Minecraft

Minecraft

AVERAGE FPS
215
excellent

This combination delivers exceptional performance with an average of 215 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 97 122 154
1440p QHD 116 185 233 294
1080p Full HD 183 293 370 467

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 154
3840x2160 Medium 122
3840x2160 High 97
3840x2160 Ultra 60
2560x1440 Low 294
2560x1440 Medium 233
2560x1440 High 185
2560x1440 Ultra 116
1920x1080 Low 467
1920x1080 Medium 370
1920x1080 High 293
1920x1080 Ultra 183

Minecraft with AMD Ryzen 5 7500F + AMD Radeon RX 6700 XT, In-Depth Analysis

Minecraft with the AMD Ryzen 5 7500F and AMD Radeon RX 6700 XT delivers a fascinating study in bottleneck behavior, with frame rates that scale dramatically across resolutions and settings. The measured data reveals a system that is clearly capable of extreme performance at lower resolutions but begins to show its limits as pixel count and graphical fidelity increase, making it a prime candidate for investigating where the workload shifts between CPU and GPU.

Resolution Scaling

The frame rate progression from 1920x1080 to 3840x2160 paints a clear picture of a system transitioning from a CPU-bound state to a GPU-bound one. At 1920x1080 with Low settings, the combination produces an average of 467 FPS, which is an exceptionally high figure that suggests the CPU is working hard to feed frames as fast as possible. Moving to 2560x1440 at the same settings, the average drops to 294 FPS, a reduction of roughly 37%. This is a substantial decline, but the system is still pushing well beyond the refresh rates of most monitors. At 3840x2160 Low, the average falls further to 154 FPS, which represents another significant drop of about 48% from the 1440p figure.

The scaling pattern changes character when looking at High settings. At 1920x1080 High, the average is 293 FPS. At 2560x1440 High, it drops to 185 FPS, a 37% decrease that mirrors the Low setting scaling. However, at 3840x2160 High, the average plummets to 97 FPS, a 48% drop from the 1440p result. This pattern—similar percentage drops at each resolution step for both Low and High—indicates that the workload is scaling consistently with pixel count, which is a hallmark of a system where the GPU is becoming the primary limiting factor at higher resolutions.

The most telling data point comes from the Ultra settings. At 1920x1080 Ultra, the average is 183 FPS, which is still very playable. At 2560x1440 Ultra, the average drops to 116 FPS, a 37% reduction. But at 3840x2160 Ultra, the average falls to just 60 FPS, a 48% drop from 1440p. This steep decline at 4K Ultra suggests that the RX 6700 XT is being pushed to its absolute limits, with the pixel shader and memory bandwidth demands of the scene overwhelming the GPU's capabilities. The data implies that at 1080p and 1440p, the CPU is doing a lot of the heavy lifting to maintain high frame rates, but at 4K, the GPU workload dominates and dictates the final performance ceiling.

Settings Recommendations

Given the measured performance data, the optimal settings depend heavily on the target resolution and desired frame rate. For players using a 1920x1080 display, the data suggests that even the Ultra preset is viable, with an average of 183 FPS. This provides a comfortable margin above the 144 Hz refresh rate common on many monitors. However, the Medium preset offers a substantial boost to 370 FPS, with minimums of 314 FPS, which would be ideal for competitive play or high-refresh-rate displays. The Low preset at 467 FPS is essentially a CPU-bound scenario, where further GPU settings reductions yield diminishing returns.

At 2560x1440, the High preset delivers a strong 185 FPS average, which is excellent for most gaming scenarios. The Medium preset pushes this to 233 FPS, with a minimum of 198 FPS, ensuring smooth gameplay even in demanding scenes. The Ultra preset at 116 FPS is still playable but begins to approach the threshold where some gamers might prefer higher frame rates over maximum visual fidelity. The Low preset at 294 FPS is overkill for most displays but demonstrates the CPU's capability.

For 3840x2160, the recommendations become more nuanced. The High preset at 97 FPS is the sweet spot for quality, offering a near-100 FPS experience that is smooth on many displays. The Medium preset at 122 FPS, with a minimum of 104 FPS, is arguably the best balance of visual quality and performance, providing a higher average and a respectable minimum frame rate. The Ultra preset at 60 FPS is exactly at the threshold for 60 Hz displays, making it a viable choice for those prioritizing image quality on a standard refresh rate monitor. The Low preset at 154 FPS is technically the highest-performing option but sacrifices significant visual quality for frame rates that may exceed the display's capabilities.

GPU Role

The AMD Radeon RX 6700 XT plays a decisive role in shaping the performance envelope, particularly at higher resolutions and settings. Its 12 GB of GDDR6 memory on a 192-bit bus provides a memory bandwidth of 384.0 GB/s, which is a crucial specification for a game like Minecraft where texture streaming and chunk loading can be memory-intensive. The GPU's base clock of 2321 MHz and boost clock of 2581 MHz, with a game clock of 2424 MHz, are relatively high for its class, allowing it to sustain strong performance in sustained workloads.

The VRAM capacity is particularly relevant when considering the Ultra preset at 3840x2160, where the average FPS drops to 60. This suggests that the GPU is not only compute-bound but may also be dealing with memory pressure from high-resolution textures. The GPU's benchmark scores place it in the 72nd percentile of all GPUs, with an average score of 27425. Its nearest rivals in synthetic benchmarks include the NVIDIA GeForce RTX 3090, which scores 27565 (a delta of -0.5%), and the NVIDIA GeForce RTX 4070 Mobile, which scores 27435 (a delta of 0%). This indicates that the RX 6700 XT performs on par with much more expensive desktop GPUs in general compute tasks, but its real-world gaming performance in Minecraft is more dependent on the specific workload.

The GPU's DirectX 12 Ultimate support and Vulkan 1.4 API compatibility are important for modern rendering techniques. However, the measured frame rates show that at 1080p, the GPU is often not the bottleneck, as evidenced by the massive frame rates at Low and Medium settings. It is only when resolution and settings are pushed to extremes that the GPU's raw compute power and memory bandwidth become the limiting factors, as seen in the 4K Ultra result of 60 FPS.

FAQ

Q: Can this system achieve 144 FPS at 2560x1440?

A: Yes, the High preset at 2560x1440 delivers an average of 185 FPS, which is well above the 144 FPS threshold. The Medium preset achieves even higher at 233 FPS, ensuring smooth gameplay on high-refresh-rate 1440p monitors.

Q: Is the CPU or GPU the limiting factor at 1920x1080?

A: The data strongly suggests the CPU is the primary limiter at 1080p. At Low settings, the average is 467 FPS, and at High it is 293 FPS. This relatively small difference between settings, combined with extremely high frame rates, indicates that the CPU is struggling to process game logic and draw calls faster than the GPU is rendering frames.

Q: What is the best preset for 4K gaming?

A: For 3840x2160, the Medium preset provides an average of 122 FPS with a minimum of 104 FPS, which is the best balance of visual quality and performance. The High preset at 97 FPS is also viable, while the Ultra preset at 60 FPS is only suitable for 60 Hz displays.

Q: How does the RX 6700 XT compare to the RTX 3090 in synthetic benchmarks?

A: The RX 6700 XT has an average benchmark score of 27425, while the RTX 3090 scores 27565. This represents a delta of -0.5%, meaning the RX 6700 XT trails the RTX 3090 by a negligible margin in these specific tests.

Q: Does the CPU's 6-core/12-thread configuration hold it back in Minecraft?

A: The Ryzen 5 7500F has 6 cores and 12 threads, with a single-thread score of 3218 in Cinebench R23. The data shows that at 1080p, the system can reach 467 FPS on Low settings, suggesting that the CPU's single-thread performance is more than adequate for Minecraft's often single-threaded world generation and physics.

Q: Is the 12 GB VRAM sufficient for high-resolution textures?

A: The 12 GB of GDDR6 memory appears sufficient for this game at 4K Ultra, where the average FPS is 60. However, the significant frame rate drop from Medium (122 FPS) to Ultra (60 FPS) at 4K suggests that the GPU is being pushed hard, though it does not definitively indicate a VRAM capacity issue.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, manufactured on a 5 nm process. Its base clock of 3.70 GHz and boost clock of 5.00 GHz provide strong single-threaded performance, which is critical for Minecraft's CPU-bound aspects. The processor's benchmark scores are impressive, with a Cinebench R23 multi-core score of 22799 and a single-core score of 3218, placing it in the 77th percentile of all CPUs.

The CPU's role in this system is clearly demonstrated by the frame rate data at 1920x1080. At Low settings, the system achieves 467 FPS, which is an extraordinarily high number that the GPU could easily render, but the CPU is the one generating those frames through its physics and game logic processing. The fact that the frame rate drops to 293 FPS at High settings, a 37% reduction, suggests that the GPU is starting to catch up but is still not the primary bottleneck. The CPU's L3 cache of 32 MB is shared across all cores, which helps with data locality and can reduce memory latency, further aiding in maintaining high frame rates.

The Ryzen 5 7500F's nearest rivals in synthetic benchmarks include the Intel Core i7-11850H with an average score of 24935 (a delta of 0.1%) and the AMD Ryzen 5 8400F with a score of 25005 (a delta of -0.2%). These rivals are very closely matched, but the 7500F's higher boost clock and newer architecture give it an edge in gaming workloads. In Minecraft specifically, the CPU's performance is likely the reason the system can achieve such high frame rates at lower resolutions, as the processor can feed the GPU with enough data to exceed 400 FPS. This indicates that for players using 1080p or 1440p displays, the Ryzen 5 7500F is not a limiting factor and provides ample headroom for future GPU upgrades.

Measured FPS Breakdown

At 1920x1080, the measured frame rates are exceptionally high across all settings. The Low preset produces an average of 467 FPS, the highest of any configuration tested. The Medium preset yields an average of 370 FPS, with a minimum of 314 FPS and a maximum of 425 FPS. The High preset delivers an average of 293 FPS, while the Ultra preset still manages a very playable 183 FPS. These numbers indicate that at 1080p, the system is heavily CPU-bound, as the GPU can render frames faster than the CPU can process game logic.

At 2560x1440, the performance remains strong but begins to show the GPU's influence. The Low preset averages 294 FPS, which is still incredibly high. The Medium preset averages 233 FPS, with a minimum of 198 FPS and a maximum of 268 FPS. The High preset delivers a solid 185 FPS, while the Ultra preset drops to 116 FPS. The scaling from Low to Ultra at this resolution shows a 61% reduction in frame rate, indicating that the GPU is becoming more of a factor.

At 3840x2160, the GPU's limitations become apparent. The Low preset averages 154 FPS, which is still respectable for 4K. The Medium preset averages 122 FPS, with a minimum of 104 FPS and a maximum of 140 FPS. The High preset drops to 97 FPS, and the Ultra preset falls to 60 FPS. The gap between Low and Ultra at 4K is a 61% reduction, similar to 1440p, but the absolute numbers are much lower, confirming that the GPU is the bottleneck at this resolution.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and AMD Radeon RX 6700 XT ranks 1927 out of 3710 tested combos in Minecraft, placing it in the 52nd percentile of all system configurations. This ranking reflects a system that is above average but not top-tier, which is consistent with the measured performance data. The mid-pack ranking is somewhat surprising given the high frame rates at 1080p, but it makes sense when considering that many other tested combos may include more powerful GPUs that excel at 4K Ultra settings.

The ranking suggests that while this combo is excellent for high-refresh-rate gaming at 1080p and 1440p, it is not optimized for maximum visual fidelity at 4K. The GPU's 72nd percentile ranking in synthetic benchmarks and the CPU's 77th percentile ranking are both respectable, but they do not place the combo in the upper echelon of gaming systems. The data implies that this configuration is best suited for gamers who prioritize high frame rates over ultimate image quality, or those who play at 1440p where it delivers a consistently smooth experience. The rank of 1927 out of 3710 also indicates that there is significant headroom for improvement, either through a more powerful GPU for 4K gaming or a higher-end CPU for pushing frame rates beyond 500 FPS at 1080p.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 6700 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 154.0
3840x2160 Medium 122.0
3840x2160 High 97.0
3840x2160 Ultra 60.0
2560x1440 Low 294.0
2560x1440 Medium 233.0
2560x1440 High 185.0
2560x1440 Ultra 116.0
1920x1080 Low 467.0
1920x1080 Medium 370.0
1920x1080 High 293.0
1920x1080 Ultra 183.0

Minecraft with Ryzen 5 7500F + Other GPUs

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Minecraft with RX 6700 XT + Other CPUs

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