Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 47 63 80
1440p QHD 61 64 85 109
1080p Full HD 75 79 105 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 80
3840x2160 Medium 63
3840x2160 High 47
3840x2160 Ultra 45
2560x1440 Low 109
2560x1440 Medium 85
2560x1440 High 64
2560x1440 Ultra 61
1920x1080 Low 135
1920x1080 Medium 105
1920x1080 High 79
1920x1080 Ultra 75

Microsoft Flight Simulator with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3070, In-Depth Analysis

Microsoft Flight Simulator is a uniquely demanding title, and the combination of the Intel Core Ultra 5 225 and the NVIDIA GeForce RTX 3070 produces a clear picture of where its performance boundaries lie. The data shows a system that can deliver smooth, playable frame rates at 1080p and 1440p, but which begins to struggle when pushed to 4K with maximum settings. This pairing represents a balanced mid-range setup where the GPU becomes the primary bottleneck at higher resolutions, while the CPU provides a solid foundation capable of driving high frame rates at lower settings.

Resolution Scaling

The measured FPS data reveals a predictable and steep performance curve as resolution increases. At 1920x1080 with Low settings, the combo achieves an average of 135 FPS, which drops to 80 FPS at 3840x2160 with the same settings. This represents a 41% reduction in performance from 1080p to 4K, a substantial hit that underscores the GPU's workload scaling with pixel count. The trend continues across all settings; at Medium settings, the frame rate falls from 105 FPS at 1080p to 63 FPS at 4K, a 40% drop. At High settings, the decline is from 79 FPS to 47 FPS, a 40.5% reduction, and at Ultra settings, it goes from 75 FPS down to 45 FPS, a 40% decrease.

This consistent ~40% performance penalty when moving from 1080p to 4K indicates that the system is firmly GPU-limited at higher resolutions. The RTX 3070's rendering pipeline is being saturated by the increased pixel workload, and the scaling is nearly linear with the resolution increase. The fact that the percentage drop is so consistent across all settings levels suggests that the CPU is not the limiting factor at 4K; if it were, the performance gap between settings would be smaller, as the CPU would be the bottleneck regardless of graphical fidelity. The data shows a system where the GPU's compute and memory bandwidth are the primary constraints at 4K, while at 1080p, the frame rates are high enough to suggest the CPU is keeping pace effectively.

GPU Role

The NVIDIA GeForce RTX 3070 is built on the Ampere architecture and features 8 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s. This memory configuration is a critical factor in Microsoft Flight Simulator's performance, as the game is known for streaming vast amounts of terrain and scenery data. The GPU's boost clock is rated at 1725 MHz, and its 5888 shading units deliver a peak FP32 performance of 20.31 TFLOPS. These specifications place the RTX 3070 in the 61st percentile of all GPUs, with a Passmark G3D score of 22214.

The VRAM capacity of 8 GB is a notable limitation for this game at 4K resolution. The benchmark data shows that at 3840x2160 with Ultra settings, the average FPS drops to 45, which is barely playable. This is likely due to the GPU hitting its memory capacity limit as it tries to load high-resolution textures, forcing the system to rely on slower data streaming. In contrast, the RTX 3070's nearest rival, the AMD Radeon RX 7600 XT, has a similar average benchmark score of 17083 versus 17208 for the RTX 3070, a delta of just 0.7%. However, the RTX 3070's performance in this game is more dependent on its memory subsystem, and the 8 GB frame buffer becomes a wall at 4K Ultra. The data indicates that while the GPU is capable at lower resolutions, its VRAM capacity is a bottleneck for the highest settings at 4K.

How This Combo Ranks

Within the benchmark database, this specific combination of the Intel Core Ultra 5 225 and the NVIDIA GeForce RTX 3070 ranks 1229th out of 2996 tested combos for Microsoft Flight Simulator. This places it in the upper-middle tier of all tested systems, indicating that it is a capable but not top-tier configuration for this specific game. The ranking reflects the balance between the two components; the CPU is a strong performer, but the GPU holds the combo back from achieving higher scores.

The CPU's overall benchmark average is 36938, which puts it in the 85th percentile of all CPUs. Its nearest rivals are the AMD Ryzen 5 5600F with an average score of 36945 (a delta of 0%), and the AMD Ryzen 5 5500X3D with a score of 37018 (a delta of -0.2%). This shows the Core Ultra 5 225 is essentially on par with these competing processors. The GPU, however, is in the 61st percentile, with an average score of 17208. The combination of a high-performing CPU and a mid-range GPU results in a combo rank that is skewed by the GPU's limitations. The data suggests that to improve this combo's rank, upgrading the GPU would yield a more significant benefit than upgrading the CPU, as the CPU is already performing at a high level relative to other components.

Measured FPS Breakdown

The detailed measured FPS data provides a comprehensive look at the system's performance across resolutions and settings.

At 1920x1080, the system is highly capable. With Low settings, the average FPS is 135, providing an exceptionally smooth experience. Moving to Medium settings, the average drops to 105 FPS, with a minimum of 89 FPS and a maximum of 121 FPS. High settings yield an average of 79 FPS, while Ultra settings bring the average down to 75 FPS. All of these figures are well above the 60 FPS threshold for smooth gameplay, indicating that at 1080p, this combo can handle any settings level without issue.

At 2560x1440, performance remains strong but the GPU workload becomes more apparent. Low settings produce an average of 109 FPS. Medium settings average 85 FPS, with a minimum of 72 FPS and a maximum of 98 FPS. High settings drop the average to 64 FPS, which is still playable. Ultra settings bring the average down to 61 FPS, right at the edge of the 60 FPS target. This shows that 1440p is the sweet spot for this combo, offering a good balance between visual fidelity and performance, though Ultra settings may require some compromises for those sensitive to frame rate dips.

At 3840x2160, the GPU becomes the clear limiting factor. Low settings average 80 FPS, which is surprisingly playable. Medium settings drop to an average of 63 FPS, with a minimum of 53 FPS and a maximum of 72 FPS. High settings average 47 FPS, and Ultra settings average just 45 FPS. The data indicates that 4K gaming with this combo is only viable at Low or Medium settings. The frame rates at High and Ultra are below 60 FPS, making the experience less fluid, and the 8 GB VRAM is likely causing texture streaming issues that contribute to the lower average frame rates.

FAQ

Q: Can this combo run Microsoft Flight Simulator at 4K?

A: Yes, but only at lower settings. The measured data shows an average of 80 FPS at 4K with Low settings and 63 FPS at Medium. At High and Ultra settings, the average FPS drops to 47 and 45, respectively, which is below the 60 FPS target for smooth gameplay.

Q: What is the best resolution for this pairing?

A: The data suggests 2560x1440 is the optimal resolution. At 1440p, the system delivers an average of 64 FPS on High settings and 61 FPS on Ultra, providing a good balance between visual quality and performance. At 1080p, the system can push much higher frame rates, but 1440p makes better use of the GPU's capabilities.

Q: How does the RTX 3070 compare to its closest rival, the RX 7600 XT?

A: The RTX 3070 has an average benchmark score of 17208, which is 0.7% higher than the RX 7600 XT's score of 17083. The delta is minimal, indicating very similar overall performance. However, in Microsoft Flight Simulator, the 8 GB VRAM of the RTX 3070 can be a limiting factor at 4K Ultra settings.

Q: Is the CPU or GPU the bottleneck for this system?

A: The GPU is the primary bottleneck at higher resolutions. The consistent ~40% FPS drop from 1080p to 4K indicates the GPU is being saturated. The CPU, which ranks in the 85th percentile, is likely sufficient to keep up with the GPU's output, even at 1080p with Low settings where the combo achieves 135 FPS.

Q: What frame rates can I expect at 1080p with High settings?

A: The measured data shows an average of 79 FPS at 1920x1080 with High settings. This is a smooth, playable experience that should feel responsive. With Ultra settings, the average is 75 FPS, which is still a solid performance level.

Q: Does the combo have enough VRAM for this game?

A: The RTX 3070 has 8 GB of GDDR6 memory. The data shows that at 4K with Ultra settings, the average FPS is 45, and the performance is likely hampered by VRAM limitations. At lower resolutions like 1080p and 1440p, the 8 GB capacity appears sufficient, as the frame rates are much higher.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, built on a 3 nm process node. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz. The CPU features a 20 MB shared L3 cache and supports DDR5 memory with a dual-channel bus, providing a memory bandwidth of 102.4 GB/s. In synthetic benchmarks, it scores 25891 in Cinebench R23 multi-core and 3655 in single-core, placing it in the 85th percentile of all CPUs.

In Microsoft Flight Simulator, the CPU's role is to handle game logic, physics, and the complex scenery streaming system. The data shows that this CPU is more than capable of keeping up with the RTX 3070. At 1080p with Low settings, the combo achieves 135 FPS, which is a high frame rate that suggests the CPU is not a limiting factor. The fact that the FPS drops consistently by ~40% when moving to 4K indicates that the GPU is the bottleneck, not the CPU. The CPU's strong single-core performance, as evidenced by its 3655 Cinebench R23 score, is crucial for a flight simulator which often relies heavily on a single main thread for simulation logic. This processor's performance is comparable to its nearest rivals, the AMD Ryzen 5 5600F and Ryzen 5 5500X3D, which have average scores of 36945 and 37018, respectively, showing a negligible delta of 0% and -0.2%. The Core Ultra 5 225 provides a solid foundation, ensuring that the system's overall performance is not hampered by the processor.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 80.0
3840x2160 Medium 63.0
3840x2160 High 47.0
3840x2160 Ultra 45.0
2560x1440 Low 109.0
2560x1440 Medium 85.0
2560x1440 High 64.0
2560x1440 Ultra 61.0
1920x1080 Low 135.0
1920x1080 Medium 105.0
1920x1080 High 79.0
1920x1080 Ultra 75.0

Microsoft Flight Simulator with iUltra 5 225 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 3070

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