Minecraft
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 39 | 49 | 61 |
| 1440p QHD | 46 | 74 | 93 | 117 |
| 1080p Full HD | 73 | 117 | 147 | 186 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 7400F + NVIDIA GeForce GTX 1650, In-Depth Analysis
# FAQ
Q: What is the overall rank of this CPU-GPU combination in Minecraft?
A: This combo ranks 1128th out of 1176 tested combinations in Minecraft, placing it in the bottom 4% of all tested systems. This is a low rank that reflects significant performance limitations.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The AMD Ryzen 5 7400F scores 32,750 in average benchmark scores, placing it 0.1% ahead of the Intel Core i5-14600T, 0.2% ahead of the Intel Core Ultra 7 155H, and 0.3% ahead of the AMD Ryzen AI 7 PRO 360. It trails the AMD Ryzen 7 PRO 6850H by 0.2%.
Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?
A: The NVIDIA GeForce GTX 1650 scores 7,472 in average benchmark scores, placing it 0.3% ahead of the AMD Radeon HD 8850M, 0.4% ahead of the Intel UHD Graphics 750, and 0.6% ahead of the AMD Radeon R7 350. It trails the Intel Arc A310 by 1%.
Q: What is the best FPS result for this combo at 1080p?
A: The highest average FPS recorded is 186 FPS at 1920x1080 with Low settings. At Medium settings, the average drops to 147 FPS, and at High settings, it drops further to 117 FPS.
Q: What is the worst FPS result for this combo at 4K?
A: The lowest average FPS recorded is 24 FPS at 3840x2160 with Ultra settings. At High settings, the average rises to 39 FPS, and at Low settings, it reaches 61 FPS.
Q: Does the GPU or CPU appear to be the limiting factor in this game?
A: Benchmark results indicate the GPU is the primary bottleneck. The CPU's single-thread score of 3,072 in Cinebench R23 is strong, while the GPU's PassMark G3D score of 7,880 is only in the 40th percentile of all GPUs. The FPS scaling from 1080p to 4K shows dramatic drops that align with GPU-bound behavior.
# GPU Role
The NVIDIA GeForce GTX 1650 is built on the Turing architecture with a 12 nm process node from TSMC, containing 4,700 million transistors on a 200 mm² die. It operates with a base clock of 1485 MHz and a boost clock of 1665 MHz, with memory clocked at 2001 MHz (8 Gbps effective). The GPU has 4 GB of GDDR5 memory on a 128-bit bus, providing 128.1 GB/s of memory bandwidth.
This GPU configuration directly impacts Minecraft performance. The 4 GB VRAM capacity is sufficient for the game's block-based textures at 1080p, but at 4K resolution, the memory bandwidth of 128.1 GB/s becomes a limiting factor. The GPU's pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s are modest figures that constrain high-resolution rendering.
The GTX 1650's PassMark G3D score of 7,880 places it in the 40th percentile of all GPUs, indicating it is a lower-midrange part. Its DirectX 12 score of 35 and DirectX 11 score of 58 from PassMark show that it handles modern API workloads with limited headroom. In Minecraft, which relies heavily on draw calls and geometry processing, the GPU's 896 shading units and 32 ROPs are the key components that determine fill-rate performance.
The GPU's FP32 performance of 2.984 TFLOPS is modest, and its FP16 performance of 5.967 TFLOPS (2:1) does not provide significant compute advantages for this game. The GPU's nearest rival, the Intel Arc A310, scores 7,550 and trails the GTX 1650 by 1%, while the AMD Radeon HD 8850M scores 7,447 and trails by 0.3%. These close margins indicate that the GTX 1650 is competitive with other entry-level GPUs but does not offer a significant performance advantage.
At 4K resolution with Ultra settings, the GPU's limitations become apparent as the average FPS drops to 24. This is a playable but not smooth frame rate, and it underscores how the GPU's 4 GB VRAM and 128.1 GB/s bandwidth are insufficient for high-resolution, high-detail rendering. The GPU's 75 W TDP and lack of power connectors make it a power-efficient choice, but this efficiency comes at the cost of raw performance.
# CPU Role
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor from the 7000 series, based on the Zen 4 architecture with the Raphael codename. It operates with a base clock of 3.70 GHz and a boost clock of 4.70 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache, totaling a substantial cache hierarchy for gaming workloads.
The CPU's single-thread performance is particularly strong for Minecraft, which is known to be sensitive to single-core performance. The Cinebench R23 single-core score of 3,072 and the PassMark single-thread score of 3,689 indicate that the Ryzen 5 7400F can handle the game's primary game logic thread efficiently. The multi-threaded performance is also robust, with a Cinebench R23 multi-core score of 21,765 and a PassMark multithread score of 25,645.
The CPU's 83rd percentile ranking among all CPUs, with an average benchmark score of 32,750, places it in the upper tier of processors. It sits within 0.3% of its nearest rivals, with the Intel Core i5-14600T scoring 32,707, the Intel Core Ultra 7 155H scoring 32,697, and the AMD Ryzen AI 7 PRO 360 scoring 32,662. The AMD Ryzen 7 PRO 6850H scores 32,812, which is 0.2% higher.
In Minecraft, the CPU's role is to process game logic, world generation, and entity updates. The Ryzen 5 7400F's 6 cores and 12 threads provide ample parallelism for these tasks, and the 32 MB L3 cache helps reduce memory latency. The CPU supports DDR5 memory with dual-channel configuration and 83.2 GB/s memory bandwidth, which is more than sufficient for this game.
However, benchmark results indicate that the CPU is not the primary bottleneck in this combo. At 1080p with Low settings, the system achieves 186 FPS, which is well above typical display refresh rates. The CPU's strong single-thread performance ensures that the game logic is not starved, but the GPU's limitations become apparent as resolution increases.
# How This Combo Ranks
This CPU-GPU combination ranks 1128th out of 1176 tested combos in Minecraft, placing it in the bottom 4% of all tested systems. This low rank is primarily attributable to the GPU's weak performance, as the CPU is a high-performing part in the 83rd percentile of all CPUs.
The rank disparity between the CPU and GPU is striking. The Ryzen 5 7400F's average benchmark score of 32,750 places it among the top 17% of CPUs, while the GTX 1650's average benchmark score of 7,472 places it in the 40th percentile of GPUs. This mismatch creates a system where the CPU is far more capable than the GPU, and the combination's overall rank reflects the GPU's limitations.
In the context of Minecraft specifically, the combo's rank of 1128 out of 1176 suggests that most other tested combinations deliver better performance. This is expected given the GPU's entry-level positioning, but it also indicates that the CPU's strong performance cannot compensate for the GPU's weaknesses in this game.
The rank also suggests that this combination is better suited for lower resolutions and settings. At 1080p Low settings, the combo achieves 186 FPS, which is a smooth experience, but at 4K Ultra settings, the frame rate drops to 24 FPS, which is barely playable. The rank reflects the average performance across all tested scenarios, and the GPU's poor high-resolution performance drags down the overall score.
# Resolution Scaling
The FPS scaling from 1080p to 4K reveals a classic GPU-bound pattern. At 1080p Low settings, the system achieves 186 FPS, but this drops to 117 FPS at 1440p Low, and further to 61 FPS at 4K Low. This represents a 67% drop from 1080p to 4K at Low settings, indicating that the GPU is struggling to maintain frame rates as pixel count increases.
At Medium settings, the scaling is similar but with lower absolute values. The system achieves 147 FPS at 1080p, 93 FPS at 1440p, and 49 FPS at 4K. The drop from 1080p to 4K is 67%, matching the Low setting scaling. This consistency suggests that the GPU's memory bandwidth and pixel fill rate are the limiting factors, rather than any specific game setting.
At High settings, the scaling becomes even more pronounced. The system achieves 117 FPS at 1080p, 74 FPS at 1440p, and 39 FPS at 4K. The drop from 1080p to 4K is 67%, again consistent with the other settings. This uniformity across settings indicates that the GPU is the bottleneck across the board.
At Ultra settings, the scaling is dramatic. The system achieves 73 FPS at 1080p, 46 FPS at 1440p, and 24 FPS at 4K. The drop from 1080p to 4K is 67%, which is the same percentage as the other settings, but the absolute values are much lower. This suggests that the GPU's capabilities are exhausted at Ultra settings even at 1080p, and higher resolutions push it beyond its limits.
The consistent 67% drop from 1080p to 4K across all settings is a key indicator of GPU-bound behavior. If the CPU were the bottleneck, the scaling would be less pronounced because the CPU's workload would not increase as much with resolution. The data clearly shows that the GTX 1650 is the limiting component in this combo.
# Measured FPS Breakdown
1920x1080 (1080p):
- Low settings: 186 FPS average, which is the highest result for this combo. This indicates that the system is capable of smooth high-refresh-rate gameplay when settings are reduced.
- Medium settings: 147 FPS average, with a minimum of 125 FPS and a maximum of 170 FPS. This is a solid performance level for most displays.
- High settings: 117 FPS average, which is still smooth for most 60 Hz displays but shows the GPU's limitations beginning to emerge.
- Ultra settings: 73 FPS average, which is a significant drop from High settings. This suggests that Ultra settings place a heavy load on the GPU's 4 GB VRAM and 128.1 GB/s bandwidth.
2560x1440 (1440p):
- Low settings: 117 FPS average, which is exactly half the 1080p Low result. This demonstrates the GPU's scaling behavior as pixel count increases by 78%.
- Medium settings: 93 FPS average, with a minimum of 79 FPS and a maximum of 107 FPS. This remains playable but shows the GPU's limitations at higher resolutions.
- High settings: 74 FPS average, which is a 37% drop from 1080p High. This is still playable but approaches the threshold where frame drops become noticeable.
- Ultra settings: 46 FPS average, which is a 37% drop from 1080p Ultra. This is borderline playable and indicates that Ultra settings at 1440p are too demanding for this GPU.
3840x2160 (4K):
- Low settings: 61 FPS average, which is just above the 60 FPS threshold for smooth gameplay. This is the only 4K setting that achieves playable frame rates.
- Medium settings: 49 FPS average, with a minimum of 41 FPS and a maximum of 56 FPS. This is below the 60 FPS threshold and will show noticeable stuttering.
- High settings: 39 FPS average, which is a 33% drop from 1440p High. This is not smooth and will be visibly laggy.
- Ultra settings: 24 FPS average, which is the lowest result for this combo. This is barely playable and indicates that 4K Ultra is entirely unsuitable for this GPU.
The measured FPS data shows a clear pattern: the GTX 1650 is capable of smooth gameplay at 1080p with reduced settings, acceptable performance at 1440p with medium settings, and only marginal performance at 4K with Low settings. The CPU's strong performance enables high frame rates at 1080p Low, but the GPU's limitations become the dominant factor at higher resolutions. The data confirms that this combo is best suited for 1080p gaming with medium-to-high settings, where it can deliver frame rates above 100 FPS.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce GTX 1650 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 117.0 |
| 2560x1440 | Medium | 93.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 186.0 |
| 1920x1080 | Medium | 147.0 |
| 1920x1080 | High | 117.0 |
| 1920x1080 | Ultra | 73.0 |
Minecraft with Ryzen 5 7400F + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with GTX 1650 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.