Minecraft
This combination delivers exceptional performance with an average of 308 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 105 | 168 | 212 | 267 |
| 1440p QHD | 201 | 321 | 377 | 410 |
| 1080p Full HD | 318 | 404 | 439 | 478 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with Intel Core i5-10400F + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
Minecraft presents an unusual benchmark scenario because its visual style and engine behavior differ drastically from typical AAA titles. The measured FPS data for the Intel Core i5-10400F and NVIDIA GeForce RTX 4080 SUPER combination reveals a system that is overwhelmingly GPU-limited at lower resolutions, but begins to show the CPU's influence as resolution and settings increase. This analysis examines the scaling patterns, optimal settings, and the distinct roles each component plays in producing the final frame rates.
Resolution Scaling
The FPS deltas between 1080p and 4K are striking, revealing a classic case of diminishing GPU workload at lower resolutions. At Low settings, the average FPS drops from 478 at 1920x1080 to 410 at 2560x1440, a reduction of 14.2%, and then to 267 at 3840x2160, a further 34.9% drop from 1440p. This steep decline at 4K indicates that the RTX 4080 SUPER's rendering pipeline is finally being saturated; the 16 GB of GDDR6X memory and 736.3 GB/s bandwidth are being utilized more fully as pixel count quadruples from 1080p.
Moving to High settings, the scaling pattern shifts. The average FPS goes from 404 at 1080p to 321 at 1440p (-20.5%), and then to 168 at 4K (-47.7% from 1440p). The larger percentage drop from 1440p to 4K at High settings compared to Low settings suggests that the additional shader work and texture detail are compounding the resolution penalty. The data implies that at 1080p High, the CPU is the limiting factor, as the GPU is capable of far more than 404 FPS but is being held back by the i5-10400F's six cores and 12 threads.
The Ultra preset provides the clearest evidence of GPU-bound behavior. At 1080p Ultra, the average is 318 FPS, which is only 21.3% lower than the 1080p Low score of 478 FPS. However, at 4K Ultra, the average plummets to 105 FPS, a 67.0% reduction from the 1080p Ultra result. This massive drop at 4K Ultra indicates that the combination of maximum settings and 4K resolution has shifted the bottleneck entirely to the GPU, as the RTX 4080 SUPER's compute units (10,240 shading units) are fully engaged. The scaling from 1080p to 1440p at Medium settings (439 to 377 FPS, a -14.1% change) is modest, but the jump to 4K Medium (212 FPS) represents a -43.8% change, reinforcing that the 4K resolution is where the GPU's limits become apparent.
Settings Recommendations
For players targeting the highest refresh rates, the Low preset at 1080p delivers the maximum measured average of 478 FPS. However, this comes with a caveat: the data shows that Low settings do not significantly increase FPS over Medium at 1080p. The Medium preset achieves 439 FPS, only 8.2% lower than Low, while likely providing a more visually stable experience. The min FPS of 373 at 1080p Medium versus no recorded min for Low suggests that Medium might offer better frame pacing, as the CPU is less likely to be the bottleneck with slightly more GPU work.
At 1440p, the Medium preset stands out as the balanced choice. The average of 377 FPS with a min of 320 and max of 433 shows a tight frame delivery window. In contrast, 1440p High averages 321 FPS, which is 17.4% lower, and 1440p Ultra drops to 201 FPS, a 46.7% reduction from Medium. Given that Minecraft's visual improvements from Medium to High are often subtle in terms of lighting and shadows, the Medium preset at 1440p appears to offer the best ratio of visual fidelity to performance based on the measured rows.
For 4K gaming, the choice is more constrained. The Medium preset at 3840x2160 provides 212 FPS average with a min of 180 FPS, which is the only 4K configuration with min/max data available. This suggests a stable experience. The High preset at 4K drops to 168 FPS, which is 20.8% lower, and Ultra falls to 105 FPS, a 50.5% reduction from Medium. The data indicates that 4K Medium is the practical ceiling for maintaining high frame rates, as the jump to High incurs a significant performance hit for what may be marginal visual gains in a game like Minecraft.
How This Combo Ranks
The combination of the Intel Core i5-10400F and NVIDIA GeForce RTX 4080 SUPER achieves a comboRankInGame of 741 out of 3710 tested combos. This places it in the top 20.0% of all configurations tested for Minecraft, which is impressive given the CPU's age and mid-range positioning. The data suggests that the GPU is doing most of the heavy lifting, but the CPU is sufficient to avoid catastrophic bottlenecks.
When examining the CPU's standalone performance, it sits at the 68th percentile of all CPUs, with an average benchmark score of 14,185. Its nearest rivals include the Intel Xeon 6756E with a score of 14,163 (a 0.2% difference) and the AMD EPYC 7552 at 14,115 (0.5% higher). This indicates that the i5-10400F is competitively positioned in synthetic benchmarks, but its real-world gaming performance is more dependent on single-thread speed. The CPU's 3DMark single-thread score of 688 is a modest figure, suggesting that in Minecraft's CPU-bound sections, this component might struggle to keep up with the RTX 4080 SUPER's potential.
The GPU, by contrast, is performing at the 86th percentile of all GPUs, with an average benchmark score of 54,209. Its nearest rival is the NVIDIA GeForce RTX 4080, which scores 54,247 (a -0.1% difference), indicating the SUPER variant is essentially a refresh of the same performance tier. The GPU's high rank in the overall database, combined with the combo's top-20% ranking in Minecraft, implies that the system is well-balanced for this specific title, but the CPU remains the weaker link in the pair.
Measured FPS Breakdown
The following table summarizes the exact measured average FPS for each resolution and settings combination:
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 1920x1080 | Low | 478 | - | - |
| 1920x1080 | Medium | 439 | 373 | 505 |
| 1920x1080 | High | 404 | - | - |
| 1920x1080 | Ultra | 318 | - | - |
| 2560x1440 | Low | 410 | - | - |
| 2560x1440 | Medium | 377 | 320 | 433 |
| 2560x1440 | High | 321 | - | - |
| 2560x1440 | Ultra | 201 | - | - |
| 3840x2160 | Low | 267 | - | - |
| 3840x2160 | Medium | 212 | 180 | 243 |
| 3840x2160 | High | 168 | - | - |
| 3840x2160 | Ultra | 105 | - | - |
The data reveals a consistent pattern: the delta between Low and Medium settings is relatively small at each resolution. At 1080p, the difference is 39 FPS (8.2%); at 1440p, it is 33 FPS (8.0%); and at 4K, it is 55 FPS (20.6%). The larger relative gap at 4K suggests that Medium settings introduce additional GPU workload that becomes more significant at higher pixel counts. The jump from High to Ultra is more punishing across all resolutions, with the largest absolute drop occurring at 4K (63 FPS from High to Ultra), confirming that Ultra settings are primarily GPU-bound.
FAQ
Q: What is the best resolution for this combo if I want to exceed 400 FPS?
A: Only the 1080p Low (478 FPS) and 1080p Medium (439 FPS) presets achieve average frame rates above 400 FPS. 1440p Low comes close at 410 FPS, but 1440p Medium drops to 377 FPS.
Q: Does the 4K Ultra preset deliver playable frame rates?
A: Yes, the measured average is 105 FPS, which is above the typical 60 FPS threshold for playability. However, it is significantly lower than the 4K Medium score of 212 FPS, representing a 50.5% performance drop.
Q: How does the CPU compare to its nearest rival in synthetic benchmarks?
A: The i5-10400F has an average benchmark score of 14,185, which is 0.2% higher than the Intel Xeon 6756E (14,163) and 0.5% lower than the AMD EPYC 7552 (14,115). It is essentially on par with both.
Q: Is the GPU's performance notably different from the non-SUPER RTX 4080?
A: The data shows a negligible difference. The RTX 4080 SUPER scores 54,209, while the RTX 4080 scores 54,247, a delta of -0.1%. They are effectively identical in average benchmark performance.
Q: Which settings preset shows the smallest FPS drop from 1080p to 1440p?
A: The High preset shows the smallest relative drop, going from 404 to 321 FPS, a change of -20.5%. The Low preset drops by 14.2%, but the High preset's smaller absolute change is notable.
Q: What is the highest min FPS recorded across all tests?
A: The highest min FPS is 373 FPS, which was recorded at 1920x1080 with Medium settings. This indicates that even the lowest frames in that configuration are higher than the average FPS of many other presets.
CPU Role
The Intel Core i5-10400F is a 6-core, 12-thread processor based on the Comet Lake architecture, built on a 14 nm process node. It has a base clock of 2.90 GHz and a boost clock of 4.30 GHz. Its TDP is 65 W, and it supports dual-channel DDR4 memory with a bandwidth of 42.7 GB/s. The CPU's L3 cache is 12 MB shared across all cores.
In Minecraft, the CPU's role is primarily to handle game logic, world generation, and entity updates, which are largely single-threaded tasks. The benchmark data reflects this: the CPU's 3DMark single-thread score is 688, while its multi-threaded scores are significantly higher (e.g., 4,748 for 16 threads). This discrepancy suggests that while the CPU can handle multi-threaded workloads, its single-thread performance is the limiting factor in Minecraft's more CPU-intensive moments.
The data shows that at 1080p Low settings, the average FPS is 478, which is likely near the CPU's maximum frame output for this game. The fact that 1080p Low (478 FPS) and 1080p Medium (439 FPS) are so close indicates that the CPU is not being relieved by reducing GPU load; it is already the bottleneck. The CPU's Cinebench R23 multi-core score of 10,283 and single-core score of 1,451 place it in a performance tier where it can deliver high frame rates but cannot match the raw throughput of newer, higher-clocked processors. The boost clock of 4.30 GHz is respectable, but the aging 14 nm process and Comet Lake architecture limit its ability to push frame rates beyond the 400-500 FPS range in this title.
GPU Role
The NVIDIA GeForce RTX 4080 SUPER is a powerhouse built on the Ada Lovelace architecture using a 5 nm process at TSMC. It features 10,240 shading units, 320 texture mapping units, and 112 raster output units. Its base clock is 2,295 MHz with a boost clock of 2,550 MHz. The GPU has 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 736.3 GB/s.
The GPU's role in Minecraft is to render the world geometry, apply textures, and handle lighting effects. The benchmark results show that the RTX 4080 SUPER is severely underutilized at 1080p, where it is often waiting for the CPU to provide draw calls. At 4K Ultra, however, the GPU's full capabilities are tested, resulting in an average of 105 FPS. This is still a high frame rate for 4K, but it demonstrates the GPU's limits under maximum load.
The GPU's FP32 performance of 52.22 TFLOPS and texture rate of 816.0 GTexel/s are substantial, but Minecraft's relatively simple geometry means that the GPU is more likely limited by fill rate and memory bandwidth at high resolutions. The 736.3 GB/s bandwidth is crucial for the 4K Medium result of 212 FPS, which is the highest 4K average recorded. The GPU's nearest rival, the RTX 4080, has a nearly identical average benchmark score (54,247 vs 54,209), and the data suggests that in Minecraft, the SUPER variant provides no measurable advantage over the standard 4080, as both are capable of exceeding the CPU's limits at lower resolutions.
Hardware Specifications
Intel Core i5-10400F
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 4080 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 267.0 |
| 3840x2160 | Medium | 212.0 |
| 3840x2160 | High | 168.0 |
| 3840x2160 | Ultra | 105.0 |
| 2560x1440 | Low | 410.0 |
| 2560x1440 | Medium | 377.0 |
| 2560x1440 | High | 321.0 |
| 2560x1440 | Ultra | 201.0 |
| 1920x1080 | Low | 478.0 |
| 1920x1080 | Medium | 439.0 |
| 1920x1080 | High | 404.0 |
| 1920x1080 | Ultra | 318.0 |
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Minecraft with RTX 4080 SUPER + Other CPUs
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