Minecraft
This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 89 | 112 | 141 |
| 1440p QHD | 106 | 170 | 214 | 271 |
| 1080p Full HD | 169 | 270 | 340 | 429 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i7-12700K + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
Minecraft is a game with famously variable performance demands, and the data for the Intel Core i7-12700K paired with the NVIDIA GeForce RTX 2070 SUPER shows a system that is heavily CPU-limited at lower resolutions, with the GPU only beginning to assert itself at 4K. The measured results indicate that this combo is capable of delivering extremely high frame rates in most scenarios, but the scaling pattern between resolutions reveals where the bottleneck shifts.
Resolution Scaling
The frame rate progression from 1080p to 4K clearly illustrates the transition from a CPU-bound to a GPU-bound workload. At 1920x1080 with Low settings, the combo produces an average of 429 FPS. Moving to 2560x1440 Low drops that to 271 FPS, which is a reduction of roughly 37%. Stepping up to 3840x2160 Low yields 141 FPS, another 48% decrease from the 1440p figure. This steep decline at lower settings suggests that the CPU is the limiting factor at 1080p, as the GPU is not being fully utilized.
For High settings, the pattern is similar but with a less dramatic falloff. The 1080p High average is 270 FPS, which drops to 170 FPS at 1440p (a 37% decrease) and then to 89 FPS at 4K (a 48% decrease from 1440p). The consistent percentage drops indicate that while the absolute numbers change, the relative scaling between resolutions remains stable across settings. This stability points to a balanced system where neither component completely dominates the other until the resolution gets extreme.
The Ultra preset tells a different story. At 1080p Ultra, the average is 169 FPS; at 1440p Ultra, it falls to 106 FPS (a 37% reduction); and at 4K Ultra, it plummets to 56 FPS (a 47% reduction from 1440p). The 4K Ultra result is notably low compared to the other presets, suggesting that the RTX 2070 SUPER's 8 GB of VRAM and memory bandwidth are being taxed heavily by the combination of high resolution and maximum settings. The gap between 4K High (89 FPS) and 4K Ultra (56 FPS) is a substantial 37% performance hit, which is much larger than the gap between other adjacent settings at the same resolution.
The data indicates that at 1080p and 1440p, the Core i7-12700K's strong single-thread performance (as evidenced by its 3dmark single-thread score of 1043 and Passmark single-thread score of 4013) is sufficient to keep frame rates high, but the GPU becomes the primary constraint at 4K. The scaling from 1440p to 4K shows a larger relative drop than from 1080p to 1440p for most settings, which is typical of a GPU that starts to run out of pixel throughput. The fact that even at 4K Low the system still produces 141 FPS demonstrates that this is not a weak GPU, but rather one that cannot maintain the same headroom as the resolution climbs.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER is built on the Turing architecture with a TU104 chip manufactured on a 12 nm process at TSMC. It features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The base clock is 1605 MHz with a boost clock of 1770 MHz, and memory runs at 1750 MHz (14 Gbps effective). These specifications place the GPU in the 65th percentile of all GPUs in the database, with an average benchmark score of 20282.
In Minecraft, the GPU's role becomes more pronounced as resolution increases. At 1080p, the frame rates are so high (270 FPS on High, 429 FPS on Low) that the GPU is clearly not the limiting factor. The RTX 2070 SUPER's 2560 shading units and 160 texture mapping units are more than sufficient for the relatively simple geometry and textures of Minecraft at lower resolutions. The 64 ROPs handle pixel output well, but the real constraint at 1080p is the CPU's ability to feed draw calls and physics updates.
At 4K, the GPU's memory bandwidth and capacity become critical. The 448.0 GB/s bandwidth is adequate for most scenes, but the 8 GB VRAM capacity may become a concern with Ultra settings at 3840x2160. The 4K Ultra average of 56 FPS suggests that the GPU is working near its limits, and the lack of a reported min FPS for this setting (unlike Medium which shows 95 min and 129 max) indicates potentially higher variance in frame times. The GPU's 9.062 TFLOPS of FP32 compute is substantial, but Minecraft's rendering pipeline at 4K with maximum settings demands more than just raw compute.
The GPU's 40 RT cores and 320 tensor cores are present but largely unused in Minecraft, which does not employ ray tracing or DLSS in these test scenarios. This means the RTX 2070 SUPER is effectively acting as a traditional rasterization GPU in this game, relying on its 160 TMUs and 64 ROPs. The pixel rate of 113.3 GPixel/s and texture rate of 283.2 GTexel/s provide the foundation for the measured frame rates, and the data suggests these are sufficient for 1080p and 1440p but become stretched at 4K Ultra.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance across all three resolutions. At 1080p Medium, the system produces 340 FPS average with a min of 289 and max of 391, which is more than enough for any high-refresh-rate monitor. At 1440p Medium, the average drops to 214 FPS with a min of 182 and max of 247, still comfortably above 144 Hz. Even at 4K Medium, the system manages 112 FPS with a min of 95 and max of 129, which is playable on a 60 Hz display and most 120 Hz displays.
The High preset is also a strong choice, but it sacrifices some headroom. At 1080p High, the average is 270 FPS, which is 70 FPS lower than Medium. At 1440p High, the average is 170 FPS, which is 44 FPS lower than Medium. At 4K High, the average is 89 FPS, which is 23 FPS lower than Medium. The relative performance penalty of High over Medium increases with resolution, making Medium the more consistent option.
The Ultra preset is not recommended for this combo, particularly at higher resolutions. At 4K Ultra, the average falls to 56 FPS, which is below the 60 FPS threshold that many players consider minimum for smooth gameplay. At 1440p Ultra, the average is 106 FPS, which is acceptable but represents a 50% reduction from Medium. The Ultra preset appears to enable settings that disproportionately tax the GPU, and the 4K Ultra result of 56 FPS is the only measured scenario that falls below 60 FPS.
The Low preset offers the highest frame rates, with 429 FPS at 1080p and 271 FPS at 1440p, but the visual quality reduction is likely not worth the performance gain for most users. The data suggests that Medium is the sweet spot, providing 340 FPS at 1080p, 214 FPS at 1440p, and 112 FPS at 4K, all of which are playable with room to spare. For competitive play where maximum frame rates matter, Low at 1440p (271 FPS) or 1080p (429 FPS) could be justified, but for general use, Medium offers the best experience per the measured rows.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all presets. The Low preset produces an average of 429 FPS, which is the single highest measured result in the entire dataset. Medium follows at 340 FPS with a minimum of 289 and maximum of 391, showing strong consistency. High comes in at 270 FPS, and Ultra drops to 169 FPS. The gap between Low and Medium is 89 FPS, while the gap between Medium and High is 70 FPS, and the gap between High and Ultra is 101 FPS. This pattern suggests that Ultra introduces settings that have a disproportionate performance cost at 1080p.
At 2560x1440, the frame rates remain high but show a clear step down from 1080p. Low produces 271 FPS, Medium delivers 214 FPS with a min of 182 and max of 247, High reaches 170 FPS, and Ultra falls to 106 FPS. The ratio between resolutions is consistent: 1080p Medium (340 FPS) to 1440p Medium (214 FPS) represents a 63% retention, and 1080p High (270 FPS) to 1440p High (170 FPS) is also a 63% retention. This consistency indicates that the scaling is predictable and not affected by any single component bottleneck.
At 3840x2160, the system shows its limitations. Low produces 141 FPS, Medium delivers 112 FPS with a min of 95 and max of 129, High reaches 89 FPS, and Ultra drops to 56 FPS. The retention from 1440p to 4K is lower than from 1080p to 1440p: 1440p Medium (214 FPS) to 4K Medium (112 FPS) is a 52% retention, and 1440p High (170 FPS) to 4K High (89 FPS) is also a 52% retention. This lower retention at higher resolutions confirms that the GPU is becoming the limiting factor. The 4K Ultra result of 56 FPS is the only sub-60 FPS measurement in the entire dataset, highlighting the stress that maximum settings place on the RTX 2070 SUPER at 2160p.
How This Combo Ranks
The Intel Core i7-12700K and NVIDIA GeForce RTX 2070 SUPER combination ranks 2136 out of 3710 tested combos in Minecraft, placing it in roughly the 42nd percentile of all tested systems. This rank reflects the balance between the CPU's strong performance and the GPU's mid-range positioning. The CPU alone sits in the 84th percentile of all CPUs, with an average benchmark score of 35287. Its nearest rivals are the Intel Core i5-13600T (avg score 35305, deltaPct -0.1%), the Intel Core i7-12700KF (avg score 35365, deltaPct -0.2%), and the Intel Core i7-13700T (avg score 35403, deltaPct -0.3%). The i7-12700K is essentially tied with these chips, being only 0.1% to 0.4% slower on average.
The GPU sits in the 65th percentile of all GPUs, with an average benchmark score of 20282. Its nearest rivals are the NVIDIA Quadro M4000M (avg score 20480, deltaPct -1%), the NVIDIA GeForce RTX 3070 Mobile (avg score 20534, deltaPct -1.2%), and the Intel Arc B570 (avg score 20556, deltaPct -1.3%). The RTX 2070 SUPER is 1% to 1.5% slower than these competing cards on average, placing it in a tight cluster of similar-performing GPUs.
The combo's rank of 2136 out of 3710 indicates that while the individual components are above average (CPU at 84th percentile, GPU at 65th percentile), the combination does not crack the top half of tested systems in Minecraft specifically. This is likely because Minecraft's performance is heavily dependent on single-threaded CPU performance, which the i7-12700K provides in abundance, but the GPU's mid-range position limits the overall potential at higher resolutions. The data shows that this combo is better suited for 1080p and 1440p gaming, where it can achieve frame rates well above 100 FPS on Medium settings, rather than 4K gaming where it struggles to maintain 60 FPS on Ultra.
FAQ
Q: What is the best resolution to play Minecraft with this combo?
A: Based on the measured data, 2560x1440 with Medium settings provides an excellent balance, yielding 214 FPS average with a minimum of 182 FPS. This provides high visual quality while maintaining well above 144 Hz for smooth gameplay. At 4K Medium, the average drops to 112 FPS, which is still playable but with less headroom.
Q: Can this system handle 4K Minecraft?
A: Yes, but with caveats. At 4K Medium, the system produces 112 FPS average with a minimum of 95 FPS, which is playable. At 4K High, the average is 89 FPS, and at 4K Ultra, it drops to 56 FPS. For 4K gaming, Medium settings are recommended to stay above 60 FPS.
Q: How does the RTX 2070 SUPER compare to its nearest rivals in synthetic benchmarks?
A: The RTX 2070 SUPER has an average GPU benchmark score of 20282, which is 1% lower than the NVIDIA Quadro M4000M (20480), 1.2% lower than the NVIDIA GeForce RTX 3070 Mobile (20534), and 1.3% lower than the Intel Arc B570 (20556). This places it in a tight performance cluster with these GPUs.
Q: Is the Core i7-12700K a bottleneck for the RTX 2070 SUPER in Minecraft?
A: The data suggests the CPU is not a bottleneck at 1080p and 1440p, where frame rates are very high (270+ FPS on High). At 4K, the GPU becomes the limiting factor, as shown by the steeper performance drops at higher resolutions. The CPU's strong single-thread performance (3dmark single-thread score of 1043) supports this conclusion.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: At 1920x1080, Low produces 429 FPS average, while Ultra produces 169 FPS average. This is a difference of 260 FPS, or approximately 60% lower performance on Ultra compared to Low. The Medium preset sits between at 340 FPS.
Q: How does this combo rank overall in Minecraft?
A: This combo ranks 2136 out of 3710 tested combinations in Minecraft. The CPU sits in the 84th percentile of all CPUs, while the GPU sits in the 65th percentile of all GPUs. The rank reflects the balanced but mid-range nature of this pairing.
Hardware Specifications
Intel Core i7-12700K
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 2070 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 141.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 89.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 271.0 |
| 2560x1440 | Medium | 214.0 |
| 2560x1440 | High | 170.0 |
| 2560x1440 | Ultra | 106.0 |
| 1920x1080 | Low | 429.0 |
| 1920x1080 | Medium | 340.0 |
| 1920x1080 | High | 270.0 |
| 1920x1080 | Ultra | 169.0 |
Minecraft with ii7-12700K + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with RTX 2070 SUPER + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with ii7-12700K + RTX 2070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.