Minecraft

Minecraft

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 39 49 61
1440p QHD 46 74 93 117
1080p Full HD 73 117 147 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 49
3840x2160 High 39
3840x2160 Ultra 24
2560x1440 Low 117
2560x1440 Medium 93
2560x1440 High 74
2560x1440 Ultra 46
1920x1080 Low 186
1920x1080 Medium 147
1920x1080 High 117
1920x1080 Ultra 73

Minecraft with AMD Ryzen 7 7700 + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 7 7700 and NVIDIA GeForce GTX 1650 combination delivers a playable but heavily GPU-bound experience in Minecraft, with performance scaling that clearly demonstrates the graphics card as the primary limiting factor across most settings and resolutions. The data shows a processor with substantial headroom that is frequently left unused, particularly at higher graphical presets where frame rates collapse due to the GTX 1650's 4 GB VRAM and modest compute capabilities. This analysis breaks down the measured results, contextualizes the combo's standing among tested configurations, and provides specific settings recommendations based on the captured FPS data.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 7700 is an 8-core, 16-thread processor built on the Zen 4 (Raphael) architecture using a 5 nm process at TSMC. It operates with a base clock of 3.80 GHz and a boost clock of 5.30 GHz, with a 65 W TDP. The processor features 64 KB of L1 cache per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. Memory support is DDR5 via a dual-channel bus, providing 83.2 GB/s of bandwidth, and the chip includes Radeon Graphics as integrated graphics.

In Minecraft, the CPU's role is primarily to feed the GPU with draw calls and handle game logic, world generation, and entity updates. The Ryzen 7 7700's single-thread performance is strong, evidenced by a 3DMark single-thread score of 1049 and a PassMark single-thread score of 4063. Multi-threaded capability is equally robust, with a Cinebench R23 multi-core score of 18760 and a Geekbench multi-core score of 15371. The processor also demonstrates high efficiency in synthetic workloads like PassMark integer math (110295) and floating-point math (66246).

However, the measured frame rates in Minecraft reveal that the CPU is seldom the bottleneck. At 1080p Low settings, the combo achieves 186 FPS average, which is likely near the upper bound of what the GTX 1650 can output in this title. At 4K Ultra, the average drops to 24 FPS, a catastrophic reduction that cannot be attributed to CPU limitations given the processor's single-thread score of 1930 in Cinebench R23. The Ryzen 7 7700's 16 threads and high boost clock are more than sufficient for Minecraft's typically single-threaded rendering path, and the data indicates that even at 1080p, the GPU is the constraining element.

The processor's percentile rank of 87 among all CPUs places it in the upper tier of tested processors, and its average benchmark score of 40081 is nearly identical to rivals like the AMD Ryzen AI 9 365 (40048, +0.1% delta) and Intel Core 5 221E (40144, -0.2% delta). This indicates that the CPU is performing as expected for its class, yet the game's frame rates do not reflect this potential, reinforcing that the GTX 1650 is the limiting component.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 7 7700 and NVIDIA GeForce GTX 1650 ranks 3548 out of 3710 tested combos in Minecraft, placing it in the bottom 5% of all configurations. This rank is surprisingly low given the CPU's strength, but it is a direct consequence of pairing a high-end processor with a low-end GPU. The GTX 1650's percentile rank of 40 among all GPUs, with an average benchmark score of 7472, drags the overall combo performance down significantly.

To contextualize the GPU's standing, the GTX 1650's nearest rivals include the AMD Radeon HD 8850M (7447, +0.3% delta), Intel UHD Graphics 750 (7441, +0.4% delta), and AMD Radeon R7 350 (7425, +0.6% delta). The Intel Arc A310 (7550, -1% delta) is slightly ahead. These are all entry-level or integrated graphics solutions, and the GTX 1650 sits squarely in that performance tier. The data shows that the combo's rank is almost entirely determined by the GPU, as the CPU's 87th percentile standing is far above the GPU's 40th percentile.

The combination's rank of 3548 means that only 162 tested combos perform worse in Minecraft. This is a stark indicator that the GTX 1650 is severely underpowered for this game when paired with a processor like the Ryzen 7 7700. The CPU's potential is wasted, as the GPU cannot translate the processor's compute power into higher frame rates. For context, the CPU alone outperforms its nearest rivals by a small margin (0.1% to -0.6% delta), but the GPU's nearest rival is only 1% faster (Intel Arc A310), which is insufficient to move the combo out of the bottom tier.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Resolution scaling in this combo reveals a clear pattern of GPU limitation. At 1080p Low, the average FPS is 186, which drops to 117 at 1440p Low (-37% decrease) and further to 61 at 4K Low (-67% from 1080p). This scaling is consistent with a GPU that is running out of pixel processing capability as resolution increases. The GTX 1650's pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s are modest figures that struggle to keep up with higher resolutions.

At Medium settings, the trend is similar: 147 FPS at 1080p, 93 FPS at 1440p (-37%), and 49 FPS at 4K (-67%). The High settings show 117 FPS at 1080p, 74 FPS at 1440p (-37%), and 39 FPS at 4K (-67%). The consistent percentage drops across all quality presets indicate that the GPU's fill rate and memory bandwidth (128.1 GB/s) are the limiting factors, not the CPU. The Ryzen 7 7700's 83.2 GB/s memory bandwidth and high clock speeds are unaffected by resolution changes, yet the frame rates scale almost perfectly with the pixel count increase.

Ultra settings exhibit the most dramatic scaling: 73 FPS at 1080p, 46 FPS at 1440p (-37%), and 24 FPS at 4K (-67%). The Ultra preset at 4K produces a nearly unplayable 24 FPS average, which is a clear sign that the GTX 1650's 4 GB VRAM is exhausted at this resolution and quality level. The performance drop from 1080p to 4K is so consistent (always around 67%) that it strongly suggests the GPU is the sole bottleneck, with the CPU having no influence on the scaling pattern.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of the combo's performance across four resolutions and four quality presets. At 1920x1080, the Low preset delivers the highest average at 186 FPS, followed by Medium at 147 FPS (with a minimum of 125 and maximum of 170), High at 117 FPS, and Ultra at 73 FPS. The gap between Low and Ultra is 113 FPS, representing a 61% reduction in performance when moving from the lowest to the highest quality settings.

At 2560x1440, the frame rates drop substantially. Low averages 117 FPS, Medium averages 93 FPS (minimum 79, maximum 107), High averages 74 FPS, and Ultra averages 46 FPS. The delta between Low and Ultra at 1440p is 71 FPS, a 61% reduction that mirrors the 1080p scaling. The minimum FPS readings at Medium (79 FPS at 1440p, 125 FPS at 1080p) indicate that frame pacing remains consistent, with no severe dips below the average.

At 3840x2160, performance becomes marginal. Low averages 61 FPS, Medium averages 49 FPS (minimum 41, maximum 56), High averages 39 FPS, and Ultra averages 24 FPS. The Medium preset at 4K shows a minimum of 41 FPS, which is below the 60 FPS target for smooth gameplay, while Ultra dips to an average of 24 FPS, which is essentially unplayable. Across all resolutions, the Medium preset provides the only complete FPS data (min, max, and average), suggesting it is the most stable setting for this combo. The Ultra preset at 4K is the worst-case scenario, with only a 24 FPS average and no min/max data recorded, indicating severe performance degradation.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1650 is based on the TU117 chip with Turing architecture, manufactured on a 12 nm process at TSMC. It features 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of bandwidth. The GPU operates at a base clock of 1485 MHz and a boost clock of 1665 MHz, with a memory clock of 2001 MHz (8 Gbps effective). It has 896 shading units, 56 texture mapping units, and 32 ROPs. The card's FP32 performance is 2.984 TFLOPS, with FP16 at 5.967 TFLOPS (2:1). The TDP is 75 W, and it requires no additional power connectors, with a suggested PSU of 250 W.

In Minecraft, the GTX 1650's 4 GB VRAM is the most critical limitation. At 4K Ultra, the average FPS drops to 24, which is a clear indication that the VRAM capacity is exhausted, forcing the GPU to swap textures and assets. The 128.1 GB/s memory bandwidth is also insufficient for 4K resolutions, as the pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s cannot keep up with the fill rate demands of high-resolution rendering.

The GPU's benchmark scores reflect its entry-level positioning. The PassMark G3D score is 7880, with a DirectX 12 score of 35 and a DirectX 11 score of 58. The Geekbench OpenCL score is 29629, and the Vulkan score is 33042. These scores place the GTX 1650 at the 40th percentile of all GPUs, and its average benchmark score of 7472 is only 0.3-0.6% different from its nearest rivals, which include integrated graphics and older mobile parts. The GPU's 3DMark Steel Nomad DX12 score of 305 further confirms its low-end status.

The data shows that the GTX 1650 is the definitive bottleneck in this combo. At 1080p Low, the GPU achieves 186 FPS, but this is likely near its maximum output in Minecraft. As settings and resolution increase, the GPU's limitations become more pronounced, culminating in the 4K Ultra result of 24 FPS. The CPU's 87th percentile rank is irrelevant when the GPU can only manage a 40th percentile performance level.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the Medium preset at 1080p offers the best balance of visual quality and performance for this combo. The 147 FPS average at 1080p Medium (with a minimum of 125 FPS) provides a smooth, responsive experience well above the 60 FPS threshold, while the visual fidelity is significantly better than Low. The High preset at 1080p also performs well at 117 FPS average, but the 30 FPS drop from Medium to High (147 to 117) is not justified by the visual improvements, making Medium the more efficient choice.

For users prioritizing frame rate above all else, the Low preset at 1080p delivers 186 FPS, which is ideal for competitive play or high-refresh-rate displays. However, the Medium preset's minimum of 125 FPS ensures no significant frame dips, making it more stable than Low, which lacks min/max data. At 1440p, the Medium preset averages 93 FPS (minimum 79 FPS), which is still playable, but the High preset at 74 FPS is borderline for smooth gameplay. The 4K resolution is only playable at Low settings (61 FPS average), with Medium dropping to 49 FPS (minimum 41 FPS), which is below the acceptable threshold for most players.

The Ultra preset is not recommended at any resolution. Even at 1080p, it only achieves 73 FPS average, and at 4K it drops to 24 FPS, making it unplayable. The data shows that the GTX 1650 lacks the VRAM and compute power to handle Ultra settings in Minecraft, so users should avoid this preset entirely. The optimal configuration is 1080p Medium, which provides the best combination of smoothness (147 FPS average, 125 FPS minimum) and visual quality without pushing the GPU into its performance cliff.

FAQ

Q: What is the best resolution and settings combination for this CPU and GPU in Minecraft?

A: The data shows that 1920x1080 with Medium settings provides the best experience, with an average of 147 FPS and a minimum of 125 FPS. This offers smooth gameplay while maintaining visual quality above the Low preset.

Q: Can this combo handle 4K gaming in Minecraft?

A: At 4K, only the Low preset achieves a playable average of 61 FPS. Medium drops to 49 FPS (minimum 41 FPS), High falls to 39 FPS, and Ultra is unplayable at 24 FPS. 4K is only viable at the lowest settings.

Q: Is the CPU or GPU the main bottleneck in this system?

A: The GTX 1650 is the clear bottleneck. The CPU has a percentile rank of 87 among all CPUs, while the GPU is at the 40th percentile. The consistent 67% FPS drop from 1080p to 4K across all settings indicates GPU limitation.

Q: How does this combo rank compared to other tested configurations?

A: This combo ranks 3548 out of 3710 tested combos in Minecraft, placing it in the bottom 5%. The GPU's low performance relative to its peers (nearest rival is only 1% faster) is the primary reason for this low ranking.

Q: What are the GTX 1650's closest performance rivals?

A: The GPU's nearest rivals include the AMD Radeon HD 8850M (0.3% faster), Intel UHD Graphics 750 (0.4% faster), AMD Radeon R7 350 (0.6% faster), and Intel Arc A310 (1% slower). These are all entry-level or integrated graphics solutions.

Q: Does the Ryzen 7 7700's performance affect the frame rates?

A: The CPU's strong benchmark scores (Cinebench R23 multi-core of 18760, single-core of 1930) are not reflected in the game's FPS, as the GPU limits performance at all settings. The CPU has significant headroom that is unused in Minecraft.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce GTX 1650 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 49.0
3840x2160 High 39.0
3840x2160 Ultra 24.0
2560x1440 Low 117.0
2560x1440 Medium 93.0
2560x1440 High 74.0
2560x1440 Ultra 46.0
1920x1080 Low 186.0
1920x1080 Medium 147.0
1920x1080 High 117.0
1920x1080 Ultra 73.0

Minecraft with Ryzen 7 7700 + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with GTX 1650 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.