Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
54
playable

This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 42 55
1440p QHD 41 43 58 74
1080p Full HD 51 54 71 92

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 42
3840x2160 High 32
3840x2160 Ultra 30
2560x1440 Low 74
2560x1440 Medium 58
2560x1440 High 43
2560x1440 Ultra 41
1920x1080 Low 92
1920x1080 Medium 71
1920x1080 High 54
1920x1080 Ultra 51

Microsoft Flight Simulator with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 2060, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 2060 produces a playable but constrained experience in Microsoft Flight Simulator, with performance heavily dependent on resolution and settings. The data indicates that this combination ranks in the 22nd percentile of tested combos, placing it firmly in the lower tier for this demanding title. While the CPU provides ample headroom, the GPU’s 6 GB VRAM and Turing architecture are the primary bottlenecks, particularly at higher resolutions and quality presets.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, manufactured on a 3 nm process by TSMC. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, backed by a 36 MB shared L3 cache and 192 KB of L1 cache per core. The CPU supports DDR5 memory over a dual-channel bus, with a bandwidth of 115.2 GB/s. This processor sits in the 96th percentile of all CPUs, with an average benchmark score of 93,785, indicating it is a high-end part by general computing standards.

In Microsoft Flight Simulator, the CPU’s role is substantial due to the simulation’s heavy reliance on single-threaded performance for flight modeling, physics, and scenery generation. The processor’s strong single-core capability, reflected in its Cinebench R23 single-core score of 2,439 and Passmark single-thread score of 5,068, is critical. The measured FPS data shows that even at lower resolutions and settings, the frame rates scale in a way that suggests the CPU is not the limiting factor. For example, at 1920x1080 with Low settings, the combo achieves 92 FPS, which is the highest recorded average across all tested configurations. This high ceiling indicates that the CPU can feed the GPU effectively when the graphical load is light.

However, the CPU’s multi-threaded prowess, while impressive in synthetic tests like Cinebench R23 multi-core (44,253) and Passmark multithread (68,574), does not translate into proportionally higher frame rates in this game. The simulation does not scale perfectly across 24 cores, so the advantage over fewer-core parts is less pronounced in practice. The CPU’s nearest rivals in the benchmark database include the Intel Xeon 6520P (0% delta), AMD EPYC 4564P (-1.5% delta), AMD EPYC 9175F (-1.9% delta), and AMD EPYC 4565P (-2.1% delta). These server-class chips have comparable average scores, but in a gaming context, the Ultra 7’s higher boost clock and newer architecture likely provide better single-threaded responsiveness, which matters more for Flight Simulator’s frame pacing.

The data shows that the CPU is rarely the bottleneck in this pairing. At 3840x2160 Ultra, the combo drops to 30 FPS, while at 2560x1440 Ultra it reaches 41 FPS, and at 1920x1080 Ultra it hits 51 FPS. These figures demonstrate that the frame rate scales almost linearly with resolution, which is a classic sign of GPU limitation. The CPU’s 24 threads and high clock speeds are sufficient to keep up with the RTX 2060’s output, even in complex scenarios like dense urban areas or heavy weather effects. The processor’s 125 W TDP and PCIe Gen 5 support (20 lanes) ensure it is not a power or bandwidth constraint, but the practical gaming performance is capped by the graphics card.

GPU Role

The NVIDIA GeForce RTX 2060 is a Turing-architecture GPU built on a 12 nm process, featuring 1,920 shading units, 120 texture mapping units, and 48 raster output units. It has 30 RT cores and 240 tensor cores, enabling DirectX 12 Ultimate support and hardware ray tracing, though the latter is not heavily utilized in Flight Simulator’s default presets. The GPU’s memory configuration is 6 GB of GDDR6 on a 192-bit bus, delivering 336.0 GB/s of bandwidth. Its clocks are set at 1,365 MHz base and 1,680 MHz boost, with memory running at 1,750 MHz (14 Gbps effective). The GPU sits in the 58th percentile of all GPUs, with an average benchmark score of 15,290, placing it in the mid-range tier.

The 6 GB VRAM is the most significant limiting factor in this game. Microsoft Flight Simulator is known for loading large texture packs and high-resolution terrain data, and at 4K resolution with High or Ultra settings, the memory capacity is likely exceeded. The measured FPS data supports this: at 3840x2160 High, the average is 32 FPS, and at Ultra it drops to 30 FPS. The difference between High and Ultra at 4K is just 2 FPS, suggesting that the GPU is hitting a hard memory wall rather than a compute limit. In contrast, the drop from Low to Medium at 4K is more pronounced (55 FPS to 42 FPS), indicating that compute load increases, but the VRAM pressure becomes the dominant constraint as settings rise.

The GPU’s nearest rivals in the database provide context for its performance tier. The NVIDIA GeForce GTX 580 has a 0% delta, meaning it scores nearly identically in synthetic benchmarks, but the RTX 2060 has architectural advantages like async compute and better driver optimization for modern titles. The AMD Radeon 680M (0.1% delta) and NVIDIA GeForce RTX 3050 OEM (0.6% delta) are also close, while the AMD Radeon RX 7600 (0.8% delta) is slightly faster on average. In Flight Simulator specifically, the RTX 2060’s 6 GB VRAM is a disadvantage compared to cards with 8 GB or more, as the game’s texture streaming can cause stuttering or reduced detail when memory is full.

The GPU’s raw compute throughput is 6.451 TFLOPS FP32, which is modest by modern standards. At 1920x1080, the combo achieves 92 FPS on Low, 71 FPS on Medium, 54 FPS on High, and 51 FPS on Ultra. The relatively small gap between High (54) and Ultra (51) at 1080p suggests that the GPU is compute-bound at these settings, but the VRAM is still adequate. At 2560x1440, the pattern shifts: Low yields 74 FPS, Medium 58 FPS, High 43 FPS, and Ultra 41 FPS. The larger drop from Medium to High (15 FPS) indicates that the game’s High preset increases texture detail and draw distance, which taxes both compute and memory. The GPU’s 336.0 GB/s bandwidth becomes a limiting factor at higher resolutions, as the data transfer demands outpace the memory subsystem.

How This Combo Ranks

This specific combination of Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 2060 ranks 2,344 out of 2,996 tested combos in Microsoft Flight Simulator. This places it in the bottom 22% of all systems, which is a low position given the CPU’s high percentile ranking. The discrepancy highlights that the GPU is the primary constraint, dragging the overall gaming performance down despite the processor’s strength. The combo’s rank is determined by the measured FPS across all resolutions and settings, and the average frame rates are consistently below what would be expected from a top-tier CPU.

For context, a system with a similar CPU but a higher-end GPU would likely rank in the top quartile, as the CPU’s 96th percentile score suggests it is capable of driving much faster graphics cards. Conversely, a system with a weaker CPU but the same GPU might rank slightly lower, but the difference would be minimal because the GPU is the bottleneck in most scenarios. The data shows that the CPU’s contribution to the combo rank is limited to ensuring that frame rates do not drop further due to processor stalls. In the measured FPS, the minimum FPS values (where available) show reasonable consistency, such as 36 FPS at 4K Medium and 49 FPS at 1440p Medium, indicating that the CPU prevents major frame time spikes.

The combo’s rank of 2,344 is a strong signal that this pairing is not optimized for Microsoft Flight Simulator. Users seeking a smoother experience would need to either lower resolution and settings (which the measured data shows can improve FPS significantly) or upgrade the GPU. The CPU has headroom to support a much more powerful GPU, as evidenced by its high benchmark scores, but the RTX 2060 caps the system’s potential. In the database, this combo sits near the bottom, but it is not the absolute worst, as 652 combos rank below it. The relative position suggests that there are many systems with older or less capable hardware, but also that the majority of tested configurations outperform this one in Flight Simulator.

Measured FPS Breakdown

The measured FPS data provides a clear picture of how this combo performs across three resolutions and four quality presets. At 1920x1080, the system delivers its best results. Low settings yield 92 FPS, which is smooth and highly playable. Medium settings produce 71 FPS, with a minimum of 61 FPS and a maximum of 82 FPS, offering a good balance of visual quality and performance. High settings drop to 54 FPS, which is still playable but approaches the threshold where frame drops become noticeable. Ultra settings yield 51 FPS, which is borderline for a flight simulator where smoothness is critical for immersion.

At 2560x1440, the performance degrades predictably. Low settings achieve 74 FPS, which remains fluid. Medium settings drop to 58 FPS, with a minimum of 49 FPS and a maximum of 66 FPS, providing a playable experience but with occasional dips. High settings fall to 43 FPS, which is on the edge of acceptable for a simulation title. Ultra settings produce 41 FPS, which is marginal and may result in stuttering during complex scenes. The gap between Medium and High at this resolution is 15 FPS, indicating that the High preset introduces significant additional load.

At 3840x2160, the combo struggles. Low settings yield 55 FPS, which is passable, but Medium drops to 42 FPS, with a minimum of 36 FPS and a maximum of 49 FPS. High settings produce 32 FPS, which is below the threshold for smooth gameplay. Ultra settings yield 30 FPS, which is the lowest recorded average. The data shows a clear trend: at 4K, the system cannot maintain 60 FPS at any setting, and even Low settings barely exceed 50 FPS. The VRAM limitation is most evident here, as the 6 GB capacity is insufficient for 4K texture loads.

Across all resolutions, the pattern is consistent. Lower resolutions and settings yield higher frame rates, but the GPU’s compute and memory constraints become increasingly apparent as the load increases. The minimum FPS values for Medium settings (61 FPS at 1080p, 49 FPS at 1440p, 36 FPS at 4K) indicate that the system does not experience catastrophic drops, but the averages are low enough to affect the overall experience. The maximum FPS values (82 FPS at 1080p, 66 FPS at 1440p, 49 FPS at 4K) show that the system can spike higher, but these moments are not sustained.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: Based on the measured FPS, 1920x1080 is the only resolution where the system can achieve near-60 FPS on Medium settings (71 FPS) and above 50 FPS on High (54 FPS). At 2560x1440, the highest playable setting is Medium at 58 FPS, while at 3840x2160, even Low settings only reach 55 FPS.

Q: Can this system handle Ultra settings in Microsoft Flight Simulator?

A: Ultra settings are only marginally playable at 1920x1080, where the average FPS is 51. At 2560x1440, Ultra yields 41 FPS, and at 3840x2160, it drops to 30 FPS. These results indicate that Ultra presets are not recommended for a smooth experience, as they fall below 60 FPS in all cases.

Q: How does the CPU compare to its nearest rivals in the benchmark database?

A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93,785, which is 0% different from the Intel Xeon 6520P (93,786). It is 1.5% ahead of the AMD EPYC 4564P, 1.9% ahead of the AMD EPYC 9175F, and 2.1% ahead of the AMD EPYC 4565P. These deltas are small, indicating similar synthetic performance.

Q: Is the GPU the bottleneck in this pairing?

A: Yes, the data strongly suggests the GPU is the limiting factor. The CPU ranks in the 96th percentile, while the GPU ranks in the 58th percentile. The FPS scales inversely with resolution and settings, which is characteristic of GPU-bound scenarios. The 6 GB VRAM is also a constraint at higher resolutions.

Q: What are the nearest GPU rivals to the RTX 2060?

A: The NVIDIA GeForce GTX 580 has a 0% delta in average score, the AMD Radeon 680M is 0.1% faster, the NVIDIA GeForce RTX 3050 OEM is 0.6% faster, and the AMD Radeon RX 7600 is 0.8% faster. These differences are minimal in synthetic benchmarks.

Q: Does the combo rank improve with lower settings?

A: The combo rank is based on all measured FPS data, which includes all settings and resolutions. The rank of 2,344 out of 2,996 reflects the overall performance across the board. While lower settings improve FPS, the rank is fixed for this configuration and does not change based on user-selected presets.

Settings Recommendations

The measured FPS data provides a clear hierarchy for optimal settings. For the best balance of visual quality and smoothness, the Medium preset at 1920x1080 is the recommended choice. It delivers 71 FPS on average, with a minimum of 61 FPS, ensuring that the game remains fluid even during demanding scenes. The jump from Low to Medium at this resolution is a 21 FPS drop (92 to 71), but the visual improvements are substantial, making the trade-off worthwhile. High settings at 1080p yield 54 FPS, which is acceptable for players who prioritize visuals over frame rate, but the 17 FPS drop from Medium makes it less attractive.

At 2560x1440, the Medium preset is the highest playable option, with an average of 58 FPS and a minimum of 49 FPS. This provides a playable experience, but users should be prepared for occasional dips below 50 FPS. Low settings at this resolution offer 74 FPS and are the best choice for competitive or fast-paced play, though they sacrifice significant visual fidelity. High and Ultra at 1440p are not recommended, as they fall below 45 FPS and can cause noticeable stuttering.

At 3840x2160, the situation is more constrained. Low settings yield 55 FPS, which is the only preset that approaches smoothness at this resolution. Medium settings drop to 42 FPS, with a minimum of 36 FPS, which may result in a less immersive experience. High and Ultra are not viable, as they produce 32 FPS and 30 FPS respectively, which are below the threshold for a playable simulation. For 4K users, the only viable option is Low settings, which still provides a decent frame rate but with reduced detail.

Overall, the data indicates that this combo is best suited for 1080p gaming. The Medium preset at 1080p offers the best experience, balancing visual quality with a frame rate that stays above 60 FPS. Users who prioritize smoothness above all else can drop to Low settings for 92 FPS. For those who insist on 1440p, Medium is the ceiling, and at 4K, Low is the only playable option. The combination of a high-end CPU and mid-range GPU means that the system’s performance is ultimately gated by the graphics card, and settings should be adjusted accordingly to maintain a consistent frame rate.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2060

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1680 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 2060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 42.0
3840x2160 High 32.0
3840x2160 Ultra 30.0
2560x1440 Low 74.0
2560x1440 Medium 58.0
2560x1440 High 43.0
2560x1440 Ultra 41.0
1920x1080 Low 92.0
1920x1080 Medium 71.0
1920x1080 High 54.0
1920x1080 Ultra 51.0

Microsoft Flight Simulator with iUltra 7 270K Plus + Other GPUs

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Microsoft Flight Simulator with RTX 2060 + Other CPUs

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