Minecraft
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 45 | 56 | 71 |
| 1440p QHD | 54 | 86 | 108 | 136 |
| 1080p Full HD | 85 | 136 | 171 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Minecraft with AMD Ryzen 5 3600 + Intel Arc B390, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the Intel Arc B390 produces a highly variable experience in Minecraft, with the data showing a clear trade-off between visual fidelity and frame rate across all tested resolutions. This combination ranks 984th out of 1176 tested combos in this game, placing it in the lower third of the database, yet the measured results reveal that the system can deliver playable performance at 1080p and 1440p when settings are managed carefully. The Arc B390, with its system-shared memory and 1536 shading units, behaves more like an integrated graphics solution than a discrete card, which directly shapes the performance ceiling observed in the metrics.
Settings Recommendations
The benchmark data for this CPU-GPU combo shows that the Low preset is the only setting level that consistently delivers frame rates above 60 FPS at every resolution tested. At 1920x1080, Low produces an average of 216 FPS, which is more than double the 85 FPS achieved on Ultra, making it the clear choice for players prioritizing smoothness over visuals. At 2560x1440, Low still maintains a robust 136 FPS average, while High drops to 86 FPS and Ultra falls to 54 FPS, which is below the widely accepted 60 FPS threshold for fluid gameplay. Even at 3840x2160, Low manages 71 FPS, whereas High only reaches 45 FPS and Ultra bottoms out at 28 FPS, indicating that the Low preset is the only reliable option for 4K gaming with this hardware.
Medium settings offer a middle ground for users who want some graphical improvements without sacrificing too much performance. At 1080p, Medium delivers 171 FPS on average, with a minimum of 146 FPS and a maximum of 197 FPS, which is still well above the 60 FPS target and provides a meaningful upgrade over Low in terms of visual quality. At 1440p, Medium averages 108 FPS with a minimum of 92 FPS, which remains smooth, but at 4K, Medium falls to 56 FPS with a minimum of 48 FPS, making it borderline for demanding scenes. The data suggests that Medium is the best balance for 1080p and 1440p gaming, while Low is mandatory for 4K.
High settings are only viable at 1080p, where the combo achieves 136 FPS, but at 1440p it drops to 86 FPS and at 4K it falls to 45 FPS, both of which are below the 60 FPS threshold. Ultra settings are effectively unusable for this combination, as even at 1080p the average is only 85 FPS, and at 4K it plummets to 28 FPS, which is barely playable in static scenes. Given these numbers, the recommended approach is to use Medium at 1080p or 1440p for the best blend of quality and speed, and to switch to Low if the user insists on 4K output or wants to maximize frame rates beyond 144 FPS.
GPU Role
The Intel Arc B390 plays a pivotal role in this combo's performance, and its specifications explain much of the observed behavior. The GPU features a base clock of 300 MHz and a boost clock of 2500 MHz, which is a wide range that suggests significant dynamic scaling under load. With 1536 shading units, 48 texture mapping units, and 24 ROPs, the Arc B390 has the raw compute resources of a low-end discrete GPU, but its memory configuration is the critical limitation. The card uses system-shared memory, meaning it has no dedicated VRAM, and its bandwidth is listed as system dependent, which ties performance directly to the host CPU's memory subsystem. In this case, the Ryzen 5 3600 supports dual-channel DDR4 with a memory bandwidth of 51.2 GB/s, which is modest by modern standards and likely constrains the GPU in memory-heavy scenarios.
The Arc B390's pixel rate is 60.00 GPixel/s and its texture rate is 120.0 GTexel/s, which are decent figures for a chip with a 3 nm process node, but the 7.680 TFLOPS FP32 performance places it in the lower tier of GPUs. Its percentile rank of 9th among all GPUs in the database, based on a single 3DMark Steel Nomad DX12 score of 1482, confirms that this is not a high-performance part. The nearest rivals in the database are the NVIDIA GeForce GT 520MX (1463, 1.3% slower), GeForce 800M (1460, 1.5% slower), GT 625 OEM (1446, 2.5% slower), and GT 710 (1443, 2.7% slower), all of which are ancient entry-level cards. This positioning means that the Arc B390 is essentially competing with decade-old hardware in terms of raw GPU compute, which explains why Minecraft—a game that can be CPU-bound but also demands decent GPU throughput—shows such a wide gap between Low and Ultra settings.
The lack of dedicated VRAM is particularly impactful in a sandbox game like Minecraft, where large world render distances and texture packs can quickly exhaust memory. With system-shared memory, the GPU must compete with the CPU for bandwidth, and the Ryzen 5 3600's 51.2 GB/s dual-channel limit becomes a bottleneck. This is reflected in the FPS drops when moving from Medium to High or Ultra, as the higher settings likely increase texture sizes and draw distances, exacerbating the memory pressure. The 12 RT cores on the Arc B390 are present but likely underutilized in Minecraft, which does not heavily rely on ray tracing in the standard benchmark, so the GPU's compute and fillrate are the primary factors in the measured results.
Resolution Scaling
The FPS data shows a clear and consistent pattern of degradation as resolution increases, which points to the GPU being the primary limiting factor at higher pixel counts. From 1920x1080 to 2560x1440, the Low preset drops from 216 FPS to 136 FPS, a reduction of 37%, while the Medium preset drops from 171 FPS to 108 FPS, a 37% decrease as well. High settings fall from 136 FPS to 86 FPS, a 37% reduction, and Ultra drops from 85 FPS to 54 FPS, a 36% decline. This near-uniform scaling suggests that the GPU's fillrate and memory bandwidth are being taxed proportionally as the pixel count increases by 78% (from 2.07 million to 3.69 million pixels), which is expected for a rasterization-bound workload.
Moving from 2560x1440 to 3840x2160 (a 125% increase in pixel count) produces steeper drops. Low falls from 136 FPS to 71 FPS, a 48% reduction; Medium drops from 108 FPS to 56 FPS, a 48% reduction; High goes from 86 FPS to 45 FPS, a 48% reduction; and Ultra plummets from 54 FPS to 28 FPS, a 48% reduction. The fact that the percentage drop is identical across all settings (48%) indicates that the GPU is fully saturated at 1440p and that the extra resolution simply scales the workload linearly. This is a classic sign of a GPU-limited scenario, where the CPU has ample headroom and the graphics card's shading units and ROPs are the bottleneck.
At 1080p, the CPU's role becomes more prominent. The Ryzen 5 3600, with its 6 cores and 12 threads, has a single-thread score of 2562 in Passmark and a Cinebench R23 single-core score of 2124, which is adequate for Minecraft's primary game thread. However, the fact that Low at 1080p achieves 216 FPS while Ultra only reaches 85 FPS suggests that the GPU is still the limiting factor even at the lowest resolution, as the CPU can push higher frame rates if given the chance. If the system were CPU-bound, we would expect to see similar FPS across different settings at a given resolution, but the data shows a massive spread (from 85 to 216 FPS at 1080p), confirming that the Arc B390's performance is the dominant constraint. The system-shared memory also contributes to this, as higher settings likely increase memory traffic, further throttling the GPU.
Measured FPS Breakdown
At 1920x1080, the measured FPS values show a wide range across settings. Low settings deliver the highest average at 216 FPS, with no minimum or maximum values recorded, indicating a stable performance profile. Medium settings average 171 FPS, with a minimum of 146 FPS and a maximum of 197 FPS, which shows some variance but remains consistently smooth. High settings drop to 136 FPS, while Ultra falls to 85 FPS, neither of which have min/max data. The 1080p results are the most playable across all settings, with even Ultra exceeding 60 FPS, but the gap between Low and Ultra (131 FPS) highlights the GPU's sensitivity to graphical complexity.
At 2560x1440, the performance degrades noticeably. Low averages 136 FPS, which is still excellent for competitive or fast-paced play. Medium averages 108 FPS, with a minimum of 92 FPS and a maximum of 124 FPS, providing a stable experience that rarely dips below the 60 FPS threshold. High averages 86 FPS, which is acceptable but leaves little headroom for demanding scenes. Ultra averages 54 FPS, which is below the 60 FPS target and may result in noticeable stutter during world generation or complex redstone contraptions. The 1440p data suggests that Medium is the sweet spot, offering 108 FPS with a minimum of 92 FPS, which is ideal for high-refresh-rate monitors.
At 3840x2160, the combo struggles to maintain playable frame rates. Low is the only preset that averages above 60 FPS, hitting 71 FPS, but this comes with significant visual compromises. Medium averages 56 FPS, with a minimum of 48 FPS and a maximum of 65 FPS, which means the experience will feel inconsistent, dipping into the 40s during heavy loads. High averages 45 FPS, which is borderline for single-player but likely frustrating in multiplayer or with mods. Ultra averages 28 FPS, which is effectively unplayable for most users, as even simple camera movements will feel laggy. The 4K results clearly indicate that this combination is not suited for high-resolution gaming outside of the lowest settings.
How This Combo Ranks
The combo's rank of 984 out of 1176 tested combinations places it in the 84th percentile from the bottom, meaning that roughly 83% of all CPU-GPU pairs tested in Minecraft perform better. This is a poor showing, but it is consistent with the GPU's low standing in the database. The Arc B390's percentile rank of 9th among all GPUs means that it outperforms only 9% of the GPUs tested, and its nearest rivals are all legacy NVIDIA parts from the GT 500 and 800 series. In contrast, the Ryzen 5 3600 ranks in the 71st percentile among all CPUs, with an average benchmark score of 17035, which is competitive with processors like the Intel Core i7-1260P (17007, 0.2% slower), Intel Core i5-11400 (17067, 0.2% faster), AMD EPYC 7573X (17070, 0.2% faster), and AMD EPYC 7742 (16998, 0.2% slower). This indicates that the CPU is not the weak link in this combo; rather, the GPU is severely underpowered relative to the processor.
The measured FPS data supports this conclusion. At 1080p Low, the combo achieves 216 FPS, which is respectable, but the fact that it drops to 85 FPS at Ultra shows that the GPU cannot handle increased graphical load. If the CPU were the bottleneck, we would expect the FPS to remain relatively constant across settings, but the 131 FPS spread at 1080p proves otherwise. The Ryzen 5 3600's Cinebench R23 multicore score of 15045 and Passmark multithread score of 17700 indicate that it has plenty of computational headroom for Minecraft's single-threaded nature, but the Arc B390's 7.680 TFLOPS FP32 throughput is simply too low to drive high settings at high resolutions. This combo ranks where it does because the GPU drags down an otherwise capable CPU, resulting in a system that is only suitable for low-to-medium settings at 1080p or 1440p.
FAQ
Q: What is the best settings preset for this combo at 1080p?
A: Medium settings provide the best balance, with an average of 171 FPS and a minimum of 146 FPS, which is smooth and visually improved over Low. Ultra is playable at 85 FPS, but Medium offers 86 FPS more than Ultra while still looking decent.
Q: Can this system handle 4K gaming in Minecraft?
A: Only at Low settings, which averages 71 FPS. Medium drops to 56 FPS with a minimum of 48 FPS, and High and Ultra fall to 45 FPS and 28 FPS respectively, making them unsuitable for consistent gameplay at 4K.
Q: Is the CPU or GPU the bottleneck in this combination?
A: The GPU is the clear bottleneck. The Ryzen 5 3600 ranks in the 71st percentile among CPUs, while the Arc B390 ranks in the 9th percentile among GPUs. The FPS drops of 48% from 1440p to 4K across all settings confirm that the graphics card is limiting performance.
Q: How does the Arc B390 compare to its nearest GPU rivals?
A: The Arc B390 has an average benchmark score of 1482, which is 1.3% faster than the NVIDIA GeForce GT 520MX (1463), 1.5% faster than the GeForce 800M (1460), 2.5% faster than the GT 625 OEM (1446), and 2.7% faster than the GT 710 (1443). These are all entry-level parts from over a decade ago.
Q: What frame rates can I expect at 1440p with Medium settings?
A: The combo averages 108 FPS at 1440p Medium, with a minimum of 92 FPS and a maximum of 124 FPS. This is a comfortable experience for most players, staying well above the 60 FPS threshold.
Q: How does this combo rank compared to other tested systems in Minecraft?
A: It ranks 984th out of 1176 tested combos, placing it in the lower third of all results. The low rank is primarily due to the Arc B390's weak GPU performance, despite the Ryzen 5 3600 being a relatively strong CPU.
Hardware Specifications
AMD Ryzen 5 3600
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + Intel Arc B390 in Minecraft
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 136.0 |
| 2560x1440 | Medium | 108.0 |
| 2560x1440 | High | 86.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 216.0 |
| 1920x1080 | Medium | 171.0 |
| 1920x1080 | High | 136.0 |
| 1920x1080 | Ultra | 85.0 |
Minecraft with Ryzen 5 3600 + Other GPUs
See how Minecraft performs with the same CPU but different graphics cards.
Minecraft with Arc B390 + Other CPUs
See how Minecraft performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.