Downfall
This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 27 | 33 | 41 |
| 1440p QHD | 27 | 44 | 53 | 65 |
| 1080p Full HD | 38 | 61 | 75 | 91 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 7700 + NVIDIA GeForce GTX 1650, In-Depth Analysis
# Downfall with AMD Ryzen 7 7700 + NVIDIA GeForce GTX 1650
The AMD Ryzen 7 7700 paired with the NVIDIA GeForce GTX 1650 produces a combination that ranks 3593rd out of 3716 tested combos in Downfall, placing it in the bottom 3% of all configurations. This pairing of a high-end 2023 processor with an entry-level 2019 graphics card creates a severe bottleneck situation where the GTX 1650's 40th percentile standing among all GPUs dramatically limits what the CPU can accomplish. Benchmark results across all resolutions and settings reveal a system that can deliver playable frame rates at 1080p with adjusted settings, but struggles increasingly as resolution climbs, with the GPU consistently being the limiting factor in every scenario measured.
Settings Recommendations
The measured data for Downfall shows that the Low preset at 1920x1080 delivers the highest average frame rate at 91 FPS, which is the only configuration in the entire dataset that approaches the 90 FPS threshold. For users prioritizing smooth gameplay, this setting combination provides the most headroom. However, the Medium preset at 1080p still achieves a respectable 75 FPS average with a minimum of 64 FPS and maximum of 86 FPS, indicating that the game remains comfortably playable while offering improved visual quality over Low. The High preset at 1080p drops to 61 FPS average, which is still acceptable for most gameplay scenarios.
At 2560x1440, the situation changes considerably. The Low preset produces 65 FPS average, which remains playable, but Medium falls to 53 FPS with a minimum of 45 FPS. The High preset at 1440p yields 44 FPS average, which may be borderline for a horror game where responsiveness matters. The Ultra preset at 1440p drops to 27 FPS, which is not recommended for any serious gameplay session. At 3840x2160, even the Low preset only manages 41 FPS average, making 4K gaming impractical for this combination.
The optimal experience across the measured data appears to be the Medium preset at 1920x1080. This configuration delivers 75 FPS average with a minimum of 64 FPS, ensuring that frame rate dips remain above the 60 FPS threshold. The jump from Low to Medium costs only 16 FPS on average (from 91 to 75) while providing substantially better visual fidelity. In contrast, the jump from Medium to High costs 14 FPS, and the jump from High to Ultra costs 23 FPS, making the Medium-to-High transition the least efficient upgrade path in the dataset.
FAQ
Q: What is the best resolution for this combination in Downfall?
A: The data shows 1920x1080 as the only resolution where all four settings presets produce playable frame rates. At 1080p, even the Ultra preset achieves 38 FPS average, while at 1440p the Ultra preset drops to 27 FPS and at 4K the High preset only reaches 27 FPS.
Q: How does the GTX 1650's 4 GB VRAM affect performance at higher resolutions?
A: The 4 GB GDDR5 memory with 128.1 GB/s bandwidth appears to be a limiting factor as resolution increases. The frame rate drop from 1080p to 1440p at Medium settings is 22 FPS (from 75 to 53), and from 1440p to 4K at Medium settings is another 20 FPS (from 53 to 33), suggesting that the GPU's memory capacity and bandwidth are strained at higher resolutions.
Q: Is the AMD Ryzen 7 7700 bottlenecking the GTX 1650 in this game?
A: No, the benchmark data indicates the GPU is the limiting component. The CPU's average benchmark score of 40081 places it in the 87th percentile of all CPUs, while the GPU's average benchmark score of 7472 places it in the 40th percentile. The substantial gap in relative performance suggests the GPU is the primary constraint in all measured scenarios.
Q: What is the difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset achieves 91 FPS average while the Ultra preset achieves 38 FPS average, representing a 53 FPS difference. This 58% reduction in frame rate indicates that Ultra settings impose significant rendering demands that the GTX 1650 struggles to meet.
Q: How does this combo's ranking compare to other tested configurations?
A: This combination ranks 3593rd out of 3716 tested combos in Downfall, placing it in the bottom 3.3% of all tested configurations. This low ranking reflects the GPU's position in the 40th percentile of all GPUs rather than the CPU's 87th percentile standing.
GPU Role
The NVIDIA GeForce GTX 1650 serves as the primary bottleneck in this configuration for Downfall. With 4 GB of GDDR5 memory on a 128-bit bus providing 128.1 GB/s bandwidth, the GPU operates at a base clock of 1485 MHz and boost clock of 1665 MHz. The Turing architecture GPU with 896 shading units, 56 texture mapping units, and 32 render output units delivers 2.984 TFLOPS of FP32 performance, which the measured frame rates suggest is insufficient for demanding settings at higher resolutions.
The GPU's performance percentile of 40 places it below the majority of tested graphics cards, and its average benchmark score of 7472 is nearly identical to the AMD Radeon HD 8850M (7447, 0.3% faster), Intel UHD Graphics 750 (7441, 0.4% faster), and AMD Radeon R7 350 (7425, 0.6% faster), while being 1% slower than the Intel Arc A310 (7550). This grouping indicates the GTX 1650 performs at a level comparable to integrated graphics in some scenarios, which explains the significant frame rate degradation at higher resolutions.
The measured FPS data shows that at 4K Ultra settings, the GPU can only manage 17 FPS average, while at 1080p Ultra it achieves 38 FPS. This pattern suggests that the GPU's rendering capabilities, rather than memory constraints alone, limit performance. The jump from Low to Ultra at any resolution reveals a consistent pattern: at 1080p the difference is 53 FPS (91 to 38), at 1440p it is 38 FPS (65 to 27), and at 4K it is 24 FPS (41 to 17). The diminishing absolute differences at higher resolutions indicate that the GPU is progressively more constrained regardless of quality settings.
Measured FPS Breakdown
At 1920x1080, the measured data shows a clear progression across settings. The Low preset achieves 91 FPS average, which is the highest frame rate recorded for this combination in any configuration. The Medium preset delivers 75 FPS average with a minimum of 64 FPS and maximum of 86 FPS, providing a solid gameplay experience with some headroom above the 60 FPS threshold. The High preset drops to 61 FPS average, which remains playable but leaves less margin for demanding scenes. The Ultra preset falls to 38 FPS average, which is below the 60 FPS threshold and may cause noticeable stuttering in a horror game where smooth motion is important for atmosphere.
At 2560x1440, the performance degradation becomes more pronounced. The Low preset achieves 65 FPS average, which is still respectable, but the Medium preset drops to 53 FPS with a minimum of 45 FPS and maximum of 61 FPS. This configuration may experience frame rate dips below the 60 FPS threshold during intense gameplay moments. The High preset at 1440p produces 44 FPS average, and the Ultra preset drops to 27 FPS average, making these settings impractical for smooth gameplay.
At 3840x2160, the combination struggles across all settings. The Low preset achieves 41 FPS average, which is barely playable for a horror game. The Medium preset delivers 33 FPS average with a minimum of 28 FPS and maximum of 38 FPS, indicating significant frame rate instability. The High preset drops to 27 FPS average, and the Ultra preset falls to 17 FPS average, making 4K gaming essentially unplayable for this configuration.
Resolution Scaling
The resolution scaling data reveals a consistent pattern of frame rate reduction as resolution increases. Moving from 1920x1080 to 2560x1440 at Low settings reduces the average FPS from 91 to 65, representing a 28.6% decrease. At Medium settings, the drop is from 75 to 53 FPS, a 29.3% decrease. At High settings, the drop is from 61 to 44 FPS, a 27.9% decrease. At Ultra settings, the drop is from 38 to 27 FPS, a 28.9% decrease. This consistency across settings suggests that the resolution scaling penalty is relatively uniform, indicating the GPU is being taxed proportionally as pixel count increases.
Moving from 2560x1440 to 3840x2160 shows a similar pattern. At Low settings, the average FPS drops from 65 to 41, a 36.9% decrease. At Medium settings, the drop is from 53 to 33 FPS, a 37.7% decrease. At High settings, the drop is from 44 to 27 FPS, a 38.6% decrease. At Ultra settings, the drop is from 27 to 17 FPS, a 37.0% decrease. The slightly larger percentage drops at 4K compared to 1440p suggest that the GPU is increasingly struggling to maintain performance as pixel count approaches 8.3 million.
The overall resolution scaling pattern indicates that the GTX 1650 is the limiting component. The consistent frame rate reductions across all settings as resolution increases point to pixel throughput and memory bandwidth constraints rather than CPU limitations. The CPU's high benchmark scores, including a Cinebench R23 multicore score of 18760 and singlecore score of 1930, indicate it has sufficient processing power to handle the game's logic at any resolution, leaving the GPU as the primary constraint.
CPU Role
The AMD Ryzen 7 7700 brings substantial processing power to this combination that largely goes underutilized in Downfall. With 8 cores and 16 threads based on the Zen 4 Raphael architecture, the CPU operates at a base clock of 3.80 GHz and boost clock of 5.30 GHz. The 5 nm process node from TSMC houses 6,570 million transistors on a 71 mm² die, with 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. The CPU supports DDR5 memory with dual-channel configuration and 83.2 GB/s bandwidth, along with PCIe Gen 5 with 24 lanes.
Benchmark results position the Ryzen 7 7700 in the 87th percentile of all CPUs, with an average benchmark score of 40081. Its nearest rivals include the AMD Ryzen AI 9 365 (40048, 0.1% faster), Intel Core 5 221E (40144, 0.2% slower), AMD Ryzen 9 270 (40246, 0.4% slower), and Intel Core i9-13905H (40313, 0.6% slower). The CPU's strong single-thread performance is evidenced by its 3DMark single-thread score of 1049, Cinebench R23 singlecore score of 1930, and Geekbench singlecore score of 2525.
In the context of Downfall, the CPU's role is minimal given the GPU bottleneck. The measured FPS data shows consistent frame rates across different CPU-intensive scenarios, with the GPU being the limiting factor at all resolutions and settings. The CPU's high core count and clock speeds provide ample headroom for the game's processing demands, but the GTX 1650's 40th percentile performance prevents the system from fully utilizing the CPU's capabilities. This imbalance results in the low overall ranking of 3593rd out of 3716 combos, as the system's performance ceiling is dictated by the GPU.
How This Combo Ranks
This combination of AMD Ryzen 7 7700 and NVIDIA GeForce GTX 1650 ranks 3593rd out of 3716 tested combinations in Downfall, placing it in the bottom 3.3% of all configurations. This ranking reflects the severe performance imbalance between the CPU and GPU components. The CPU's 87th percentile standing among all processors suggests it is one of the better-performing components in the test pool, while the GPU's 40th percentile standing indicates it is below average.
The combination's low ranking is primarily attributable to the GPU's performance limitations. The GTX 1650's average benchmark score of 7472 places it in a cluster with GPUs that are generally considered entry-level or integrated solutions, including the AMD Radeon HD 8850M (7447), Intel UHD Graphics 750 (7441), and AMD Radeon R7 350 (7425). The GPU's performance in Downfall, as measured by the FPS data, shows that it cannot maintain playable frame rates at higher resolutions or quality settings, which limits the overall system ranking.
The measured FPS data confirms this ranking is appropriate. At the most common gaming resolution of 1920x1080, the combination achieves playable frame rates only at Low (91 FPS), Medium (75 FPS), and High (61 FPS) settings, with Ultra falling below the 60 FPS threshold at 38 FPS. At 1440p, only Low settings achieve playable frame rates at 65 FPS, while Medium (53 FPS) and High (44 FPS) fall below 60 FPS. At 4K, no settings achieve playable frame rates, with the best being Low at 41 FPS. This performance profile places the combination in the lower percentile of tested configurations, consistent with its 3593rd ranking out of 3716 total combinations.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce GTX 1650 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 41.0 |
| 3840x2160 | Medium | 33.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 65.0 |
| 2560x1440 | Medium | 53.0 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 27.0 |
| 1920x1080 | Low | 91.0 |
| 1920x1080 | Medium | 75.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 38.0 |
Downfall with Ryzen 7 7700 + Other GPUs
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Downfall with GTX 1650 + Other CPUs
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