Minecraft
This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 56 | 89 | 112 | 141 |
| 1440p QHD | 106 | 170 | 214 | 271 |
| 1080p Full HD | 169 | 270 | 340 | 429 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 2070 SUPER delivers a remarkably strong Minecraft experience across the tested resolution and settings matrix, with average frame rates ranging from 56 FPS at 4K Ultra to 429 FPS at 1080p Low. This combination sits in the 2136th position out of 3710 tested combos, placing it in the upper-middle tier of the database, yet the measured results reveal that the system is rarely the limiting factor in this sandbox title. The data suggests that Minecraft’s performance profile is heavily influenced by the interaction between the CPU’s Zen 3 architecture and the GPU’s Turing-based compute, with settings presets acting as the primary lever on frame delivery.
Settings Recommendations
The measured FPS data makes the optimal settings path clear, though the choice depends heavily on the target display refresh rate. At 1920x1080, the Low preset produces 429 FPS average, which is far beyond any current display’s refresh capability, while Medium yields 340 FPS and High drops to 270 FPS. Even Ultra at 1080p maintains 169 FPS average, which is still above the 144 Hz threshold that most gamers target. The data indicates that at 1080p, the CPU is the dominant constraint, as the frame rate differences between Low and High (429 vs 270) are substantial, but the GPU has enough headroom to keep even Ultra playable.
For 2560x1440, the picture shifts slightly. Low produces 271 FPS, Medium 214 FPS, High 170 FPS, and Ultra 106 FPS. The Medium preset offers the best balance for high-refresh 1440p displays, as its 214 FPS average with a minimum of 182 FPS ensures smooth frame pacing. High at 1440p still delivers 170 FPS, which is sufficient for 144 Hz monitors, but the margin above the refresh rate is thinner. Ultra at 1440p, while playable at 106 FPS, drops below the 144 Hz threshold, making it a less ideal choice for competitive play but acceptable for visual fidelity.
At 3840x2160, the GPU becomes the primary bottleneck. Medium preset delivers 112 FPS average with a minimum of 95 FPS and maximum of 129 FPS, which is the only 4K preset that stays consistently above 60 FPS. High at 4K produces 89 FPS, which is still smooth for most users, but Ultra drops to 56 FPS, which approaches the lower bound of playability for action-heavy gameplay. Low at 4K achieves 141 FPS, indicating that even at this resolution, the system can push well beyond 100 FPS when settings are reduced.
The best experience per the measured rows is the Medium preset across all resolutions. At 1080p, Medium’s 340 FPS average with a minimum of 289 FPS provides a massive headroom over any refresh rate, while at 1440p, Medium’s 214 FPS average with a 182 FPS minimum is ideal for 144 Hz displays. At 4K, Medium is the only preset that keeps the minimum above 90 FPS, making it the safest choice for consistent frame delivery. The Ultra preset, while visually richer, sacrifices too much performance at 4K (56 FPS) and offers marginal gains over High at lower resolutions, making it a less compelling choice for this particular hardware combo.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER brings 8 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 448.0 GB/s. This memory configuration is more than adequate for Minecraft’s texture and chunk data, as even at 4K Ultra, the GPU is not reported to run out of memory based on the measured FPS values. The GPU’s base clock of 1605 MHz and boost clock of 1770 MHz, combined with 2560 shading units and 64 ROPs, deliver a pixel rate of 113.3 GPixel/s and a texture rate of 283.2 GTexel/s. These specifications translate into a passmark G3D score of 18169, placing the GPU in the 65th percentile of all GPUs.
The GPU’s role in Minecraft is evident when comparing the 4K results. At 4K Ultra, the average FPS drops to 56, which is a 60% reduction from 4K Medium’s 112 FPS. This steep decline suggests that the Ultra preset introduces rendering effects that heavily tax the GPU’s fill rate and shading units. The GPU’s FP32 performance of 9.062 TFLOPS is being pushed hard at 4K Ultra, and the data shows that the RTX 2070 SUPER cannot maintain high frame rates under those conditions. Conversely, at 1080p, the GPU is rarely stressed, as evidenced by the 429 FPS at Low settings, which is likely limited by the CPU’s ability to feed draw calls rather than the GPU’s rendering throughput.
The RTX 2070 SUPER’s nearest rivals in the database include the Intel Arc A750 with an average score of 20582 (1.5% higher) and the Intel Arc B570 at 20556 (1.3% higher). The Quadro M4000M scores 20480, which is 1.0% lower than the RTX 2070 SUPER’s average of 20282. These small percentage differences indicate that the RTX 2070 SUPER is in a tightly contested performance band, but in Minecraft, the GPU’s 8 GB memory and Turing architecture prove sufficient for all but the most demanding 4K Ultra scenarios.
Resolution Scaling
The measured FPS data reveals a clear pattern of scaling from 1080p to 4K, with the severity of the drop depending on the settings preset. At Low settings, the average FPS goes from 429 at 1920x1080 to 271 at 2560x1440 (a 36.8% reduction) and then to 141 at 3840x2160 (a 67.1% reduction from 1080p). This scaling suggests that at Low settings, the CPU is the primary limiter at 1080p, but as resolution increases, the GPU becomes more involved, though even at 4K Low, the system still produces 141 FPS.
At Medium settings, the scaling is more gradual: 340 FPS at 1080p, 214 FPS at 1440p (37.1% reduction), and 112 FPS at 4K (67.1% reduction). The minimum FPS at Medium also scales, from 289 at 1080p to 182 at 1440p and 95 at 4K. This consistent reduction indicates that Medium settings impose a relatively uniform load on both CPU and GPU, with the GPU becoming the bottleneck only at 4K, where the minimum FPS of 95 is still respectable.
High settings show a similar pattern: 270 FPS at 1080p, 170 FPS at 1440p (37.0% reduction), and 89 FPS at 4K (67.0% reduction). The near-identical percentage reductions across Low, Medium, and High (all around 37% from 1080p to 1440p and 67% from 1080p to 4K) suggest that the system’s scaling behavior is largely resolution-driven rather than settings-driven. This is a hallmark of a CPU-bound game at lower resolutions, where the CPU’s frame generation capability is the ceiling, and the GPU only becomes the limiter when pixel count rises sufficiently.
Ultra settings break this pattern. At 1080p Ultra, the system produces 169 FPS, which is 37.4% lower than 1080p High’s 270 FPS. At 1440p Ultra, the average drops to 106 FPS (a 37.3% reduction from 1080p Ultra), and at 4K Ultra, it falls to 56 FPS (a 66.9% reduction from 1080p Ultra). The percentage reductions are similar to other presets, but the absolute values are much lower, indicating that Ultra settings add a significant GPU load that scales with resolution. The 4K Ultra result of 56 FPS is the only measured point below 60 FPS, highlighting that this is the one configuration where the combo struggles to maintain smooth gameplay.
Measured FPS Breakdown
At 1920x1080, the measured results are as follows: Low settings produce an average of 429 FPS, Medium produces 340 FPS with a minimum of 289 FPS and maximum of 391 FPS, High produces 270 FPS, and Ultra produces 169 FPS. The spread between Low and Ultra is 260 FPS, which is a 60.6% reduction from Low to Ultra. This large spread indicates that Minecraft’s settings have a profound impact on frame rate at 1080p, with the CPU being the limiting factor at Low and Medium, while Ultra begins to engage the GPU more heavily.
At 2560x1440, the average FPS values are 271 at Low, 214 at Medium (with a minimum of 182 and maximum of 247), 170 at High, and 106 at Ultra. The reduction from Low to Ultra is 165 FPS, a 60.9% drop. Notably, the Medium preset’s minimum of 182 FPS is still higher than the High preset’s average of 170 FPS, which suggests that Medium at 1440p is the sweet spot for consistent frame delivery. The Ultra preset’s 106 FPS average is below the 144 Hz refresh rate, making it less suitable for high-refresh displays.
At 3840x2160, the measured averages are 141 at Low, 112 at Medium (with a minimum of 95 and maximum of 129), 89 at High, and 56 at Ultra. The drop from Low to Ultra is 85 FPS, a 60.3% reduction, which is consistent with the other resolutions. The Medium preset’s minimum of 95 FPS is the only 4K configuration that keeps the minimum above 90 FPS, making it the recommended choice for 4K gaming. The Ultra preset’s 56 FPS average is below 60 FPS, which is the threshold for smooth gameplay in most titles, indicating that this combo is not suited for 4K Ultra in Minecraft.
FAQ
Q: What is the best settings preset for 1440p gaming with this combo?
A: The Medium preset at 2560x1440 delivers 214 FPS average with a minimum of 182 FPS, which is the only 1440p configuration that stays above 180 FPS at all times. High at 1440p produces 170 FPS average, which is still above 144 Hz, but the Medium preset offers more headroom.
Q: Can this combo handle 4K Ultra settings in Minecraft?
A: No, the 4K Ultra preset produces only 56 FPS average, which is below the 60 FPS threshold for smooth gameplay. The 4K Medium preset is the highest settings option that stays above 90 FPS, with a 112 FPS average and a 95 FPS minimum.
Q: How does the CPU affect performance at 1080p?
A: At 1920x1080, the frame rate scales from 429 FPS at Low to 270 FPS at High, a 37.1% reduction. This large difference indicates that the CPU’s single-thread performance is the primary limiter at lower resolutions, as the GPU has ample headroom to render frames faster.
Q: What is the minimum FPS for the Medium preset at 4K?
A: The Medium preset at 3840x2160 has a minimum FPS of 95 and a maximum of 129, with an average of 112 FPS. This is the only 4K preset with a minimum above 90 FPS.
Q: How does the RTX 2070 SUPER compare to its nearest rivals in the database?
A: The RTX 2070 SUPER has an average benchmark score of 20282, which is 1.0% lower than the NVIDIA Quadro M4000M’s 20480, 1.2% lower than the RTX 3070 Mobile’s 20534, 1.3% lower than the Intel Arc B570’s 20556, and 1.5% lower than the Intel Arc A750’s 20582. These differences are small, indicating similar overall performance.
Q: What is the frame rate reduction from 1080p to 4K at High settings?
A: At High settings, the average FPS goes from 270 at 1920x1080 to 170 at 2560x1440 and then to 89 at 3840x2160. This represents a 67.0% reduction from 1080p to 4K, which is consistent with the scaling seen at Low and Medium presets.
CPU Role
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne, built on a 7 nm process. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with 16 MB of L3 cache and 512 KB of L2 cache per core. The CPU’s single-thread performance, as measured by Cinebench R23 single-core, is 1409, while its multi-core score is 10551. These scores place the CPU in the 74th percentile of all CPUs, with an average benchmark score of 21088.
The CPU’s role in Minecraft is evident from the 1080p results. At 1920x1080 Low, the system produces 429 FPS, which is a very high frame rate that is likely limited by the CPU’s ability to process game logic and chunk updates. The Ryzen 5 5600G’s boost clock of 4.40 GHz and Zen 3’s strong single-thread performance (as reflected in the Passmark single-thread score of 3177) allow it to feed the GPU with enough draw calls to sustain high frame rates. However, the data shows that at 1080p, the GPU is not the bottleneck, as evidenced by the fact that increasing settings from Low to High only reduces FPS from 429 to 270, a 37.1% drop that is more likely due to increased GPU load.
The CPU’s nearest rivals in the database are the Intel Core i3-1220P with an average score of 21066 (0.1% lower), the Intel Core Ultra 7 256V at 21112 (0.1% higher), the AMD Ryzen 5 7530U at 21133 (0.2% higher), and the Intel Core Ultra 7 155U at 21174 (0.4% higher). These tiny percentage differences mean that the Ryzen 5 5600G is essentially tied with these processors in overall benchmark performance, but in Minecraft, the CPU’s single-thread capabilities are what matter most, and the data suggests that this CPU is sufficient to push frame rates well above 200 FPS at 1080p.
The CPU’s 65 W TDP and 7 nm process node indicate that it is a power-efficient part, but the fact that it includes the Radeon Vega 7 integrated graphics is irrelevant here since the system uses a discrete RTX 2070 SUPER. The CPU’s 16 MB L3 cache and 10,700 million transistors on a 180 mm² die provide enough on-chip resources to handle Minecraft’s world generation and entity processing, though the game is known to be single-thread heavy. The measured FPS data supports this, as the 1080p Low result of 429 FPS is more than double the 4K Low result of 141 FPS, indicating that at lower resolutions, the CPU’s frame generation limit is being approached.
How This Combo Ranks
The AMD Ryzen 5 5600G + NVIDIA GeForce RTX 2070 SUPER combination ranks 2136th out of 3710 tested combos in Minecraft, placing it in the 42.4th percentile of all tested systems. This rank reflects the overall performance across all measured scenarios, but the actual FPS data shows that this combo is capable of very high frame rates in Minecraft, particularly at lower resolutions. The ranking is likely depressed by the fact that many other combos in the database feature newer, higher-end CPUs and GPUs that can achieve even higher frame rates, especially at 4K Ultra where this combo drops to 56 FPS.
The combo’s rank of 2136 out of 3710 suggests that it is in the lower half of tested systems, but this is misleading given the measured FPS values. At 1080p Medium, the combo produces 340 FPS, which is above the average for most gaming systems. At 1440p Medium, it delivers 214 FPS, which is also strong. The ranking is likely influenced by the fact that Minecraft is a CPU-bound game at lower resolutions, and the Ryzen 5 5600G’s 6 cores and 12 threads are not as powerful as higher-end CPUs like the Ryzen 7 or Core i7 series that might be paired with similar GPUs in other combos.
The GPU’s percentile of 65 and the CPU’s percentile of 74 suggest that both components are above average individually, but the combo’s rank of 2136 out of 3710 indicates that many other pairings achieve better results in this specific game. This could be due to the CPU’s 16 MB L3 cache, which is smaller than some competing processors, or the fact that the RTX 2070 SUPER, while capable, is not the fastest GPU in the database. The data shows that the combo is best suited for 1080p and 1440p gaming, where it can maintain frame rates well above 144 Hz at medium settings, but at 4K, users will need to stick to Medium or Low settings to maintain smooth performance. The overall ranking, while not top-tier, still reflects a system that can deliver an excellent Minecraft experience for the majority of display configurations.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 2070 SUPER in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 141.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 89.0 |
| 3840x2160 | Ultra | 56.0 |
| 2560x1440 | Low | 271.0 |
| 2560x1440 | Medium | 214.0 |
| 2560x1440 | High | 170.0 |
| 2560x1440 | Ultra | 106.0 |
| 1920x1080 | Low | 429.0 |
| 1920x1080 | Medium | 340.0 |
| 1920x1080 | High | 270.0 |
| 1920x1080 | Ultra | 169.0 |
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Minecraft with RTX 2070 SUPER + Other CPUs
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