Minecraft: Java Edition

Minecraft: Java Edition

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 37 52 58
1440p QHD 48 72 94 115
1080p Full HD 71 120 146 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 52
3840x2160 High 37
3840x2160 Ultra 26
2560x1440 Low 115
2560x1440 Medium 94
2560x1440 High 72
2560x1440 Ultra 48
1920x1080 Low 186
1920x1080 Medium 146
1920x1080 High 120
1920x1080 Ultra 71

Minecraft: Java Edition with AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 7 5800X pairs an 8-core, 16-thread Zen 3 design with a 3.80 GHz base clock and a 4.70 GHz boost clock. In Minecraft: Java Edition, which is notoriously sensitive to single-thread performance, this CPU’s strong per-core throughput is the primary reason the combo can push high frame rates at lower resolutions. The processor’s 32 MB of L3 cache and 51.2 GB/s memory bandwidth also help feed the game’s world-generation and entity-tick logic, which are largely serialized workloads. Benchmark data shows the 5800X posting a single-thread score of 943 in 3DMark and a Geekbench single-core score of 2194, while its 8-thread 3DMark score of 6035 indicates that the chip has ample headroom for background tasks without stealing cycles from the main game thread. The CPU’s 84th percentile ranking among all tested processors reinforces that this is a high-end part, and its nearest rivals—the AMD Ryzen 7 5800 (deltaPct 0.3), AMD Ryzen 5 8500GE (deltaPct -0.4), Intel Core i7-13700H (deltaPct -0.4), and Intel Core i5-12600KF (deltaPct -0.8)—are all within a fraction of a percent in average benchmark score, making the 5800X effectively tied with the fastest options in its class. For Minecraft, this CPU strength means that at 1080p, the measured frame rates are unlikely to be constrained by the processor, as even the Ultra preset reaches 71.4 FPS and Low hits 186.2 FPS, numbers that suggest the GPU becomes the limiting factor long before the CPU runs out of headroom.

GPU Role

The NVIDIA GeForce GTX 1650 is a Turing-architecture part with 4 GB of GDDR5 memory on a 128-bit bus, yielding 128.1 GB/s of bandwidth. Its 896 shading units run at a 1485 MHz base clock and a 1665 MHz boost clock, producing 2.984 TFLOPS of FP32 compute and a pixel rate of 53.28 GPixel/s. The GPU’s 43rd percentile ranking among all graphics cards places it in the lower half of the field, and its nearest rivals—the NVIDIA GeForce RTX 3050 A Mobile (deltaPct -0.4), AMD Radeon 550X (deltaPct -0.4), NVIDIA Quadro P2200 (deltaPct 0.5), and AMD Radeon Pro WX 5100 (deltaPct -0.5)—are all within a half-percent in average score, indicating that the GTX 1650 sits at a crowded performance tier. The 4 GB VRAM capacity is a notable constraint in Minecraft, particularly at higher resolutions where texture caching and render distance can exceed the frame buffer. The measured FPS data reflects this GPU bottleneck: at 1080p, the difference between Low (186.2 FPS) and Ultra (71.4 FPS) is a 61% drop, whereas the CPU’s benchmark scores suggest it could handle more frames if the GPU were faster. The GPU’s 12 nm process and 75 W TDP mean it runs cool and quiet, but the data clearly shows that the GTX 1650 is the component that determines the combo’s ceiling in this title, especially once settings climb past Medium.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound scaling from 1080p to 4K. At 1080p High, the combo produces 120 FPS; at 1440p High, that falls to 71.6 FPS (a 40% reduction); and at 4K High, it drops to 37.2 FPS (a further 48% reduction from 1440p). The Low preset shows a similar trajectory: 186.2 FPS at 1080p, 115 FPS at 1440p (a 38% drop), and 58.3 FPS at 4K (a 49% drop from 1440p). This consistent halving of frame rates as pixel count roughly doubles indicates that the GTX 1650’s fillrate and bandwidth are the limiting factors—the CPU’s performance is effectively masked at higher resolutions. The Ultra preset amplifies this effect: 71.4 FPS at 1080p, 48.4 FPS at 1440p, and 25.6 FPS at 4K, with the 4K figure being barely playable. Notably, the gap between Low and Ultra at 4K is only 32.7 FPS (58.3 vs 25.6), whereas at 1080p the gap is 114.8 FPS (186.2 vs 71.4). This compression of the settings range at 4K is a classic sign that the GPU is saturated: when the render target is large enough, the pixel-shading workload dominates and the difference between quality presets shrinks. The data suggests that 1440p is the practical ceiling for this combo, with High settings delivering 71.6 FPS—a playable rate—while 4K is only viable on Low settings (58.3 FPS), and even then the experience is marginal due to the low average frame rate.

Settings Recommendations

Based strictly on the measured rows, the Medium preset at 1440p offers the best balance of visual quality and performance, delivering 94.1 FPS. This is 31% higher than High at the same resolution (71.6 FPS) and only 18% below Low (115 FPS), meaning the user sacrifices little smoothness while gaining significant visual fidelity over the lowest preset. At 1080p, Medium is also the sweet spot: 145.6 FPS is well above the 120 FPS of High and only 22% below Low’s 186.2 FPS, making it the highest-quality setting that still comfortably exceeds 144 FPS for high-refresh displays. The Ultra preset is not recommended at any resolution, as even at 1080p it only reaches 71.4 FPS—a 51% drop from Medium—and at 4K it falls to 25.6 FPS, which is below the threshold for smooth gameplay. For 4K users, Low settings at 58.3 FPS are the only viable option, but the data suggests that stepping down to 1440p Medium provides a far better experience (94.1 FPS) with a modest resolution trade-off. The High preset is a middle ground: at 1440p it delivers 71.6 FPS, which is playable but not silky, and at 4K it drops to 37.2 FPS, which is too low for most users. The measured data clearly indicates that Medium is the optimal preset for this combo, as it consistently delivers frame rates that are at least 30% higher than High while staying within 20% of Low’s performance.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800X and NVIDIA GeForce GTX 1650 ranks 1677th out of 1727 tested combos in Minecraft: Java Edition, placing it in the bottom 3% of all configurations. This rank is surprising given the CPU’s strong 84th percentile standing, but it underscores the extent to which the GTX 1650 holds the system back in this title. The GPU’s 43rd percentile ranking, combined with its 4 GB VRAM and modest 2.984 TFLOPS of compute, means that the combo’s overall performance is dragged down by the graphics card. In practical terms, this rank means that the vast majority of tested systems—170 out of 171 other combos—deliver higher average frame rates in Minecraft. The data shows that the CPU’s nearest rivals (all within 0.8% in average benchmark score) would produce nearly identical results when paired with the same GPU, so the rank is not a reflection of the 5800X’s capabilities but rather a statement about the GPU’s limitations. The measured FPS figures confirm this: at 1080p Low, the combo achieves 186.2 FPS, which is respectable, but at 4K Ultra it falls to 25.6 FPS, a performance level that is barely interactive. For users considering this pairing, the rank suggests that upgrading the GPU would yield far more benefit than swapping the CPU, as the 5800X has substantial headroom that the GTX 1650 cannot utilize. The combo’s position in the database’s ranking serves as a clear indicator that this is a CPU-overqualified, GPU-underpowered pairing, and the benchmark results quantify exactly how much performance is left on the table.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1650 in Minecraft: Java Edition

Resolution Settings Avg FPS
3840x2160 Low 58.3
3840x2160 Medium 52.1
3840x2160 High 37.2
3840x2160 Ultra 25.6
2560x1440 Low 115.0
2560x1440 Medium 94.1
2560x1440 High 71.6
2560x1440 Ultra 48.4
1920x1080 Low 186.2
1920x1080 Medium 145.6
1920x1080 High 120.0
1920x1080 Ultra 71.4

Minecraft: Java Edition with Ryzen 7 5800X + Other GPUs

See how Minecraft: Java Edition performs with the same CPU but different graphics cards.

Minecraft: Java Edition with GTX 1650 + Other CPUs

See how Minecraft: Java Edition performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.