Microsoft Flight Simulator
This combination may struggle with this title, averaging 29 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 17 | 23 | 30 |
| 1440p QHD | 22 | 23 | 31 | 40 |
| 1080p Full HD | 28 | 29 | 39 | 50 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 7 165H + AMD Radeon 890M, In-Depth Analysis
# Microsoft Flight Simulator: Intel Core Ultra 7 165H + AMD Radeon 890M
The combination of Intel's Core Ultra 7 165H and AMD's Radeon 890M integrated graphics produces a system that lands near the bottom of the tested hierarchy for Microsoft Flight Simulator, ranking 2829th out of 2996 tested combos. This places the pairing in the bottom 6% of all configurations, indicating that the 890M's integrated GPU is the dominant constraint across all resolutions and settings. The measured frame rates range from a high of 50 FPS at 1080p Low to a low of 16 FPS at 4K Ultra, with the data consistently showing that playable performance exists only at lower resolutions and reduced graphical presets.
Resolution Scaling
The FPS degradation from 1080p to 4K is steep and reveals a GPU-bound scenario at every settings level. At Low settings, the average frame rate drops from 50 FPS at 1920x1080 to 40 FPS at 2560x1440, a 20% reduction, and then further to 30 FPS at 3840x2160, another 25% drop. This scaling pattern indicates that the Radeon 890M's compute resources are being saturated as pixel count increases, with the integrated GPU's 1024 shading units and 32 ROPs struggling to maintain throughput at higher resolutions.
At Medium settings, the resolution scaling is equally pronounced: 39 FPS at 1080p falls to 31 FPS at 1440p (a 20.5% decrease) and then to 23 FPS at 4K (a 25.8% decrease from 1440p). The High preset shows 29 FPS at 1080p, 23 FPS at 1440p, and 17 FPS at 4K, representing drops of 20.7% and 26.1% respectively. Ultra settings follow the same trajectory, with 28 FPS at 1080p declining to 22 FPS at 1440p and 16 FPS at 4K.
The consistent percentage drops across all settings suggest that resolution scaling is purely pixel-bound, with no evidence of CPU limitation at higher resolutions. The Core Ultra 7 165H, with its 16 cores and 22 threads, appears capable of feeding the GPU adequately even at 4K, as the frame rate declines track almost exactly with the increase in pixel count — from 1080p to 4K represents a 4x pixel increase, yet the performance penalty is roughly 40-43% depending on settings, indicating that the GPU's fill rate and shading capacity are the limiting factors rather than any CPU-side bottleneck.
Notably, the gap between Low and Ultra settings widens as resolution increases. At 1080p, Ultra is 44% slower than Low (28 vs 50 FPS), while at 4K, Ultra is 46.7% slower (16 vs 30 FPS). This suggests that the additional graphical features enabled by higher presets impose a nearly constant overhead relative to resolution, with the GPU's fixed hardware resources being stretched further at each step.
GPU Role
The AMD Radeon 890M is an integrated graphics solution based on the RDNA 3.5 architecture, fabricated on TSMC's 4nm process with 34,000 million transistors on a 233 mm² die. Its performance characteristics in Microsoft Flight Simulator are modest, as reflected by its 45th percentile ranking among all GPUs and its average benchmark score of 9210. The GPU operates with a base clock of 400 MHz and a boost clock of 2900 MHz, with system-shared memory providing bandwidth that is system-dependent — a configuration that inherently limits performance in memory-intensive scenarios like flight simulation, where large texture sets and complex geometry are common.
In this game, the 890M's 5.939 TFLOPS of FP32 compute and 185.6 GTexel/s texture rate are insufficient for smooth gameplay at higher settings. The data shows that the GPU's pixel rate of 92.80 GPixel/s becomes a bottleneck at 4K, where even Low settings only achieve 30 FPS. The 16 ray tracing cores are present but offer no measurable benefit in this title's measured results, as the game's rendering workload appears to be dominated by traditional rasterization.
The 890M's nearest rivals in the GPU benchmark database include the AMD Radeon Vega 8 (average score 9221, deltaPct -0.1%), NVIDIA GeForce GTX 960 (9273, -0.7%), and NVIDIA GeForce GTX 465 (9294, -0.9%). These small deltas indicate that the 890M performs nearly identically to these older discrete and integrated solutions in synthetic benchmarks, yet in Microsoft Flight Simulator specifically, the measured frame rates suggest the game's demands exceed what this class of GPU can deliver beyond 1080p Low or Medium.
The GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 compatibility are technically modern, but the hardware's raw throughput limits practical usage. The 890M's Passmark G3D score of 8076 and DirectX 12 score of 37 underscore its positioning as an entry-level graphics solution, and the measured FPS in this game aligns with that characterization — the 890M can handle the simulation at reduced settings but lacks the headroom for high-fidelity experiences.
How This Combo Ranks
The combination of the Intel Core Ultra 7 165H and AMD Radeon 890M ranks 2829th out of 2996 tested combos in Microsoft Flight Simulator, placing it in the 94.4th percentile from the bottom. This rank reflects the integrated GPU's limitations rather than the CPU's capabilities, as the Core Ultra 7 165H itself holds an 84th percentile ranking among all CPUs with an average benchmark score of 34083. The CPU's nearest rivals include the Intel Core Ultra 5 338H (avg score 33989, deltaPct 0.3%), AMD EPYC 4244P (34220, -0.4%), and AMD Ryzen AI 7 350 (34222, -0.4%), showing that the processor is competitively positioned in its own right.
The stark contrast between the CPU's respectable 84th percentile and the GPU's 45th percentile explains the combo's poor in-game rank. Microsoft Flight Simulator is known to stress both CPU and GPU, but in this configuration, the 890M's 45th percentile standing (average benchmark score 9210) creates a severe bottleneck that drags the overall combo rank down. The delta between the CPU and GPU percentiles — 39 points — indicates a significant imbalance, where the processor's computational headroom is left unused because the graphics unit cannot keep pace.
Compared to other tested combos, this pairing falls into the bottom tier for this game, alongside systems using similarly modest integrated or entry-level discrete GPUs. The rank suggests that users seeking playable frame rates must accept significant compromises in both resolution and graphical fidelity, as even the best measured result (50 FPS at 1080p Low) falls short of what would be considered a smooth experience by most standards, and higher settings quickly become unplayable.
FAQ
Q: What is the best frame rate this combo can achieve in Microsoft Flight Simulator?
A: The highest measured average FPS is 50 at 1920x1080 with Low settings. At Medium settings, the best result is 39 FPS at 1080p, while High and Ultra at 1080p yield 29 and 28 FPS respectively.
Q: Is 4K gaming viable with this hardware?
A: No. At 3840x2160, even Low settings only achieve 30 FPS, with Medium at 23 FPS, High at 17 FPS, and Ultra at 16 FPS. These frame rates are below playable thresholds for a simulation genre that benefits from smooth visuals.
Q: How does the Radeon 890M compare to its nearest GPU rivals?
A: The 890M has an average benchmark score of 9210, which is within 1% of the AMD Radeon Vega 8 (9221, -0.1%), NVIDIA GeForce GTX 960 (9273, -0.7%), and NVIDIA GeForce GTX 465 (9294, -0.9%). Performance is effectively equivalent among these GPUs.
Q: Does the CPU bottleneck the GPU in this game?
A: The data indicates no CPU bottleneck. The Core Ultra 7 165H ranks in the 84th percentile among CPUs, and the resolution scaling patterns show consistent GPU-bound behavior. The combo's poor rank (2829th of 2996) is attributable to the GPU's 45th percentile standing.
Q: What settings provide the most balanced experience at 1080p?
A: Medium settings at 1920x1080, delivering 39 FPS average with a minimum of 33 FPS and maximum of 44 FPS, offer the best compromise between visual quality and playability. Low settings achieve 50 FPS but sacrifice graphical detail.
Q: How does this combo rank overall among tested systems?
A: It ranks 2829th out of 2996 tested combos, placing it in the bottom 6% of all configurations for Microsoft Flight Simulator.
CPU Role
The Intel Core Ultra 7 165H is a Meteor Lake architecture processor with 16 cores and 22 threads, running at a base clock of 3.80 GHz and a boost clock of 5.00 GHz. Its 24 MB of shared L3 cache, alongside 2 MB L2 per core and 112 KB L1 per core, provides ample capacity for the simulation's complex flight models and scenery data. The CPU's 84th percentile ranking among all processors, with an average benchmark score of 34083, indicates strong multi-threaded performance — its Cinebench R23 multicore score of 14551 and passmark multithread score of 25933 demonstrate substantial compute capability.
In Microsoft Flight Simulator, the CPU's role appears secondary to the GPU, as evidenced by the consistent frame rate patterns across resolutions. The processor's 22 threads are sufficient to handle the game's simulation logic, AI traffic, and physics calculations without becoming a limiting factor. The CPU's single-thread performance, reflected in its Cinebench R23 single-core score of 1759 and Passmark single-thread score of 3509, is adequate for the game's primary rendering thread.
The Core Ultra 7 165H's memory bandwidth of 89.6 GB/s over a dual-channel DDR5 interface provides reasonable throughput for feeding both the CPU and the integrated GPU, which shares system memory. However, the system-shared memory configuration for the GPU means that bandwidth availability is system-dependent, potentially creating memory contention under heavy load. The CPU's 7nm process node and 28W TDP are typical for a mobile processor, balancing performance with power efficiency.
Compared to its nearest rivals, the Core Ultra 7 165H's average benchmark score of 34083 is essentially tied with the Intel Core Ultra 5 338H (33989, 0.3% faster), AMD EPYC 4244P (34220, 0.4% faster), and AMD Ryzen AI 7 350 (34222, 0.4% faster). These negligible deltas confirm that the CPU is competitive with contemporary mid-range offerings, yet the in-game performance is constrained entirely by the GPU.
Settings Recommendations
Based on the measured FPS data, the most practical settings for this combo depend on the user's resolution preference and tolerance for frame rate variation. At 1920x1080, Medium settings provide the best overall experience, with an average of 39 FPS and a minimum of 33 FPS — the only settings level at 1080p where the minimum stays above 30 FPS. Low settings achieve 50 FPS average but at a significant visual quality cost, while High (29 FPS) and Ultra (28 FPS) both fall below 30 FPS, making them marginal for smooth gameplay.
At 2560x1440, Low settings are the only viable option for playable performance, delivering 40 FPS average. Medium drops to 31 FPS with a minimum of 26 FPS, which may cause noticeable stuttering in busy scenes. High (23 FPS) and Ultra (22 FPS) are not recommended, as frame rates dip below 25 FPS consistently.
For 3840x2160, no settings level provides a truly smooth experience. Low settings achieve 30 FPS average, which is borderline playable for a flight simulator where precise control is less time-critical than in action games. Medium (23 FPS), High (17 FPS), and Ultra (16 FPS) are all too slow for a responsive experience.
The data suggests that users should prioritize 1080p Medium as the default configuration, as it offers the best balance of visual fidelity and frame rate stability. Those who prefer higher resolutions should accept Low settings at 1440p, while 4K gaming is only marginally possible at Low settings with the understanding that frame rates will hover at 30 FPS.
Measured FPS Breakdown
The complete measured FPS data for Microsoft Flight Simulator with the Intel Core Ultra 7 165H and AMD Radeon 890M is as follows:
1920x1080:
- Low: 50 FPS average
- Medium: 39 FPS average, 33 FPS minimum, 44 FPS maximum
- High: 29 FPS average
- Ultra: 28 FPS average
2560x1440:
- Low: 40 FPS average
- Medium: 31 FPS average, 26 FPS minimum, 36 FPS maximum
- High: 23 FPS average
- Ultra: 22 FPS average
3840x2160:
- Low: 30 FPS average
- Medium: 23 FPS average, 20 FPS minimum, 26 FPS maximum
- High: 17 FPS average
- Ultra: 16 FPS average
The data reveals several notable patterns. First, the difference between High and Ultra settings is minimal at every resolution — only 1 FPS at 1080p (29 vs 28), 1 FPS at 1440p (23 vs 22), and 1 FPS at 4K (17 vs 16). This suggests that the Ultra preset's additional features impose negligible incremental cost over High, likely due to the GPU being already saturated at High settings.
Second, the Medium preset consistently shows the widest range between minimum and maximum FPS (11 FPS at 1080p, 10 FPS at 1440p, 6 FPS at 4K), indicating more variable performance in scenes with changing complexity. The minimum FPS values at Medium (33 at 1080p, 26 at 1440p, 20 at 4K) are critical for assessing playability, as drops below 30 FPS can be perceptible.
Third, the scaling from Low to Medium represents a 22% performance hit at 1080p (50 to 39 FPS), a 22.5% hit at 1440p (40 to 31 FPS), and a 23.3% hit at 4K (30 to 23 FPS). This consistent penalty indicates that the Medium preset adds a uniform workload increase regardless of resolution, likely from additional texture filtering and shadow detail.
Finally, the jump from Medium to High costs another 25.6% at 1080p (39 to 29 FPS), 25.8% at 1440p (31 to 23 FPS), and 26.1% at 4K (23 to 17 FPS). High to Ultra is nearly free in performance terms, suggesting that the Ultra preset's marginal additions are not the primary performance drivers — instead, the Medium-to-High transition represents the most significant quality-versus-performance trade-off point in this configuration.
Hardware Specifications
Intel Core Ultra 7 165H
AMD Radeon 890M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + AMD Radeon 890M in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 40.0 |
| 2560x1440 | Medium | 31.0 |
| 2560x1440 | High | 23.0 |
| 2560x1440 | Ultra | 22.0 |
| 1920x1080 | Low | 50.0 |
| 1920x1080 | Medium | 39.0 |
| 1920x1080 | High | 29.0 |
| 1920x1080 | Ultra | 28.0 |
Microsoft Flight Simulator with iUltra 7 165H + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with 890M + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with iUltra 7 165H + 890M
Explore FPS benchmarks for other games using this same hardware combination.