Microsoft Flight Simulator
This combination may struggle with this title, averaging 28 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 16 | 22 | 28 |
| 1440p QHD | 21 | 22 | 29 | 38 |
| 1080p Full HD | 26 | 28 | 37 | 47 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 7 165H + AMD Radeon 880M, In-Depth Analysis
The Intel Core Ultra 7 165H paired with the AMD Radeon 880M delivers a playable but constrained experience in Microsoft Flight Simulator, with benchmark results indicating a system that is firmly GPU-limited across most settings and resolutions. The data shows a combination that ranks near the bottom of the tested field, yet the CPU’s strong synthetic scores suggest the processor is not the primary bottleneck in this demanding flight simulator. This analysis breaks down the measured frame rates, the role of each component, and how this combo compares to other tested configurations.
Resolution Scaling
The measured FPS data reveals a clear and predictable pattern: as resolution increases, average frame rates drop significantly across all settings. At 1920x1080 with Low settings, the combo achieves an average of 47 FPS. Moving to 2560x1440 Low drops that to 38 FPS, a reduction of roughly 19%. At 3840x2160 Low, the average falls to 28 FPS, which is about 40% lower than the 1080p result. This scaling behavior indicates that the rendering load is heavily impacting performance, with the integrated GPU struggling to maintain higher frame rates as pixel count grows.
The Medium settings results show a similar trajectory. At 1920x1080 Medium, the average is 37 FPS. At 2560x1440 Medium, it drops to 29 FPS, and at 3840x2160 Medium, it falls to 22 FPS. The gap between 1080p and 4K at Medium is 15 FPS, or approximately 41%. High settings follow suit: 28 FPS at 1080p, 22 FPS at 1440p, and 16 FPS at 4K. Ultra settings are the most demanding, with 26 FPS at 1080p, 21 FPS at 1440p, and 16 FPS at 4K. Notably, the 4K High and 4K Ultra averages are identical at 16 FPS, suggesting that at this resolution, the GPU is saturated regardless of whether the preset is High or Ultra.
This scaling pattern strongly indicates that the AMD Radeon 880M is the limiting component. The CPU’s performance does not degrade with resolution, yet the frame rates consistently fall as resolution rises, which is the classic signature of a GPU-bound workload. The fact that the difference between 1440p and 4K is larger than the difference between 1080p and 1440p further emphasizes that the integrated graphics are overwhelmed at higher pixel densities. The 1080p Low result of 47 FPS is the only setting where the system approaches a smooth experience, while all other configurations fall below 40 FPS, with several in the teens or low twenties.
The data also shows that the scaling from Low to Ultra at any given resolution is steep. At 1080p, the spread from Low (47 FPS) to Ultra (26 FPS) is 21 FPS, a 45% performance penalty for maxing out the settings. At 1440p, the spread is 17 FPS (38 to 21), and at 4K, it narrows to 12 FPS (28 to 16). This narrowing spread at higher resolutions suggests that the GPU is already so constrained that raising settings has diminishing returns on frame rate, as the bottleneck is pixel throughput rather than shader complexity.
GPU Role
The AMD Radeon 880M is an integrated graphics processor built on the RDNA 3.5 architecture, fabricated on a 4 nm process by TSMC. It features 768 shading units, 48 texture mapping units, and 16 raster output pipelines, along with 12 ray tracing cores. The GPU’s boost clock is rated at 2900 MHz, with a base clock of 400 MHz. Its pixel rate is 46.40 GPixel/s and texture rate is 139.2 GTexel/s, with a FP32 performance of 4.454 TFLOPS. This is a modest specification for a demanding title like Microsoft Flight Simulator, which is known for heavy draw calls and complex scenery rendering.
The GPU’s memory configuration is entirely system-shared, meaning it relies on the host system’s DDR5 memory for both capacity and bandwidth. The memory bus width is listed as system shared, and the bandwidth is system dependent, which means performance can vary based on the memory configuration. In practice, this shared memory arrangement often limits performance in memory-intensive scenarios, as the GPU competes with the CPU for the same memory resources. The GPU’s power envelope is a 15 W TDP, which is typical for an integrated solution but restricts sustained performance under load.
In synthetic benchmarks, the Radeon 880M scores 7615 in Passmark G3D, 535 in 3DMark Steel Nomad DX12, and 31285 in Geekbench OpenCL. Its percentile ranking among all GPUs is 43, meaning it outperforms only 43% of the database’s tested GPUs. The nearest rivals, based on average benchmark scores, include the NVIDIA GeForce GTX 675MX (deltaPct 0.1), NVIDIA GeForce MX330 (deltaPct -0.3), AMD Radeon HD 8870M (deltaPct -0.3), and AMD Radeon R9 M375X (deltaPct 1.3). These comparisons place the 880M in the lower tier of GPUs, which aligns with the measured FPS results in this game.
The game’s measured performance shows that the GPU is the dominant factor. At 1080p Low, the system achieves 47 FPS, which is the highest result in the entire dataset. However, any increase in settings or resolution quickly degrades performance. For instance, at 1080p Ultra, the average drops to 26 FPS, and at 4K Ultra, it is only 16 FPS. The GPU’s limited shading units and ROPs, combined with shared memory bandwidth, are insufficient to handle the high polygon counts and texture loads of Microsoft Flight Simulator at higher presets. The data suggests that for smooth gameplay, users would need to stick to Low settings at 1080p, as even Medium at 1080p only yields 37 FPS.
How This Combo Ranks
The Intel Core Ultra 7 165H and AMD Radeon 880M combination ranks 2924 out of 2996 tested combos in Microsoft Flight Simulator. This places it in the bottom 2.4% of all configurations in the benchmark database, indicating that this is a very weak pairing for this specific game. The rank of 2924 out of 2996 means that nearly every other tested combo delivers better frame rates, which is expected given the integrated GPU’s performance profile.
The combo’s low rank is driven almost entirely by the GPU. The CPU, as detailed in the next section, performs well in synthetic tests, but the game’s frame rates are constrained by the Radeon 880M. This is evident when comparing the CPU’s percentile ranking of 84 among all CPUs, which is respectable, to the GPU’s percentile ranking of 43, which is below average. The CPU’s synthetic benchmark score of 34083 places it near rivals like the Intel Core Ultra 5 338H (33989, deltaPct 0.3), AMD EPYC 4244P (34220, deltaPct -0.4), AMD Ryzen AI 7 350 (34222, deltaPct -0.4), and AMD Ryzen 7 3700X (34260, deltaPct -0.5). These rivals have nearly identical average scores, confirming that the 165H is a mid-to-high-tier mobile processor.
However, in-game, the combo’s rank of 2924 suggests that pairing this CPU with an integrated GPU is not a viable configuration for Microsoft Flight Simulator at playable frame rates. The data shows that even the best-case scenario, 1080p Low, only reaches 47 FPS, and all other settings fall below 40 FPS. For a game that often targets 30 FPS as a minimum, the combo barely meets that threshold at 1080p Low, but fails at any higher preset. The rank is a direct reflection of this limited performance, and it highlights that users seeking better results would need a discrete GPU, as the integrated solution is not up to the task.
FAQ
Q: What is the highest average FPS this combo achieves in Microsoft Flight Simulator?
A: The highest average FPS is 47, achieved at 1920x1080 with Low settings. This is the only measured configuration that approaches a smooth frame rate, as all other settings and resolutions fall below 40 FPS.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the average FPS ranges from 28 at Low settings to 16 at High and Ultra settings. Medium settings at 4K yield 22 FPS, with a minimum of 18 and maximum of 25. These results indicate that 4K is not playable, as even the lowest settings produce only 28 FPS.
Q: Is the CPU or GPU the bottleneck in this game?
A: The GPU is the clear bottleneck. The CPU’s synthetic benchmark scores are competitive, with a percentile ranking of 84, while the GPU’s percentile ranking is 43. The frame rates drop significantly with resolution increases, which is characteristic of a GPU-limited workload.
Q: What are the nearest rivals to the GPU based on average benchmark scores?
A: The nearest rivals to the AMD Radeon 880M are the NVIDIA GeForce GTX 675MX (deltaPct 0.1), NVIDIA GeForce MX330 (deltaPct -0.3), AMD Radeon HD 8870M (deltaPct -0.3), and AMD Radeon R9 M375X (deltaPct 1.3). The 880M’s average benchmark score is 8436, and these rivals have scores within a narrow range.
Q: What is the combo’s rank among all tested combinations in this game?
A: The combo ranks 2924 out of 2996 tested combos, placing it in the bottom 2.4% of all configurations. This rank reflects the integrated GPU’s limited performance in this demanding title.
Q: What is the difference between 1080p and 1440p on Medium settings?
A: At 1080p Medium, the average FPS is 37, while at 1440p Medium, it drops to 29. This is a difference of 8 FPS, or a reduction of roughly 22%, showing a significant impact from the resolution increase.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the combo’s performance across three resolutions and four settings presets. At 1920x1080, the lowest resolution tested, the system delivers its best results. Low settings produce an average of 47 FPS, which is the highest in the entire dataset. Medium settings yield 37 FPS, with a minimum of 31 and maximum of 42. High settings drop to 28 FPS, and Ultra settings produce 26 FPS. This shows that at 1080p, the combo is capable of exceeding 30 FPS only at Low settings, with Medium coming close but still below the threshold.
At 2560x1440, performance declines across the board. Low settings average 38 FPS, a 9 FPS drop from 1080p Low. Medium settings average 29 FPS, with a minimum of 25 and maximum of 34, which is below the 30 FPS target. High settings average 22 FPS, and Ultra settings average 21 FPS. The spread between Low and Ultra at 1440p is 17 FPS, from 38 to 21, indicating that the GPU struggles to maintain playable rates even at the lowest preset.
At 3840x2160, the results are largely unplayable. Low settings average 28 FPS, which is the only 4K result above 25 FPS. Medium settings average 22 FPS, with a minimum of 18 and maximum of 25. High and Ultra settings both average 16 FPS, showing that the GPU is saturated and cannot differentiate between these two presets. The 4K results highlight the GPU’s severe limitations, as even Low settings fail to reach 30 FPS.
The full dataset is as follows: 1080p Low (47), 1080p Medium (37, min 31, max 42), 1080p High (28), 1080p Ultra (26), 1440p Low (38), 1440p Medium (29, min 25, max 34), 1440p High (22), 1440p Ultra (21), 4K Low (28), 4K Medium (22, min 18, max 25), 4K High (16), and 4K Ultra (16). These numbers confirm that the combo’s only viable configuration is 1080p Low, with all other settings requiring significant compromises in visual quality or resolution.
CPU Role
The Intel Core Ultra 7 165H is a mobile processor from the Core Ultra Series 1, based on the Meteor Lake architecture and fabricated on a 7 nm process by Intel. It features 16 cores and 22 threads, with a base clock of 3.80 GHz and a boost clock of 5.00 GHz. The CPU’s TDP is 28 W, and it uses the Intel BGA 2049 socket. Its cache hierarchy includes 112 KB of L1 cache per core, 2 MB of L2 cache per core, and 24 MB of shared L3 cache. The memory support is DDR5, with a dual-channel bus and a memory bandwidth of 89.6 GB/s. The CPU also includes integrated Arc Xe-LPG graphics with 128 execution units, though this is separate from the discrete AMD Radeon 880M used for gaming in this configuration.
In synthetic benchmarks, the 165H performs well. It scores 2641 in Cinebench R15 multicore and 257 in single-core, 9233 in Cinebench R20 multicore and 1303 in single-core, and 14551 in Cinebench R23 multicore and 1759 in single-core. Passmark results include 25933 in multithread, 3509 in single-thread, 89415 in integer math, 66273 in floating point math, and 291161 in data compression. The CPU’s average benchmark score is 34083, and its percentile ranking among all CPUs is 84, meaning it outperforms 84% of tested processors. Its nearest rivals include the Intel Core Ultra 5 338H (33989, deltaPct 0.3), AMD EPYC 4244P (34220, deltaPct -0.4), AMD Ryzen AI 7 350 (34222, deltaPct -0.4), and AMD Ryzen 7 3700X (34260, deltaPct -0.5). These rivals have nearly identical scores, with differences of less than 1%, confirming that the 165H is a solid mid-range performer.
In Microsoft Flight Simulator, however, the CPU’s strong synthetic scores do not translate to high frame rates because the game is GPU-bound. The CPU’s role is to handle the simulation logic, AI traffic, and physics calculations, which it does efficiently given its 16 cores and 22 threads. The high boost clock of 5.00 GHz also helps with single-threaded tasks, which are common in flight simulators. The data shows that the CPU is not the limiting factor, as frame rates drop consistently with resolution increases, which would not happen if the CPU were the bottleneck. The CPU’s 84th percentile ranking suggests that it could support a much more powerful GPU, but the Radeon 880M holds the system back.
The TDP of 28 W is modest for a mobile CPU, but it is sufficient for the processor’s workload. The dual-channel DDR5 memory with 89.6 GB/s bandwidth provides adequate memory throughput for the CPU, though the shared memory arrangement with the GPU may create contention in memory-heavy scenarios. Overall, the data indicates that the Intel Core Ultra 7 165H is a capable processor that is wasted in this pairing, as the GPU cannot keep up with the CPU’s potential. For users considering this combo for Microsoft Flight Simulator, the CPU is not the concern; the integrated GPU is the primary limitation, and upgrading to a discrete GPU would likely yield substantial improvements in frame rates across all settings and resolutions.
Hardware Specifications
Intel Core Ultra 7 165H
AMD Radeon 880M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + AMD Radeon 880M in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | Ultra | 16.0 |
| 3840x2160 | High | 16.0 |
| 2560x1440 | Low | 38.0 |
| 2560x1440 | Medium | 29.0 |
| 2560x1440 | High | 22.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 47.0 |
| 1920x1080 | Medium | 37.0 |
| 1920x1080 | High | 28.0 |
| 1920x1080 | Ultra | 26.0 |
Microsoft Flight Simulator with iUltra 7 165H + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with 880M + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with iUltra 7 165H + 880M
Explore FPS benchmarks for other games using this same hardware combination.