Minecraft

Minecraft

AVERAGE FPS
272
excellent

This combination delivers exceptional performance with an average of 272 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 123 155 195
1440p QHD 147 235 296 374
1080p Full HD 233 372 469 592

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 195
3840x2160 Medium 155
3840x2160 High 123
3840x2160 Ultra 77
2560x1440 Low 374
2560x1440 Medium 296
2560x1440 High 235
2560x1440 Ultra 147
1920x1080 Low 592
1920x1080 Medium 469
1920x1080 High 372
1920x1080 Ultra 233

Minecraft with Intel Core i3-12100F + AMD Radeon RX 6800 XT, In-Depth Analysis

# Minecraft with Intel Core i3-12100F + AMD Radeon RX 6800 XT

This pairing delivers exceptional Minecraft performance across all tested resolutions, with the data showing a system capable of high refresh-rate gaming even at 4K. The measured results place this combination firmly in the upper tier of tested configurations, ranking 1131st out of 3710 combos — a strong showing that puts it ahead of roughly 70% of all tested pairings. The RX 6800 XT's raw compute power, combined with the i3-12100F's strong single-thread performance, creates a system where the GPU is the primary driver at higher resolutions, while the CPU becomes increasingly relevant at 1080p.

Settings Recommendations

The measured data reveals a clear pattern: Medium settings offer the best balance of visual quality and performance headroom across all resolutions. At 1920x1080, Medium delivers 469 FPS average with a minimum of 399 FPS and maximum of 539 FPS — these figures show the system holding well above any practical display refresh rate while maintaining smoother frametimes than the Ultra preset. The High preset at 1080p produces 372 FPS average, still excellent but with a noticeable 97 FPS drop from Medium, suggesting diminishing returns on visual fidelity versus performance.

At 2560x1440, Medium again stands out with 296 FPS average and a 252-340 FPS range. This remains comfortably above the 240Hz threshold for competitive displays. High at 1440p drops to 235 FPS average, which is still excellent but begins to approach the point where a 240Hz display might see occasional dips. For users prioritizing maximum visual quality with playable performance, High at 1440p is defensible, but Medium provides a more consistent experience.

At 3840x2160, the choice becomes more nuanced. Medium produces 155 FPS average with 131-178 FPS range — this is the only 4K preset that maintains framerates suitable for high-refresh-rate 4K monitors. High at 4K drops to 123 FPS average, which remains smooth on 120Hz displays but may show occasional stutter on 144Hz panels. Ultra at any resolution is difficult to recommend: at 4K it produces just 77 FPS average, and even at 1080p it drops to 233 FPS — a 236 FPS penalty versus Low at the same resolution.

The data strongly indicates Medium as the optimal preset. It delivers framerates that exceed the needs of virtually all current displays while preserving a meaningful visual upgrade over Low settings. Low settings, while producing extraordinary numbers (592 FPS at 1080p, 374 FPS at 1440p, 195 FPS at 4K), sacrifice too much visual quality for framerates that most monitors cannot display. Ultra settings, conversely, provide marginal visual gains while cutting performance by roughly half compared to Medium at every resolution.

FAQ

Q: Can this system handle 4K gaming in Minecraft?

A: Yes, the data shows strong 4K performance. At 3840x2160 with Medium settings, the system achieves 155 FPS average with 131-178 FPS range. Even at High settings, 4K delivers 123 FPS average, though Ultra drops to 77 FPS and is not recommended for smooth gameplay.

Q: How does this combo compare to other tested configurations?

A: The combination ranks 1131st out of 3710 tested combos, placing it in the top 30% of all pairings. This is a strong result, particularly given the relatively modest CPU in the equation.

Q: Is the CPU a bottleneck at 1080p?

A: The data suggests the CPU becomes more influential at lower resolutions. At 1920x1080, Low settings produce 592 FPS average while Ultra produces 233 FPS — a 359 FPS spread that indicates the settings scaling is driven by both CPU and GPU. At 4K, the same settings spread is narrower (195 FPS Low versus 77 FPS Ultra), showing the GPU becomes the limiting factor at higher resolutions.

Q: What is the best settings preset for competitive play?

A: Medium settings provide the best competitive experience. At 1080p, Medium delivers 469 FPS average with a 399 FPS minimum, ensuring consistent frametimes. Low settings are faster but may lack visual clarity for spotting distant enemies, while High and Ultra offer diminishing returns for the performance cost.

Q: How does the RX 6800 XT's performance compare to its nearest rivals?

A: The RX 6800 XT scores 48,477 in the average benchmark, placing it 1.5% ahead of the NVIDIA RTX A1000 Mobile and 3% behind both the Intel Arc A550M and NVIDIA GeForce RTX 5070 Ti. The AMD Radeon RX Vega 64 also sits 3% ahead. This places the GPU in the 85th percentile of all GPUs.

Q: Does this system support ray tracing?

A: The RX 6800 XT features 72 ray accelerators and supports DirectX 12 Ultimate (12_2), which includes hardware ray tracing capabilities. Minecraft's ray tracing implementation would leverage these features, though the measured FPS data does not include ray-traced settings.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a system with balanced component utilization that shifts toward GPU limitation at higher resolutions. Moving from 1920x1080 to 2560x1440 at Medium settings, the average FPS drops from 469 to 296 — a 37% reduction. From 1440p to 4K, the drop is from 296 to 155 FPS, a 48% reduction. This pattern shows increasingly GPU-bound behavior as resolution rises.

At Low settings, the scaling is even more pronounced: 592 FPS at 1080p drops to 374 FPS at 1440p (37% reduction), then to 195 FPS at 4K (48% reduction). The consistent reduction percentages across presets suggest the GPU is the primary limiter throughout, though the absolute FPS values at 1080p indicate the CPU can sustain very high frame rates without becoming a hard bottleneck.

The High preset shows similar scaling: 372 FPS at 1080p to 235 FPS at 1440p (37% reduction) to 123 FPS at 4K (48% reduction). Ultra follows the same pattern: 233 to 147 (37% reduction) to 77 (48% reduction). This uniform scaling across all presets indicates that neither component is causing an anomalous bottleneck at any resolution — the system scales predictably with pixel count.

The 4K performance is particularly noteworthy. At Medium settings, 155 FPS at 4K indicates the RX 6800 XT has substantial headroom for this title, likely due to Minecraft's relatively simple geometry compared to modern AAA games. The 16 GB of GDDR6 memory with 512.0 GB/s bandwidth provides ample resources for high-resolution textures and distant rendering.

How This Combo Ranks

The combo rank of 1131 out of 3710 tested combinations places this system in the 69.5th percentile — meaning it outperforms roughly 70% of all tested CPU-GPU pairings. This is a strong result for a system built around a quad-core processor, demonstrating that Minecraft's performance characteristics favor the RX 6800 XT's substantial compute resources.

The RX 6800 XT itself ranks in the 85th percentile of all GPUs, with an average benchmark score of 48,477. Its nearest rivals include the NVIDIA RTX A1000 Mobile (47,743, 1.5% slower), Intel Arc A550M (49,737, 2.5% faster), NVIDIA GeForce RTX 5070 Ti (49,957, 3% faster), and AMD Radeon RX Vega 64 (50,001, 3% faster). The GPU's position among these competitors shows it remains competitive with newer and more specialized hardware.

The CPU, Intel Core i3-12100F, ranks in the 68th percentile of all CPUs with an average benchmark score of 13,494. Its nearest rivals include the Intel Core 3 N355 (13,492, 0% difference), Intel Core i5-9500 (13,452, 0.3% slower), Intel Core 5 120UL (13,594, 0.7% faster), and Intel Core i7-1250U (13,351, 1.1% slower). The CPU's average score is nearly identical to its closest competitors, indicating that the i3-12100F punches at or above its class level.

The combination of a top-30% GPU with a top-30% CPU results in a combo that ranks in the top 30% overall — the system achieves more than the sum of its parts in Minecraft specifically, likely due to the game's engine favoring the GPU's strengths while the CPU's single-thread performance handles the game's primary thread effectively.

CPU Role

The Intel Core i3-12100F brings 4 cores and 8 threads to this pairing, with a base clock of 3.30 GHz and boost clock of 4.30 GHz. The CPU's benchmark results show a significant single-thread strength: the 3DMark single-thread score of 893 and Cinebench R23 single-core score of 1,674 highlight the architectural efficiency of Alder Lake. Multi-threaded scores are predictably modest — Cinebench R23 multi-core reaches 11,860, while Geekbench multi-core scores 7,252.

Minecraft's performance characteristics align well with this CPU's strengths. The game's primary rendering thread benefits from strong single-core performance, which the i3-12100F delivers. The 12 MB of shared L3 cache provides a reasonable buffer for the game's world data, while the 80 KB L1 cache per core and 1.25 MB L2 cache per core support rapid access to frequently used data.

The CPU's 58W TDP and Alder Lake architecture with 10nm process node indicate efficient operation. The lack of integrated graphics means the RX 6800 XT handles all display output, which is appropriate for this gaming-focused build. The CPU supports DDR4 and DDR5 memory in dual-channel configuration, though the measured FPS data does not differentiate between memory types.

In the context of this game, the CPU's role becomes more apparent at lower resolutions. At 1080p, the system achieves 592 FPS on Low settings — this extreme frame rate suggests the CPU can feed the GPU faster than the GPU can render at higher settings. The 359 FPS difference between Low and Ultra at 1080p indicates the CPU is not a hard bottleneck even at maximum settings, as the GPU still receives enough data to produce 233 FPS. At 4K, the CPU's influence diminishes further, with the GPU's compute limits becoming the primary constraint.

Measured FPS Breakdown

The complete measured FPS data reveals a system with extraordinary performance headroom in Minecraft. At 1920x1080, the system produces the following averages: Low 592 FPS, Medium 469 FPS (399 minimum, 539 maximum), High 372 FPS, and Ultra 233 FPS. The 1080p results demonstrate that even the most demanding preset achieves framerates far exceeding standard display refresh rates.

At 2560x1440, performance remains exceptionally high: Low 374 FPS, Medium 296 FPS (252 minimum, 340 maximum), High 235 FPS, and Ultra 147 FPS. The 1440p results show that Medium settings still support 240Hz displays, while High settings approach the threshold where a 240Hz panel might occasionally drop below its refresh rate.

At 3840x2160, the system delivers: Low 195 FPS, Medium 155 FPS (131 minimum, 178 maximum), High 123 FPS, and Ultra 77 FPS. The 4K results are remarkable for a sandbox title — the RX 6800 XT's 20.74 TFLOPS of FP32 compute and 512.0 GB/s memory bandwidth provide substantial headroom even at ultra-high resolutions.

The frametime data available for Medium settings shows consistent performance: the 1080p range of 399-539 FPS (469 average), 1440p range of 252-340 FPS (296 average), and 4K range of 131-178 FPS (155 average) all show tight distributions around the average, indicating stable frame pacing without significant stutter. The uniform scaling factor between resolutions — roughly 37% reduction from 1080p to 1440p and 48% from 1440p to 4K — confirms predictable, well-balanced performance characteristics across the entire resolution spectrum tested.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + AMD Radeon RX 6800 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 195.0
3840x2160 Medium 155.0
3840x2160 High 123.0
3840x2160 Ultra 77.0
2560x1440 Low 374.0
2560x1440 Medium 296.0
2560x1440 High 235.0
2560x1440 Ultra 147.0
1920x1080 Low 592.0
1920x1080 Medium 469.0
1920x1080 High 372.0
1920x1080 Ultra 233.0

Minecraft with ii3-12100F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6800 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii3-12100F + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.