Minecraft

Minecraft

AVERAGE FPS
290
excellent

This combination delivers exceptional performance with an average of 290 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 92 147 185 234
1440p QHD 176 281 354 410
1080p Full HD 278 404 439 478

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 234
3840x2160 Medium 185
3840x2160 High 147
3840x2160 Ultra 92
2560x1440 Low 410
2560x1440 Medium 354
2560x1440 High 281
2560x1440 Ultra 176
1920x1080 Low 478
1920x1080 Medium 439
1920x1080 High 404
1920x1080 Ultra 278

Minecraft with Intel Core i5-10400F + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis

FAQ

Q: How does the Intel Core i5-10400F compare to its nearest rivals in synthetic benchmarks?

A: The i5-10400F posts an average benchmark score of 14185, placing it in the 68th percentile of all CPUs. It sits within a tight cluster of rivals: it is 0.2% ahead of the Intel Xeon 6756E (14163), 0.5% ahead of the AMD EPYC 7552 (14115), and trails the Intel Core 7 160UL by 0.3% (14232) and the AMD Ryzen 3 7320C by 0.6% (14277). The differences are marginal, indicating near-identical aggregate throughput.

Q: What is the RTX 4070 SUPER’s standing relative to other GPUs?

A: The GPU holds an average benchmark score of 43223, putting it in the 83rd percentile of all GPUs. Its closest rival is the NVIDIA Quadro M6000 24 GB, which scores 43262 (0.1% higher). The RTX 4070 SUPER also edges out the RTX 5050 Mobile by 0.1% (43268) and the Quadro M6000 by 0.2% (43301), while the RTX 4090 Mobile leads by 1% (43667).

Q: Which resolution delivers the highest average frame rate in Minecraft?

A: At 1920x1080 with Low settings, the combo achieves 478 FPS average, the highest measured value. The same resolution at Medium hits 439 FPS, High reaches 404 FPS, and Ultra drops to 278 FPS. Across all settings, 1080p consistently outperforms 1440p and 4K.

Q: Does the game become CPU-bound at any tested configuration?

A: The data suggests CPU limitation emerges at 1080p Low, where the GPU has minimal work but the frame rate caps at 478 FPS. The gap between Low (478 FPS) and Medium (439 FPS) at 1080p is only 39 FPS, whereas the gap between High (404 FPS) and Ultra (278 FPS) is 126 FPS, implying the CPU constrains the upper ceiling rather than the GPU.

Q: What is the memory configuration of the i5-10400F, and does it matter for Minecraft?

A: The CPU supports dual-channel DDR4 memory with a bandwidth of 42.7 GB/s. It has 12 MB of shared L3 cache, with 64 KB L1 and 256 KB L2 per core. In Minecraft, which relies on single-thread performance and memory latency for world generation, this configuration is adequate but not exceptional, given the CPU’s single-thread benchmark scores.

Q: How does the RTX 4070 SUPER’s VRAM capacity influence 4K performance?

A: The GPU features 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s bandwidth. At 3840x2160, the average FPS ranges from 92 (Ultra) to 234 (Low), with no min/max data for most rows. The VRAM capacity is sufficient for the game’s textures at all settings, as evidenced by the playable 4K Ultra result of 92 FPS.

GPU Role

The NVIDIA GeForce RTX 4070 SUPER is built on the Ada Lovelace architecture using a 5 nm process at TSMC, with a chip designated AD104. It packs 35,800 million transistors on a 294 mm² die, yielding a density of 121.8M per mm². The GPU operates with a base clock of 1980 MHz and a boost clock of 2475 MHz, while memory runs at 1313 MHz (21 Gbps effective). The 12 GB of GDDR6X memory is paired with a 192-bit bus, producing 504.2 GB/s of bandwidth. Compute resources include 7168 shading units, 224 TMUs, 80 ROPs, 56 RT cores, and 224 tensor cores. Pixel fill rate is 198.0 GPixel/s, texture rate is 554.4 GTexel/s, and FP32 throughput is 35.48 TFLOPS (with FP16 at the same rate due to 1:1 ratio).

In Minecraft, the GPU’s role shifts dramatically with resolution and settings. At 1080p, the GPU is rarely the bottleneck; even Ultra settings produce 278 FPS, which is far above display refresh rates. The data indicates the GPU has headroom at lower resolutions, as raising settings from Low to Ultra at 1080p only reduces FPS by 200 (from 478 to 278). At 1440p, the GPU begins to matter more, with Ultra dropping to 176 FPS. At 4K, the GPU becomes the primary constraint: Ultra yields 92 FPS, while High reaches 147 FPS. The 12 GB VRAM is never a limiting factor in these tests, as the game’s assets fit comfortably within it, even at 4K Ultra. The GPU’s 83rd percentile ranking (avg score 43223) places it well above average, and its closest rivals (Quadro M6000 variants, RTX 5050 Mobile) are within 1% in synthetic tests, but in Minecraft the RTX 4070 SUPER’s geometry and fillrate advantages are evident in the 4K results.

CPU Role

The Intel Core i5-10400F is a 6-core, 12-thread processor from the Comet Lake architecture, manufactured on Intel’s 14 nm process. It runs at a base clock of 2.90 GHz and boosts to 4.30 GHz, with a 65 W TDP. Cache hierarchy includes 64 KB L1 and 256 KB L2 per core, plus 12 MB shared L3. Memory support is dual-channel DDR4 with 42.7 GB/s bandwidth, and the CPU connects via PCIe Gen 3 with 16 lanes. The chip scores 1451 in Cinebench R23 single-core and 10283 in multi-core, while Geekbench shows 1420 single-core and 6257 multi-core. Its average benchmark score is 14185, placing it in the 68th percentile of all CPUs.

Minecraft is notoriously single-thread-bound for world generation and game logic, making the i5-10400F’s single-core performance (688 in 3DMark single-thread, 2541 in PassMark single-thread) the primary determinant of maximum FPS. The data supports this: at 1080p Low, the combo hits 478 FPS, but this appears to be a CPU ceiling rather than a GPU limit, because the RTX 4070 SUPER is capable of far more. The 6-core/12-thread configuration helps with background tasks and chunk loading, but the game’s render thread scales poorly beyond a few cores. The CPU’s 4.30 GHz boost clock provides adequate single-thread speed, yet the 14 nm process and older architecture show their age in the 1080p results, where the GPU is waiting on the CPU. At 4K, the CPU’s relative weakness is masked by GPU load, as the frame rates drop to GPU-bound levels (92 FPS Ultra). The nearest CPU rivals (Xeon 6756E, Core 7 160UL, EPYC 7552, Ryzen 3 7320C) are within 0.6% in aggregate score, but their single-thread characteristics would differ; however, the data only provides aggregate scores, so the i5-10400F’s single-core edge is inferred from its 1080p FPS results.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest raw performance. Low settings produce 478 FPS average, Medium reaches 439 FPS (with a min of 373 and max of 505), High hits 404 FPS, and Ultra drops to 278 FPS. The spread from Low to Ultra is 200 FPS, indicating that settings have a significant impact even at this resolution. The Medium preset’s min/max values (373-505) show reasonable frame time consistency, with a 132 FPS range.

At 2560x1440, performance remains strong but scales down. Low settings yield 410 FPS, Medium averages 354 FPS (min 301, max 407), High drops to 281 FPS, and Ultra falls to 176 FPS. The delta between Low and Ultra is 234 FPS, slightly larger than at 1080p, suggesting the GPU is beginning to influence results more. The Medium preset’s range (301-407) is 106 FPS, tighter than at 1080p.

At 3840x2160, the GPU becomes the dominant factor. Low settings still manage 234 FPS, Medium averages 185 FPS (min 157, max 213), High drops to 147 FPS, and Ultra falls to 92 FPS. The gap from Low to Ultra is 142 FPS, narrower than at lower resolutions, indicating that the GPU’s limits are being approached. The Medium preset’s range (157-213) is 56 FPS, showing improved consistency as the GPU saturates.

Across all resolutions, the Medium preset is the only one with complete min/max data, providing the most reliable frame time information. At 1080p Medium, the 373 FPS minimum is still far above any display’s refresh rate, ensuring smooth gameplay. At 4K Medium, the 157 FPS minimum is similarly robust. The Ultra presets lack min/max data, but the average scores (278 FPS at 1080p, 176 FPS at 1440p, 92 FPS at 4K) are all playable.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the shifting bottleneck. At Low settings, 1080p yields 478 FPS, 1440p drops to 410 FPS (a 14.2% reduction), and 4K drops to 234 FPS (a 51.0% reduction from 1080p). This steep decline at 4K indicates the GPU is becoming the limiting factor, as the RTX 4070 SUPER’s 35.48 TFLOPS is taxed by the higher pixel count. The CPU’s role is evident in the relatively small drop from 1080p to 1440p (68 FPS), suggesting the CPU maintains its ceiling until 4K.

At Medium settings, the scaling is similar: 1080p at 439 FPS, 1440p at 354 FPS (19.4% drop), and 4K at 185 FPS (57.9% drop from 1080p). The percentages show that as settings increase, the GPU load grows, making the resolution impact more pronounced. At High settings, 1080p hits 404 FPS, 1440p drops to 281 FPS (30.4% drop), and 4K falls to 147 FPS (63.6% drop). The trend continues at Ultra: 1080p at 278 FPS, 1440p at 176 FPS (36.7% drop), and 4K at 92 FPS (66.9% drop).

These scaling patterns indicate that at 1080p and 1440p, the CPU (with its 68th percentile ranking) is the primary limiter, especially at Low and Medium settings where the GPU has spare capacity. At 4K, the GPU’s 83rd percentile performance becomes the constraint, as evidenced by the larger FPS drops. The RTX 4070 SUPER’s 504.2 GB/s bandwidth is sufficient for 4K, but the shading and fillrate limits cap Ultra at 92 FPS. For players with high-refresh 1080p or 1440p monitors, the CPU’s single-thread performance (1451 Cinebench R23 single-core) will determine the maximum frame rate, while 4K players will be GPU-bound.

Settings Recommendations

Based on the measured rows, the Medium preset offers the best balance of performance and consistency across all resolutions. At 1080p, Medium delivers 439 FPS average with a 373 FPS minimum, providing a 66 FPS buffer above the High preset’s 404 FPS average. The 373 FPS floor ensures no perceptible stutter even in complex scenes. At 1440p, Medium averages 354 FPS with a 301 FPS minimum, still far above any refresh rate. At 4K, Medium produces 185 FPS with a 157 FPS minimum, which is ideal for high-refresh 4K displays.

The High preset is the next best option, offering a moderate visual upgrade over Medium. At 1080p, High hits 404 FPS, which is 35 FPS lower than Medium but still exceptionally smooth. At 1440p, High reaches 281 FPS, and at 4K it manages 147 FPS. The trade-off is a loss of the min/max data, but the average scores suggest consistent performance. For players who prioritize visual fidelity over raw FPS, High at 4K (147 FPS) is preferable to Ultra (92 FPS), as the 55 FPS difference is more noticeable than the incremental visual improvements.

The Ultra preset is only recommended for 1080p players, where it delivers 278 FPS. At 1440p, Ultra drops to 176 FPS, which is still playable but less optimal. At 4K, Ultra falls to 92 FPS, which is below the 100 FPS threshold for high-refresh 4K monitors. The Low preset, while offering the highest frame rates (478 FPS at 1080p, 410 FPS at 1440p, 234 FPS at 4K), sacrifices visual quality unnecessarily, as even Ultra at 1080p exceeds most displays’ capabilities.

Given the data, the Medium preset at 1440p (354 FPS) or 4K (185 FPS) provides the best experience for most users, balancing frame rate, consistency, and visual quality. The measured min/max values for Medium (301-407 at 1440p, 157-213 at 4K) show the tightest frame time distribution among presets with available data, ensuring smooth gameplay without spikes or drops. For competitive players, the Low preset at 1080p (478 FPS) offers the lowest latency, but the difference from Medium (439 FPS) is marginal. The RTX 4070 SUPER’s 12 GB VRAM is never a constraint in these tests, so users should favor Medium or High based on their display’s refresh rate and resolution.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 4070 SUPER

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 4070 SUPER in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 234.0
3840x2160 Medium 185.0
3840x2160 High 147.0
3840x2160 Ultra 92.0
2560x1440 Low 410.0
2560x1440 Medium 354.0
2560x1440 High 281.0
2560x1440 Ultra 176.0
1920x1080 Low 478.0
1920x1080 Medium 439.0
1920x1080 High 404.0
1920x1080 Ultra 278.0

Minecraft with ii5-10400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4070 SUPER + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-10400F + RTX 4070 SUPER

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