Minecraft

Minecraft

AVERAGE FPS
69
good

This combination provides smooth gameplay with an average of 69 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 31 39 50
1440p QHD 37 60 75 95
1080p Full HD 59 95 119 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 39
3840x2160 High 31
3840x2160 Ultra 19
2560x1440 Low 95
2560x1440 Medium 75
2560x1440 High 60
2560x1440 Ultra 37
1920x1080 Low 150
1920x1080 Medium 119
1920x1080 High 95
1920x1080 Ultra 59

Minecraft with AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The benchmark data for Minecraft on the AMD Ryzen 5 8400F and NVIDIA GeForce GTX 1050 Ti combination shows a system that is heavily constrained by its graphics processor, yet still capable of producing smooth gameplay at conventional resolutions. The measured results indicate a clear hierarchy where CPU performance is sufficient, but the GPU becomes the primary bottleneck as resolution and graphical fidelity increase. This analysis breaks down the specific contributions of each component, the optimal settings, and how this pairing compares to other tested configurations.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 8400F is a 6-core, 12-thread processor based on the Zen 4 architecture, built on a 4 nm process by TSMC. It operates with a base clock of 4.20 GHz and a boost clock of 4.70 GHz, with a 65 W TDP. The CPU’s cache structure includes 64 KB of L1 per core, 1 MB of L2 per core, and 16 MB of shared L3 cache. Memory support is DDR5 with a dual-channel bus, providing a theoretical bandwidth of 83.2 GB/s. The processor also has a large transistor count of 25,000 million on a 178 mm² die.

In synthetic benchmarks, the Ryzen 5 8400F demonstrates strong multi-threaded performance, scoring 20,851 in Cinebench R23 multi-core and 2,943 in single-core. Its Passmark multithread score is 24,389, with a single-thread score of 3,685. In the 3DMark suite, it achieves 6,165 in the max threads test and 951 in the single-thread test. These results place the CPU at the 77th percentile versus all CPUs, with an average benchmark score of 25,005. Its nearest rivals include the AMD Ryzen 5 7500F, which has a delta of 0.2%, and the Intel Core i7-13620H, which is 0.4% ahead.

For Minecraft, the CPU’s role is critical for game logic, world generation, and chunk updates, particularly at lower resolutions where the GPU is not saturated. The data shows that at 1080p Low settings, the system achieves 150 FPS, which is the highest recorded value. This suggests that the Ryzen 5 8400F’s 6-core, 12-thread configuration, combined with its high single-thread boost clock of 4.70 GHz, is more than capable of feeding the GPU with frames. The benchmark scores, such as the 2,943 single-core Cinebench R23 result, support this, indicating robust per-thread performance that Minecraft relies on. However, the CPU’s 16 MB of shared L3 cache is relatively modest, but the data does not indicate a cache-related bottleneck in this game, as the high FPS at low settings demonstrates. The processor’s 77th percentile ranking versus all CPUs further establishes it as a mid-to-high-tier part, and in this pairing, it is clearly not the limiting factor at any resolution tested.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1050 Ti is a Pascal architecture GPU built on a 14 nm process by Samsung. It has a base clock of 1291 MHz and a boost clock of 1392 MHz, with memory clocked at 1752 MHz (7 Gbps effective). The card features 4 GB of GDDR5 memory on a 128-bit bus, yielding a bandwidth of 112.1 GB/s. It has 768 shading units, 48 TMUs, and 32 ROPs, with a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s. The FP32 performance is 2.138 TFLOPS.

In synthetic tests, the GTX 1050 Ti scores 6,340 in Passmark G3D and 2,652 in GPU Compute. Its Vulkan score in Geekbench is 10,001, while OpenCL is 18,129. The GPU’s percentile versus all GPUs is 25, with an average benchmark score of 4,193. Its nearest rivals include the AMD Radeon R5 M330 (0.6% ahead) and the NVIDIA Quadro K3000M (1.1% behind). The GTX 1050 Ti’s 4 GB of VRAM is a critical limitation for Minecraft, especially at higher settings and resolutions.

The measured FPS data directly reflects the GPU’s constraints. At 1080p Low, the system hits 150 FPS, but this drops to 95 FPS at High settings. At 1440p, the same pattern emerges: 95 FPS at Low, 60 FPS at High. At 4K, the performance degrades significantly, with 50 FPS at Low and 31 FPS at High. This scaling indicates that the GPU is the primary bottleneck, as the CPU’s performance remains constant while the GPU struggles with increased pixel counts. The 4 GB VRAM is likely exhausted at Ultra settings, where the system only manages 19 FPS at 4K and 59 FPS at 1080p. The GPU’s low 25th percentile ranking confirms it is a modest performer, and in this combo, it dictates the playable envelope. The data shows that the GTX 1050 Ti is the limiting component, as the FPS drops proportionally with resolution and settings, while the CPU has headroom to spare.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS rows provide a clear picture of which settings offer the best balance between visual quality and frame rate. The data shows that Medium settings provide the most consistent experience, as this is the only preset with recorded minimum and maximum FPS values, indicating it was a stable test. At 1080p Medium, the system achieves an average of 119 FPS, with a minimum of 101 FPS and a maximum of 137 FPS. This is a significant drop from Low (150 FPS) but still far above the 60 FPS threshold, making it an excellent choice.

At 1440p Medium, the average FPS is 75, with a minimum of 64 and a maximum of 86. This still provides smooth gameplay, though the minimum dips close to the 60 FPS line. At 4K Medium, the average falls to 39 FPS, with a minimum of 33 and a maximum of 45, which is borderline playable but not ideal for fast-paced action.

High settings offer 95 FPS at 1080p and 60 FPS at 1440p, but the 4K High result of 31 FPS is too low for a comfortable experience. Ultra settings are the least viable, with 59 FPS at 1080p and only 19 FPS at 4K. Given this data, the best recommendation is Medium settings for resolutions up to 1440p. At 1080p, Medium provides a high frame rate with a safe minimum of 101 FPS, ensuring no stutters. At 1440p, Medium’s 75 FPS average is still smooth, though the 64 FPS minimum is close to the edge. For 4K, the data indicates that even Low settings (50 FPS) are preferable to Medium (39 FPS) or High (31 FPS) to maintain a more fluid experience. Thus, Medium is the optimal preset for 1080p and 1440p, while Low is the recommended fallback for 4K.

FAQ

Q: What is the highest average FPS this combo can achieve?

A: The highest average FPS is 150, achieved at 1920x1080 with Low settings.

Q: At what settings and resolution does the system maintain a stable 60 FPS with recorded minimums?

A: At 2560x1440 with Medium settings, the system averages 75 FPS with a minimum of 64 FPS and a maximum of 86 FPS, making it the highest resolution with a confirmed stable 60+ FPS floor.

Q: How does the CPU compare to its closest rival in terms of average benchmark score?

A: The AMD Ryzen 5 8400F has an average benchmark score of 25,005, which is 0.2% higher than the AMD Ryzen 5 7500F’s score of 24,964.

Q: What is the GPU’s percentile ranking versus all GPUs?

A: The NVIDIA GeForce GTX 1050 Ti is at the 25th percentile versus all GPUs, indicating it performs better than only a quarter of the database’s GPUs.

Q: Is the CPU or GPU the limiting factor at 4K Ultra settings?

A: The GPU is the limiting factor, as the system only achieves 19 FPS at 3840x2160 Ultra, while the CPU’s strong single-thread score (2,943 in Cinebench R23) indicates it has ample headroom.

Q: What is the deltaPct between the GPU and its nearest rival, the AMD Radeon R5 M330?

A: The AMD Radeon R5 M330 has an average score of 4,170, which is 0.6% higher than the GTX 1050 Ti’s score of 4,193? No, the deltaPct is 0.6, meaning the R5 M330 is 0.6% ahead of the GTX 1050 Ti.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Examining the FPS drop from 1080p to 4K reveals the bottleneck. At Medium settings, the average FPS scales from 119 at 1080p, to 75 at 1440p, and then to 39 at 4K. This represents a 37% drop from 1080p to 1440p, and a 67% drop from 1080p to 4K. At High settings, the scaling is from 95 FPS at 1080p, to 60 FPS at 1440p, and 31 FPS at 4K, a 68% drop from 1080p to 4K. At Low settings, the drop is from 150 FPS at 1080p, to 95 FPS at 1440p, and 50 FPS at 4K, a 67% drop.

The consistent percentage drop across settings indicates that the GPU is the limiting component. If the CPU were the bottleneck, the FPS would not scale so dramatically with resolution, as CPU load is relatively constant regardless of pixel count. The GTX 1050 Ti’s 4 GB of VRAM and 112.1 GB/s bandwidth are insufficient to maintain frame rates as the pixel count quadruples from 1080p to 4K. The data shows that the FPS approximately halves from 1080p to 4K at every setting, which is a classic sign of a GPU-bound scenario. The CPU’s performance, as evidenced by its high multi-threaded scores (e.g., 20,851 in Cinebench R23), remains constant, but the GPU cannot keep up with the increased workload. This scaling pattern is a definitive indicator that the GTX 1050 Ti is the primary constraint, and the Ryzen 5 8400F is not the limiting factor in this pairing.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a detailed look at performance across all tested configurations.

1920x1080 (Full HD):

  • Low: Average FPS is 150. This is the highest score in the entire dataset, indicating the system is not GPU-bound at this setting.
  • Medium: Average FPS is 119, with a minimum of 101 and a maximum of 137. This provides a stable frame rate well above 60 FPS.
  • High: Average FPS drops to 95. This is a significant step down from Medium but still smooth.
  • Ultra: Average FPS is 59. This is the only 1080p Ultra result, and it hovers around the 60 FPS mark, but is less stable than Medium.

2560x1440 (WQHD):

  • Low: Average FPS is 95. This is a substantial drop from 1080p Low, showing the GPU’s workload increasing.
  • Medium: Average FPS is 75, with a minimum of 64 and a maximum of 86. This is the most balanced 1440p option, as the minimum stays above 60 FPS.
  • High: Average FPS is 60. This is right at the 60 FPS threshold, but with no minimum recorded, it may dip below in demanding scenes.
  • Ultra: Average FPS is 37. This is below the playable threshold for many users, indicating the GPU is overwhelmed.

3840x2160 (4K UHD):

  • Low: Average FPS is 50. This is the only 4K setting that approaches playability, but it is still below 60 FPS.
  • Medium: Average FPS is 39, with a minimum of 33 and a maximum of 45. This shows significant stuttering potential.
  • High: Average FPS is 31. This is not a smooth experience.
  • Ultra: Average FPS is 19. This is effectively unplayable, demonstrating the GPU’s hard limits at 4K.

The data shows a clear linear degradation as resolution increases, with the GPU’s 4 GB VRAM and 128-bit memory bus being the primary constraints.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the AMD Ryzen 5 8400F and the NVIDIA GeForce GTX 1050 Ti ranks 3,627 out of 3,710 tested combos for Minecraft. This places it in the bottom 2.2% of all configurations in the database. This low ranking is almost entirely attributable to the GPU, which sits at the 25th percentile versus all GPUs. The CPU, by contrast, is at the 77th percentile, showing a significant mismatch in capability.

The combo’s rank of 3,627 means that 3,626 other CPU-GPU pairings produced higher average FPS in Minecraft. Given that the GPU’s nearest rivals include the AMD Radeon R5 M330 (a mobile-class part) and the NVIDIA Quadro K3000M, it is clear that the GTX 1050 Ti is a low-end component in the current database. The data shows that this combo is not competitive for high-refresh-rate or high-resolution gameplay, but it can still handle 1080p Medium settings with an average of 119 FPS. The rank also highlights that while the CPU is capable, it is being held back by the GPU, as evidenced by the 150 FPS at 1080p Low, which is likely CPU-limited, versus the 19 FPS at 4K Ultra, which is purely GPU-limited. This pairing is best suited for 1080p gaming at Medium settings, where it offers a playable experience, but it falls far behind other tested combos in the database.

Hardware Specifications

AMD Ryzen 5 8400F

Cores / Threads 6 / 12
Base Clock 4200 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 8400F + NVIDIA GeForce GTX 1050 Ti in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 50.0
3840x2160 Medium 39.0
3840x2160 High 31.0
3840x2160 Ultra 19.0
2560x1440 Low 95.0
2560x1440 Medium 75.0
2560x1440 High 60.0
2560x1440 Ultra 37.0
1920x1080 Low 150.0
1920x1080 Medium 119.0
1920x1080 High 95.0
1920x1080 Ultra 59.0

Minecraft with Ryzen 5 8400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with GTX 1050 Ti + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 8400F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.