Minecraft
This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 89 | 112 | 141 |
| 1440p QHD | 106 | 170 | 214 | 271 |
| 1080p Full HD | 169 | 270 | 340 | 429 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
Minecraft places unusual demands on a system, and the pairing of the AMD Ryzen 5 5600GT with the NVIDIA GeForce RTX 2070 SUPER produces a distinctive profile. The data shows this combo ranks 2136th out of 3710 tested combinations for this game, placing it in the lower-middle portion of the field. That ranking might seem modest for hardware with this pedigree, but the measured frame rates tell a more nuanced story — one where the game’s engine behavior, not raw silicon potential, dictates the outcome. The ranking reflects how this specific pairing handles Minecraft’s particular workload, which often favors single-threaded CPU performance over GPU throughput. With the Ryzen 5 5600GT sitting at the 74th percentile among all CPUs and the RTX 2070 SUPER at the 65th percentile among GPUs, the combo’s 2136th place suggests that Minecraft’s performance ceiling here is limited by something other than the combined strength of these components.
How This Combo Ranks
The combo’s rank of 2136 out of 3710 places it in the 57.6th percentile of tested combinations — meaning roughly 42% of tested combos outperform it in Minecraft, while 58% fall behind. This is a surprising result when considering the individual component standings. The Ryzen 5 5600GT’s average benchmark score of 20733 puts it within 0.3% of the Intel Core i5-12490F (20802) and 0.4% of the Intel Xeon 6325P (20821), showing near-parity with those CPUs. The RTX 2070 SUPER’s average score of 20282 places it just 1% behind the NVIDIA Quadro M4000M (20480) and 1.2% behind the RTX 3070 Mobile (20534). Neither component is a slouch in general benchmarks, yet their combined rank in Minecraft suggests the game’s specific engine characteristics are not fully utilizing what this hardware offers.
The gap between the combo’s rank and the individual component percentiles points to a bottleneck that is not immediately obvious from specs alone. Minecraft is known for its Java-based rendering loop, which historically struggles to scale across many threads. The Ryzen 5 5600GT’s 6 cores and 12 threads provide ample parallel capability — its Cinebench R23 multicore score of 17272 and Geekbench multicore score of 7986 confirm strong multi-threaded performance — but the game may only be using a fraction of that capacity. Meanwhile, the RTX 2070 SUPER’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are more than sufficient for Minecraft’s blocky geometry, yet the GPU’s percentile rank of 65 suggests it is not the limiting factor in most scenarios. The data implies that the combo’s rank is dragged down by the CPU’s single-thread performance relative to other combos, or by the game’s inability to leverage the full hardware stack.
GPU Role
The RTX 2070 SUPER brings 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. Its base clock runs at 1605 MHz, boosting to 1770 MHz, with memory clocked at 1750 MHz (14 Gbps effective). These specifications are substantial for a game like Minecraft, which does not typically demand high VRAM capacity or extreme memory bandwidth. The 8 GB capacity is ample for even heavily modded worlds, and the 448.0 GB/s bandwidth ensures texture streaming is never a concern at any resolution tested.
Looking at the measured results, the GPU’s impact becomes clearer when examining the frame rate drops between settings. At 3840x2160, the average FPS falls from 141 at Low to 112 at Medium, then to 89 at High, and finally to 56 at Ultra. This progressive decline — a 60% reduction from Low to Ultra — indicates the GPU is being increasingly taxed as settings rise. However, the RTX 2070 SUPER’s passmark G3D score of 18169 and its 9.062 TFLOPS of FP32 compute suggest it has headroom that the game isn’t fully exploiting. The 40 RT cores and 320 tensor cores are largely irrelevant for Minecraft’s standard rendering path, meaning the GPU’s traditional rasterization strength (2560 shading units, 160 TMUs, 64 ROPs) is what matters here. At 1080p Low, the combo hits 429 FPS, which is far beyond what any display can show, indicating the GPU is nowhere near its limit at lower resolutions — the CPU is likely holding it back.
FAQ
Q: Why does this combo rank 2136th out of 3710 if the components are in the 65th–74th percentiles individually?
A: The combo rank reflects Minecraft-specific performance, not general benchmarks. The Ryzen 5 5600GT’s 74th percentile CPU ranking and the RTX 2070 SUPER’s 65th percentile GPU ranking are based on average scores across many tests. In Minecraft, the game’s engine likely limits multi-threaded utilization, so the CPU’s 12-thread capability (Cinebench R23 multicore: 17272) doesn’t translate to proportional gains. The combo’s rank suggests that other tested combinations with lower individual scores but better single-thread performance or different memory configurations achieve higher frame rates in this specific title.
Q: What is the biggest FPS jump between settings at any resolution?
A: The largest jump occurs at 1920x1080 between Ultra and Low settings. The Ultra preset delivers 169 FPS average, while Low delivers 429 FPS average — a difference of 260 FPS. This 2.54x multiplier shows that dropping from the highest to lowest settings nearly triples the frame rate, indicating the GPU is the primary constraint at Ultra, but the CPU takes over as the limiter at Low settings.
Q: How does the RTX 2070 SUPER’s memory bandwidth affect Minecraft performance?
A: The 448.0 GB/s bandwidth and 8 GB capacity are more than sufficient for Minecraft’s needs. The data shows that at 2560x1440 Medium, the combo achieves 214 FPS average with a minimum of 182 FPS, suggesting that memory bandwidth is not a bottleneck at that resolution. Even at 3840x2160 Medium, the 112 FPS average (95 min, 129 max) shows the memory subsystem handles the increased pixel load without dramatic frame drops, though the 129 FPS max versus 95 FPS min does indicate some variability.
Q: Is the Ryzen 5 5600GT’s integrated graphics relevant for this pairing?
A: The Ryzen 5 5600GT includes Radeon Vega 7 integrated graphics, but with the dedicated RTX 2070 SUPER installed, the iGPU plays no role in the measured results. The data shows the combo relies entirely on the discrete GPU for rendering. The iGPU’s presence does not affect the measured FPS figures, and all benchmark rows reflect the discrete GPU’s output.
Q: What does the minimum FPS data tell us about frame pacing?
A: Only the Medium settings rows include minimum FPS values. At 3840x2160 Medium, the 95 FPS minimum versus 112 FPS average shows a 15% drop from average to minimum, indicating some frame time spikes. At 2560x1440 Medium, the 182 FPS minimum versus 214 FPS average (a 15% drop) and at 1920x1080 Medium, the 289 FPS minimum versus 340 FPS average (a 15% drop) show consistent behavior. This consistency suggests the frame pacing issues scale with resolution, pointing to a systematic cause rather than random spikes.
Q: How does this combo compare to the RTX 2070 SUPER’s nearest rivals in terms of gaming potential?
A: The GPU’s nearest rivals in average benchmark score are the NVIDIA Quadro M4000M (1% higher), RTX 3070 Mobile (1.2% higher), Intel Arc B570 (1.3% higher), and Intel Arc A750 (1.5% higher). These small deltas indicate the RTX 2070 SUPER is statistically equivalent to those GPUs in general compute. However, in Minecraft specifically, the combo’s rank of 2136 suggests the CPU pairing matters more, as the GPU’s 65th percentile standing is not the limiting factor in most measured scenarios.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce 429 FPS average, Medium drops to 340 FPS (with a 289 FPS minimum and 391 FPS maximum), High reaches 270 FPS, and Ultra falls to 169 FPS. The progression from Low to Ultra shows a 60.6% reduction in average FPS, which is substantial but expected given the increased graphical load. The 340 FPS at Medium with a 289 FPS minimum indicates that even during complex scenes, the system maintains well above 240 FPS, making this resolution ideal for high-refresh-rate displays.
Moving to 2560x1440, the numbers scale down proportionally. Low settings yield 271 FPS average, Medium produces 214 FPS (182 min, 247 max), High delivers 170 FPS, and Ultra drops to 106 FPS. The Medium preset’s 247 FPS maximum versus 182 FPS minimum shows a 35.7% spread, which is wider than at 1080p, suggesting the higher resolution introduces more frame time variance. The Ultra preset’s 106 FPS average remains playable, but the 60% drop from Low to Ultra mirrors the 1080p pattern, indicating consistent scaling behavior.
At 3840x2160, the GPU starts to feel the pressure. Low settings achieve 141 FPS average, Medium drops to 112 FPS (95 min, 129 max), High falls to 89 FPS, and Ultra bottoms out at 56 FPS. The Ultra preset’s 56 FPS is the lowest measured value across all tests, and while it is still playable, it approaches the threshold where smoothness becomes questionable. The Medium preset’s 95 FPS minimum versus 129 FPS maximum shows a 35.8% spread, consistent with the 1440p Medium spread, indicating the frame time variance is resolution-dependent rather than setting-dependent. The 141 FPS at 4K Low is particularly notable — it shows the GPU can handle 4K output when the graphical load is light, but the CPU’s role becomes more prominent as settings increase.
CPU Role
The Ryzen 5 5600GT is a 6-core, 12-thread processor based on Zen 3 architecture (Cezanne codename), running at a 3.60 GHz base clock and 4.60 GHz boost clock. Its 16 MB L3 cache and 51.2 GB/s dual-channel DDR4 memory bandwidth provide solid fundamentals for gaming. The CPU’s single-thread performance, as measured by Cinebench R23 single-core (2438) and Geekbench single-core (1843), is competitive, but its multi-thread scores (Cinebench R23 multicore: 17272, Geekbench multicore: 7986) suggest the processor is capable of far more than Minecraft likely uses.
The data reveals the CPU’s influence most clearly at lower resolutions and settings. At 1080p Low, the 429 FPS average is so high that the GPU is clearly not the bottleneck — the CPU’s single-thread performance is driving that result. The 3DMark single-thread score of 913 and Passmark single-thread score of 3348 indicate the CPU can push high frame rates when the GPU is underutilized. However, the combo’s overall rank of 2136 suggests that other CPUs in the test pool achieve even higher frame rates in Minecraft, likely due to superior single-thread performance or better memory latency characteristics. The Ryzen 5 5600GT’s 74th percentile CPU ranking is respectable, but Minecraft’s sensitivity to single-thread performance means the 4.60 GHz boost clock is not always sufficient to top the charts.
Settings Recommendations
For the best balance of visual quality and performance, the Medium preset appears to be the sweet spot across all resolutions. At 1080p, Medium delivers 340 FPS average (289 min, 391 max), which is more than enough for any display and maintains a comfortable margin above the High preset’s 270 FPS. The minimum FPS of 289 ensures that even the most demanding scenes stay above 240 FPS, making this ideal for competitive play or high-refresh-rate monitors. At 1440p, Medium produces 214 FPS average (182 min, 247 max), which remains well above 144 Hz displays and provides a significant improvement over High’s 170 FPS. The 182 FPS minimum is still excellent, ensuring smooth gameplay during intensive moments.
At 4K, Medium delivers 112 FPS average (95 min, 129 max), which is the most balanced option for this resolution. The High preset at 89 FPS is playable but leaves less headroom for frame drops, while Low at 141 FPS sacrifices too much visual fidelity for the gain. The Ultra preset at 56 FPS is borderline for smooth gameplay, and the data suggests avoiding it unless visual quality is paramount. The Medium preset’s consistent 15% drop from average to minimum across all resolutions indicates predictable frame delivery, making it the recommended choice for a stable experience. For users prioritizing maximum frame rates, Low at 1080p (429 FPS) or 1440p (271 FPS) offers the highest possible performance, but the visual trade-off is substantial.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a predictable pattern that depends heavily on the settings preset. At Low settings, the average FPS drops from 429 at 1080p to 271 at 1440p (a 36.8% reduction) and then to 141 at 4K (a 48% reduction from 1440p). This steep decline indicates that even at Low settings, the GPU becomes increasingly taxed as pixel count rises, but the CPU still has headroom — the 4K Low result of 141 FPS is still higher than the 1080p Ultra result of 169 FPS, showing that settings impact performance more than resolution at the low end.
At Medium settings, the scaling is more gradual: 340 FPS at 1080p, 214 FPS at 1440p (a 37.1% reduction), and 112 FPS at 4K (a 47.7% reduction from 1440p). This consistent percentage drop suggests the GPU is the primary limiter at Medium settings, with the CPU providing sufficient headroom. The High preset shows a similar pattern: 270 FPS at 1080p, 170 FPS at 1440p (a 37% reduction), and 89 FPS at 4K (a 47.6% reduction from 1440p). These consistent scaling factors indicate that the GPU’s workload scales predictably with resolution, and the RTX 2070 SUPER’s 448.0 GB/s bandwidth is enough to handle the increased pixel throughput without unexpected bottlenecks.
The Ultra preset shows the most dramatic scaling: 169 FPS at 1080p, 106 FPS at 1440p (a 37.3% reduction), and 56 FPS at 4K (a 47.2% reduction from 1440p). The 56 FPS at 4K Ultra represents a 66.9% reduction from the 1080p Ultra figure, which is the largest drop across all settings. This suggests that at Ultra settings, the GPU is fully saturated at 4K, and the CPU’s role diminishes as the GPU becomes the clear bottleneck. The consistent ~37% reduction from 1080p to 1440p and ~47% reduction from 1440p to 4K across all settings indicates that the limiting component shifts from CPU at 1080p Low to GPU at 4K Ultra, with the crossover occurring somewhere around 1440p High or 4K Medium.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2070 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 141.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 89.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 271.0 |
| 2560x1440 | Medium | 214.0 |
| 2560x1440 | High | 170.0 |
| 2560x1440 | Ultra | 106.0 |
| 1920x1080 | Low | 429.0 |
| 1920x1080 | Medium | 340.0 |
| 1920x1080 | High | 270.0 |
| 1920x1080 | Ultra | 169.0 |
Minecraft with Ryzen 5 5600GT + Other GPUs
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Minecraft with RTX 2070 SUPER + Other CPUs
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