Minecraft

Minecraft

AVERAGE FPS
293
excellent

This combination delivers exceptional performance with an average of 293 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 132 166 210
1440p QHD 158 253 318 402
1080p Full HD 250 400 504 636

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 210
3840x2160 Medium 166
3840x2160 High 132
3840x2160 Ultra 82
2560x1440 Low 402
2560x1440 Medium 318
2560x1440 High 253
2560x1440 Ultra 158
1920x1080 Low 636
1920x1080 Medium 504
1920x1080 High 400
1920x1080 Ultra 250

Minecraft with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 4070, In-Depth Analysis

The AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 4070 combination delivers exceptional performance in Minecraft, with the data showing a system that is overwhelmingly CPU-bound at lower resolutions and progressively GPU-limited as resolution increases. The measured frame rates are remarkably high across the board, with even the most demanding 4K Ultra preset maintaining an average of 82 FPS, while the 1080p Low preset reaches an extraordinary 636 FPS average.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor based on the Zen 5 architecture, manufactured on TSMC's 4 nm process. It operates with a base clock of 4.40 GHz and a boost clock of 5.50 GHz, featuring a substantial 128 MB L3 cache. This processor sits in the 91st percentile of all CPUs, with an average benchmark score of 54762. Its nearest rivals in the database include the Intel Core Ultra 5 245KF with an average score of 55093 (0.6% higher), the Intel Core Ultra 5 245K at 54053 (1.3% lower), the Intel Xeon 6505P at 53701 (2.0% lower), and the Intel Core i7-14700F at 53620 (2.1% lower).

In Minecraft, the CPU's role is particularly pronounced because the game's engine relies heavily on single-thread performance for world generation and entity processing. The Ryzen 9 9900X3D's single-thread benchmark results are strong, with a 3dmark_single_thread score of 1269, a Cinebench R23 single-core score of 6739, and a Passmark single-thread score of 4646. The multi-threaded capabilities are equally impressive, with a Cinebench R23 multicore score of 47737 and a Passmark multithread score of 56154.

The data shows that this CPU is more than capable of feeding the RTX 4070 at 1080p, where the GPU becomes the limiting factor. At 1080p Low, the system achieves 636 FPS average, which is 236 FPS higher than the 4K Low result of 210 FPS. This massive gap indicates that the CPU is not the bottleneck at lower resolutions; rather, the GPU's rendering workload scales with resolution while the CPU's workload remains relatively constant. The 12 cores and 24 threads provide ample headroom for Minecraft's background tasks, chunk loading, and modded environments, though the game itself rarely utilizes more than a few threads effectively.

The 128 MB L3 cache is particularly beneficial for Minecraft, as the game frequently accesses small, repetitive data structures for block states and world chunks. This large cache reduces memory latency and improves the CPU's ability to handle the game's unpredictable access patterns. The processor's memory support for DDR5 with dual-channel configuration and 89.6 GB/s bandwidth ensures that data flows efficiently to the GPU without creating a bottleneck. Overall, the CPU's performance characteristics align well with Minecraft's requirements, though the benchmark data suggests that at 1080p, the GPU is the primary constraint, not the CPU.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture with the AD104 chip, manufactured on TSMC's 5 nm process. It features 5888 shading units, 184 texture mapping units, and 64 raster operations units, along with 46 ray tracing cores and 184 tensor cores. The GPU operates at a base clock of 1920 MHz and a boost clock of 2475 MHz, with memory clocked at 1313 MHz (21 Gbps effective). It comes equipped with 12 GB of GDDR6X memory on a 192-bit bus, providing a bandwidth of 504.2 GB/s.

In the benchmark database, the RTX 4070 ranks in the 81st percentile of all GPUs, with an average benchmark score of 37648. Its nearest rivals include the NVIDIA Tesla P4 at 37628 (0.1% lower), the AMD Radeon RX Vega 56 at 37507 (0.4% lower), the NVIDIA GeForce RTX 4080 Mobile at 38135 (1.3% higher), and the AMD Radeon PRO W6400 at 37157 (1.3% lower). The GPU's 3DMark Steel Nomad DX12 score is 3854, and its Passmark G3D score is 26927.

The RTX 4070's role in Minecraft becomes increasingly important as resolution rises. At 1080p, the GPU is the limiting component, as evidenced by the frame rate differences between settings. The 1080p Ultra preset achieves 250 FPS average, while 1080p Low reaches 636 FPS — a difference of 386 FPS that reflects the GPU's rendering workload scaling with graphical complexity. The 12 GB VRAM is more than sufficient for Minecraft at any resolution in the dataset, as even the most demanding 4K Ultra preset does not exceed the memory capacity, and the measured frame rates remain playable.

The GPU's FP32 performance of 29.15 TFLOPS and texture rate of 455.4 GTexel/s indicate substantial raw compute capability, which is leveraged in Minecraft's shader-based rendering and post-processing effects at higher settings. The 200 W TDP and dual-slot design suggest efficient thermal management, while the PCIe 4.0 x16 interface provides adequate bandwidth for data transfer between CPU and GPU. The RTX 4070's ray tracing cores, while not heavily utilized in standard Minecraft, could support ray-traced shaders in modded versions, though the measured data does not include such scenarios.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data reveals a clear pattern of GPU-bound performance at 1080p transitioning to CPU-bound behavior at 4K, though the CPU remains sufficiently powerful to avoid becoming the primary constraint. At Low settings, the frame rate drops from 636 FPS at 1080p to 402 FPS at 1440p to 210 FPS at 4K. This represents a 66.9% drop from 1080p to 4K for Low settings, indicating that the GPU's rendering workload scales significantly with pixel count.

For Medium settings, the average frame rates are 504 FPS at 1080p, 318 FPS at 1440p, and 166 FPS at 4K. The drop from 1080p to 4K is 67.1%, nearly identical to the Low setting drop. This consistency suggests that the scaling is primarily driven by resolution rather than settings complexity, which points to the GPU being the limiting factor at all resolutions for this game. The High settings show a similar pattern: 400 FPS at 1080p, 253 FPS at 1440p, and 132 FPS at 4K, a 67.0% reduction from 1080p to 4K.

Ultra settings exhibit the largest percentage drop: 250 FPS at 1080p, 158 FPS at 1440p, and 82 FPS at 4K, a 67.2% reduction. This consistency across all four settings presets — with drops between 66.9% and 67.2% — strongly indicates that the GPU is the limiting component throughout the resolution range. If the CPU were the bottleneck, we would expect the frame rate to remain relatively constant across resolutions, particularly at lower settings where the GPU workload is reduced. Instead, the proportional scaling with resolution confirms that the RTX 4070's rendering throughput is the determining factor.

The 1440p results provide additional insight. At 1440p Low, the system achieves 402 FPS, which is 63.2% of the 1080p Low result. The Medium preset at 1440p reaches 318 FPS, which is 63.1% of the 1080p Medium result. These consistent ratios across settings further reinforce the GPU-bound nature of the system. The CPU's 12 cores and 24 threads are never saturated, as evidenced by the high frame rates at 1080p that would require exceptional CPU performance to maintain. The data suggests that this combination is well-balanced, with the GPU being the primary constraint at all resolutions, but the CPU providing enough headroom to avoid becoming a bottleneck even in the most demanding scenarios.

FAQ

Q: What is the highest average frame rate achievable with this CPU-GPU combination in Minecraft?

A: The highest measured average frame rate is 636 FPS, achieved at 1920x1080 resolution with Low settings. This represents the maximum performance the system can deliver in the dataset.

Q: How does the 4K Ultra preset compare to the 1080p Low preset in terms of performance?

A: The 4K Ultra preset delivers an average of 82 FPS, which is 12.9% of the 1080p Low result of 636 FPS. This represents a 554 FPS drop, or an 87.1% reduction in frame rate, demonstrating the substantial impact of both resolution and graphical settings.

Q: Is the system more CPU-bound or GPU-bound in Minecraft?

A: The data indicates the system is GPU-bound at all resolutions. Evidence includes the consistent 66.9-67.2% frame rate drop from 1080p to 4K across all settings presets, which shows that performance scales with pixel count rather than CPU workload.

Q: What are the minimum and maximum FPS values recorded in the dataset?

A: The only presets with both min and max FPS values are Medium settings. At 1080p Medium, the range is 428-580 FPS with a 504 FPS average. At 1440p Medium, the range is 270-366 FPS with a 318 FPS average. At 4K Medium, the range is 141-191 FPS with a 166 FPS average.

Q: How does the CPU's benchmark score compare to its nearest rivals?

A: The Ryzen 9 9900X3D has an average benchmark score of 54762. It trails the Intel Core Ultra 5 245KF by 0.6% (score 55093) but leads the Intel Core Ultra 5 245K by 1.3% (score 54053), the Intel Xeon 6505P by 2.0% (score 53701), and the Intel Core i7-14700F by 2.1% (score 53620).

Q: What is the frame rate difference between High and Ultra settings at 1440p?

A: At 1440p, the High preset achieves 253 FPS average while the Ultra preset achieves 158 FPS average, a difference of 95 FPS. The Ultra preset delivers 62.5% of the High preset's frame rate, indicating a significant performance cost for the highest graphical quality.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the user's display resolution and performance priorities. At 1080p, all presets deliver playable frame rates, with even the most demanding Ultra preset achieving 250 FPS average. For users with high refresh rate monitors, the High preset at 400 FPS average provides an excellent balance between visual quality and performance, while the Medium preset at 504 FPS offers a smoother experience with a 104 FPS improvement over High. The Low preset at 636 FPS is unnecessary for most users unless competitive play requires maximum frame rates.

At 1440p, the High preset at 253 FPS average is the recommended choice for most users, as it provides high visual fidelity while maintaining frame rates well above the refresh rate of typical 1440p monitors. The Medium preset at 318 FPS is preferable for those prioritizing smoothness, offering a 65 FPS improvement over High with a modest reduction in graphical quality. The Ultra preset at 158 FPS remains playable but may not fully utilize high refresh rate displays; users with 144 Hz monitors would benefit from High or Medium settings.

At 4K, the High preset at 132 FPS average is the best overall choice, delivering high visual quality with frame rates suitable for 120 Hz displays. The Medium preset at 166 FPS provides additional headroom for those with 144 Hz monitors, while the Ultra preset at 82 FPS is best reserved for users prioritizing visual fidelity over frame rate, such as in single-player or screenshot scenarios. The Low preset at 210 FPS is excessive for 4K gaming, as the visual compromise outweighs the performance benefit for most users. The data shows that the High preset at 4K offers the best experience, balancing the 132 FPS average with the visual quality improvements over Medium.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the system delivers the following average frame rates: Low settings achieve 636 FPS, Medium settings achieve 504 FPS with a range of 428-580 FPS, High settings achieve 400 FPS, and Ultra settings achieve 250 FPS. The Medium preset is the only one with recorded minimum and maximum values, showing a 152 FPS spread between the lowest and highest recorded frames.

At 2560x1440, the performance drops predictably. Low settings deliver 402 FPS average, Medium settings deliver 318 FPS with a range of 270-366 FPS, High settings deliver 253 FPS average, and Ultra settings deliver 158 FPS average. The Medium preset at 1440p shows a 96 FPS spread between minimum and maximum, which is narrower than at 1080p, suggesting more consistent frame pacing at higher resolutions.

At 3840x2160, the frame rates reflect the increased GPU workload. Low settings achieve 210 FPS average, Medium settings achieve 166 FPS with a range of 141-191 FPS, High settings achieve 132 FPS average, and Ultra settings achieve 82 FPS average. The Medium preset at 4K has a 50 FPS spread, the narrowest of all recorded Medium presets, indicating that frame pacing becomes more stable as the GPU becomes more consistently utilized.

The data reveals that the difference between Low and Ultra settings is substantial at every resolution. At 1080p, the gap is 386 FPS (636 vs 250). At 1440p, the gap is 244 FPS (402 vs 158). At 4K, the gap is 128 FPS (210 vs 82). These gaps represent the performance cost of graphical quality improvements, and they scale roughly proportionally with resolution. The consistent scaling pattern across all settings and resolutions confirms that the RTX 4070 is the primary performance limiter, with the Ryzen 9 9900X3D providing ample CPU headroom in all scenarios. The combination ranks 806th out of 3710 total CPU-GPU combinations in the database for this game, placing it in the top 21.7% of all tested configurations.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 4070 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 210.0
3840x2160 Medium 166.0
3840x2160 High 132.0
3840x2160 Ultra 82.0
2560x1440 Low 402.0
2560x1440 Medium 318.0
2560x1440 High 253.0
2560x1440 Ultra 158.0
1920x1080 Low 636.0
1920x1080 Medium 504.0
1920x1080 High 400.0
1920x1080 Ultra 250.0

Minecraft with Ryzen 9 9900X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 4070 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.