Fivem

Fivem

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 21 27
1440p QHD 24 31 39 49
1080p Full HD 36 47 59 74

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 21
3840x2160 High 17
3840x2160 Ultra 13
2560x1440 Low 49
2560x1440 Medium 39
2560x1440 High 31
2560x1440 Ultra 24
1920x1080 Low 74
1920x1080 Medium 59
1920x1080 High 47
1920x1080 Ultra 36

Fivem with Intel Core Ultra 7 165H + AMD Radeon 880M, In-Depth Analysis

Fivem’s multiplayer framework stresses both CPU and GPU in ways that differ sharply from typical single-player benchmarks. With the Intel Core Ultra 7 165H paired with the AMD Radeon 880M, the measured frame rates across resolutions and settings reveal a system that is firmly entry-level for this title, struggling to maintain playable smoothness at higher loads. The data indicates a combination where the integrated GPU’s capabilities are the primary ceiling, while the CPU’s strong multi-threading provides a stable foundation that never appears to be the bottleneck.

Resolution Scaling

The measured FPS data for Fivem shows a steep, predictable decline as resolution increases, but the rate of that decline offers insight into which component is limiting performance. At 1080p with Low settings, the combo achieves an average of 74 FPS. Moving to 1440p Low drops that to 49 FPS, a reduction of roughly 34%. At 4K Low, the average falls to 27 FPS, which is a 45% drop from the 1440p figure and a 64% drop from the 1080p baseline. This scaling pattern—where each step up in resolution costs an increasingly large percentage of performance—strongly suggests the AMD Radeon 880M is the limiting factor. The GPU’s fill rate and memory bandwidth (both system-dependent) are being overwhelmed as pixel count rises.

Looking at Medium settings, the same trend holds but with lower absolute numbers. At 1080p Medium, the average is 59 FPS, dropping to 39 FPS at 1440p (a 34% decrease) and then to 21 FPS at 4K (a 46% decrease from 1440p). The consistency of these percentage drops across settings indicates that resolution scaling is uniform regardless of graphical load, which is a classic sign of a GPU-bound scenario. If the CPU were the constraint, we would expect the FPS gap between 1080p and 4K to be much smaller, as the CPU’s workload would remain similar while the GPU’s workload skyrockets.

The jump from 1080p to 4K represents a 4x increase in pixel count, yet the FPS does not drop to a quarter of the 1080p value—it drops to about a third (27 FPS vs 74 FPS at Low). This sub-linear scaling suggests that while the GPU is stressed, there is some headroom in its architecture that prevents a complete collapse. However, the fact that 4K Ultra averages only 13 FPS—effectively a slideshow—underscores that the 880M’s 16 ROPs and 768 shading units are simply not designed for such high-resolution rendering in a demanding multiplayer environment. The data implies that for this combo, 1080p is the only viable resolution for acceptable frame rates, and even that requires lowering settings.

GPU Role

The AMD Radeon 880M is an integrated GPU based on the RDNA 3.5 architecture, built on a 4 nm process with 34,000 million transistors. Its clock speeds range from a base of 400 MHz to a boost of 2900 MHz, which is a wide range indicative of dynamic power management typical of mobile IGPUs. The GPU features 768 shading units, 48 texture mapping units, and 16 raster output units, alongside 12 ray tracing cores. Its peak FP32 performance is 4.454 TFLOPS, and it can reach a pixel rate of 46.40 GPixel/s and a texture rate of 139.2 GTexel/s. Crucially, the memory is "System Shared" with bandwidth and bus width also listed as "System Dependent," meaning performance is tied directly to the CPU’s dual-channel DDR5 memory subsystem, which has a bandwidth of 89.6 GB/s.

In Fivem, the GPU’s role is decisive. The measured FPS at 1080p Low (74 FPS) versus 1080p Ultra (36 FPS) shows a 51% performance penalty for maxing out settings, which aligns with the GPU’s modest compute resources. The 880M’s percentile ranking versus all GPUs is 43, placing it below the median, and its average benchmark score of 8436 puts it in the same league as older discrete mobile GPUs like the NVIDIA GeForce GTX 675MX (avg score 8427, deltaPct 0.1%) and the NVIDIA GeForce MX330 (avg score 8458, deltaPct -0.3%). These rivals are from a much older era, confirming the 880M’s position as a modern but low-end solution.

The GPU’s 12 RT cores are largely irrelevant for Fivem, which does not leverage ray tracing in its standard rendering path. The 4.454 TFLOPS FP32 number is modest, and the 16 ROPs severely limit fill-rate-bound operations at high resolutions. The data shows that at 4K, even Low settings only produce 27 FPS, which is below the 30 FPS threshold often considered the bare minimum for playability. The GPU’s memory being system-shared means that the CPU’s memory bandwidth (89.6 GB/s) is a hard ceiling; this is evident in the 1440p Medium results (39 FPS) where the min FPS of 33 suggests occasional bandwidth starvation. For this game, the 880M is the primary bottleneck, and no amount of CPU headroom can compensate for its lack of raw pixel-pushing power at higher resolutions.

FAQ

Q: What is the best resolution to play Fivem with this CPU/GPU combo?

A: The data shows that 1920x1080 is the only resolution where average FPS exceeds 30 across all settings. At 1080p Low, the average is 74 FPS, and even at Ultra it drops to 36 FPS. At 1440p, the best average is 49 FPS (Low), but Ultra falls to 24 FPS. At 4K, no setting achieves above 27 FPS.

Q: How does the Radeon 880M compare to its closest GPU rivals?

A: The 880M’s average benchmark score is 8436, which is within 0.3% of the NVIDIA GeForce GTX 675MX (8427) and 0.3% below the NVIDIA GeForce MX330 (8458). It sits 1.3% above the AMD Radeon R9 M375X (8325). This places it in the same performance tier as those older mobile GPUs.

Q: Does the CPU become a bottleneck at any point?

A: No, the measured FPS data does not indicate CPU bottlenecking. The Intel Core Ultra 7 165H has 16 cores and 22 threads with a boost clock of 5.00 GHz. Its Cinebench R23 multicore score of 14551 and Passmark multithread score of 25933 suggest ample headroom. The FPS drops consistently with resolution and settings, which is characteristic of a GPU-limited scenario.

Q: What is the frame time consistency like at Medium settings?

A: The only settings with both min and max FPS recorded are Medium. At 1080p Medium, the average is 59 FPS with a min of 50 and max of 67. At 1440p Medium, the average is 39 FPS with a min of 33 and max of 44. At 4K Medium, the average is 21 FPS with a min of 18 and max of 25. The narrow min-max spread indicates relatively stable frame pacing, but the averages are low.

Q: How does this combo rank among all tested system combinations for Fivem?

A: The combo ranks 3618 out of 3707 tested combinations, placing it in the bottom 2.4% of all systems. This rank reflects that the integrated GPU’s performance is far below what most dedicated graphics cards offer.

Q: Is the CPU’s integrated graphics the same as the Radeon 880M?

A: No. The CPU’s integrated graphics are listed as Arc Xe-LPG 128EU, which is a separate Intel solution. The AMD Radeon 880M is a distinct GPU, likely from a companion chip, and the measured FPS data is attributed to the 880M.

How This Combo Ranks

The combo of the Intel Core Ultra 7 165H and AMD Radeon 880M ranks 3618 out of 3707 tested combinations in Fivem, placing it in the 2.6th percentile of all systems. This is a very low rank, indicating that the vast majority of tested hardware configurations deliver better performance. The CPU itself is not the issue—it ranks in the 84th percentile versus all CPUs, with an average benchmark score of 34083. Its nearest rivals include the Intel Core Ultra 5 338H (score 33989, deltaPct 0.3%) and the AMD Ryzen 7 3700X (score 34260, deltaPct -0.5%), showing the 165H is a solid mid-range processor.

The GPU, however, is the drag. The Radeon 880M ranks in the 43rd percentile versus all GPUs, with an average score of 8436. Its nearest rivals are all old or low-end parts: the GTX 675MX (8427), MX330 (8458), and Radeon HD 8870M (8462). In Fivem, the combination’s rank is far lower than either component’s individual percentile would suggest, meaning the game is particularly demanding on the GPU relative to other titles. The delta between the CPU’s strong standing and the GPU’s weak one explains why the combo ranks so poorly—the system is severely unbalanced for this game, with the GPU unable to keep up with the CPU’s capable framerate generation.

Measured FPS Breakdown

At 1920x1080, the measured averages are as follows: Low settings deliver 74 FPS, Medium delivers 59 FPS (min 50, max 67), High delivers 47 FPS, and Ultra delivers 36 FPS. The progression from Low to Ultra shows a 51% reduction in average FPS, which is a steep penalty for higher visual fidelity. The Medium setting’s min FPS of 50 indicates that even in demanding scenes, the system stays above 50 FPS, which is generally considered smooth for a multiplayer game.

At 2560x1440, the averages drop substantially: Low delivers 49 FPS, Medium delivers 39 FPS (min 33, max 44), High delivers 31 FPS, and Ultra delivers 24 FPS. The drop from 1080p to 1440p at the same settings is consistent—roughly 34% for Low, 34% for Medium, 34% for High, and 33% for Ultra. This uniformity suggests the GPU is scaling predictably with pixel count. The Ultra setting at 1440p falls below 30 FPS, making it borderline unplayable.

At 3840x2160, the results are marginal: Low delivers 27 FPS, Medium delivers 21 FPS (min 18, max 25), High delivers 17 FPS, and Ultra delivers 13 FPS. None of these averages reach 30 FPS, and the Ultra setting is barely a slideshow at 13 FPS. The Medium setting’s min FPS of 18 shows that even the most favorable scenes cannot sustain a playable rate. The data clearly shows that 4K is not a viable option for this combo in Fivem.

Settings Recommendations

Based on the measured FPS data, the best experience for this combo is at 1920x1080 with Low settings, which delivers an average of 74 FPS. This is the only configuration that approaches the 60 FPS target commonly desired for smooth multiplayer gameplay. Medium settings at 1080p still produce a respectable 59 FPS average, with a minimum of 50 FPS, making it a reasonable compromise for better visuals without sacrificing too much smoothness. High settings at 1080p drop to 47 FPS, which may be acceptable for some players but introduces more noticeable frame drops in busy scenes.

At 1440p, Low settings (49 FPS) are the only option that stays above 45 FPS, but the drop from 1080p is significant. Medium at 1440p (39 FPS) is playable but not ideal for competitive multiplayer. Ultra settings at any resolution are not recommended, as even at 1080p they yield only 36 FPS, and at 1440p and 4K they fall to 24 FPS and 13 FPS respectively. The data suggests players should prioritize frame rate over visual quality, using Low or Medium at 1080p for the best balance of performance and responsiveness. High settings might be tolerable for single-player or less demanding servers, but the frame rate cost is steep relative to the visual gain.

CPU Role

The Intel Core Ultra 7 165H is a 16-core, 22-thread processor based on the Meteor Lake architecture, built on a 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 5.00 GHz, with a TDP of 28 W. Its cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 24 MB of shared L3 cache. The CPU’s benchmark results are strong: Cinebench R23 multicore score of 14551, single-core score of 1759, and Passmark multithread score of 25933. It also achieves a Passmark single-thread score of 3509 and a physics score of 1806.

In Fivem, the CPU’s role appears to be secondary to the GPU. The game is a multiplayer mod that relies on server-side scripting and physics, which can be CPU-intensive. However, the measured FPS data shows no sign of CPU limitation, as the frame rates scale consistently with resolution and settings. If the CPU were the bottleneck, we would see similar FPS across different resolutions at the same settings, which is not the case. The CPU’s 22 threads and high boost clock provide ample headroom for Fivem’s single-threaded and multi-threaded workloads. Its percentile ranking of 84 versus all CPUs confirms it is a capable processor, well above average.

The CPU’s memory bandwidth of 89.6 GB/s is shared with the GPU, which is a potential limitation for the 880M, but the CPU itself does not appear constrained. The Passmark data compression score of 291161 and encryption score of 17169 indicate strong general-purpose performance, which would help with Fivem’s server-side processing. The CPU’s nearest rivals—the Core Ultra 5 338H (0.3% faster) and Ryzen 7 3700X (0.5% slower)—are comparable in overall score, reinforcing that the 165H is not the weak link. In this combo, the CPU is a willing partner, but it is held back by the GPU’s inability to convert its processing power into high frame rates at demanding settings.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 880M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + AMD Radeon 880M in Fivem

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 21.0
3840x2160 High 17.0
3840x2160 Ultra 13.0
2560x1440 Low 49.0
2560x1440 Medium 39.0
2560x1440 High 31.0
2560x1440 Ultra 24.0
1920x1080 Low 74.0
1920x1080 Medium 59.0
1920x1080 High 47.0
1920x1080 Ultra 36.0

Fivem with iUltra 7 165H + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with 880M + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 165H + 880M

Explore FPS benchmarks for other games using this same hardware combination.