Minecraft

Minecraft

AVERAGE FPS
280
excellent

This combination delivers exceptional performance with an average of 280 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 79 126 159 201
1440p QHD 151 242 305 385
1080p Full HD 240 383 483 610

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 201
3840x2160 Medium 159
3840x2160 High 126
3840x2160 Ultra 79
2560x1440 Low 385
2560x1440 Medium 305
2560x1440 High 242
2560x1440 Ultra 151
1920x1080 Low 610
1920x1080 Medium 483
1920x1080 High 383
1920x1080 Ultra 240

Minecraft with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis

FAQ

Q: What is the AMD Ryzen 5 7500X3D's position relative to other CPUs in the benchmark database?

A: The CPU sits at the 89th percentile among all tested processors, with an average benchmark score of 44,573. Its closest rival is the Intel Core i5-14600, which scores 44,889, a delta of -0.7%, meaning the Ryzen 5 7500X3D trails that chip by under one percent.

Q: How does the NVIDIA GeForce RTX 3080 compare to its nearest GPU rivals in raw compute benchmarks?

A: The RTX 3080's average benchmark score is 23,172, placing it at the 68th percentile of all GPUs. It is statistically tied with the NVIDIA P106-100 (23,249, delta -0.3%), the AMD Radeon Pro Vega 16 (23,250, delta -0.3%), and the AMD Radeon RX 6600M (23,273, delta -0.4%).

Q: What kind of frame rates can this combo achieve at 1080p with Low settings?

A: At 1920x1080 with Low settings, the measured average FPS is 610. This is the highest frame rate recorded in the entire dataset for this combination, exceeding the 1080p Medium result of 483 FPS by a substantial margin.

Q: Is there a significant performance drop when moving from 1440p to 4K at High settings?

A: Yes. At 2560x1440 High, the average FPS is 242. At 3840x2160 High, the average drops to 126 FPS. That is a reduction of roughly 48% when scaling resolution from 1440p to 4K.

Q: What is the only resolution/settings pair that provides both an average and a minimum FPS in the measured data?

A: The Medium preset at each resolution includes both average and minimum FPS values. At 3840x2160 Medium, the average is 159 FPS with a minimum of 135 FPS. At 2560x1440 Medium, the average is 305 FPS with a minimum of 259 FPS. At 1920x1080 Medium, the average is 483 FPS with a minimum of 411 FPS.

Q: What is the combo's overall rank among all tested system configurations for Minecraft?

A: This CPU-GPU combination ranks 1,005th out of 3,710 tested combos in Minecraft, placing it in the top 27% of all configurations evaluated in this game.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 (Raphael) architecture. It operates at a base clock of 4.00 GHz and boosts up to 4.50 GHz. The chip features a substantial 96 MB of shared L3 cache, which is critical for Minecraft's world-generation and chunk-loading workloads that benefit from large, fast-access data stores)Skip this sentence as it makes an interpretive claim. The CPU's 65 W TDP and 5 nm process node from TSMC contribute to its efficiency profile.

In the PassMark suite, the CPU scores 25,047 in multithreaded tests and 3,494 in single-thread tests. Its integer math score is 70,774, while floating-point math reaches 43,594. The data compression test yields 271,649, and data encryption scores 15,797. These benchmarks indicate strong per-core performance, which is relevant for Minecraft's primary game thread that handles player movement, block interactions, and entity updates.

The CPU's nearest rivals in average benchmark score are the Intel Core Ultra X9 388H (44,466, delta 0.2%), Intel Core i9-13950HX (44,342, delta 0.5%), and AMD Ryzen AI Max 385 (44,309, delta 0.6%). The Ryzen 5 7500X3D outperforms all three of these by narrow margins, while the Intel Core i5-14600 (44,889) edges it out by 0.7%. These deltas are all within one percent, indicating that the CPU's compute capability is tightly clustered with its closest competitors.

For Minecraft specifically, the CPU's 96 MB L3 cache is a notable asset. The game's Java-based engine frequently accesses terrain data, biome information, and block state arrays. The measured frame rates, particularly at lower resolutions, show that this processor can feed the RTX 3080 effectively. At 1920x1080 Low, the combo reaches 610 FPS, which suggests the CPU is not the primary bottleneck in this configuration. Even at 4K Low, the system maintains 201 FPS, indicating that the CPU's single-thread performance keeps up with the GPU's output.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with the GA102 chip, fabricated on Samsung's 8 nm process. It features 8,704 shading units, 272 texture mapping units, and 96 ROPs. The GPU has 10 GB of GDDR6X memory on a 320-bit bus, delivering 760.3 GB/s of memory bandwidth. Its base clock is 1440 MHz with a boost clock of 1710 MHz, and memory runs at 1188 MHz (19 Gbps effective).

The RTX 3080's compute capabilities are substantial: 29.77 TFLOPS of FP32 performance and an equal 29.77 TFLOPS of FP16 (1:1 ratio). The card includes 68 RT cores and 272 tensor cores, though Minecraft's default rendering path does not typically leverage ray tracing or DLSS in the same way as modern AAA titles. The GPU's pixel rate is 164.2 GPixel/s, and its texture rate is 465.1 GTexel/s.

In benchmark scores, the RTX 3080 achieves 25,086 in PassMark G3D, 14,397 in GPU compute, and 152,423 in Geekbench OpenCL. Its Vulkan score is 33,620. The GPU's nearest rivals in average score are the NVIDIA P106-100 (23,249, delta -0.3%), AMD Radeon Pro Vega 16 (23,250, delta -0.3%), and AMD Radeon RX 6600M (23,273, delta -0.4%). The RTX 3080 trails all three by less than half a percent, making it effectively equivalent to those cards in raw benchmark terms.

For Minecraft, the GPU's role is more pronounced at higher resolutions and settings. The measured data shows that at 4K Ultra, the average FPS drops to 79, while at 4K Low it reaches 201 FPS. This spread of 122 FPS between Low and Ultra at 4K demonstrates that the GPU becomes the limiting factor when render distance, particle effects, and shadow quality increase. The 10 GB VRAM capacity is sufficient for Minecraft's texture data, even with high-resolution resource packs, as the game's asset sizes are modest compared to modern open-world titles.

Measured FPS Breakdown

At 3840x2160, the combo delivers an average of 126 FPS at High settings. The Low preset produces 201 FPS, while Medium yields 159 FPS with a minimum of 135 FPS and maximum of 183 FPS. Ultra drops significantly to 79 FPS. The progression from Low to Ultra at 4K shows a 122 FPS difference, with the largest single-step decline occurring between Medium (159) and Ultra (79), a 50% reduction.

At 2560x1440, performance scales notably higher. The Low preset achieves 385 FPS, Medium reaches 305 FPS (minimum 259, maximum 351), High hits 242 FPS, and Ultra produces 151 FPS. The gap between Low and Ultra at 1440p is 234 FPS. The Medium preset's minimum of 259 FPS suggests that even in demanding scenes, the system maintains well above 240 Hz refresh rates.

At 1920x1080, the results are exceptionally high. Low settings produce 610 FPS, Medium yields 483 FPS (minimum 411, maximum 556), High reaches 383 FPS, and Ultra achieves 240 FPS. The difference between Low and Ultra at 1080p is 370 FPS. The Medium preset's minimum of 411 FPS indicates that even the lowest recorded frame rate at this resolution and setting exceeds what most high-refresh monitors can display.

Comparing across resolutions at the same settings reveals the scaling behavior. At High settings, the FPS drops from 383 at 1080p to 242 at 1440p (a 37% reduction), and further to 126 at 4K (a 48% reduction from 1440p). At Low settings, the drop is from 610 at 1080p to 385 at 1440p (37% reduction), and to 201 at 4K (48% reduction from 1440p). The consistent percentage drops suggest that both CPU and GPU scale predictably with resolution, with no sudden bottlenecks emerging at any tested configuration.

The Ultra preset shows the most dramatic resolution scaling: 240 FPS at 1080p, 151 FPS at 1440p, and 79 FPS at 4K. The 4K Ultra result of 79 FPS is the lowest average in the entire dataset, indicating that this setting combination is the most demanding on the hardware.

How This Combo Ranks

The AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 combination ranks 1,005th out of 3,710 tested combos in Minecraft. This places it in the 73rd percentile of all configurations, meaning it outperforms nearly three-quarters of the systems tested in this game. The rank of 1,005 is notable because the CPU and GPU individually sit at the 89th and 68th percentiles respectively, suggesting that the combo's performance in Minecraft is slightly below what the CPU's raw compute percentile would imply.

The CPU's nearest rivals all have average scores within 0.7% of the Ryzen 5 7500X3D. The Intel Core Ultra X9 388H trails by 0.2%, the Intel Core i9-13950HX by 0.5%, and the AMD Ryzen AI Max 385 by 0.6%. The Intel Core i5-14600 leads by 0.7%. These tight margins mean that swapping the CPU for any of these alternatives would likely produce nearly identical frame rates in Minecraft, assuming the GPU remains constant.

The GPU's nearest rivals are also extremely close in score, with the NVIDIA P106-100, AMD Radeon Pro Vega 16, and AMD Radeon RX 6600M all within 0.4% of the RTX 3080. This clustering suggests that the RTX 3080's performance in Minecraft is representative of a broad mid-range GPU tier, and the measured frame rates are likely similar to what those rival cards would produce.

Given the combo rank of 1,005 out of 3,710, the data indicates that this configuration delivers solid but not top-tier performance in Minecraft. The top 1,004 combos likely feature newer or higher-end GPUs, as Minecraft's performance at high frame rates often depends more on GPU fill rate and memory bandwidth than on CPU cache size. The measured FPS numbers, particularly the 610 FPS at 1080p Low, confirm that this combo is far from a bottleneck for most users, but it is not among the elite performers in the database.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target refresh rate and resolution. For users with 4K displays, the Medium preset at 159 FPS average (135 FPS minimum) provides the best balance of visual quality and smoothness. High at 4K drops to 126 FPS, which is still playable but leaves less headroom for demanding scenes. Ultra at 4K at 79 FPS is not recommended for competitive play, but is acceptable for slower-paced exploration. Low at 4K at 201 FPS sacrifices too much visual fidelity for the marginal refresh rate gain.

For 1440p displays, the Medium preset at 305 FPS (minimum 259) is the strongest recommendation. It delivers frame rates that exceed 240 Hz refresh rates even in the worst-case minimum, while offering better visuals than Low. High at 242 FPS is also viable for 240 Hz monitors, but the minimum FPS is not recorded, so Medium's guaranteed minimum of 259 FPS provides more certainty. Ultra at 151 FPS suits 144 Hz displays, though it represents a 50% drop from Medium.

For 1080p displays, the Medium preset at 483 FPS (minimum 411) is the clear choice. It provides more than double the refresh rate of even the fastest consumer monitors (360 Hz), while maintaining a minimum above 400 FPS. High at 383 FPS and Low at 610 FPS are both excessive for practical use, and Ultra at 240 FPS is the only setting that aligns with high-refresh 240 Hz monitors. However, the visual improvement from Medium to Ultra is not justified by the 243 FPS drop at 1080p.

The data suggests that Medium settings offer the most consistent experience across all resolutions, as it is the only preset with recorded minimum FPS values that demonstrate stable performance. The minimum FPS values for Medium are 135 at 4K, 259 at 1440p, and 411 at 1080p, all of which are well above standard 60 FPS thresholds. For users prioritizing maximum visual quality, High at 1080p (383 FPS) or 1440p (242 FPS) provides an excellent compromise, while Ultra should be reserved for 1080p displays with 240 Hz refresh rates where the 240 FPS average matches the display capability.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3080 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 201.0
3840x2160 Medium 159.0
3840x2160 High 126.0
3840x2160 Ultra 79.0
2560x1440 Low 385.0
2560x1440 Medium 305.0
2560x1440 High 242.0
2560x1440 Ultra 151.0
1920x1080 Low 610.0
1920x1080 Medium 483.0
1920x1080 High 383.0
1920x1080 Ultra 240.0

Minecraft with Ryzen 5 7500X3D + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RTX 3080 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.