Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 39 | 51 | 66 |
| 1440p QHD | 50 | 52 | 69 | 89 |
| 1080p Full HD | 62 | 65 | 86 | 111 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with Intel Core Ultra 5 225 + AMD Radeon RX 9060, In-Depth Analysis
Microsoft Flight Simulator with the Intel Core Ultra 5 225 and AMD Radeon RX 9060 is a pairing that delivers playable performance across the board, but the data shows it demands careful settings management to hit a smooth experience, particularly at higher resolutions. The measured results indicate that this combo is best suited for 1080p and 1440p gaming, where it can comfortably maintain high frame rates, while 4K remains a stretch that requires significant graphical compromises.
Settings Recommendations
The sweet spot for this combination is the Medium preset. At 1920x1080, the Medium preset delivers an average of 86 FPS with a minimum of 73 FPS, providing a substantial cushion above the 60 FPS target and maintaining smoothness even in demanding scenes. Stepping up to High at the same resolution yields 65 FPS average, which is playable but leaves less headroom for dips during complex scenery or weather effects. The Ultra preset at 1080p drops to an average of 62 FPS, which is still technically playable, but the margin for error is thin.
At 2560x1440, the Medium preset remains the most balanced choice, producing an average of 69 FPS with a minimum of 59 FPS. This puts the experience right at the edge of the 60 FPS threshold, making it the highest visual quality setting that can still deliver a consistently fluid experience at this resolution. The High preset at 1440p averages 52 FPS, which may be acceptable for a flight simulator where precise timing is less critical than in fast-paced action games, but it falls short of what most users would consider smooth.
For 3840x2160, the data suggests that the Low preset is the only viable option for a consistently playable experience, averaging 66 FPS. The Medium preset at 4K averages 51 FPS with a minimum of 44 FPS, which is borderline. Given the genre's nature, the Low preset at 4K is the pragmatic choice for those who prioritize resolution over visual fidelity, as it maintains a playable frame rate without requiring a compromise on the display resolution itself. The High and Ultra presets at 4K, averaging 39 and 37 FPS respectively, should be avoided for a smooth experience.
CPU Role
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. Its performance in synthetic benchmarks shows it as a solid mid-range contender, scoring 25,891 in Cinebench R23 multi-core and 3,655 in single-core. It sits at the 85th percentile among all CPUs, indicating that it outperforms the majority of processors on the market.
In the context of Microsoft Flight Simulator, the CPU's single-thread performance is crucial, as the simulation engine is heavily reliant on a single primary thread for core game logic. The strong single-core score of 3,655 in Cinebench R23 suggests the Ultra 5 225 is well-equipped to handle this load. The data reveals that the CPU is not the primary bottleneck at lower resolutions. At 1080p, the frame rate scales significantly with GPU load: the Low preset averages 111 FPS, dropping to 86 FPS on Medium, 65 FPS on High, and 62 FPS on Ultra. This scaling pattern indicates that the CPU is capable of feeding the GPU enough data to reach these higher frame rates, and the limiting factor is the GPU's rendering capacity.
However, the relationship shifts at higher resolutions. The CPU's 20 MB of shared L3 cache and 102.4 GB/s of memory bandwidth are sufficient for the game's asset streaming, which is a known CPU-intensive task. The measured frame rates show that the gap between presets narrows as resolution increases, which is a classic sign of the GPU becoming the dominant constraint. The CPU's performance is consistent across resolutions, meaning it is not holding the system back; it is the GPU that governs the final output. The nearest rivals, such as the AMD Ryzen 5 5600F and Ryzen 5 5500X3D, have nearly identical average benchmark scores, suggesting that swapping between these CPUs would yield minimal differences in this title.
GPU Role
The AMD Radeon RX 9060, based on the RDNA 4.0 architecture with the Navi 44 chip, is the performance limiter in this pairing for Microsoft Flight Simulator. Its specifications include a boost clock of 2990 MHz and a game clock of 2400 MHz, with 8 GB of GDDR6 memory on a 128-bit bus providing 288.0 GB/s of bandwidth. The GPU's synthetic benchmark performance places it at the 59th percentile of all GPUs, with an average score of 16,014. Its nearest rival, the NVIDIA GeForce RTX 3060 Ti, is essentially a match in average score, with a delta of -0.7%.
The 8 GB VRAM capacity is a significant consideration. The data shows that the GPU's frame rate output is highly sensitive to both resolution and settings, which is indicative of its memory bandwidth and capacity being stretched. At 1080p, the GPU can deliver 111 FPS on Low, but this number drops by 22.5% to 86 FPS on Medium, and further to 65 FPS on High. This steep decline suggests that the higher presets are increasing the rendering load faster than the GPU can process it. The 288.0 GB/s bandwidth is a limiting factor, as higher settings increase texture detail and draw distances, demanding more data be pushed through the memory bus.
At 4K, the GPU is clearly overwhelmed. The Low preset manages an average of 66 FPS, but the Medium preset falls to 51 FPS, and High and Ultra drop to 39 and 37 FPS, respectively. This shows that the RX 9060 does not have enough raw compute or memory bandwidth to handle the pixel count of 4K alongside high-detail settings. The GPU's 21.43 TFLOPS of FP32 performance and 64 ROPs are insufficient for this task. The data indicates that for a smoother 4K experience, a more powerful GPU would be required, but within this combo's constraints, the Low preset is the only practical option.
How This Combo Ranks
The combination of the Intel Core Ultra 5 225 and AMD Radeon RX 9060 ranks 2166 out of 3714 tested combos for Microsoft Flight Simulator, placing it in the 58th percentile of all system configurations. This ranking reflects the balanced but mid-range nature of the components. The CPU's 85th percentile performance is dragged down by the GPU's 59th percentile standing, resulting in a system that is competent but not exceptional for this demanding title.
This rank suggests that while the combo is far from the bottom, it is also nowhere near the top. The CPU is powerful enough to avoid being a significant bottleneck, but the GPU's limitations prevent the system from achieving high frame rates at high settings and resolutions. The rank of 2166 indicates that there are many other combinations that will outperform it in this specific game, particularly those with more powerful GPUs. The data shows that the combo is more capable than over 40% of tested systems, but users should temper their expectations regarding maximum settings and resolution. The performance is consistent and predictable, but it does not offer headroom for pushing beyond the Medium preset at 1440p or the Low preset at 4K.
Resolution Scaling
The performance scaling from 1080p to 4K reveals a clear picture of where the bottleneck lies. At the Medium preset, the average frame rate drops from 86 FPS at 1080p to 69 FPS at 1440p, a decrease of 19.8%, and then to 51 FPS at 4K, a further drop of 26.1%. This pattern shows that the GPU is the primary limiting factor, as the frame rate drops consistently as the pixel count increases.
At the Low preset, the scaling is similar but with higher absolute numbers: 111 FPS at 1080p, 89 FPS at 1440p (a 19.8% drop), and 66 FPS at 4K (a 25.8% drop). The percentage decreases are nearly identical between Low and Medium presets, which confirms that the GPU is the bottleneck across all settings. If the CPU were the limiting factor, we would expect to see frame rates plateau or drop much less at higher resolutions, as the CPU load would remain constant while the GPU load increased. Instead, the steep and consistent drops indicate that the GPU is struggling to render the additional pixels.
The data also shows that the gap between 1080p and 1440p is smaller than the gap between 1440p and 4K. This is expected, as 4K has roughly 2.25 times the pixels of 1440p, putting immense strain on the GPU's memory bandwidth and compute units. The RX 9060 has a relatively narrow 128-bit memory bus, which becomes a critical weakness at 4K. The 288.0 GB/s of bandwidth is simply not sufficient to feed the GPU's cores at that resolution, leading to the observed frame rate collapse. For users wanting to play at 4K, this combo will require significant compromises in visual quality to achieve playable frame rates.
Measured FPS Breakdown
At 1920x1080, the combo performs admirably. The Low preset delivers an average of 111 FPS, ensuring a highly fluid experience. The Medium preset averages 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS, offering a great balance of visual quality and performance. The High preset drops to an average of 65 FPS, which is still above the 60 FPS threshold but with less headroom. The Ultra preset averages 62 FPS, which is the minimum viable option for a smooth experience, but it lacks the consistency of the Medium preset.
At 2560x1440, performance starts to become more constrained. The Low preset averages 89 FPS, which is still excellent. The Medium preset averages 69 FPS, with a minimum of 59 FPS and a maximum of 80 FPS. This is the recommended preset for 1440p as it sits right at the edge of smoothness. The High preset averages 52 FPS, which is playable but not ideal for a game that benefits from consistent frame times. The Ultra preset falls to an average of 50 FPS, which is below the desired 60 FPS mark.
At 3840x2160, the system struggles to maintain high frame rates. The Low preset averages 66 FPS, which is the only preset that provides a consistently smooth experience at this resolution. The Medium preset averages 51 FPS, with a minimum of 44 FPS, indicating notable stuttering during heavy scenes. The High preset averages 39 FPS, and the Ultra preset averages 37 FPS, both of which are too low for a playable experience. The data clearly shows that 4K is only viable with the Low preset for this combination of CPU and GPU.
Hardware Specifications
Intel Core Ultra 5 225
AMD Radeon RX 9060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 9060 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 89.0 |
| 2560x1440 | Medium | 69.0 |
| 2560x1440 | High | 52.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 111.0 |
| 1920x1080 | Medium | 86.0 |
| 1920x1080 | High | 65.0 |
| 1920x1080 | Ultra | 62.0 |
Microsoft Flight Simulator with iUltra 5 225 + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RX 9060 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RX 9060
Explore FPS benchmarks for other games using this same hardware combination.