Minecraft

Minecraft

AVERAGE FPS
215
excellent

This combination delivers exceptional performance with an average of 215 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 97 122 154
1440p QHD 116 185 233 294
1080p Full HD 183 293 370 467

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 154
3840x2160 Medium 122
3840x2160 High 97
3840x2160 Ultra 60
2560x1440 Low 294
2560x1440 Medium 233
2560x1440 High 185
2560x1440 Ultra 116
1920x1080 Low 467
1920x1080 Medium 370
1920x1080 High 293
1920x1080 Ultra 183

Minecraft with Intel Core i5-13400F + AMD Radeon RX 6700 XT, In-Depth Analysis

The Intel Core i5-13400F paired with the AMD Radeon RX 6700 XT delivers a highly capable Minecraft experience, with measured frame rates that place this combination in the 1927th position out of 3710 tested combos. This mid-pack ranking reflects a system that handles the game’s demands comfortably across most resolutions and settings, though the data reveals clear performance tiers depending on how the user configures the experience.

FAQ

Q: What is the best resolution for this combo in Minecraft?

A: The data shows 1920x1080 provides the highest frame rates, reaching 467 FPS on Low settings, while 2560x1440 remains strong with 294 FPS on Low. For 3840x2160, performance drops to 154 FPS on Low, which is still playable but significantly lower than lower resolutions.

Q: How does Ultra settings affect performance compared to High?

A: Across all three resolutions, Ultra settings cut frame rates roughly in half when compared to High. At 1920x1080, High averages 293 FPS while Ultra averages 183 FPS; at 2560x1440, High hits 185 FPS versus Ultra’s 116 FPS; at 3840x2160, High manages 97 FPS while Ultra falls to 60 FPS.

Q: Does the GPU have enough VRAM for Minecraft at high resolutions?

A: The RX 6700 XT comes with 12 GB of GDDR6 memory on a 192-bit bus, providing 384.0 GB/s of bandwidth. The measured results show the card handles 4K High at 97 FPS, indicating the 12 GB capacity is sufficient for this game’s demands at the tested settings.

Q: What is the CPU’s multi-core performance relative to its rivals?

A: The i5-13400F’s average benchmark score is 25292, placing it within 0.4% of the AMD Ryzen 7 6800H and 0.3% of the AMD Ryzen 5 5600X3D. It sits 0.3% behind the Intel Core 5 120, showing near-identical multi-threaded capability among these processors.

Q: Which settings preset provides the most balanced experience at 2560x1440?

A: Medium settings at 2560x1440 deliver 233 FPS average with a minimum of 198 FPS and maximum of 268 FPS. This offers a substantial improvement over High’s 185 FPS while maintaining frame times well above display refresh rates for most monitors.

Q: How does the GPU compare to its nearest rivals in overall benchmarks?

A: The RX 6700 XT has an average benchmark score of 27425, essentially matching the NVIDIA GeForce RTX 4070 Mobile at 27435 (0% delta). It sits 0.5% behind the RTX 3090 and 1.1% ahead of the RTX PRO 4000 Blackwell, indicating competitive rasterization performance.

How This Combo Ranks

The combo rank of 1927 out of 3710 tested combinations places this system in the 52nd percentile of all CPU-GPU pairings tested for Minecraft. This is not a top-tier ranking, but the measured frame rates tell a more nuanced story than the raw rank suggests. The i5-13400F’s percentile of 77 against all CPUs and the RX 6700 XT’s percentile of 72 against all GPUs indicate both components sit comfortably above average, yet the Minecraft-specific ranking reflects the game’s unique performance characteristics.

The ranking implies that while this combo can produce very high frame rates, many other pairings achieve even higher numbers, particularly at lower resolutions where the CPU becomes the primary bottleneck. At 1920x1080 Low, the system produces 467 FPS, which is exceptional by most standards, but the rank suggests other combos reach even higher peaks. The gap between this combo’s component-level percentiles and its game-specific rank highlights how Minecraft’s rendering engine responds differently to hardware than synthetic benchmarks.

At 3840x2160 Ultra, the system drops to 60 FPS, which is exactly at the threshold of what most users consider smooth. This 4K Ultra result likely pulls the overall ranking down, as many competing combos may sustain higher minimums in this demanding configuration. The data shows a wide performance envelope, from 467 FPS at 1080p Low to 60 FPS at 4K Ultra, and the rank reflects the average experience across all tested configurations.

GPU Role

The AMD Radeon RX 6700 XT serves as the primary rendering engine, and its specifications directly influence the measured results. With a base clock of 2321 MHz and boost clock of 2581 MHz, the GPU maintains high operating frequencies under load. The 2560 shading units, 160 texture mapping units, and 64 render output units provide the raw compute throughput needed for Minecraft’s block-based rendering, which relies heavily on fill rate and texture sampling.

The 12 GB of GDDR6 memory with a 192-bit bus width delivers 384.0 GB/s of bandwidth. This memory configuration proves adequate for all tested settings, as evidenced by the 4K High result of 97 FPS. The GPU’s 13.21 TFLOPS of FP32 performance and 413.0 GTexel/s texture rate ensure that even the most texture-heavy scenes in Minecraft remain fluid. The 165.2 GPixel/s pixel rate directly supports the high frame rates observed at 1080p, where the GPU must fill 1920x1080 pixels per frame with minimal latency.

The RX 6700 XT’s benchmark scores reinforce its capability. The PassMark G3D score of 19786 and Geekbench Vulkan score of 93500 indicate strong DirectX and Vulkan performance, both relevant for Minecraft’s render paths. The GPU’s percentile of 72 against all GPUs places it above average, and its nearest rival comparisons show parity with the RTX 4070 Mobile (0% delta) and near-parity with the RTX 3090 (0.5% faster). This suggests the GPU is not the limiting factor in most Minecraft configurations tested.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the system achieves its highest frame rates: Low settings produce 467 FPS average, Medium delivers 370 FPS with a minimum of 314 FPS and maximum of 425 FPS, High reaches 293 FPS, and Ultra drops to 183 FPS. These numbers indicate the GPU is capable of far exceeding typical display refresh rates at this resolution, with even the most demanding Ultra preset maintaining nearly 200 FPS.

At 2560x1440, performance scales predictably. Low settings average 294 FPS, Medium delivers 233 FPS with a minimum of 198 FPS and maximum of 268 FPS, High reaches 185 FPS, and Ultra produces 116 FPS. The Medium preset’s minimum of 198 FPS is particularly notable, as it ensures frame times remain below 5 milliseconds even during complex scenes. The step from High to Ultra represents a 37% reduction in frame rate, indicating that Ultra’s additional effects impose a significant rendering cost.

The 3840x2160 results show the most pronounced differences. Low settings average 154 FPS, Medium delivers 122 FPS with a minimum of 104 FPS and maximum of 140 FPS, High reaches 97 FPS, and Ultra drops to 60 FPS. The Medium preset’s minimum of 104 FPS demonstrates that even at 4K, the system avoids major frame drops. However, Ultra’s 60 FPS average sits at the edge of smoothness, and users with high-refresh 4K displays would notice the difference compared to lower settings.

The progression from Low to Ultra at each resolution shows a consistent pattern: Ultra roughly halves the frame rate of Low. At 1080p, the drop is from 467 to 183 FPS (61% reduction); at 1440p, from 294 to 116 FPS (61% reduction); at 4K, from 154 to 60 FPS (61% reduction). This consistency suggests the settings presets scale uniformly across resolutions, with the GPU handling additional graphical features proportionally regardless of pixel count.

CPU Role

The Intel Core i5-13400F provides the computational foundation for Minecraft’s game logic, world generation, and entity processing. With 10 cores and 16 threads, this Raptor Lake processor offers substantial multi-threading capability. The base clock of 2.50 GHz and boost clock of 4.60 GHz allow the CPU to scale performance based on workload, with higher clocks available for single-threaded tasks that Minecraft relies on heavily.

The CPU’s 20 MB of shared L3 cache and 1.25 MB per-core L2 cache help reduce memory latency, which is critical for Minecraft’s procedural world generation. The PassMark multithread score of 25032 and Cinebench R23 multi-core score of 22604 demonstrate strong parallel processing power. Single-thread performance, as shown by the Cinebench R23 single-core score of 3191 and PassMark single-thread score of 3634, is equally important for Minecraft’s main game loop, which is traditionally single-thread bound.

The i5-13400F’s average benchmark score of 25292 puts it at the 77th percentile among all CPUs, with nearest rivals showing near-identical performance. The AMD Ryzen 9 6900HS matches at 0% delta, while the Intel Core 5 120 is 0.3% faster and the AMD Ryzen 5 5600X3D is 0.3% slower. This tight clustering indicates the i5-13400F delivers competitive multi-threaded performance within its class, though not class-leading.

In Minecraft specifically, the CPU’s role becomes apparent at lower resolutions where the GPU is not the bottleneck. At 1080p Low, the system produces 467 FPS, suggesting the CPU can feed the GPU with enough draw calls to sustain very high frame rates. The 3DMark single-thread score of 960 and 2-thread score of 1880 indicate the CPU’s per-core performance is sufficient for Minecraft’s primary thread, while the 16-thread score of 7314 shows headroom for background tasks and chunk generation across multiple threads.

Settings Recommendations

The measured data suggests Medium settings provide the best balance of visual quality and performance across all resolutions. At 1920x1080, Medium delivers 370 FPS average, which is 77 FPS higher than High and only 97 FPS lower than Low. The minimum frame rate of 314 FPS at Medium ensures consistent smoothness, making this preset ideal for competitive play or high-refresh displays. At 2560x1440, Medium’s 233 FPS average with a 198 FPS minimum offers excellent headroom above 144 Hz displays, while the visual improvements over Low are noticeable.

For 3840x2160, Medium remains the recommended preset with 122 FPS average and 104 FPS minimum. This configuration provides a comfortable margin above 60 FPS, ensuring no frame drops below display refresh rates. High settings at 4K drop to 97 FPS, which is still playable but leaves less headroom for demanding scenes. Ultra settings at any resolution are not recommended, as they consistently halve frame rates while providing diminishing visual returns.

Users with 60 Hz displays can comfortably use High settings at any resolution, as even 4K High produces 97 FPS. Those with 144 Hz displays should target Medium at 1440p or High at 1080p, both of which maintain frame rates above 144 FPS averages. For 240 Hz displays, Low or Medium at 1080p are the only viable options, with Low reaching 467 FPS and Medium reaching 370 FPS. The data clearly shows that Medium offers the most consistent experience, with minimum frame rates that never fall below 104 FPS across all resolutions.

Resolution Scaling

The frame rate scaling from 1920x1080 to 3840x2160 reveals important insights about the system’s bottleneck characteristics. At Low settings, the drop is from 467 FPS at 1080p to 294 FPS at 1440p (37% reduction) to 154 FPS at 4K (67% reduction from 1080p). At Medium settings, the progression is 370 FPS to 233 FPS to 122 FPS, representing 37% and 67% reductions respectively. High settings follow the same pattern: 293 FPS to 185 FPS to 97 FPS, with proportional decreases.

The consistent 37% reduction from 1080p to 1440p and 67% reduction from 1080p to 4K across all settings indicates the GPU becomes the limiting factor as resolution increases. The pixel count grows from 2.07 million at 1080p to 3.69 million at 1440p (78% increase) and 8.29 million at 4K (300% increase). The frame rate reductions align with these pixel count increases, confirming that the RX 6700 XT’s fill rate and bandwidth are the primary constraints at higher resolutions.

However, the absolute frame rates at 1080p reveal that the CPU also plays a role in the system’s overall performance ceiling. The 467 FPS at Low settings suggests the CPU can sustain high draw call throughput, but the fact that this is not higher indicates some CPU limitation even at 1080p. The GPU’s 72nd percentile ranking and the CPU’s 77th percentile ranking suggest both components contribute to the system’s performance, with neither clearly dominating the other in Minecraft’s workload.

The 4K Ultra result of 60 FPS is particularly telling. This configuration demands the most from both components, and the system delivers exactly 60 FPS, suggesting the GPU is fully saturated at this setting. The fact that 4K High produces 97 FPS while 4K Ultra produces 60 FPS highlights how Ultra settings add GPU-intensive features that disproportionately impact performance at high resolutions. Users prioritizing frame rate over visual fidelity should avoid Ultra at 4K, while those with 60 Hz displays can use it without issue.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + AMD Radeon RX 6700 XT in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 154.0
3840x2160 Medium 122.0
3840x2160 High 97.0
3840x2160 Ultra 60.0
2560x1440 Low 294.0
2560x1440 Medium 233.0
2560x1440 High 185.0
2560x1440 Ultra 116.0
1920x1080 Low 467.0
1920x1080 Medium 370.0
1920x1080 High 293.0
1920x1080 Ultra 183.0

Minecraft with ii5-13400F + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6700 XT + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with ii5-13400F + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.