Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 37 49 63
1440p QHD 47 50 66 85
1080p Full HD 59 62 82 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 37
3840x2160 Ultra 35
2560x1440 Low 85
2560x1440 Medium 66
2560x1440 High 50
2560x1440 Ultra 47
1920x1080 Low 106
1920x1080 Medium 82
1920x1080 High 62
1920x1080 Ultra 59

Microsoft Flight Simulator with Intel Core Ultra 7 270K Plus + AMD Radeon RX 7600 XT, In-Depth Analysis

Microsoft Flight Simulator is a uniquely demanding title, and the data for the Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 7600 XT reveals a system that is carefully balanced at some settings but clearly constrained at others. The measured FPS across resolutions and presets tells a story of a combo that can deliver smooth gameplay, but only when the graphical load is managed appropriately. This analysis breaks down the measured results, placing them in context against the system's hardware specifications and its ranking among other tested combinations.

Resolution Scaling

The most telling trend in the data is how average frame rates collapse as resolution increases from 1920x1080 to 3840x2160. At 1920x1080 with High settings, the combo produces 62 FPS. Moving to 2560x1440 at the same High preset drops the average to 50 FPS, a 19% reduction. The jump to 3840x2160 is more severe, with the average falling to 37 FPS, which is a 40% decrease from the 1440p result and a 40% decrease from the 1080p result. This sharp decline indicates that the rendering load is scaling heavily with pixel count, a classic sign that the GPU is becoming the primary limiting factor at higher resolutions.

This pattern is consistent across all settings presets. At Low settings, the system achieves 106 FPS at 1080p, 85 FPS at 1440p, and 63 FPS at 4K. The frame rate at 4K Low is nearly identical to the frame rate at 1080p High (63 FPS vs. 62 FPS), which highlights how much headroom is being consumed by the resolution increase. The data suggests that while the CPU has ample power to feed frames at lower resolutions, the Radeon RX 7600 XT's rendering capabilities are saturated as the pixel workload increases. The scaling from 1440p to 4K is particularly punishing, with an average drop of over 20% across all settings, reinforcing that this combo is not natively suited for 4K gaming in this simulator.

How This Combo Ranks

Within the database of tested combinations, this specific pairing of the Intel Core Ultra 7 270K Plus and the AMD Radeon RX 7600 XT holds a combo rank of 1872 out of 2996 total combos for Microsoft Flight Simulator. This places it in the 37th percentile of all tested systems, indicating that while it is not a top-tier performer for this title, it is also not at the bottom of the pack. The ranking suggests that many other CPU-GPU pairings are capable of producing higher frame rates, likely due to a more powerful graphics card.

The GPU's individual percentile ranking is 60th among all tested GPUs, which is a moderate score. However, the CPU is a much more potent component, ranking in the 96th percentile among all CPUs. This large discrepancy in individual performance percentiles is the key to understanding the combo's overall rank. The data implies that the system's performance in this game is being heavily bottlenecked by the GPU, preventing the high-end CPU from showcasing its full potential. If the GPU were a more powerful model, the combo's rank would likely be significantly higher, as the CPU has the headroom to support it.

CPU Role

The Intel Core Ultra 7 270K Plus is a formidable processor on paper, with 24 cores and 24 threads. Its base clock of 3.70 GHz and boost clock of 5.50 GHz are high figures that should provide excellent single-threaded performance, which is often critical for simulation games. The CPU's benchmark results support this, with a Cinebench R23 multi-core score of 44253 and a single-core score of 2439. These scores, alongside a PassMark single-thread score of 5068, place the CPU in the 96th percentile of all CPUs, confirming its top-tier status.

In the context of Microsoft Flight Simulator's measured FPS, the CPU appears to be more than capable of handling the game's simulation and physics calculations. Evidence for this is that at 1080p Low settings, the system reaches 106 FPS. This is a high frame rate that suggests the CPU is not the primary bottleneck at this lower resolution and setting level. The fact that the frame rate drops to 62 FPS at 1080p High settings, a 41% decrease, points to the increased graphical load from the GPU being the cause, not a CPU limitation. The CPU's 36 MB of shared L3 cache and support for DDR5 memory also contribute to a robust platform, but the measured data clearly shows that the rendering pipeline, not the CPU, is where performance is lost as settings and resolution are increased.

Measured FPS Breakdown

The measured FPS data provides a clear matrix of performance across three resolutions and four settings presets. At 1920x1080, the system is quite capable. The Low preset delivers an average of 106 FPS, while the Medium preset provides 82 FPS (with a min of 70 and max of 95). The High preset averages 62 FPS, and the Ultra preset averages 59 FPS. This shows a smooth degradation from Low to Ultra, with the system maintaining playable frame rates even at the highest settings.

Moving to 2560x1440, the performance drops are noticeable. The Low preset still delivers a good 85 FPS average, but Medium falls to 66 FPS (min 56, max 76). High settings average 50 FPS, and Ultra settings dip to 47 FPS. These numbers indicate that 1440p is a viable resolution for this combo, provided the user is willing to adjust settings. The gap between Low and Ultra at 1440p is 38 FPS, showing the significant impact of the settings preset on the GPU load.

At 3840x2160, the limitations of the GPU become stark. Even at Low settings, the average FPS drops to 63, which is the same as the 1080p High setting. The Medium preset averages 49 FPS (min 42, max 56), which is playable but not ideal for a smooth experience. High settings drop to 37 FPS, and Ultra settings fall to an average of 35 FPS, which is likely too choppy for a comfortable experience in a flight simulator. The data shows that 4K gaming is only really feasible at the Low preset, and even then, it is not a high-refresh-rate experience.

GPU Role

The AMD Radeon RX 7600 XT is a mid-range graphics card with 16 GB of GDDR6 memory on a 128-bit bus, resulting in a bandwidth of 288.0 GB/s. Its boost clock is rated at 2755 MHz. The GPU's benchmark scores are modest, with a PassMark G3D score of 17132 and a 3DMark Steel Nomad DX12 score of 2348. It ranks in the 60th percentile of all GPUs, which aligns with its position as a capable 1080p and entry-level 1440p card.

The measured FPS data strongly reflects this GPU's role. The consistent frame rate drops as settings increase from Low to Ultra at any given resolution are direct evidence of the GPU's workload increasing. For example, at 1440p, the difference between the Low preset (85 FPS) and the Ultra preset (47 FPS) is a 45% reduction in performance. This scaling is typical for a GPU-bound scenario. The 16 GB of VRAM is a notable feature, as it is more than sufficient for the textures and data used by Microsoft Flight Simulator at these settings, meaning VRAM capacity is not a limiting factor in these tests. The GPU's performance, rather than its memory capacity, is what defines the system's capabilities in this title.

FAQ

Q: Can this system run Microsoft Flight Simulator at 4K resolution?

A: The data shows that at 3840x2160, only the Low preset achieves a playable average of 63 FPS. The Medium preset averages 49 FPS, while High (37 FPS) and Ultra (35 FPS) are below the threshold for a consistently smooth experience.

Q: What is the best resolution for this combo to achieve high frame rates?

A: At 1920x1080, the system can achieve 106 FPS on Low and 82 FPS on Medium. At 2560x1440, the Low preset still delivers 85 FPS. For the highest frame rates, 1080p with lower settings is the clear choice.

Q: Is the CPU or the GPU the main performance bottleneck?

A: The data strongly suggests the GPU is the limiting factor. The CPU is in the 96th percentile of all CPUs, while the GPU is in the 60th percentile. The sharp FPS drops with increased resolution and settings are characteristic of a GPU bottleneck.

Q: How does the CPU's benchmark performance relate to its in-game results?

A: The CPU's high benchmark scores, such as a Cinebench R23 multi-core score of 44253, indicate it has ample processing power. In-game, it is able to drive high frame rates at 1080p Low (106 FPS), proving it is not the limiting component in these tests.

Q: What is the performance difference between the Medium and High presets at 2560x1440?

A: At 2560x1440, the Medium preset averages 66 FPS, while the High preset averages 50 FPS. This is a 24% reduction in average frame rate when moving from Medium to High settings.

Q: Does the GPU have enough memory for this game?

A: The GPU has 16 GB of GDDR6 memory. The benchmark results do not indicate any memory-related performance issues, suggesting that the 16 GB capacity is not a limiting factor in the measured scenarios.

Settings Recommendations

Based on the measured FPS data, the optimal experience depends heavily on the user's target resolution and preference for smoothness versus visual fidelity. For users with a 1920x1080 monitor, the High preset provides an average of 62 FPS, which is a good balance for a visually rich sim. Those seeking maximum smoothness can drop to Medium for 82 FPS, while the Ultra preset is still playable at 59 FPS.

For 2560x1440 displays, the Medium preset is the best choice, delivering an average of 66 FPS with a minimum of 56 FPS. This provides a smooth and stable experience. The High preset at 50 FPS is acceptable but may have more noticeable frame pacing issues. The Ultra preset at 47 FPS is at the edge of playability and is not recommended for a consistently smooth experience.

At 3840x2160, the options are limited. The Low preset is the only one that provides a consistently playable average of 63 FPS. The Medium preset at 49 FPS is borderline, and the High and Ultra presets are not recommended for serious play. Therefore, for a 4K display, the Low preset is the only viable choice for a satisfactory experience. For the best overall balance of visual quality and performance, the Medium preset at 2560x1440 is the standout recommendation from the data, offering a solid 66 FPS average that should feel smooth in flight.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 7600 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 37.0
3840x2160 Ultra 35.0
2560x1440 Low 85.0
2560x1440 Medium 66.0
2560x1440 High 50.0
2560x1440 Ultra 47.0
1920x1080 Low 106.0
1920x1080 Medium 82.0
1920x1080 High 62.0
1920x1080 Ultra 59.0

Microsoft Flight Simulator with iUltra 7 270K Plus + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7600 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RX 7600 XT

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