Minecraft
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 45 | 56 | 71 |
| 1440p QHD | 54 | 86 | 108 | 136 |
| 1080p Full HD | 85 | 136 | 171 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 7 5800XT + Intel Arc B390, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 7 5800XT paired with the Intel Arc B390 lands at rank 984 out of 1176 tested combos in Minecraft. This places the pairing in the bottom 16% of all tested configurations, a result driven almost entirely by the graphics card's position in the benchmark hierarchy. The combo sits well below mid-pack, and the data suggests that any expectation of high-refresh 4K play or maxed-out settings at 1440p will go unmet with this pairing.
The CPU itself is not the bottleneck in this ranking. The Ryzen 7 5800XT scores in the 81st percentile against all CPUs, with an average benchmark score of 29879. Its nearest rivals include the AMD Ryzen 7 7840H (29868, deltaPct 0), the AMD Ryzen 7 8845HS (29955, deltaPct -0.3), and the AMD Ryzen 5 9600X (29713, deltaPct 0.6). The 5800XT is effectively tied with these parts, trailing the fastest rival by just 0.3% and leading the slowest by 0.6%. For Minecraft, which relies heavily on single-thread performance, the 5800XT's single-core Cinebench R23 score of 3359 is solid, but the GPU's limitations cap what the system can deliver.
The Intel Arc B390, by contrast, sits in the 9th percentile against all GPUs, with an average benchmark score of 1482. Its nearest rivals are all ancient or entry-level parts: the NVIDIA GeForce GT 520MX (1463, deltaPct 1.3), the GeForce 800M (1460, deltaPct 1.5), the GT 625 OEM (1446, deltaPct 2.5), and the GT 710 (1443, deltaPct 2.7). The B390 leads these by 1.3% to 2.7%, but that is a marginal advantage over hardware that is over a decade old. In Minecraft, this GPU drags the combo down to the bottom quartile of all tested pairings.
The combination of a top-quartile CPU with a bottom-decile GPU creates a severely imbalanced system. The data indicates that the B390 is the limiting factor in every measurable scenario. If the goal is a smooth Minecraft experience at competitive settings, this combo underdelivers relative to what the CPU alone suggests.
GPU Role
The Intel Arc B390 is an integrated graphics part based on the Xe3-LPG architecture, built on Intel's 3 nm process. Its memory configuration is "System Shared" for size, type, bus width, and bandwidth, meaning it relies on the system's DDR4 memory rather than dedicated VRAM. The memory bandwidth is listed as "System Dependent," which makes performance highly variable based on the rest of the system's memory configuration.
Clock speeds are modest: a base clock of 300 MHz and a boost clock of 2500 MHz. The GPU has 1536 shading units, 48 texture mapping units, and 24 raster output pipelines. It also includes 12 ray tracing cores, though Minecraft's traditional rendering path does not leverage RT features. The pixel rate is 60.00 GPixel/s, and the texture rate is 120.0 GTexel/s. FP32 performance is 7.680 TFLOPS, with FP16 at 15.36 TFLOPS (2:1).
The B390's benchmark result is a single 3DMark Steel Nomad DX12 score of 1482. That is the only data point available, and it places the GPU at the 9th percentile. In Minecraft, the GPU's lack of dedicated VRAM means textures and geometry must be staged in system memory, which adds latency and limits throughput. The measured FPS data confirms this: at 1080p Low, the combo manages 216 FPS, but that drops to 85 FPS at 1080p Ultra. The gap between Low and Ultra at the same resolution is 131 FPS, a 60% reduction that points to the GPU struggling with higher settings.
At 4K, the GPU's weaknesses become even more pronounced. The B390 delivers 71 FPS at 4K Low but only 28 FPS at 4K Ultra. The GPU is simply not designed for high-resolution, high-detail workloads. Its 24 ROPs and 48 TMUs are insufficient for the fill-rate demands of 4K Ultra, and the shared memory bandwidth becomes a severe constraint. The data shows that the B390 is a low-end part that can handle basic Minecraft at lower settings, but it caps the experience well below what the CPU can support.
Resolution Scaling
The measured FPS data shows a clear and predictable pattern: performance degrades significantly as resolution increases, and the rate of degradation is steeper at higher settings. This is a classic sign of a GPU-bound system, where the graphics card is the limiting component.
At Low settings, the combo delivers 216 FPS at 1080p, 136 FPS at 1440p, and 71 FPS at 4K. The drop from 1080p to 1440p is 80 FPS (37%), and from 1440p to 4K is 65 FPS (48%). The total drop from 1080p to 4K is 145 FPS (67%). This steep decline indicates that the GPU's fill rate and memory bandwidth are being saturated as pixel count increases.
At Medium settings, the pattern is similar: 171 FPS at 1080p, 108 FPS at 1440p, and 56 FPS at 4K. The drop from 1080p to 1440p is 63 FPS (37%), and from 1440p to 4K is 52 FPS (48%). The consistency of these percentage drops across Low and Medium settings suggests that the GPU is scaling linearly with resolution, a hallmark of a fill-rate-bound workload.
At High settings, the combo hits 136 FPS at 1080p, 86 FPS at 1440p, and 45 FPS at 4K. The drop from 1080p to 4K is 91 FPS (67%), matching the Low-setting percentage drop. At Ultra settings, the numbers are 85 FPS at 1080p, 54 FPS at 1440p, and 28 FPS at 4K, a 67% total drop.
The key insight is that the percentage drop from 1080p to 4K is nearly identical (67%) across all four settings. This indicates that the GPU is the bottleneck at every setting level. If the CPU were the limiting factor, the FPS would remain flatter across resolutions at lower settings, because the GPU would have headroom. Instead, the consistent 67% drop shows that the B390 is saturated at 1080p and only gets more constrained as resolution rises. The CPU's strong single-thread performance (Cinebench R23 single-core score of 3359) can push high FPS at 1080p Low, but the GPU cannot maintain that throughput at higher resolutions.
FAQ
Q: What is the combo's rank in Minecraft?
A: The AMD Ryzen 7 5800XT and Intel Arc B390 combination ranks 984th out of 1176 tested combos, placing it in the bottom 16% of all configurations.
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B390 has an average benchmark score of 1482, which is 1.3% ahead of the NVIDIA GeForce GT 520MX (1463), 1.5% ahead of the GeForce 800M (1460), 2.5% ahead of the GT 625 OEM (1446), and 2.7% ahead of the GT 710 (1443). All of these rivals are low-end or legacy parts.
Q: What settings can this combo handle at 1080p?
A: At 1920x1080, the combo achieves 216 FPS at Low, 171 FPS at Medium, 136 FPS at High, and 85 FPS at Ultra. The Medium setting shows a minimum FPS of 146 and a maximum of 197.
Q: How does the CPU's performance compare to its rivals?
A: The Ryzen 7 5800XT has an average benchmark score of 29879, which is 0% different from the AMD Ryzen 7 7840H (29868), 0.3% behind the Ryzen 7 8845HS (29955), 0.3% behind the Ryzen 7 7840HS (29955), and 0.6% ahead of the Ryzen 5 9600X (29713).
Q: Is the CPU or GPU the bottleneck in this combo?
A: The GPU is clearly the bottleneck. The FPS drops by 67% from 1080p to 4K at every setting level (Low, Medium, High, Ultra), which indicates the graphics card is saturated and cannot scale with resolution. The CPU's single-thread score of 3359 in Cinebench R23 is strong enough to support higher FPS if the GPU could deliver it.
Q: What is the best FPS result for this combo?
A: The best result is 216 FPS at 1920x1080 with Low settings. The worst result is 28 FPS at 3840x2160 with Ultra settings.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the combo's performance across three resolutions and four settings levels. All values are average FPS unless otherwise noted.
1920x1080 (1080p):
- Low: 216 FPS
- Medium: 171 FPS (min 146, max 197)
- High: 136 FPS
- Ultra: 85 FPS
2560x1440 (1440p):
- Low: 136 FPS
- Medium: 108 FPS (min 92, max 124)
- High: 86 FPS
- Ultra: 54 FPS
3840x2160 (4K):
- Low: 71 FPS
- Medium: 56 FPS (min 48, max 65)
- High: 45 FPS
- Ultra: 28 FPS
The scaling pattern is consistent: each step up in resolution reduces FPS by roughly a third to a half, and each step up in settings at a fixed resolution reduces FPS by a similar margin. At 1080p, the combo is playable at all settings, with even Ultra hitting 85 FPS. At 1440p, Ultra drops to 54 FPS, which is borderline, and at 4K, only Low (71 FPS) and Medium (56 FPS) approach playable levels. The 4K Ultra result of 28 FPS is not viable for smooth gameplay.
The Medium settings across all resolutions are the only ones with min/max data: at 1080p, the range is 146-197 FPS; at 1440p, it is 92-124 FPS; and at 4K, it is 48-65 FPS. This suggests that Medium is the most stable setting tier, with the least variance relative to the average.
CPU Role
The AMD Ryzen 7 5800XT is a desktop processor based on the Zen 3 architecture, codenamed Vermeer, built on TSMC's 7 nm process. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s, and it has 32 MB of shared L3 cache, 512 KB of L2 per core, and 64 KB of L1 per core. It uses the AMD Socket AM4 and has a TDP of 105 W.
The CPU's benchmark results are strong across the board. In Cinebench R23, it scores 23794 multi-core and 3359 single-core. In Cinebench R20, it scores 9993 multi-core and 1410 single-core. The 3DMark results show 7683 for 16 threads, 7680 for max threads, 6141 for 8 threads, 3603 for 4 threads, 1879 for 2 threads, and 959 for single thread. PassMark results include 28053 for multithread and 3535 for single thread.
In Minecraft, the CPU's single-thread performance is the most relevant metric, as the game's engine is largely single-threaded. The 5800XT's single-core score of 3359 in Cinebench R23 is respectable, and it is reflected in the high FPS numbers at 1080p Low (216 FPS). The CPU can push well over 200 FPS in Minecraft, but the GPU cannot keep up at higher resolutions or settings.
The nearest rivals for the 5800XT are laptop and desktop parts with similar average scores. The Ryzen 7 7840H (29868), Ryzen 7 8845HS (29955), and Ryzen 7 7840HS (29955) are all laptop chips, while the Ryzen 5 9600X (29713) is a desktop part. The 5800XT's deltaPct values range from -0.3% to +0.6%, meaning it is statistically tied with all of them. This shows that the 5800XT is a mid-range-to-high-end CPU in terms of overall compute, but its performance in Minecraft is gated by the GPU.
The CPU's 8 cores and 16 threads are more than sufficient for Minecraft's workload, which typically uses only a few threads. The 32 MB of L3 cache helps with chunk loading and world gen, but the game's frame rate is ultimately limited by the GPU's ability to render the scene. The data shows that the CPU is not the constraining factor; the Intel Arc B390 is.
Hardware Specifications
AMD Ryzen 7 5800XT
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + Intel Arc B390 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 136.0 |
| 2560x1440 | Medium | 108.0 |
| 2560x1440 | High | 86.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 216.0 |
| 1920x1080 | Medium | 171.0 |
| 1920x1080 | High | 136.0 |
| 1920x1080 | Ultra | 85.0 |
Minecraft with Ryzen 7 5800XT + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with Arc B390 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.