Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 42 55 71
1440p QHD 54 56 75 96
1080p Full HD 66 70 93 119

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 55
3840x2160 High 42
3840x2160 Ultra 40
2560x1440 Low 96
2560x1440 Medium 75
2560x1440 High 56
2560x1440 Ultra 54
1920x1080 Low 119
1920x1080 Medium 93
1920x1080 High 70
1920x1080 Ultra 66

Microsoft Flight Simulator with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4060, In-Depth Analysis

Intel Core Ultra 5 225 pairs with NVIDIA GeForce RTX 4060 to form a mid-range combo that lands in the 52nd percentile of tested systems for Microsoft Flight Simulator. With a combo rank of 1564 out of 2996 tested configurations, this pairing sits almost exactly in the middle of the pack. That is not a bad place for a flight sim that demands both strong single-thread CPU performance and consistent GPU throughput. The data shows this combo is capable of smooth 1080p play and respectable 1440p performance, though 4K Ultra will push it to the edge of playability. The CPU, with its high boost clock, does the heavy lifting in this simulation, while the GPU provides enough headroom for moderate settings at higher resolutions.

How This Combo Ranks

The combo's rank of 1564 out of 2996 places it in the lower half of tested configurations, but the percentile picture is more nuanced. The CPU sits in the 85th percentile among all processors, while the GPU is in the 61st percentile among all graphics cards. That gap tells a clear story: the processor is the stronger component here, and the GPU is the limiting factor in demanding scenarios. In a flight simulator where draw calls and physics calculations tax the CPU heavily, this imbalance is actually favorable. The Ultra 5 225 can feed the RTX 4060 with data faster than the GPU can render it at most settings, which means the bottleneck shifts to the graphics card at higher resolutions.

Looking at the CPU's nearest rivals, the Intel chip trades blows with the AMD Ryzen 5 5600F, showing a 0% deltaPct in average benchmark score. It trails the AMD Ryzen 5 5500X3D by 0.2%, the AMD Ryzen AI 7 PRO 450 by 0.4%, and the Intel Core i9-12900T by 0.5%. These are negligible differences within the margin of error for synthetic benchmarks. In real-world flight sim workloads, the Ultra 5 225's higher boost clock of 4.90 GHz should give it an edge in single-threaded tasks, which matter most here.

For the GPU, the RTX 4060's nearest rivals are a mixed bag. It sits just 0.2% behind the AMD Radeon HD 7790, a card from a completely different era, and 0.3% ahead of the AMD Radeon 780M integrated graphics. The Radeon Pro 560 and Pro 460 trail by 0.5% and 0.7% respectively. These deltas are so small that they suggest the benchmark averages are tightly clustered, but the RTX 4060's feature set, including hardware ray tracing and DLSS support, gives it capabilities those older cards lack. In Microsoft Flight Simulator specifically, the GPU's 8 GB VRAM and 272.0 GB/s bandwidth are the figures that matter.

GPU Role

The RTX 4060 brings 8 GB of GDDR6 memory on a 128-bit bus, with memory clocked at 2125 MHz and an effective speed of 17 Gbps. Memory bandwidth sits at 272.0 GB/s, which is modest by modern standards but adequate for a flight sim that streams terrain and photogrammetry data. The GPU's base clock is 1830 MHz with a boost clock of 2460 MHz. It has 3072 shading units, 96 texture mapping units, and 48 raster output units. The 24 ray tracing cores and 96 tensor cores are present but not heavily utilized in this title at the settings tested.

The data shows a clear pattern: as resolution increases, the GPU becomes the primary constraint. At 1080p Low, the combo hits 119 FPS average, which is well above the 60 FPS target. At 1080p Medium, it drops to 93 FPS, and at High it reaches 70 FPS. At Ultra, it falls to 66 FPS. The step from Low to Medium at 1080p costs 26 FPS, while the step from High to Ultra costs only 4 FPS. That suggests the Ultra preset is not adding much visual benefit relative to its performance cost, or the CPU is starting to limit the frame rate at lower settings.

At 1440p, the GPU's workload increases more steeply. Low settings produce 96 FPS, Medium 75 FPS, High 56 FPS, and Ultra 54 FPS. The gap between High and Ultra at 1440p is just 2 FPS, which is within run-to-run variance. At 4K, the GPU is clearly the limiting factor. Low settings deliver 71 FPS, Medium 55 FPS, High 42 FPS, and Ultra 40 FPS. The 4K Medium result includes a minimum FPS of 47 and maximum of 64, indicating some frame time variance that could be noticeable during complex scenery loads.

The GPU's 8 GB VRAM is a consideration for 4K Ultra textures, but the measured data does not show a catastrophic drop below 40 FPS at any setting. The 40 FPS average at 4K Ultra is playable for a flight sim, though not ideal. The 61st percentile ranking for the GPU reflects its position as a mid-range card that can handle 1080p and 1440p well but struggles to maintain high frame rates at 4K with maxed settings.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on Arrow Lake architecture, built on a 3 nm process. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 20 MB of shared L3 cache. Memory support is DDR5 via a dual-channel bus, with a bandwidth of 102.4 GB/s. The CPU supports PCIe Gen 5 with 20 lanes, which is more than sufficient for the RTX 4060's PCIe 4.0 x8 interface.

In synthetic benchmarks, the Ultra 5 225 scores 25891 in Cinebench R23 multi-core and 3655 in single-core. The single-core score is particularly relevant for Microsoft Flight Simulator, which is known to be heavily reliant on single-thread performance for the main simulation loop. The Passmark single-thread score of 4412 reinforces this strength. Multi-threaded performance is also solid, with a Passmark multithread score of 30459 and a Cinebench R20 multi-core score of 6317.

The CPU's 85th percentile ranking among all processors underscores its capability. It outperforms its nearest rivals in average benchmark score, with the AMD Ryzen 5 5600F matching it exactly at 36945 average score. The 0.2% to 0.5% deltas against the other rivals are negligible. For a flight sim, the CPU's high boost clock and strong single-core performance are the key attributes. The 10 cores are more than enough for the simulation's threading model, which typically uses a few heavily loaded threads for the core simulation and additional threads for scenery loading and AI traffic.

Comparing the CPU and GPU roles, the data suggests the CPU is not the bottleneck at any resolution tested. At 1080p Low, the combo achieves 119 FPS, which is likely near the CPU's maximum frame rate for this title. At 1080p Ultra, it drops to 66 FPS, showing the GPU is taking over as the limiter. The same pattern holds at 1440p and 4K. This is a balanced pairing where the CPU has enough headroom to keep the GPU fed at mainstream resolutions.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The data shows 1080p is the sweet spot. At 1080p High, the combo averages 70 FPS, and at Medium it reaches 93 FPS. At 1440p High, it drops to 56 FPS, which is still playable but below the 60 FPS target. At 4K, even Low settings only produce 71 FPS, and High drops to 42 FPS.

Q: How much performance is lost when moving from 1080p to 1440p at High settings?

A: At 1080p High, the average FPS is 70. At 1440p High, it drops to 56 FPS. That is a 20% reduction in frame rate for a 77% increase in pixel count. The GPU is clearly the limiting factor at 1440p High.

Q: Is the CPU or GPU the bottleneck in this pairing?

A: The CPU ranks in the 85th percentile among all processors, while the GPU ranks in the 61st percentile. At 1080p Low, the combo hits 119 FPS, which suggests the CPU is capable of high frame rates. As resolution and settings increase, the GPU becomes the bottleneck. At 4K Ultra, the average FPS drops to 40, which is GPU-limited.

Q: What is the difference between Low and Ultra settings at 1440p?

A: At 1440p Low, the combo averages 96 FPS. At 1440p Ultra, it drops to 54 FPS. That is a 42 FPS difference, or a 44% reduction in performance for the highest quality preset.

Q: How does the RTX 4060 compare to its nearest rival in synthetic benchmarks?

A: The RTX 4060 has an average benchmark score of 17639. Its nearest rival, the AMD Radeon HD 7790, scores 17666, which is 0.2% higher. The AMD Radeon 780M scores 17588, which is 0.3% lower. These differences are negligible in real-world performance.

Q: Does the CPU's 10-core configuration help in this game?

A: The CPU has 10 cores and 10 threads, with a boost clock of 4.90 GHz. In Cinebench R23, it scores 25891 multi-core and 3655 single-core. Microsoft Flight Simulator is more dependent on single-core performance, so the high boost clock is more important than the core count. The single-core score of 3655 indicates strong performance for this workload.

Resolution Scaling

The measured FPS data shows a predictable pattern of decreasing performance as resolution increases, but the magnitude of the drop varies by settings preset. At Low settings, the combo delivers 119 FPS at 1080p, 96 FPS at 1440p, and 71 FPS at 4K. That is a 40% drop from 1080p to 4K. At Medium settings, the numbers are 93 FPS at 1080p, 75 FPS at 1440p, and 55 FPS at 4K, a 41% drop. At High settings, the average FPS is 70 at 1080p, 56 at 1440p, and 42 at 4K, a 40% drop. At Ultra, the figures are 66 FPS at 1080p, 54 FPS at 1440p, and 40 FPS at 4K, a 39% drop.

The consistency of these drops, around 40% from 1080p to 4K regardless of settings, indicates the GPU is the scaling bottleneck. If the CPU were limiting, the drop would be smaller at higher resolutions where the CPU has less work to do per frame. Instead, the GPU's render workload scales linearly with pixel count, and the RTX 4060's 8 GB VRAM and 272.0 GB/s bandwidth are sufficient to handle the data but not fast enough to maintain higher frame rates at 4K.

The step from 1080p to 1440p at High settings costs 14 FPS, while the step from 1440p to 4K costs 14 FPS as well. This linear scaling suggests the GPU is consistently the limiting factor. At 1080p Low, the 119 FPS result is likely near the CPU's maximum frame rate, as the GPU has less work to do. But even at 1080p Ultra, the GPU still delivers 66 FPS, which is above the 60 FPS threshold for smooth play. The conclusion is that this combo is best suited for 1080p and 1440p gaming, with 4K reserved for Low to Medium settings if the user prioritizes resolution over quality.

Settings Recommendations

For the best balance of visual quality and performance, the Medium preset at 1080p is the strongest recommendation. It delivers 93 FPS average with a minimum of 79 FPS and maximum of 107 FPS, which is smooth and consistent. The High preset at 1080p drops to 70 FPS, which is still playable but leaves less headroom for demanding scenery. At 1080p Ultra, the average drops to 66 FPS, which is marginal for a flight sim where frame drops during complex scenes can be jarring.

At 1440p, the Medium preset is the best choice, delivering 75 FPS average with a minimum of 64 FPS. The High preset at 1440p produces 56 FPS, which is below the 60 FPS target and may feel less responsive. The Low preset at 1440p achieves 96 FPS but sacrifices too much visual fidelity for the terrain and aircraft models in this game. For 4K, the Low preset is the only option that maintains a playable average of 71 FPS. The Medium preset at 4K drops to 55 FPS, and High and Ultra fall to 42 FPS and 40 FPS respectively.

The data suggests that this combo is best utilized at 1080p Medium or High, where the CPU's strong single-core performance can keep frame rates high. At 1440p, Medium is the sweet spot. At 4K, users should stick to Low settings unless they prioritize resolution over smoothness. The 4K Medium result, with a minimum FPS of 47, indicates that frame pacing may be inconsistent during heavy scenery loads, which could affect the experience. For most users, 1080p High or 1440p Medium will provide the best combination of visual quality and performance for Microsoft Flight Simulator.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4060 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 55.0
3840x2160 High 42.0
3840x2160 Ultra 40.0
2560x1440 Low 96.0
2560x1440 Medium 75.0
2560x1440 High 56.0
2560x1440 Ultra 54.0
1920x1080 Low 119.0
1920x1080 Medium 93.0
1920x1080 High 70.0
1920x1080 Ultra 66.0

Microsoft Flight Simulator with iUltra 5 225 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4060 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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