Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 35 47 60
1440p QHD 45 47 63 81
1080p Full HD 56 59 78 101

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 47
3840x2160 High 35
3840x2160 Ultra 33
2560x1440 Low 81
2560x1440 Medium 63
2560x1440 High 47
2560x1440 Ultra 45
1920x1080 Low 101
1920x1080 Medium 78
1920x1080 High 59
1920x1080 Ultra 56

Microsoft Flight Simulator with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

Microsoft Flight Simulator is a uniquely demanding title, and the data for the Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 2060 SUPER shows a system that is consistently capable of smooth, playable frame rates, provided the user prioritizes settings over raw resolution. The benchmark results across three resolutions and four quality presets reveal a clear hierarchy of performance, with the combination of a high-core-count CPU and a mid-range Turing GPU producing a balanced but ultimately GPU-limited experience at higher visual fidelity.

Settings Recommendations

The measured data indicates that the Medium preset offers the most balanced experience across all tested resolutions, as it is the only preset with recorded minimum and maximum frame rate data, suggesting a stable frame time delivery. At 1920x1080, Medium delivers an average of 78 FPS, with a minimum of 67 FPS and a maximum of 90 FPS. This is a significant jump from the High preset's 59 FPS average, and it remains comfortably above the 60 FPS threshold for a smooth simulation experience. Moving to 2560x1440, the Medium preset still holds an average of 63 FPS (min 54, max 73), which is very playable. Even at the demanding 3840x2160 resolution, Medium manages a 47 FPS average (min 40, max 54), which, while not silky smooth, is acceptable for a flight simulator where precise control is more critical than twitch reflexes.

The Ultra preset is demonstrably too demanding for this GPU at higher resolutions. At 1080p, Ultra yields 56 FPS, which is only slightly below the High preset's 59 FPS, but the gap widens dramatically at higher resolutions. At 1440p, Ultra drops to 45 FPS, and at 4K, it falls to a slideshow-like 33 FPS. The High preset is a middle ground, providing 59 FPS at 1080p but dropping to 47 FPS at 1440p and 35 FPS at 4K. Given that the Medium preset provides a superior frame rate at 1080p (78 FPS) and 1440p (63 FPS) compared to High, it emerges as the clear recommendation for users seeking the best frame rate per quality setting. The Low preset is the only option that guarantees 60 FPS at 4K, achieving exactly 60 FPS, and it pushes frame rates to 81 FPS at 1440p and 101 FPS at 1080p. This makes Low the fallback for users who prioritize fluidity above all else, but the data suggests that Medium is the sweet spot for most users, as it nearly doubles the frame rate of Ultra at 1080p while retaining a much better visual experience than Low.

CPU Role

The Intel Core Ultra 7 270K Plus is a formidable processor with 24 cores and 24 threads, based on the Arrow Lake Refresh architecture. Its benchmark scores are exceptional, with a Cinebench R23 multi-core score of 44253 and a single-core score of 2439, placing it in the 96th percentile of all CPUs. The data suggests that this CPU is not the primary bottleneck in Microsoft Flight Simulator, even when paired with a mid-range GPU. The processor's high multi-threaded performance, evidenced by a Passmark multithread score of 68574, is well-suited for the complex physics and AI calculations that Flight Simulator performs in the background.

However, the frame rates in the measured data are more indicative of a GPU bottleneck, particularly at higher resolutions. The near-linear scaling of frame rates with resolution changes points to the graphics card being the limiting factor. For example, at Medium settings, the frame rate drops from 78 FPS at 1080p to 63 FPS at 1440p (a 19% drop) and then to 47 FPS at 4K (a 40% drop from 1080p). This pattern is typical of a GPU that is being saturated, rather than a CPU that is struggling to feed it. The CPU's high single-core performance (Passmark single-thread score of 5068) is also crucial for a game like Flight Simulator, which relies heavily on a single main thread for rendering commands. With a boost clock of 5.50 GHz and 36 MB of shared L3 cache, the 270K Plus has the raw speed and memory capacity to keep the RTX 2060 SUPER fed with draw calls, but the GPU's 7.181 TFLOPS of FP32 performance and 448.0 GB/s of memory bandwidth become the limiting factor as the resolution and detail level increase. The CPU's 96th percentile ranking, compared to the GPU's 62nd percentile, further reinforces that the processor is the stronger component in this pairing.

FAQ

Q: Can this system run Microsoft Flight Simulator at 4K resolution?

A: Yes, but only at the Low preset, where it achieves an average of 60 FPS. At Medium settings, the average drops to 47 FPS, while High and Ultra presets yield 35 FPS and 33 FPS, respectively, which are not ideal for a smooth experience.

Q: What is the best settings preset for 1440p gaming with this combo?

A: The Medium preset is the best choice at 2560x1440, providing an average of 63 FPS with a minimum of 54 FPS. The High preset offers 47 FPS, and Ultra drops to 45 FPS, making Medium the only preset that consistently stays above 60 FPS.

Q: How much of a performance gain is there from Ultra to Low settings at 1080p?

A: The data shows a significant gain. At 1920x1080, the Low preset averages 101 FPS, which is 45 FPS higher than the Ultra preset's 56 FPS average. This represents an 80% improvement in frame rate.

Q: Is the CPU or GPU the limiting factor in this benchmark combination?

A: The benchmark results indicate the GPU is the primary limiter. This is supported by the fact that the CPU has a 96th percentile ranking among all CPUs, while the GPU is in the 62nd percentile. Frame rates scale significantly with resolution changes, which is a hallmark of GPU-bound scenarios.

Q: How does this specific CPU compare to its closest rivals in raw processing power?

A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93785, which is essentially identical to the Intel Xeon 6520P's score of 93786 (0% delta). It is 1.5% behind the AMD EPYC 4564P and 2.1% behind the AMD EPYC 4565P in average score.

Q: Does the RTX 2060 SUPER hold up against its closest GPU competitors?

A: The RTX 2060 SUPER's average benchmark score is 18093. This makes it 0.4% slower than the NVIDIA GeForce RTX 3060 Mobile and 0.5% slower than the AMD Radeon Pro 5700. It is 1.5% faster than the AMD Radeon RX 460 and 1.6% faster than the Intel Arc A770M.

How This Combo Ranks

In the grand scheme of all tested hardware combinations for Microsoft Flight Simulator, this pairing of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 2060 SUPER ranks in the 2058th position out of 2996 total combinations. This places it in the 31st percentile of all tested systems, meaning that roughly two-thirds of all tested combos deliver higher frame rates in this specific title. This ranking is a direct consequence of the GPU's relatively modest performance tier, as the RTX 2060 SUPER is an end-of-life product from the GeForce 20-series.

The data shows that while the CPU is a top-tier performer, the GPU holds the system back from achieving higher ranks. The combination's rank is a reflection of the entire system's capability in this game, not just the CPU's potential. The 2058th rank is a clear indicator that while this system is perfectly playable at Medium settings, it is not a high-end configuration for Flight Simulator. The GPU's 62nd percentile ranking among all GPUs, contrasted with the CPU's 96th percentile, explains why the system falls in the middle of the pack. Users with this combo should understand that upgrading the graphics card would yield a far more significant improvement in in-game rank than upgrading the CPU, which is already performing near the top of its class.

Resolution Scaling

The impact of resolution on frame rates is stark and reveals a classic GPU-bound scenario. The most telling comparison is at the Medium preset, where the frame rate drops from 78 FPS at 1920x1080 to 63 FPS at 2560x1440, a reduction of 15 FPS (19%). When scaling up to 3840x2160, the frame rate falls to 47 FPS, a further reduction of 16 FPS (25%) from the 1440p result. In total, moving from 1080p to 4K at Medium settings results in a 40% loss in average frame rate. This steep decline is a direct result of the GPU struggling to fill an increasing number of pixels.

This pattern is consistent across all presets. At High settings, the frame rate drops from 59 FPS at 1080p to 47 FPS at 1440p, and then to 35 FPS at 4K. The Low preset sees a drop from 101 FPS at 1080p to 81 FPS at 1440p, and finally to 60 FPS at 4K. The fact that the Low preset at 4K (60 FPS) exactly matches the High preset at 1080p (59 FPS) is a clear demonstration of the resolution's cost. The data strongly suggests that the RTX 2060 SUPER is the limiting component, as the CPU's performance is unlikely to vary so dramatically with resolution. The scaling is almost perfectly inverse to the pixel count, which is the signature of a GPU that is running at its maximum capacity. The CPU, with its massive 24-core count and high clock speeds, is simply waiting for the GPU to finish rendering each frame, making the resolution the primary variable in the system's performance.

Measured FPS Breakdown

The following table breaks down the exact average frame rates measured for each resolution and settings preset combination.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

| :--- | :--- | :--- | :--- | :--- |

| 3840x2160 | High | 35 | - | - |

| 3840x2160 | Low | 60 | - | - |

| 3840x2160 | Medium | 47 | 40 | 54 |

| 3840x2160 | Ultra | 33 | - | - |

| 2560x1440 | High | 47 | - | - |

| 2560x1440 | Low | 81 | - | - |

| 2560x1440 | Medium | 63 | 54 | 73 |

| 2560x1440 | Ultra | 45 | - | - |

| 1920x1080 | High | 59 | - | - |

| 1920x1080 | Low | 101 | - | - |

| 1920x1080 | Medium | 78 | 67 | 90 |

| 1920x1080 | Ultra | 56 | - | - |

The data shows a clear hierarchy at every resolution, with Low being the fastest, followed by Medium, High, and Ultra being the slowest. The Medium preset is the only one that provides minimum and maximum frame rate data, indicating a more stable frame pacing that was measured, whereas the other presets only have an average. The Ultra preset is consistently the most demanding, with the gap between Low and Ultra widening from 45 FPS at 1080p (101 vs 56) to 27 FPS at 4K (60 vs 33). The High preset offers a middle ground but never reaches the 60 FPS threshold at 1440p or 4K. This breakdown confirms that the system is best operated at Medium settings for a consistent experience, with Low serving as a fallback for higher resolutions or when prioritizing maximum fluidity.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 2060 SUPER in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 47.0
3840x2160 High 35.0
3840x2160 Ultra 33.0
2560x1440 Low 81.0
2560x1440 Medium 63.0
2560x1440 High 47.0
2560x1440 Ultra 45.0
1920x1080 Low 101.0
1920x1080 Medium 78.0
1920x1080 High 59.0
1920x1080 Ultra 56.0

Microsoft Flight Simulator with iUltra 7 270K Plus + Other GPUs

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Microsoft Flight Simulator with RTX 2060 SUPER + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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