q: How does the Intel Core i7-14700K compare to its nearest rivals in synthetic benchmarks?

A: The i7-14700K has an average benchmark score of 69,355, which is 0.1% higher than the AMD EPYC 9115, 0.2% higher than the AMD Ryzen 9 7950X, 0.7% higher than the AMD Ryzen 9 7940HX, and 0.9% higher than the AMD Ryzen 7 9700F. All four rivals are within 1% of the i7-14700K's score.

Q: What is the combo's rank among all tested CPU-GPU combinations for this game?

A: The combo ranks 2,453 out of 2,761 tested combinations in ArcheAge. This places it in the bottom 11% of all combos, consistent with the GPU's low 9th percentile ranking.

Q: Does the Medium preset at 1440p provide a better experience than High at 1080p?

A: The data shows that 1440p Medium averages 43 FPS, which is identical to 1080p High at 43 FPS. The 1440p Medium also has a minimum of 36 FPS, while the 1080p High has no recorded minimum. The higher resolution with the same average FPS suggests that Medium at 1440p offers better image quality without a performance penalty compared to High at 1080p.

Q: What is the FPS drop from 1080p to 4K at the same settings?

A: At Low settings, the drop is from 71 FPS at 1080p to 28 FPS at 4K, a reduction of 43 FPS. At Medium, the drop is from 64 FPS to 25 FPS, a reduction of 39 FPS. At High, the drop is from 43 FPS to 17 FPS, a reduction of 26 FPS. At Ultra, the drop is from 29 FPS to 11 FPS, a reduction of 18 FPS.

CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. It features 80 KB of L1 cache per core, 2 MB of L2 cache per core, and 33 MB of shared L3 cache. In synthetic benchmarks, the CPU achieves a Cinebench R23 multi-core score of 33,440.5 and a single-core score of 2,160, placing it at the 94th percentile among all CPUs.

For ArcheAge, an MMORPG from 2014, the CPU's role is primarily to handle game logic, network processing, and the many concurrent entities typical of a massively multiplayer environment. The i7-14700K's high single-core performance (Geekbench single-core score of 2,569) is relevant because MMORPGs often have a dominant main thread that cannot fully utilize many cores. The 28 threads provide ample headroom for background tasks, but the measured FPS data shows that the CPU is not the limiting factor in this combination.

The nearest rivals to the i7-14700K in average benchmark score are the AMD EPYC 9115 (69,288, delta 0.1%), the AMD Ryzen 9 7950X (69,515, delta -0.2%), the AMD Ryzen 9 7940HX (69,875, delta -0.7%), and the AMD Ryzen 7 9700F (69,996, delta -0.9%). All of these scores are within 1% of the i7-14700K's 69,355 average, indicating that the CPU's performance is broadly comparable to these alternatives. However, the FPS results in ArcheAge do not reflect this CPU strength, as even at 1080p Low, the 71 FPS average is modest for a processor of this caliber.

The data suggests that the CPU's 20 cores and 5.60 GHz boost clock are more than sufficient for ArcheAge's demands. The bottleneck in this system is clearly the GPU, as evidenced by the fact that reducing resolution from 1080p to 4K at the same settings causes FPS to drop by 43 FPS at Low, 39 FPS at Medium, 26 FPS at High, and 18 FPS at Ultra. These large drops with resolution scaling are characteristic of a GPU-limited scenario, where the CPU has spare capacity that is not being utilized.

How This Combo Ranks

The Intel Core i7-14700K paired with the Intel Arc B390 ranks 2,453 out of 2,761 tested combinations in ArcheAge. This ranking places the combo in the bottom 11.2% of all systems tested for this game. The ranking is heavily influenced by the GPU's performance, as the Arc B390 sits at the 9th percentile among all GPUs, while the CPU is at the 94th percentile among all CPUs.

The GPU's nearest rivals in benchmark score are the NVIDIA GeForce GT 520MX (1,463, delta 1.3%), the NVIDIA GeForce 800M (1,460, delta 1.5%), the NVIDIA GeForce GT 625 OEM (1,446, delta 2.5%), and the NVIDIA GeForce GT 710 (1,443, delta 2.7%). All of these are older, low-end graphics solutions, and the Arc B390's 1,482 average score in 3DMark Steel Nomad DX12 places it just above them. The GPU's 1,536 shading units, 48 texture mapping units, and 24 raster output units are modest by modern standards, and its 7.680 TFLOPS of FP32 performance is limited.

The combo's rank of 2,453 out of 2,761 means that 308 tested combinations performed worse, and 2,452 performed better. This is consistent with the GPU's low percentile ranking, as the CPU's strong synthetic scores are not sufficient to compensate for the GPU's weak rasterization performance in ArcheAge. The data indicates that users with this combo should expect frame rates that are below average for the game, particularly at higher resolutions and settings.

Resolution Scaling

The measured FPS data shows a clear and consistent pattern of performance degradation as resolution increases from 1920x1080 to 2560x1440 to 3840x2160. At Low settings, the average FPS drops from 71 at 1080p to 48 at 1440p (a 32.4% reduction) and then to 28 at 4K (a 41.7% reduction from 1440p). At Medium settings, the averages are 64, 43, and 25 FPS respectively, with reductions of 32.8% and 41.9%. At High settings, the averages are 43, 29, and 17 FPS, with reductions of 32.6% and 41.4%. At Ultra settings, the averages are 29, 20, and 11 FPS, with reductions of 31.0% and 45.0%.

These percentage drops are relatively consistent across all settings presets, which is a strong indicator that the GPU is the limiting component. When a system is CPU-limited, the FPS typically remains similar across resolutions because the CPU workload does not scale with pixel count. Here, the FPS drops by roughly one-third when moving from 1080p to 1440p, and by another two-fifths when moving from 1440p to 4K, which is characteristic of a GPU that is saturated at even the lowest resolution tested.

The minimum FPS values, where recorded, follow the same trend. At Medium settings, the minimum drops from 54 at 1080p to 36 at 1440p and then to 21 at 4K. The maximum FPS at Medium drops from 73 at 1080p to 49 at 1440p and 28 at 4K. This scaling behavior suggests that the Arc B390's memory bandwidth, which is system-dependent and shared with the CPU, becomes increasingly insufficient as the pixel count grows.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces the following average FPS: Low at 71, Medium at 64 (minimum 54, maximum 73), High at 43, and Ultra at 29. The difference between Low and Medium is 7 FPS, while the difference between Medium and High is 21 FPS, and the difference between High and Ultra is 14 FPS. The minimum FPS at Medium is 54, which is only 10 FPS below the average, indicating reasonable frame time consistency.

At 2560x1440, the average FPS values are: Low at 48, Medium at 43 (minimum 36, maximum 49), High at 29, and Ultra at 20. The gap between Low and Medium narrows to just 5 FPS, while the gap between Medium and High expands to 14 FPS. The minimum at Medium is 36 FPS, which is 7 FPS below the average, showing slightly more variance than at 1080p.

At 3840x2160, all presets fall below 30 FPS: Low at 28, Medium at 25 (minimum 21, maximum 28), High at 17, and Ultra at 11. The difference between Low and Medium is only 3 FPS, and the difference between High and Ultra is 6 FPS. The minimum at Medium is 21 FPS, which is 4 FPS below the average, suggesting that even the best 4K preset cannot maintain a stable frame rate.

The data also reveals that the performance scaling between settings is not linear. At 1080p, the drop from Low to Ultra is 42 FPS (71 to 29), while at 1440p it is 28 FPS (48 to 20), and at 4K it is 17 FPS (28 to 11). This diminishing impact of settings at higher resolutions further confirms that the GPU is the primary constraint, as the absolute FPS headroom shrinks as resolution increases.

GPU Role

The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, manufactured on a 3 nm process. It features 1,536 shading units, 48 TMUs, and 24 ROPs, with a base clock of 300 MHz and a boost clock of 2500 MHz. The GPU has 12 ray tracing cores and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Its memory is system shared, with bandwidth that is system dependent, and its TDP is 80 W.

In the 3DMark Steel Nomad DX12 benchmark, the Arc B390 scores 1,482, which places it at the 9th percentile among all GPUs. Its nearest rivals are the NVIDIA GeForce GT 520MX (1,463, delta 1.3%), the NVIDIA GeForce 800M (1,460, delta 1.5%), the NVIDIA GeForce GT 625 OEM (1,446, delta 2.5%), and the NVIDIA GeForce GT 710 (1,443, delta 2.7%). These rivals are all older, low-end discrete GPUs or integrated solutions, and the Arc B390's scores are only 1.3% to 2.7% higher than them.

For ArcheAge, the GPU's limited pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are insufficient for smooth gameplay at higher resolutions. The measured FPS data shows that even at 1080p Low, the GPU can only manage 71 FPS average, and this drops to 28 FPS at 4K Low. The system-dependent memory bandwidth means that the GPU must compete with the CPU for memory access, which likely exacerbates the performance issues at higher resolutions.

The GPU's 9th percentile ranking among all GPUs is consistent with the combo's 2,453rd rank out of 2,761 in ArcheAge. The CPU is clearly not the bottleneck, as its 94th percentile ranking and strong synthetic scores (e.g., Cinebench R23 multi-core of 33,440.5) indicate ample processing power. The data leads to the conclusion that the Arc B390 is the limiting component in this system, and users seeking better ArcheAge performance would need to consider a more powerful GPU, though the benchmark database does not provide data on alternative pairings.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + Intel Arc B390 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 25.0
3840x2160 High 17.0
3840x2160 Ultra 11.0
2560x1440 Low 48.0
2560x1440 Medium 43.0
2560x1440 High 29.0
2560x1440 Ultra 20.0
1920x1080 Low 71.0
1920x1080 Medium 64.0
1920x1080 High 43.0
1920x1080 Ultra 29.0

Archeage with ii7-14700K + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B390 + Other CPUs

See how Archeage performs with the same GPU but different processors.

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