Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
60
good

This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 36 48 61
1440p QHD 46 49 65 83
1080p Full HD 58 60 80 103

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 36
3840x2160 Ultra 34
2560x1440 Low 83
2560x1440 Medium 65
2560x1440 High 49
2560x1440 Ultra 46
1920x1080 Low 103
1920x1080 Medium 80
1920x1080 High 60
1920x1080 Ultra 58

Microsoft Flight Simulator with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis

Microsoft Flight Simulator is one of the most demanding titles in the PC landscape, and the data for this Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5060 Mobile pairing reveals a system that is carefully balanced between its two main components. The measured frame rates across three resolutions and four quality presets show a configuration that can handle the sim's immense world-streaming demands, but the experience is heavily dependent on the user's choice of settings. The benchmark results indicate that this combo is positioned in the 66th percentile of tested configurations for this specific game, a solid mid-tier placement given the hardware involved.

Resolution Scaling

The frame rate scaling from 1080p to 4K provides a clear picture of where the bottleneck lies for this system. At 1080p with Low settings, the combo achieves an average of 103 FPS, which is a highly playable number for a flight simulator. Moving to 1440p at the same Low preset drops the average to 83 FPS, a 19.4% reduction. Pushing further to 4K Low yields 61 FPS, which represents a 26.5% drop from the 1440p figure. This scaling pattern is expected, as the pixel count increases dramatically, placing more strain on the graphics processor.

However, the scaling story changes significantly when the settings are raised. At the Ultra preset, the frame rates are much lower and the relative drops between resolutions are smaller. The system produces 58 FPS at 1080p Ultra, which falls to 46 FPS at 1440p Ultra (a 20.7% drop), and finally to 34 FPS at 4K Ultra (a 26.1% drop from 1440p). The fact that the 1080p-to-1440p drop is steeper at Low settings than at Ultra suggests that at lower graphical loads, the CPU is better able to feed the GPU, but the GPU quickly becomes the limiting factor as resolution increases. At 4K Ultra, the data shows a system that is firmly GPU-bound, with the 36 FPS High and 34 FPS Ultra figures indicating that the RTX 5060 Mobile is working at its maximum capacity.

The difference between Low and Ultra at the same resolution is also telling. At 1080p, the gap is 45 FPS (103 vs 58), but at 4K, the gap narrows to 27 FPS (61 vs 34). This compression of performance at higher resolutions confirms that the GPU is the primary constraint in this configuration. The CPU has enough headroom to push higher frame rates at 1080p, but the graphics card cannot maintain that pace when pixel counts rise. For users targeting 4K, the data suggests that even the High preset will struggle to maintain a consistent 60 FPS, making this resolution a challenging target for this hardware combination.

How This Combo Ranks

In the grand scheme of tested hardware combinations for Microsoft Flight Simulator, this pairing of the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5060 Mobile holds a rank of 2454 out of 3714 total combos. This places it in the lower third of all configurations in the database, which is a meaningful data point for understanding its relative performance ceiling. The rank is not a reflection of the components being weak individually, but rather a statement about the sheer number of more powerful desktop and high-end mobile parts that have been tested in this demanding sim.

Looking at the individual component benchmarks, the CPU sits in the 93rd percentile among all processors, while the GPU is in the 67th percentile among all graphics cards. The stark difference between these two percentiles suggests that the GPU is the weaker link in this pairing for this specific game. The CPU's high percentile ranking indicates it is a top-tier mobile processor, but the GPU's more modest percentile means it is only slightly above average, which drags the overall combo ranking down. The data shows that the RTX 5060 Mobile is the component that will determine the playability ceiling in Microsoft Flight Simulator, not the Core Ultra 7 265HX.

When compared to other tested combos, this system is not designed for maximum frame rates at high resolutions. The 3714 total combos include many with desktop-class GPUs that far exceed the 5060 Mobile's capabilities. A rank of 2454 means that a significant majority of tested systems will outperform this one in Microsoft Flight Simulator. However, the rank is not the entire story. The measured FPS data shows that the system is still capable of delivering a playable experience, provided the user is willing to adjust settings and resolution to match the hardware's strengths.

GPU Role

The NVIDIA GeForce RTX 5060 Mobile is the decisive component in this system's gaming performance, and its specifications explain the observed frame rates. The GPU features 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 384.0 GB/s. This memory configuration is adequate for 1080p and 1440p gaming, but the 8 GB capacity can become a limiting factor at 4K with high-quality textures, which are common in Microsoft Flight Simulator's detailed scenery. The benchmark results confirm this, as the 4K High and Ultra presets both fall below 40 FPS, indicating the GPU is struggling with both memory capacity and raw compute.

Clock speeds for the RTX 5060 Mobile are relatively modest, with a base clock of 952 MHz and a boost clock of 1455 MHz. These clocks are not particularly high, but the Blackwell 2.0 architecture with 3328 shading units and 104 tensor cores allows for efficient processing. The GPU's FP32 performance is rated at 9.684 TFLOPS, which places it in a competitive position for a mobile part. The 26 RT cores and 48 ROPs are also key for a game like Microsoft Flight Simulator, which uses ray-traced shadows and reflections in certain scenarios. The data shows that the GPU's compute capabilities are sufficient for smooth 1080p gameplay, but they are stretched thin at higher resolutions.

The GPU's performance in synthetic benchmarks further contextualizes its role. With a Passmark G3D score of 18852 and a 3DMark Steel Nomad score of 3013.5, the RTX 5060 Mobile sits in the 67th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 4060 Mobile, has an average benchmark score that is 1.3% higher, showing that this is an incremental upgrade over the previous generation. In Microsoft Flight Simulator, this means the 5060 Mobile is capable of handling the game's complex rendering, but it does not have the overhead to maintain high frame rates when settings are maxed out.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of what to expect from this combo. At 1080p, the system is quite capable. With Low settings, the average frame rate is 103 FPS, which is excellent for a flight simulator and provides a very smooth experience. Moving to Medium settings, the average drops to 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS, indicating a stable frame delivery. High settings yield 60 FPS, which is the baseline for a playable experience in this genre. Ultra settings produce 58 FPS, showing that the system can handle maxed-out settings at 1080p, albeit with a slight dip below the 60 FPS mark.

At 1440p, the performance becomes more demanding. Low settings still deliver a very playable 83 FPS. Medium settings average 65 FPS, with a minimum of 55 FPS and a maximum of 74 FPS, which is acceptable for a sim. High settings bring the average down to 49 FPS, which is playable but not ideal. Ultra settings produce 46 FPS, which is on the edge of playability for a game that benefits from smooth motion. The data shows that 1440p is a viable resolution for this combo, provided the user sticks to Medium or Low presets for a more consistent experience.

At 4K, the system is heavily strained. Low settings produce an average of 61 FPS, which is surprisingly playable, but Medium settings drop to 48 FPS, with a minimum of 41 FPS, which can lead to noticeable stutters. High settings average 36 FPS, and Ultra settings average 34 FPS, both of which are below the threshold for a comfortable experience. The 4K data confirms that this combo is not meant for high-fidelity 4K gaming in Microsoft Flight Simulator. Users with a 4K display will need to rely on the Low preset or consider reducing the resolution to achieve smoother frame rates.

Settings Recommendations

Based on the measured FPS data, the best experience for this combo is achieved at 1080p with Ultra settings, which produces an average of 58 FPS. This allows users to experience the game's highest visual fidelity while maintaining a frame rate that is close to the 60 FPS target. The 1080p Medium preset offers a more comfortable margin, with an average of 80 FPS and a minimum of 68 FPS, making it the safest choice for those who prioritize smoothness over absolute visual quality. The High preset at 1080p, at 60 FPS, is also a solid middle ground.

For users with a 1440p display, the Medium preset is the recommended choice. It delivers an average of 65 FPS with a minimum of 55 FPS, which is a good balance of visuals and performance. The Low preset at 1440p, with 83 FPS, is excellent for competitive or highly responsive play, but it sacrifices significant visual detail. The High and Ultra presets at 1440p, at 49 FPS and 46 FPS respectively, are playable but may result in occasional frame dips during complex scenes.

At 4K, the only playable option is the Low preset, which averages 61 FPS. The Medium preset at 48 FPS is borderline, but the minimum of 41 FPS suggests potential for stuttering. The High and Ultra presets are not recommended for 4K, as the 36 FPS and 34 FPS averages are below the playability threshold. For the best overall experience, the data strongly supports using 1080p with Ultra settings, as it provides the highest visual quality without compromising on frame rate.

CPU Role

The Intel Core Ultra 7 265HX plays a crucial supporting role in Microsoft Flight Simulator, a game that is known for its heavy reliance on single-core performance for simulation logic and multi-core performance for scenery loading. This CPU features 20 cores and 20 threads, with a base clock of 2.60 GHz and a boost clock of 5.30 GHz. The high boost clock is particularly important for the game's main thread, which handles physics and flight dynamics. The CPU's performance in Cinebench R23, with a multi-core score of 40642 and a single-core score of 5737, places it in the 93rd percentile among all CPUs, indicating it has ample headroom for this game.

The CPU's nearest rival, the Intel Core i7-13790F, has an average benchmark score that is only 0.1% higher, showing that the 265HX is a very competitive part. Its 30 MB of shared L3 cache is beneficial for the large datasets that Microsoft Flight Simulator streams from storage. The CPU's architecture, Arrow Lake-HX, is built on a 3 nm process, which contributes to its efficiency and performance. The data suggests that the CPU is not the bottleneck in this system; even at 1080p Low settings, where the GPU is less stressed, the CPU manages to deliver 103 FPS, indicating it can keep up with the GPU's output.

The CPU's role becomes more apparent at lower resolutions and settings. The fact that the frame rate drops from 103 FPS at 1080p Low to 83 FPS at 1440p Low is more about the GPU's limitations than the CPU's. However, the CPU's strong single-threaded performance ensures that the game's simulation logic runs smoothly, preventing any CPU-induced stutters that could detract from the experience. In this combo, the CPU provides a solid foundation, but the GPU is the component that ultimately dictates the graphical settings and resolutions that can be used.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5060 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1455 MHz MHz
TDP 45 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060 Mobile in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 36.0
3840x2160 Ultra 34.0
2560x1440 Low 83.0
2560x1440 Medium 65.0
2560x1440 High 49.0
2560x1440 Ultra 46.0
1920x1080 Low 103.0
1920x1080 Medium 80.0
1920x1080 High 60.0
1920x1080 Ultra 58.0

Microsoft Flight Simulator with iUltra 7 265HX + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5060 Mobile + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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