Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
285
excellent

This combination delivers exceptional performance with an average of 285 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 88 143 177 227
1440p QHD 168 273 344 407
1080p Full HD 271 406 436 476

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 227
3840x2160 Medium 177
3840x2160 High 143
3840x2160 Ultra 88
2560x1440 Low 407
2560x1440 Medium 344
2560x1440 High 273
2560x1440 Ultra 168
1920x1080 Low 476
1920x1080 Medium 436
1920x1080 High 406
1920x1080 Ultra 271

Minecraft: Java Edition with Intel Core i5-10400F + NVIDIA GeForce RTX 5070, In-Depth Analysis

Minecraft: Java Edition's measured performance with the Intel Core i5-10400F and NVIDIA GeForce RTX 5070 shows a combination heavily influenced by CPU-bound threading at lower resolutions, with the GPU becoming the limiting factor only at the most demanding 4K Ultra settings. The data indicates a system capable of exceeding 400 FPS at 1080p but dropping to below 90 FPS at 4K Ultra, illustrating a clear shift in bottleneck behavior across the tested spectrum.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a non-linear scaling pattern that points to a significant CPU limitation at lower resolutions. At High settings, the average FPS drops from 405.6 at 1920x1080 to 272.7 at 2560x1440, a reduction of roughly 33%. Moving further to 3840x2160, the average falls to 143.1, which is about 65% lower than the 1080p result. This steep decline suggests that the CPU is capping performance at 1080p, as the GPU has ample headroom to render frames quickly, but the processor cannot feed it data fast enough.

Low settings show an even more pronounced CPU bottleneck. The 1080p Low average of 475.6 FPS represents the absolute ceiling for this combination, while the 1440p Low result of 407.2 FPS is only 14% lower. However, 4K Low drops to 226.9 FPS, a 52% decrease from 1080p. The relatively small gap between 1080p and 1440p at Low settings indicates that the CPU is the primary constraint, whereas the larger drop at 4K suggests the GPU begins to take on a more significant role as pixel count increases.

Ultra settings tell a different story. The 1080p Ultra average of 270.7 FPS drops to 167.5 at 1440p and then sharply to 87.7 at 4K. The 48% drop from 1440p to 4K is the largest relative decline across all settings tiers, indicating that at Ultra quality, the GPU becomes the dominant limiting factor. The scaling pattern across all settings shows that Minecraft: Java Edition is generally CPU-limited at 1080p and 1440p, but transitions to GPU-limited territory at 4K, especially with higher quality presets.

CPU Role

The Intel Core i5-10400F is a 6-core, 12-thread processor from the Comet Lake architecture, built on a 14 nm process. Its base clock of 2.90 GHz can boost to 4.30 GHz, and it features 12 MB of shared L3 cache. In benchmark tests, it scores 10297 in Cinebench R23 multicore and 1453 in single-core, with a Passmark multithread score of 12115. These numbers place the CPU at the 73rd percentile among all tested processors, with an average benchmark score of 14168.

The CPU's single-thread performance, as indicated by the Cinebench R23 single-core score of 1453 and the Passmark single-thread score of 2541, is crucial for Minecraft: Java Edition, which is known for relying heavily on a single primary thread for world generation and game logic. The data supports this: at 1080p Low, the system achieves 475.6 FPS, which is only 16% higher than the 405.6 FPS at High settings. This small difference suggests that even at Low settings, the CPU is reaching its limit, and the GPU is not the constraining factor.

The nearest CPU rivals in overall benchmark score include the AMD EPYC 7552 with a delta of 0.4%, the AMD Ryzen 3 7320C at -0.8%, and the Intel Core i5-8500 at -1.1%. These close scores indicate that the i5-10400F performs in line with these processors in general compute tasks. However, for Minecraft specifically, the combination of six physical cores and 12 threads appears sufficient to push frame rates well above 400 FPS at 1080p, but the architecture's clock speed and IPC limits become evident when comparing 1080p and 1440p results.

GPU Role

The NVIDIA GeForce RTX 5070 is a Blackwell 2.0 architecture GPU built on a 5 nm process, featuring 6144 shading units, 192 texture mapping units, and 80 raster output pipelines. It has 12 GB of GDDR7 memory on a 192-bit bus, providing 672.0 GB/s of bandwidth. The GPU's boost clock is 2512 MHz, and it achieves a Passmark G3D score of 29137, placing it at the 83rd percentile among all GPUs with an average benchmark score of 41687.

In the context of Minecraft, the GPU's role becomes more pronounced at higher resolutions and quality settings. At 4K Ultra, the average FPS of 87.7 is the lowest result in the entire dataset, demonstrating that the GPU is fully engaged at this configuration. The GPU's 12 GB VRAM is not likely a limiting factor given Minecraft's modest texture requirements, but the rendering load at 4K with Ultra settings clearly taxes the RTX 5070's compute capabilities.

The GPU's nearest rivals in benchmark score include the AMD Radeon Pro 5300 with a delta of 0.2%, the NVIDIA Tesla M40 at -0.5%, and the NVIDIA GeForce RTX 3090 at 0.6%. While these comparisons are based on aggregate benchmark scores, the RTX 5070's performance in Minecraft shows a clear capability to handle high frame rates at 1080p and 1440p, but with a noticeable drop-off at 4K Ultra. The GPU's memory clock of 1750 MHz and 672.0 GB/s bandwidth provide sufficient throughput for the game's needs, as evidenced by the 143.1 FPS average at 4K High.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings tiers. At 1920x1080, the averages range from 475.6 FPS at Low to 270.7 FPS at Ultra, with Medium at 436.3 and High at 405.6. The spread from Low to Ultra is 43%, indicating that while settings do impact performance, the CPU maintains a high baseline.

At 2560x1440, the averages are 407.2 FPS at Low, 344.3 at Medium, 272.7 at High, and 167.5 at Ultra. The drop from Low to Ultra is 59%, showing a wider gap than at 1080p. This suggests that at 1440p, the GPU begins to contribute more significantly to the performance difference between settings, though the CPU still appears to be a factor at Low and Medium settings.

At 3840x2160, the averages are 226.9 FPS at Low, 176.7 at Medium, 143.1 at High, and 87.7 at Ultra. The Low to Ultra spread is 61%, the largest of any resolution. The 4K Ultra result of 87.7 FPS is the only configuration below 100 FPS, indicating that this is the point where the combination is most GPU-limited. The data shows a consistent pattern: as resolution increases, the FPS gap between Low and Ultra widens, confirming the shift from CPU to GPU bottleneck.

How This Combo Ranks

The Intel Core i5-10400F and NVIDIA GeForce RTX 5070 combination ranks 481 out of 1727 tested combos for Minecraft: Java Edition, placing it in the top 28% of all configurations. This ranking reflects the combination's strong performance at lower resolutions where the CPU's high single-thread score of 1453 in Cinebench R23 allows for exceptional frame rates, but also accounts for the more moderate performance at 4K Ultra where the GPU becomes the limiting factor.

The rank of 481 suggests that while this combo is above average, there are 480 other combinations that achieve higher overall performance in this game. Given that the CPU sits at the 73rd percentile and the GPU at the 83rd percentile, the combo's rank is slightly lower than either component's individual percentile, indicating that the CPU is holding back the GPU's potential in Minecraft's specific workload. The 1080p Low result of 475.6 FPS demonstrates the practical ceiling of this pairing, as the CPU cannot push frame rates higher regardless of the GPU's capabilities.

FAQ

Q: What is the highest average FPS this combo achieves in Minecraft?

A: The highest average FPS is 475.6 at 1920x1080 with Low settings.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the average FPS drops to 87.7, which is the lowest result across all tested configurations.

Q: What is the CPU's single-core benchmark score?

A: The Intel Core i5-10400F scores 1453 in Cinebench R23 single-core and 2541 in Passmark single-thread.

Q: What is the GPU's memory bandwidth?

A: The NVIDIA GeForce RTX 5070 has a memory bandwidth of 672.0 GB/s with 12 GB of GDDR7 memory.

Q: How does the combo rank among all tested combinations?

A: The combo ranks 481 out of 1727 tested combos for Minecraft: Java Edition.

Q: What is the FPS difference between 1080p and 4K at High settings?

A: At High settings, the average FPS drops from 405.6 at 1920x1080 to 143.1 at 3840x2160, a decrease of 262.5 FPS or about 65%.

Hardware Specifications

Intel Core i5-10400F

Cores / Threads 6 / 12
Base Clock 2900 MHz
Boost Clock 4300 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-10400F + NVIDIA GeForce RTX 5070 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 226.9
3840x2160 Medium 176.7
3840x2160 High 143.1
3840x2160 Ultra 87.7
2560x1440 Low 407.2
2560x1440 Medium 344.3
2560x1440 High 272.7
2560x1440 Ultra 167.5
1920x1080 Low 475.6
1920x1080 Medium 436.3
1920x1080 High 405.6
1920x1080 Ultra 270.7

Minecraft: Java Edition with ii5-10400F + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

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