Evolve

Evolve

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 18 23 29
1440p QHD 22 31 40 51
1080p Full HD 32 47 59 77

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 12
2560x1440 Low 51
2560x1440 Medium 40
2560x1440 High 31
2560x1440 Ultra 22
1920x1080 Low 77
1920x1080 Medium 59
1920x1080 High 47
1920x1080 Ultra 32

Evolve with AMD Ryzen 7 7700 + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 7 7700 paired with the NVIDIA GeForce GTX 1650 presents a stark imbalance in Evolve, a 2015 FPS title. The data shows a processor with top-tier multi-threaded performance and an entry-level graphics card from a prior generation. The measured frame rates across all resolutions and settings indicate that the GTX 1650 is the definitive bottleneck, with the Ryzen 7 7700’s capabilities largely untapped.

Resolution Scaling

The frame rate scaling from 1920x1080 to 3840x2160 reveals a classic GPU-bound scenario. At High settings, the average FPS drops from 47 at 1920x1080 to 31 at 2560x1440, a reduction of 16 FPS. Moving to 3840x2160, the average further falls to 18 FPS, which is a 29 FPS drop from the 1080p baseline. This steep decline—more than 60% lower performance at 4K compared to 1080p—indicates that the rendering pipeline is saturated by the GPU’s pixel throughput capabilities.

The pattern persists across all quality presets. At Low settings, the average FPS moves from 77 at 1920x1080 to 51 at 2560x1440 and finally to 29 at 3840x2160. The 4K result is less than half of the 1080p result, showing that even when graphical load is minimized, the resolution increase alone overwhelms the GTX 1650’s 128.1 GB/s memory bandwidth and 53.28 GPixel/s pixel rate. The scaling is not linear; the jump from 2560x1440 to 3840x2160 incurs a proportionally larger penalty, consistent with a GPU that exhausts its fillrate and shading units at higher pixel counts.

At Medium settings, the only preset with min/max data, the 1920x1080 result averages 59 FPS with a min of 50 and max of 68. At 2560x1440, the average is 40 FPS with a min of 34 and max of 46. The 3840x2160 result averages only 23 FPS. The spread between min and max FPS remains tight at each resolution, suggesting consistent frame pacing rather than sudden spikes. However, the average at 4K is below the threshold for smooth gameplay, indicating the GPU is the limiting component, not the CPU or memory subsystem.

CPU Role

The AMD Ryzen 7 7700 is a Zen 4 architecture processor with 8 cores and 16 threads. Its base clock is 3.80 GHz with a boost clock of 5.30 GHz, and it has a 65 W TDP. In synthetic benchmarks, it scores 18760 in Cinebench R23 multi-core and 1930 in single-core, placing it in the 87th percentile of all CPUs. The Ryzen 7 7700’s nearest rivals include the AMD Ryzen AI 9 365, which is 0.1% ahead, and the Intel Core 5 221E, which is 0.2% behind, indicating it sits in a tightly contested performance band.

In Evolve, this CPU’s role is minimal because the measured frame rates are so low. At 3840x2160 Ultra, the average FPS is 12, which is far below what the CPU could theoretically feed. Even at 1920x1080 Low, the average of 77 FPS is not indicative of CPU limitation; the Ryzen 7 7700’s single-thread score of 1049 in 3DMark and 4063 in PassMark single-thread would comfortably handle game logic for a 2015 title. The 32 MB of shared L3 cache and DDR5 memory support with 83.2 GB/s bandwidth are ample for this workload.

The data suggests the CPU is idle most of the time. The benchmark results show that the Ryzen 7 7700 is a high-end part, but in this pairing, its 8 cores and 16 threads are not the constraining factor. The frame rates do not improve when lowering resolution in a way that would indicate CPU headroom; instead, they scale directly with GPU load. This is a clear sign that the CPU’s performance is irrelevant to the final FPS numbers in this specific configuration.

GPU Role

The NVIDIA GeForce GTX 1650 is a Turing architecture chip with 896 shading units, 56 TMUs, and 32 ROPs. It has a base clock of 1485 MHz and a boost clock of 1665 MHz. The 4 GB of GDDR5 memory runs at 2001 MHz, providing 128.1 GB/s of bandwidth. Its FP32 performance is 2.984 TFLOPS. The GPU’s percentile ranking is 40th among all GPUs, with an average benchmark score of 7472. Its nearest rivals include the AMD Radeon HD 8850M, which is 0.3% ahead, and the Intel Arc A310, which is 1% behind.

The GTX 1650 is the primary determinant of performance in Evolve. The measured FPS at 3840x2160 Ultra is 12, which is unplayable. At 1920x1080 Ultra, the average is only 32 FPS. The GPU’s 4 GB VRAM is likely a significant limitation, as Evolve’s textures at Ultra settings can exceed this capacity, causing stuttering even if the average FPS appears moderate. The data shows that the GPU’s PassMark G3D score of 7880 aligns with its 40th percentile, indicating it is a low-to-mid-range part.

The scaling from 1080p to 4K is the key indicator of GPU saturation. The GTX 1650’s 128-bit memory bus and 128.1 GB/s bandwidth are insufficient for higher resolutions. At 2560x1440 High, the average FPS is 31, which is barely playable. At 3840x2160, even Low settings only achieve 29 FPS. This demonstrates that the GPU’s compute and memory resources are exhausted, regardless of the CPU’s capacity to process the game’s logic.

FAQ

Q: What is the best average FPS this combo can achieve in Evolve?

A: The highest average FPS recorded is 77, which occurs at 1920x1080 with Low settings.

Q: Is the Ryzen 7 7700 or the GTX 1650 the limiting factor?

A: The data indicates the GTX 1650 is the limiting factor, as frame rates drop significantly with resolution increases, while the CPU’s high benchmark scores are not reflected in performance gains.

Q: Can this combo run Evolve at 4K smoothly?

A: No. At 3840x2160, the best average FPS is 29 at Low settings, while High and Ultra produce 18 and 12 FPS respectively, all below smooth playability thresholds.

Q: How does the GTX 1650 compare to its nearest rival, the Intel Arc A310?

A: The GTX 1650 has an average benchmark score of 7472, while the Intel Arc A310 scores 7550, making the Arc A310 1% faster on average.

Q: What is the CPU’s ranking among all tested CPUs?

A: The AMD Ryzen 7 7700 is in the 87th percentile of all CPUs, with an average benchmark score of 40081.

Q: Is there a settings preset that provides a 60 FPS experience?

A: Only 1920x1080 Low achieves an average above 60 FPS, hitting 77. The 1920x1080 Medium preset reaches 59 FPS on average, just below 60.

How This Combo Ranks

In Evolve, this combination of AMD Ryzen 7 7700 and NVIDIA GeForce GTX 1650 ranks 3584 out of 3700 tested combos. This places it in the bottom 3% of all configurations. The rank is a direct consequence of the GPU’s low performance ceiling; the CPU is in the top 13% of all processors, but the GPU is in the bottom 40% of all GPUs. The pairing creates a severe bottleneck where the GPU cannot utilize the CPU’s capabilities.

The combo’s rank is consistent with the measured FPS data. At 1920x1080 Ultra, the system only achieves 32 FPS, which is below the 60 FPS target for competitive play. At higher resolutions, the performance degrades to unplayable levels. Compared to other combos, this configuration would be outperformed by any setup with a more balanced GPU, even if the CPU were slower. The 3584th rank out of 3700 reflects that the GTX 1650 is an entry-level card that struggles with modern gaming expectations, despite the Ryzen 7 7700’s high-end status.

The data implies that the CPU’s 87th percentile ranking is wasted in this context. The combo’s overall rank is dragged down by the GPU’s 40th percentile ranking, resulting in a net performance that is near the bottom of the database. For Evolve specifically, the game’s 2015 release date does not alleviate the GPU’s limitations, as the resolution scaling shows no signs of CPU involvement in the bottleneck.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across 12 distinct configurations. At 1920x1080, the lowest resolution tested, the results are as follows: Low settings average 77 FPS, Medium averages 59 FPS with a min of 50 and max of 68, High averages 47 FPS, and Ultra averages 32 FPS. The progression from Low to Ultra shows a steady decline, with Ultra being less than half of Low’s performance. The Medium preset’s min and max values indicate a stable frame rate range, but the average is still below 60 FPS.

At 2560x1440, the performance drops further. Low settings average 51 FPS, Medium averages 40 FPS with a min of 34 and max of 46, High averages 31 FPS, and Ultra averages 22 FPS. The 1440p data shows that even Low settings cannot maintain 60 FPS, and Ultra dips below 25 FPS. The Medium preset’s min of 34 FPS suggests occasional dips that would be noticeable during gameplay.

At 3840x2160, the results are largely unplayable. Low settings average 29 FPS, Medium averages 23 FPS with a min of 19 and max of 26, High averages 18 FPS, and Ultra averages 12 FPS. The 4K data shows that the GTX 1650 is completely overwhelmed, with even the lowest settings failing to reach 30 FPS. The Ultra preset’s 12 FPS average is a slideshow, and the Medium preset’s min of 19 FPS confirms that frame pacing suffers at this resolution.

Settings Recommendations

Based on the measured rows, the only configuration that delivers a consistently smooth experience is 1920x1080 with Low settings, which averages 77 FPS. This is the only preset above the 60 FPS threshold. For players seeking higher visual fidelity, 1920x1080 Medium is the next best option, averaging 59 FPS. The min of 50 FPS is acceptable, but may show occasional stutter in intense scenes. The High preset at 1920x1080, averaging 47 FPS, is playable but not ideal for fast-paced FPS action.

At 2560x1440, the Low preset averages 51 FPS, which is borderline playable but sacrifices most visual quality. The Medium preset at 40 FPS is suitable for slower-paced gameplay but will feel sluggish in competitive scenarios. For 3840x2160, no preset is recommended, as even Low settings fail to reach 30 FPS. The data suggests that users should stick to 1920x1080 to get the best balance of performance and quality.

The Ultra preset is only viable at 1920x1080, where it averages 32 FPS, but this is below the standard for a smooth experience. The GTX 1650’s 4 GB VRAM is also a concern at Ultra settings, as it may lead to texture pop-in or longer loading times. The optimal choice is 1920x1080 Low for maximum frame rate, with Medium as a compromise for better visuals. Lowering resolution to 1440p or 4K is not advisable given the measured data.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce GTX 1650 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.0
3840x2160 High 18.0
3840x2160 Ultra 12.0
2560x1440 Low 51.0
2560x1440 Medium 40.0
2560x1440 High 31.0
2560x1440 Ultra 22.0
1920x1080 Low 77.0
1920x1080 Medium 59.0
1920x1080 High 47.0
1920x1080 Ultra 32.0

Evolve with Ryzen 7 7700 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1650 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.