Fivem
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 39 | 48 | 61 |
| 1440p QHD | 54 | 69 | 87 | 110 |
| 1080p Full HD | 82 | 106 | 132 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 270K Plus + AMD Radeon RX 7600 XT, In-Depth Analysis
The Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 7600 XT delivers a mid-range Fivem experience, with performance that scales predictably across resolutions but ultimately hits a hard ceiling at 4K Ultra. In a database of 3005 tested combos, this pairing ranks 1876th, placing it in the lower-middle tier for this specific multiplayer title. The data shows a system that can comfortably handle 1080p and 1440p gaming at most settings, but struggles to maintain playable frame rates at 4K with higher graphical presets. The combo’s performance profile is dominated by the GPU’s capabilities, as the CPU’s substantial core count and high boost clock provide ample headroom that the graphics card cannot fully exploit at lower resolutions.
FAQ
Q: What is the best resolution and settings combination for this system in Fivem?
A: The highest average FPS recorded is 167 at 1920x1080 with Low settings. For a balance of visual quality and performance, 2560x1440 with High settings yields 69 FPS, while 1920x1080 with High settings reaches 106 FPS. At 4K, only Low settings (61 FPS) stays above the 60 FPS threshold.
Q: How does this combo rank among all tested systems in Fivem?
A: The combo ranks 1876th out of 3005 tested combinations. This places it in the 62nd percentile of all tested combos, meaning roughly 62% of systems tested perform worse, while 38% perform better.
Q: What is the GPU’s benchmark percentile and how does it relate to its nearest rivals?
A: The AMD Radeon RX 7600 XT sits in the 60th percentile among all GPUs. Its average benchmark score is 17083, which is nearly identical to the NVIDIA GeForce GTX 690 (17037, deltaPct 0.3) and the AMD Radeon HD 7970M (17019, deltaPct 0.4). It trails the NVIDIA GeForce RTX 3070 by just 0.7% (17208).
Q: What is the CPU’s benchmark percentile and how does it compare to its nearest rivals?
A: The Intel Core Ultra 7 270K Plus is in the 96th percentile among all CPUs, with an average benchmark score of 93785. Its closest rival, the Intel Xeon 6520P, scores 93786 (deltaPct 0). The AMD EPYC 4564P scores 95183, which is 1.5% higher, and the AMD EPYC 9175F scores 95615, 1.9% higher.
Q: What are the GPU’s memory specifications that matter for Fivem?
A: The GPU features 16 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. The memory clock runs at 2250 MHz, translating to 18 Gbps effective. The GPU’s boost clock is 2755 MHz, with a game clock of 2470 MHz.
Q: What are the CPU’s core and thread counts, and what do they suggest for Fivem?
A: The CPU has 24 cores and 24 threads, with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. In Fivem, which is a multiplayer title, this thread count provides substantial multitasking headroom, though the game’s engine typically cannot utilize all 24 threads effectively.
GPU Role
The AMD Radeon RX 7600 XT is the primary performance limiter in this combo for Fivem. The GPU’s 16 GB of GDDR6 memory is more than sufficient for the game’s asset streaming, but the memory bandwidth of 288.0 GB/s over a 128-bit bus becomes a bottleneck at higher resolutions. The GPU’s boost clock of 2755 MHz and base clock of 1980 MHz determine the raw processing throughput, and the data indicates that this throughput is adequate for 1080p but insufficient for 4K Ultra.
Looking at the measured FPS, the GPU’s role becomes clear. At 1920x1080, the card delivers 167 FPS at Low settings, dropping to 82 FPS at Ultra. This 85 FPS spread between Low and Ultra shows that the GPU has enough headroom to handle the game’s graphical settings at this resolution. However, at 3840x2160, the spread narrows dramatically: 61 FPS at Low, 48 FPS at Medium, 39 FPS at High, and 30 FPS at Ultra. The GPU’s raw compute power, measured at 22.57 TFLOPS FP32, cannot keep pace with the pixel count at 4K.
The GPU’s benchmark scores support this analysis. Its PassMark G3D score of 17132 places it in the 60th percentile overall, but its nearest rivals are older or less capable cards. The NVIDIA GeForce RTX 3070 scores 17208, just 0.7% higher, indicating that the RX 7600 XT is competitive with that card in synthetic tests. Yet in Fivem, the 4K Ultra result of 30 FPS demonstrates that neither card would be ideal for this game at maximum settings.
The GPU’s 16 GB memory capacity is a notable asset for Fivem, as the game’s multiplayer environments can load many textures. However, the 128-bit bus limits how quickly those textures can be accessed. The 288.0 GB/s bandwidth is the same figure that would be available on narrower-bus cards, and the data shows that this bandwidth is not enough to sustain high FPS at 4K. At 1080p and 1440p, the GPU’s 2048 shading units and 64 ROPs are sufficient to render frames quickly, but the pixel rate of 176.3 GPixel/s becomes a limiting factor as resolution increases.
How This Combo Ranks
The combo’s rank of 1876 out of 3005 tested combinations places it in the lower-middle tier of all systems tested in Fivem. This rank is noteworthy because the CPU alone sits in the 96th percentile, while the GPU sits in the 60th percentile. The pairing of a top-tier CPU with a mid-range GPU results in a system that underperforms relative to what the CPU alone might suggest.
The GPU’s nearest rivals provide context for this rank. The RX 7600 XT scores 17083 on average, which is essentially tied with the GTX 690 (17037) and HD 7970M (17019). These cards are much older, yet they perform within 0.4% of the RX 7600 XT in synthetic benchmarks. In Fivem, this means the combo’s rank is driven by GPU performance that is comparable to cards from over a decade ago, despite the newer architecture and 16 GB memory.
The CPU’s nearest rivals are all server-class processors: the Intel Xeon 6520P, AMD EPYC 4564P, EPYC 9175F, and EPYC 4565P. These chips have average scores ranging from 93786 to 95764, with deltas between 0% and -2.1%. The Ultra 7 270K Plus holds its own against these enterprise parts, but this comparison is irrelevant for Fivem, which is a client-side multiplayer game that benefits more from single-thread performance than from massive core counts.
The 1876th rank out of 3005 combos means that 1129 other systems performed better in Fivem. Given that the CPU is in the 96th percentile, the bottleneck is clearly the GPU. A system with this CPU and a higher-tier GPU would likely rank much higher, but the data only covers this specific pairing. The rank also suggests that many users with older or less capable CPUs but stronger GPUs achieve better Fivem performance, as the game is more sensitive to GPU rasterization than to CPU multi-threading.
Measured FPS Breakdown
The measured FPS data provides a complete picture across three resolutions and four settings. At 1920x1080, the combo delivers 167 FPS at Low, 132 FPS at Medium, 106 FPS at High, and 82 FPS at Ultra. The Medium setting also recorded a minimum FPS of 112 and a maximum of 152, showing some frame variance but generally smooth gameplay. These numbers indicate that 1080p is fully playable at any setting, with even Ultra exceeding 60 FPS.
Moving to 2560x1440, the performance drops but remains solid. Low settings produce 110 FPS, Medium yields 87 FPS with min/max of 74/100, High delivers 69 FPS, and Ultra drops to 54 FPS. The 1440p Ultra result of 54 FPS is below the 60 FPS threshold, but the other settings are all above it. This resolution represents the sweet spot for this combo, as High settings at 69 FPS provide a good balance of visual quality and frame rate.
At 3840x2160, the performance falls off sharply. Low settings achieve 61 FPS, which is barely playable. Medium drops to 48 FPS with a minimum of 41 and maximum of 55, indicating noticeable stutter. High yields 39 FPS, and Ultra bottoms out at 30 FPS. None of these 4K results are ideal for a smooth experience, and even Low settings sit right at the edge of playability.
The data shows a consistent pattern: each step up in settings costs roughly 20-25% of the previous frame rate. At 1080p, the drop from Low to Medium is 35 FPS, Medium to High is 26 FPS, and High to Ultra is 24 FPS. At 1440p, the drops are 23, 18, and 15 FPS respectively. At 4K, the drops are 13, 9, and 9 FPS. This narrowing gap at higher resolutions indicates that the GPU is reaching its computational limits, where settings changes have diminishing returns.
Resolution Scaling
The resolution scaling from 1080p to 4K reveals the limiting component clearly. At Low settings, the combo delivers 167 FPS at 1080p, 110 FPS at 1440p, and 61 FPS at 4K. This represents a 34% drop from 1080p to 1440p, and a 45% drop from 1440p to 4K. At Medium settings, the numbers are 132, 87, and 48 FPS, with drops of 34% and 45% respectively. High settings show 106, 69, and 39 FPS, with drops of 35% and 43%. Ultra settings produce 82, 54, and 30 FPS, with drops of 34% and 44%.
The consistency of these drops—roughly one-third from 1080p to 1440p, and another two-fifths from 1440p to 4K—indicates that the GPU is the bottleneck. If the CPU were limiting, the frame rate would plateau at higher resolutions, as the CPU workload does not scale with pixel count. Instead, the FPS drops proportionally with the number of pixels: 1080p has 2.07 million pixels, 1440p has 3.69 million (78% more), and 4K has 8.29 million (125% more than 1440p). The observed FPS drops are smaller than the pixel count increases, suggesting that the GPU is not fully saturated at 1080p and has some headroom.
The 4K Low result of 61 FPS is particularly telling. At this setting, the GPU is rendering the same geometry but with fewer effects, yet it still only achieves half the 1080p Low result. This indicates that the GPU’s fill rate and memory bandwidth are the limiting factors. The 128-bit memory bus and 288.0 GB/s bandwidth are insufficient for 4K, as the GPU must fetch and process four times as much pixel data.
The scaling also shows that Fivem is not particularly CPU-bound at high resolutions. If the CPU were the bottleneck, the FPS at 4K would be closer to the 1080p numbers, as the CPU workload stays constant. Instead, the steep drops confirm that the RX 7600 XT’s compute capacity is the primary constraint. The CPU’s 5.50 GHz boost clock and 24 threads are more than enough to feed the GPU at any resolution.
CPU Role
The Intel Core Ultra 7 270K Plus provides massive computational headroom for Fivem, which the measured FPS data confirms is not fully utilized. The CPU’s 24 cores and 24 threads, with a base clock of 3.70 GHz and boost clock of 5.50 GHz, place it in the 96th percentile of all CPUs. Its Cinebench R23 multi-core score of 44253 and single-core score of 2439 demonstrate exceptional processing power. The PassMark multi-thread score of 68574 and single-thread score of 5068 further confirm its high performance.
In Fivem, the CPU’s role is to handle game logic, physics, and network processing for multiplayer sessions. The game’s engine typically uses fewer than 8 threads effectively, so the remaining 16 threads go unused. The high single-core performance, as evidenced by the Cinebench R23 single-core score of 2439, is more relevant than the multi-core score. This single-thread capability ensures that the game’s main thread does not become a bottleneck.
The CPU’s memory support also plays a role. It supports DDR5 memory with a dual-channel bus and 115.2 GB/s bandwidth, which is appropriate for feeding the GPU’s 16 GB frame buffer. The 36 MB of L3 cache is shared across all cores, providing fast access to frequently used data. The CPU’s PCIe Gen 5 support with 20 lanes (CPU only) ensures that the GPU’s PCIe 4.0 x8 interface operates at full bandwidth.
The data shows that the CPU is never the limiting factor in this combo. At 1080p Low, the system delivers 167 FPS, which is likely near the game’s engine limit or the GPU’s capability. The fact that the same CPU with a more powerful GPU would likely produce higher FPS at 1080p indicates that the RX 7600 XT is the constraint. The CPU’s 96th percentile ranking versus the GPU’s 60th percentile ranking creates a significant imbalance: the CPU is capable of supporting a much faster GPU.
The CPU’s nearest rivals are server-class processors, which reinforces its high-end positioning. The Intel Xeon 6520P matches its average score exactly (93786 vs 93785, deltaPct 0), while the AMD EPYC 4564P is 1.5% faster. These comparisons are synthetic benchmarks, but they illustrate that the Ultra 7 270K Plus is a top-tier desktop part. In Fivem, this CPU provides no perceivable limitation, and the 24 threads ensure smooth background processing for other applications while gaming.
The CPU’s 125 W TDP and 3 nm process node indicate efficient power delivery, though this is not directly measured in Fivem performance. The integrated Arc Xe-LPG Graphics 64EU is present but not used for gaming, as the discrete RX 7600 XT handles all rendering. The CPU’s boost clock of 5.50 GHz is high for a 24-core part, suggesting strong single-thread performance that benefits Fivem’s main game thread. Overall, the CPU role in this combo is to provide a stable, high-frequency foundation that never becomes a bottleneck, allowing the GPU’s limitations to be the sole determinant of FPS.
Hardware Specifications
Intel Core Ultra 7 270K Plus
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 7600 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 110.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 167.0 |
| 1920x1080 | Medium | 132.0 |
| 1920x1080 | High | 106.0 |
| 1920x1080 | Ultra | 82.0 |
Fivem with iUltra 7 270K Plus + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 7600 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + RX 7600 XT
Explore FPS benchmarks for other games using this same hardware combination.