Fivem

Fivem

AVERAGE FPS
142
excellent

This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 69 83 102
1440p QHD 94 120 152 189
1080p Full HD 140 184 227 288

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 83
3840x2160 High 69
3840x2160 Ultra 51
2560x1440 Low 189
2560x1440 Medium 152
2560x1440 High 120
2560x1440 Ultra 94
1920x1080 Low 288
1920x1080 Medium 227
1920x1080 High 184
1920x1080 Ultra 140

Fivem with Intel Core i5-14600K + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

Fivem is a demanding multiplayer title, and the measured performance of the Intel Core i5-14600K paired with the NVIDIA GeForce RTX 4070 SUPER provides a clear picture of how this combination handles different loads. The data, drawn from 4K down to 1080p across four quality presets, reveals a system that is consistently powerful but whose bottleneck shifts depending on the resolution and settings. This analysis breaks down the measured frames per second (FPS) to understand the scaling behavior, optimal settings, and the respective roles of the CPU and GPU in this specific title.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 has a profound impact on the frame rate for this combo, but the magnitude of that impact is heavily dependent on the quality preset. At the Low preset, the average FPS drops from 288.3 at 1080p to 102.3 at 4K, a reduction of roughly 65%. This substantial drop indicates that even at low graphical fidelity, the GPU is becoming the limiting factor as pixel count increases. The data suggests the RTX 4070 SUPER is being pushed to its limits at 4K, but the high frame rates at 1080p show it is not the primary constraint at that resolution.

The scaling pattern is different at the High preset. Here, the average FPS goes from 183.8 at 1080p down to 119.7 at 1440p, and finally to 69.2 at 4K. The percentage drop from 1080p to 1440p is roughly 35%, while the drop from 1440p to 4K is about 42%. This shows a more gradual decline than the Low preset, suggesting that as the graphical load increases with higher settings, the GPU's workload grows consistently. At 1080p High, the system is likely still partly CPU-bound, as the FPS is high but not as high as the Low preset’s 288.3, indicating the CPU is keeping pace but the GPU is starting to do more work.

At the Ultra preset, the scaling is the most pronounced. The system averages 140.1 FPS at 1080p, but this falls to 94.4 at 1440p and then to a playable but much lower 51.3 at 4K. The 4K Ultra result is a clear sign that this combination is not intended for maximum settings at the highest resolution in Fivem. The difference between the 1080p and 4K scores at Ultra is over 60%, showing a heavy dependence on the GPU. The limiting component at lower resolutions and settings is the CPU, but at 4K Ultra, the GPU is definitively the bottleneck, as the data indicates a clear performance ceiling based on pixel throughput.

Settings Recommendations

The measured FPS data suggests that the optimal experience depends entirely on the user's display resolution and target frame rate. For a 1920x1080 display, the data shows that even the High preset delivers an average of 183.8 FPS, which is well above the refresh rate of most standard monitors. The Ultra preset at 1080p still provides a strong 140.1 FPS, making it a viable option for users with high-refresh-rate panels who prioritize visual fidelity. The Low preset’s 288.3 FPS is exceptionally high, but it comes at the cost of visual quality that is not necessary for smooth gameplay on standard hardware.

At 2560x1440, the High preset emerges as the sweet spot, delivering an average of 119.7 FPS. This is a significant step down from the Medium preset’s 152.4 FPS, but it offers a better visual experience while maintaining a frame rate that is smooth for most gaming displays. The Ultra preset at 1440p drops to 94.4 FPS, which is still playable but begins to show the limits of the GPU. For users with a 1440p monitor, the High preset balances visual quality and performance effectively, as the data shows a clear trade-off where High keeps the system comfortably above the 60 FPS threshold.

For 3840x2160, the recommendation is more nuanced. The Ultra preset’s 51.3 FPS is below the standard for smooth gameplay. The High preset, however, achieves a more comfortable 69.2 FPS, making it the best choice for 4K users who want a playable experience without sacrificing too much visual quality. The Medium preset at 4K provides 82.7 FPS, which is also a strong option, but the High preset’s marginal drop in FPS is likely worth the visual upgrade. The Low preset at 4K, with 102.3 FPS, is an outlier that prioritizes performance over all else, but it is not necessary for a good experience. The data suggests that for 4K, High is the recommended preset for a balanced experience, while Medium is a viable alternative for higher frame rates.

How This Combo Ranks

In the overall database of tested combinations, this pairing of the Intel Core i5-14600K and NVIDIA GeForce RTX 4070 SUPER holds a specific position for Fivem. The combo is ranked 313 out of a total of 1792 tested combos, placing it in the top 20% of all systems tested. This rank reflects a strong overall performance, but it is not at the very top tier, which is expected given the mid-range to high-end nature of these components.

Looking at the individual components, the CPU’s average benchmark score of 49166 puts it in the 93rd percentile against all CPUs. Its nearest rivals include the AMD Ryzen 9 5950X, which has an average score of 49062 and a deltaPct of 0.2, and the Intel Core i5-14600KF, with a score of 49367 and a deltaPct of -0.4. This indicates that the 14600K is essentially on par with the Ryzen 9 5950X in general compute tasks, with a negligible performance difference. The GPU’s average benchmark score is 42576, which places it in the 84th percentile against all GPUs. Its nearest rival is the NVIDIA RTX A6000, with a score of 42653 and a deltaPct of -0.2, showing that the RTX 4070 SUPER is nearly identical to that professional card in synthetic benchmarks.

The combo’s rank of 313 out of 1792 is a direct result of these component scores. It shows that while the RTX 4070 SUPER and i5-14600K are individually strong performers, the combination does not reach the top of the charts in Fivem. The game’s specific engine and multiplayer nature likely favor other configurations, but this pairing still delivers a high-end experience that outperforms the vast majority of systems tested.

Measured FPS Breakdown

The measured data provides a complete matrix of average FPS across all tested resolutions and settings. At 1920x1080, the system delivers 288.3 FPS at Low, 226.9 FPS at Medium, 183.8 FPS at High, and 140.1 FPS at Ultra. These numbers show a clear and consistent scaling as settings increase, with the gap between Low and Ultra being over 100 FPS. At 2560x1440, the averages are 189.2 FPS at Low, 152.4 FPS at Medium, 119.7 FPS at High, and 94.4 FPS at Ultra. The pattern remains, but the absolute numbers are lower due to the increased pixel count.

At 3840x2160, the averages drop significantly: 102.3 FPS at Low, 82.7 FPS at Medium, 69.2 FPS at High, and 51.3 FPS at Ultra. The data shows that the system can handle 4K at Low and Medium settings with ease, but the Ultra preset pushes it below the 60 FPS threshold. The difference between 1080p and 4K at the same settings is substantial; for example, at High preset, the FPS drops from 183.8 to 69.2, a reduction of over 60%. This confirms that the RTX 4070 SUPER, with its 12 GB of memory and 192-bit bus, is the primary factor in these 4K results, as the CPU’s role diminishes at higher resolutions.

GPU Role

The NVIDIA GeForce RTX 4070 SUPER is built on the Ada Lovelace architecture with a 5 nm process and a chip designated as AD104. It features 7168 shading units, 224 texture mapping units, and 80 render output units. Its core clocks are listed at 1980 MHz base and 2475 MHz boost, and it has 56 ray tracing cores and 224 tensor cores. The GPU’s memory configuration consists of 12 GB of GDDR6X on a 192-bit bus, providing a bandwidth of 504.2 GB/s. These specifications point to a capable mid-to-high-end card that is designed for 1440p gaming and entry-level 4K.

In Fivem, the GPU’s role becomes more critical as resolution and settings increase. The data shows that at 1080p Low, the system achieves 288.3 FPS, which is likely near the CPU’s limit for the game’s engine. As settings are raised to Ultra at 1080p, the FPS drops to 140.1, showing that the GPU is now doing more work but still not fully saturated. At 4K, the GPU is clearly the limiting factor, with the High preset producing 69.2 FPS and Ultra producing only 51.3 FPS. The 12 GB of VRAM is sufficient for Fivem at these settings, as the data does not indicate any memory-related stutters or crashes. The card’s 2475 MHz boost clock is a key factor in its 4K performance, as it allows the GPU to maintain high throughput despite the heavy pixel load.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, with a 125 W TDP. Its cache configuration includes an L3 cache of 24 MB shared across all cores. The CPU’s benchmark scores are strong, with a Cinebench R23 multi-core score of 32881 and a single-core score of 4642, placing it in the 93rd percentile of all CPUs. This processing power is crucial for Fivem, which is a multiplayer game that relies heavily on CPU performance for server-side logic and player position calculations.

The data shows that the CPU is the bottleneck at lower resolutions and settings. At 1080p Low, the system hits 288.3 FPS, which is a very high number that is likely limited by the game’s engine and CPU single-thread performance. As the resolution increases, the CPU’s load decreases relative to the GPU, and the FPS becomes more dependent on the graphics card. The i5-14600K’s high boost clock of 5.30 GHz is particularly important for Fivem, as the game’s thread scheduling and physics calculations benefit from high single-core performance. The CPU’s 20 threads also help with background tasks and streaming, but the primary gaming load is handled by a few cores, making the 5.30 GHz boost clock a key asset.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 4070 SUPER in Fivem

Resolution Settings Avg FPS
3840x2160 Low 102.3
3840x2160 Medium 82.7
3840x2160 High 69.2
3840x2160 Ultra 51.3
2560x1440 Low 189.2
2560x1440 Medium 152.4
2560x1440 High 119.7
2560x1440 Ultra 94.4
1920x1080 Low 288.3
1920x1080 Medium 226.9
1920x1080 High 183.8
1920x1080 Ultra 140.1

Fivem with ii5-14600K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4070 SUPER + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 4070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.