Archeage

Archeage

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 14 21 23
1440p QHD 17 24 36 40
1080p Full HD 25 36 54 60

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 23
3840x2160 Medium 21
3840x2160 High 14
3840x2160 Ultra 10
2560x1440 Low 40
2560x1440 Medium 36
2560x1440 High 24
2560x1440 Ultra 17
1920x1080 Low 60
1920x1080 Medium 54
1920x1080 High 36
1920x1080 Ultra 25

Archeage with Intel Core Ultra 7 165H + AMD Radeon 880M, In-Depth Analysis

ArcheAge, released in 2014, remains a demanding MMORPG, and the combination of the Intel Core Ultra 7 165H and AMD Radeon 880M produces a very specific performance profile. The data shows a system that is capable of playable frame rates, but only under strict settings and resolution constraints. This analysis breaks down the measured performance to guide users toward the optimal experience.

Settings Recommendations

The benchmark results clearly indicate that the Low preset is the only reliable path to a smooth experience at 1080p. At 1920x1080 with Low settings, the combo achieves an average of 60 FPS. This is the only preset across all tested resolutions that hits the 60 FPS target, making it the definitive choice for playable performance. The Medium preset at 1080p is close, averaging 54 FPS, but it falls short of the 60 FPS mark and introduces more noticeable frame dips. While a 54 FPS average can be acceptable for many, the data shows a minimum of 45 FPS, which can be perceptible in a fast-paced MMO environment.

Moving up to the High preset at 1080p yields an average of 36 FPS. This is a significant drop from both Low and Medium, and it places the experience firmly in the "playable but not smooth" territory. The Ultra preset at 1080p is not recommended, as it drops the average to 25 FPS, which is below the threshold for comfortable gameplay. For users prioritizing visual fidelity over frame rate, the Medium preset at 1080p represents the best compromise, offering a 54 FPS average. However, the performance gap between Low and Medium suggests that the Radeon 880M is the limiting factor here, as the frame rate scales almost linearly with the rendering load.

At higher resolutions, the situation becomes more constrained. At 2560x1440, the Low preset is the only viable option, producing an average of 40 FPS. This is playable, but it is significantly lower than the 1080p result. The Medium preset at 1440p averages 36 FPS, which is below the 40 FPS threshold that many consider the minimum for an enjoyable experience. Both High and Ultra at 1440p are not recommended, with averages of 24 and 17 FPS respectively, making them effectively unplayable. The data suggests that for a consistent 60 FPS experience, 1080p Low is the only choice, while 1440p Low is acceptable for users who prefer higher resolution over a perfectly smooth frame rate.

How This Combo Ranks

In the grand scope of ArcheAge performance, this hardware combination sits near the bottom. The combo ranks 2691st out of 2761 tested combos, placing it in the bottom 3% of all systems tested for this game. This is a clear indication that the AMD Radeon 880M, despite being a modern integrated GPU, is not well-suited for high-end gaming at this title's higher settings. The processor, while capable, cannot overcome the GPU's limitations in this specific workload.

The CPU itself, the Intel Core Ultra 7 165H, performs well in general benchmarks, ranking in the 84th percentile of all CPUs. Its nearest rivals include the Intel Core Ultra 5 338H, which is 0.3% faster, and the AMD Ryzen 7 3700X, which is 0.5% faster. This shows the CPU is a solid performer. However, the GPU is a different story. The AMD Radeon 880M ranks in the 43rd percentile of all GPUs, indicating it is a mid-to-low-range performer. Its nearest rivals are the NVIDIA GeForce GTX 675MX (0.1% faster) and the NVIDIA GeForce MX330 (0.3% slower), which are both older, dedicated laptop graphics chips.

The discrepancy between the CPU's 84th percentile ranking and the GPU's 43rd percentile ranking is the key takeaway. The data shows a system that is heavily bottlenecked by the GPU in gaming scenarios. The CPU has plenty of headroom, but the Radeon 880M simply cannot push the frames needed for higher settings. This explains why the combo ranks so low in-game despite having a relatively strong processor. The system's overall performance in ArcheAge is dictated almost entirely by the integrated GPU's capabilities.

FAQ

Q: Can this combo run ArcheAge at 4K resolution?

A: Technically, yes, but the experience is not recommended. At 3840x2160, the highest playable average is 23 FPS on the Low preset. The High preset drops to 14 FPS, and the Ultra preset averages just 10 FPS. These frame rates are far below the threshold for smooth gameplay.

Q: What is the best settings preset for a 60 FPS experience?

A: The only preset that achieves a 60 FPS average is Low at 1920x1080. This is the sole configuration in the measured data that hits this target. The Medium preset at 1080p comes close with 54 FPS, but it does not reach the 60 FPS mark.

Q: How does the CPU's performance compare to its direct rivals?

A: The Intel Core Ultra 7 165H is a strong performer. It is 0.3% slower than the Intel Core Ultra 5 338H and 0.5% slower than the AMD Ryzen 7 3700X. It is also 0.4% faster than both the AMD EPYC 4244P and the AMD Ryzen AI 7 350.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data strongly indicates the AMD Radeon 880M GPU is the primary bottleneck. The CPU ranks in the 84th percentile of all processors, while the GPU ranks in the 43rd percentile. This large gap shows the GPU cannot keep up with the CPU's capabilities, capping the frame rates in ArcheAge.

Q: What is the average FPS at 1440p with Medium settings?

A: The average frame rate at 2560x1440 with Medium settings is 36 FPS, with a minimum of 31 FPS and a maximum of 41 FPS. This is a playable, though not smooth, experience.

Q: What are the architectural specs of this processor?

A: The Intel Core Ultra 7 165H is a 16-core, 22-thread processor based on the Meteor Lake architecture. It has a base clock of 3.80 GHz and a boost clock of 5.00 GHz, with 24 MB of shared L3 cache.

Measured FPS Breakdown

The measured frame rates show a clear and consistent pattern across all resolutions and settings. Here is the complete breakdown of the average FPS (and min/max where available) for this combo:

  • 3840x2160 (4K)
  • Ultra: 10 FPS average
  • High: 14 FPS average
  • Medium: 21 FPS average (min 18, max 24)
  • Low: 23 FPS average
  • 2560x1440 (1440p)
  • Ultra: 17 FPS average
  • High: 24 FPS average
  • Medium: 36 FPS average (min 31, max 41)
  • Low: 40 FPS average
  • 1920x1080 (1080p)
  • Ultra: 25 FPS average
  • High: 36 FPS average
  • Medium: 54 FPS average (min 45, max 62)
  • Low: 60 FPS average

The data reveals a linear progression. At 1080p, dropping from Low to Medium costs 6 FPS, from Medium to High costs 18 FPS, and from High to Ultra costs 11 FPS. This indicates that the High and Ultra presets introduce rendering features that the Radeon 880M struggles with. The only configuration with recorded min/max data is the Medium preset, which shows a 17 FPS variance between minimum and maximum at 1080p, suggesting some inconsistency in frame pacing. At 4K, all presets are below 24 FPS, which is the standard for film, making the game essentially a slideshow. The 1440p results are borderline, with the Low and Medium presets being the only ones that approach playability.

Resolution Scaling

The impact of resolution on performance is drastic. When moving from 1080p to 1440p at the Low preset, the average FPS drops from 60 to 40, a reduction of 33%. Moving from 1080p to 4K at the Low preset results in an even steeper decline, falling from 60 FPS to 23 FPS, a 62% drop. This scaling pattern is a hallmark of a GPU-bound system. If the CPU were the limiting factor, the frame rate would remain relatively constant as resolution increases, since the CPU's workload is largely independent of pixel count. Instead, the data shows a clear and immediate decline in performance as the pixel count rises, which points directly at the AMD Radeon 880M as the bottleneck.

The same pattern holds for the Medium and High presets. At Medium, the FPS drops from 54 at 1080p to 36 at 1440p, a 33% decrease, and then to 21 at 4K, a 61% decrease from the 1080p baseline. This consistent proportional drop across different settings confirms that the GPU's fill rate and memory bandwidth are being saturated. The Radeon 880M has a boost clock of 2900 MHz and a pixel rate of 46.40 GPixel/s, but it relies on system-shared memory, which has "System Dependent" bandwidth. This dependency is the likely cause of the severe performance hit at higher resolutions, as the shared memory bus becomes a critical constraint. The data shows that 1080p is the only resolution where the GPU can consistently deliver acceptable frame rates.

CPU Role

The Intel Core Ultra 7 165H is a high-end mobile processor, but its role in ArcheAge is largely secondary to the GPU. With 16 cores and 22 threads, it offers substantial parallel processing power. Its Cinebench R23 multi-core score of 14551 points and Passmark multi-thread score of 25933 indicate it can handle complex workloads. However, in gaming, this power is often underutilized. The game's performance, as shown by the resolution scaling analysis, is clearly dependent on the graphics rendering pipeline.

The CPU's specifications are still relevant for overall system responsiveness and for handling the game's background tasks. It has a boost clock of 5.00 GHz, which is excellent for single-threaded performance, as evidenced by its Cinebench R23 single-core score of 1759 points. This helps in scenarios where the game's main thread is the bottleneck. However, the 28W TDP of the CPU and the 15W TDP of the GPU suggest a power-constrained environment, typical of a portable device. This power envelope limits the sustained performance of both components.

In terms of its benchmark standing, the CPU is a strong performer, sitting in the 84th percentile. Its nearest rival, the Intel Core Ultra 5 338H, is only 0.3% faster, placing them in the same performance tier. The data suggests that upgrading the CPU would yield minimal gains in ArcheAge, as the GPU is the clear limiting factor. The system's 24 MB of shared L3 cache is ample for gaming, and the dual-channel memory support provides a reasonable foundation for the integrated GPU. Ultimately, the CPU provides a solid platform, but it is the AMD Radeon 880M that dictates the gaming experience, and its performance caps the system at 1080p Low settings for a smooth 60 FPS experience.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 880M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + AMD Radeon 880M in Archeage

Resolution Settings Avg FPS
3840x2160 Low 23.0
3840x2160 Medium 21.0
3840x2160 High 14.0
3840x2160 Ultra 10.0
2560x1440 Low 40.0
2560x1440 Medium 36.0
2560x1440 High 24.0
2560x1440 Ultra 17.0
1920x1080 Low 60.0
1920x1080 Medium 54.0
1920x1080 High 36.0
1920x1080 Ultra 25.0

Archeage with iUltra 7 165H + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with 880M + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 7 165H + 880M

Explore FPS benchmarks for other games using this same hardware combination.