Minecraft

Minecraft

AVERAGE FPS
164
excellent

This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 74 93 118
1440p QHD 88 141 178 225
1080p Full HD 140 224 282 356

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 118
3840x2160 Medium 93
3840x2160 High 74
3840x2160 Ultra 46
2560x1440 Low 225
2560x1440 Medium 178
2560x1440 High 141
2560x1440 Ultra 88
1920x1080 Low 356
1920x1080 Medium 282
1920x1080 High 224
1920x1080 Ultra 140

Minecraft with AMD Ryzen 5 5600G + AMD Radeon RX 6600, In-Depth Analysis

Minecraft with the AMD Ryzen 5 5600G and AMD Radeon RX 6600 presents a dataset where frame rates are exceptionally high across all tested configurations, indicating a combination well-suited for this title. The measured results show a system that scales predictably with resolution and settings, with the data offering clear insights into which component governs performance at different points.

Resolution Scaling

The measured FPS data shows a clear and substantial drop as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate falls from 356 FPS at 1080p to 225 FPS at 1440p, and further to 118 FPS at 4K. This represents a reduction of approximately 37% from 1080p to 1440p and another 48% from 1440p to 4K, highlighting how pixel count heavily influences the rendering load.

For High settings, the scaling pattern is similar but with lower absolute numbers. The average FPS at 1080p is 224, dropping to 141 at 1440p and 74 at 4K. The percentage drop from 1080p to 1440p is about 37%, nearly identical to the Low setting drop, while the 1440p to 4K drop is approximately 48%. This consistency across preset levels suggests the scaling factor is primarily resolution-driven rather than settings-driven.

The Medium preset shows the same trend, with averages of 282 FPS at 1080p, 178 FPS at 1440p, and 93 FPS at 4K. Interestingly, the Ultra preset exhibits the steepest relative decline: from 140 FPS at 1080p to 88 FPS at 1440p (a 37% drop), and then to 46 FPS at 4K (a 48% drop from 1440p). The consistent 37%/48% split across all presets indicates that the limiting factor shifts from the CPU to the GPU as resolution climbs.

At 1080p, the frame rates are so high (356 FPS at Low) that the CPU is likely the primary constraint, since even a capable GPU like the RX 6600 would struggle to push beyond that limit with the Ryzen 5 5600G. The data shows the gap between Low and Ultra at 1080p is 216 FPS, whereas at 4K this gap narrows to 72 FPS. This compression at higher resolutions points to the GPU becoming the bottleneck, as the RX 6600’s rendering capabilities cap the output regardless of settings.

Settings Recommendations

Based on the measured rows, the Medium preset at 1920x1080 offers a balanced experience, delivering an average of 282 FPS with a minimum of 240 FPS and a maximum of 325 FPS. This frame rate is far above the refresh rate of most monitors, making it a practical choice for smooth gameplay without the performance overhead of Ultra settings.

At 2560x1440, the Medium preset again appears optimal, with an average of 178 FPS and a minimum of 151 FPS. This ensures consistent performance even in demanding scenes, while the High preset at 141 FPS average would still be smooth but with less headroom. The Low preset at 1440p, at 225 FPS average, is excessive for most displays and sacrifices visual quality unnecessarily.

For 3840x2160, the Low preset is the only configuration that maintains a high average FPS of 118. The Medium preset drops to 93 FPS, which is still playable, but the minimum FPS of 79 suggests potential stutter in complex scenes. High at 4K averages 74 FPS, which is acceptable for slower-paced gameplay, but the Ultra preset at 46 FPS is below the threshold for smooth motion.

The data suggests that for this CPU-GPU combination, the Medium preset provides the best experience-per-frame ratio across all resolutions. At 1080p, it offers 282 FPS average with a minimum of 240 FPS, ensuring no dips below common 144Hz monitor refresh rates. At 1440p, the 178 FPS average with a 151 FPS minimum keeps performance comfortably above 144Hz. At 4K, the Medium preset’s 93 FPS average with 79 FPS minimum is the highest preset that stays above 60 FPS consistently.

CPU Role

The AMD Ryzen 5 5600G features 6 cores and 12 threads, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. Its architecture is Zen 3 on the Cezanne codename, manufactured on a 7 nm process. In synthetic benchmarks, it scores 10551 in Cinebench R23 multi-core and 1409 in single-core, placing it in the 74th percentile among all CPUs. Its average benchmark score of 21088 is nearly identical to the Intel Core i3-1220P, which is 0.1% faster, and slightly ahead of the AMD Ryzen 5 7530U, which is 0.2% slower.

In Minecraft, the CPU’s role is evident in the 1080p results, where frame rates exceed 300 FPS at Low settings. The single-thread performance, reflected in the 1409 Cinebench R23 single-core score, is critical for a game that relies heavily on a single primary thread for world generation and game logic. The boost clock of 4.40 GHz helps maintain high IPC in this scenario, as the data shows the system can produce 356 FPS at 1080p Low, indicating no significant CPU limitation.

The multi-threaded performance, with a Cinebench R23 multi-core score of 10551, supports background tasks and chunk loading without impacting frame rates. At 1440p, the CPU still appears sufficient, as the 225 FPS at Low settings is only slightly lower than 1080p, suggesting the GPU is beginning to take over as the primary constraint. However, at 4K, the frame rate drops to 118 FPS at Low, a 48% reduction from 1440p, which is a clear sign the CPU is no longer the bottleneck.

The 65W TDP of the 5600G indicates efficient power usage, and its integrated Radeon Vega 7 graphics are irrelevant when paired with a discrete GPU. The data shows that for this game, the 6-core/12-thread configuration is more than adequate, as even the most demanding Ultra preset at 1080p still achieves 140 FPS. The CPU’s performance relative to its rivals, with a 0.1% delta to the Intel Core i3-1220P, confirms it sits in a competitive mid-range position.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600G and AMD Radeon RX 6600 ranks 2818 out of 3710 tested combos for Minecraft, placing it in the bottom quartile of all possible pairings. This ranking is surprising given the high absolute frame rates, but it reflects the fact that many other tested combinations with more powerful CPUs or GPUs achieve even higher scores.

The percentile position suggests that while this combo delivers playable performance, it is not optimized for maximum FPS in Minecraft. The CPU’s 74th percentile ranking among all CPUs and the GPU’s 63rd percentile ranking indicate both components are mid-range, and their combination does not push into the top tier. The RX 6600’s nearest rival, the NVIDIA Quadro K6000, has an identical average benchmark score, while the GeForce RTX 4050 Mobile is 0.1% faster.

In the context of this game, the ranking implies that many other combos with higher-end CPUs or GPUs will produce better results. However, the measured FPS data shows that this combo still achieves 140 FPS at 1080p Ultra, which is more than sufficient for most players. The rank of 2818 out of 3710 means roughly 24% of tested combos perform worse, placing this configuration in a lower-middle position.

The data indicates that the bottleneck in this combo is not severe, as the frame rates at 1080p are high. The ranking could be influenced by the GPU’s 8 GB VRAM and 224.0 GB/s bandwidth, which are moderate for 2021 hardware. The CPU’s 16 MB L3 cache and dual-channel DDR4 memory support at 51.2 GB/s are also standard for its generation, so the combo’s low rank likely stems from the GPU’s mid-tier positioning rather than a specific weakness.

FAQ

Q: What is the average FPS at 1920x1080 with Medium settings?

A: The average FPS is 282, with a minimum of 240 FPS and a maximum of 325 FPS, as measured in the dataset.

Q: How does the frame rate drop from 1080p to 4K at High settings?

A: At 1080p High, the average is 224 FPS. This drops to 141 FPS at 1440p and 74 FPS at 4K, a reduction of about 37% and then 48%, respectively.

Q: Is the CPU or GPU the limiting factor at 4K resolution?

A: The data suggests the GPU becomes the primary constraint at 4K, as the frame rate at Low settings (118 FPS) is still far below the 1080p Low result (356 FPS), indicating the RX 6600’s rendering power is the ceiling.

Q: What is the best preset for smooth gameplay at 2560x1440?

A: The Medium preset offers the best balance, with an average of 178 FPS and a minimum of 151 FPS, ensuring consistent performance above 144Hz.

Q: How does this combo rank compared to all tested combinations?

A: It ranks 2818 out of 3710 combos for Minecraft, placing it in the lower-middle range despite high absolute frame rates in the measured data.

Q: What is the minimum FPS recorded for the 4K Medium preset?

A: The minimum FPS is 79, with an average of 93 FPS and a maximum of 107 FPS, indicating potential dips in demanding scenes.

Measured FPS Breakdown

At 1920x1080, the Low preset delivers an average of 356 FPS, the highest in the dataset. Medium settings produce an average of 282 FPS with a range of 240 to 325 FPS. High settings average 224 FPS, while Ultra drops to 140 FPS average. These numbers show a clear progression, with each step up in settings reducing performance by roughly 20-30%.

For 2560x1440, Low settings average 225 FPS, Medium averages 178 FPS with a min-max of 151-205 FPS, High averages 141 FPS, and Ultra averages 88 FPS. The relative gaps between presets are similar to 1080p, but the absolute values are lower, reflecting the increased pixel count.

At 3840x2160, Low settings average 118 FPS, Medium averages 93 FPS with a range of 79-107 FPS, High averages 74 FPS, and Ultra averages 46 FPS. The Ultra preset at 4K is the only configuration below 60 FPS, making it unsuitable for smooth play. The Medium preset’s minimum of 79 FPS is the lowest acceptable value in the dataset for maintaining fluid motion.

The data shows that the Medium preset consistently provides a minimum FPS that is at least 60% of the maximum, indicating stable performance. In contrast, the High and Ultra presets at 4K lack min/max data, but their averages suggest diminishing returns. The 1080p Low result of 356 FPS is exceptional, but it is unlikely to be visually distinguishable from the Medium preset’s 282 FPS on most displays.

GPU Role

The AMD Radeon RX 6600 features 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. Its base clock is 1626 MHz, with a boost clock of 2491 MHz and a game clock of 2044 MHz. The GPU is built on the RDNA 2.0 architecture with the Navi 23 chip, manufactured on a 7 nm process with 11,060 million transistors. It has 1792 shading units, 112 TMUs, and 64 ROPs, delivering 8.928 TFLOPS of FP32 performance.

In Minecraft, the GPU’s role becomes dominant as resolution increases. At 1080p, the frame rates are so high that the GPU is not fully utilized, as evidenced by the small performance gap between Low (356 FPS) and Ultra (140 FPS) — a 216 FPS difference that is mostly due to increased pixel shading and texture work. The GPU’s 8 GB VRAM is sufficient for this game, as even at 4K Ultra, the VRAM usage does not appear to cause a crash or severe stutter, though the 46 FPS average indicates a heavy load.

The RX 6600’s benchmark scores show it ranks in the 63rd percentile among all GPUs, with an average score of 19036. Its nearest rival, the NVIDIA Quadro K6000, has an identical score, while the GeForce RTX 4050 Mobile is 0.1% faster. The GPU’s 224.0 GB/s memory bandwidth is a limiting factor at 4K, as the game requires rapid texture streaming, but the data shows the GPU still manages 118 FPS at 4K Low.

The boost clock of 2491 MHz and 279.0 GTexel/s texture rate help maintain high fill rates in a blocky world where many small textures are drawn. The 64 ROPs at a pixel rate of 159.4 GPixel/s handle the resolution scaling, explaining why the 4K Ultra preset drops to 46 FPS — the pixel workload overwhelms the ROP throughput. The GPU’s 132W TDP and 300W suggested PSU indicate it is a power-efficient option, but its end-of-life production status suggests it is a last-generation part.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 6600 in Minecraft

Resolution Settings Avg FPS
3840x2160 Low 118.0
3840x2160 Medium 93.0
3840x2160 High 74.0
3840x2160 Ultra 46.0
2560x1440 Low 225.0
2560x1440 Medium 178.0
2560x1440 High 141.0
2560x1440 Ultra 88.0
1920x1080 Low 356.0
1920x1080 Medium 282.0
1920x1080 High 224.0
1920x1080 Ultra 140.0

Minecraft with Ryzen 5 5600G + Other GPUs

See how Minecraft performs with the same CPU but different graphics cards.

Minecraft with RX 6600 + Other CPUs

See how Minecraft performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 6600

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