Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 76 101 130
1440p QHD 98 103 137 176
1080p Full HD 122 128 170 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 130
3840x2160 Medium 101
3840x2160 High 76
3840x2160 Ultra 72
2560x1440 Low 176
2560x1440 Medium 137
2560x1440 High 103
2560x1440 Ultra 98
1920x1080 Low 218
1920x1080 Medium 170
1920x1080 High 128
1920x1080 Ultra 122

Microsoft Flight Simulator with Intel Core i5-14600KF + NVIDIA GeForce RTX 5080, In-Depth Analysis

# Microsoft Flight Simulator: Intel Core i5-14600KF + NVIDIA GeForce RTX 5080

The combination of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5080 delivers a strong 1080p experience in Microsoft Flight Simulator, with performance scaling that reveals a balanced system leaning toward GPU limitation at higher resolutions. At 1080p Ultra, the combo averages 122 FPS, which drops to 98 FPS at 1440p and 72 FPS at 4K Ultra, showing a predictable 20% and 26% reduction respectively as resolution increases. This pattern indicates that while the CPU handles the simulation overhead well at lower resolutions, the GPU becomes the primary constraint as pixel count rises, though the system remains comfortably playable across all tested settings.

Resolution Scaling

The measured FPS data shows a consistent and expected decline as resolution increases, but the rate of decline varies by settings preset. At Low settings, the combo delivers 218 FPS at 1080p, 176 FPS at 1440p (a 19% drop), and 130 FPS at 4K (a 26% drop from 1440p). This steep decline at Low settings suggests the GPU is the limiting factor even at lower graphical loads, as the CPU has ample headroom with its 14 cores and 20 threads. The RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are sufficient for 4K, but the raw rendering workload at 3840x2160 still cuts frame rates substantially.

At Medium settings, the scaling pattern is smoother: 170 FPS at 1080p, 137 FPS at 1440p (19% drop), and 101 FPS at 4K (26% drop). The min-to-max FPS range at Medium settings—144 to 195 at 1080p, 116 to 157 at 1440p, and 86 to 116 at 4K—shows that frame pacing remains consistent, with the spread narrowing as resolution increases. This narrowing suggests that at 4K, the GPU workload dominates and reduces the variance caused by CPU-side simulation tasks.

High settings follow a similar trajectory: 128 FPS at 1080p, 103 FPS at 1440p (20% drop), and 76 FPS at 4K (26% drop). Ultra settings produce the lowest absolute numbers—122 FPS at 1080p, 98 FPS at 1440p (20% drop), and 72 FPS at 4K (27% drop)—but the relative scaling from 1440p to 4K is nearly identical across all presets, hovering around 26-27%. This consistency indicates that the resolution scaling penalty is primarily a function of pixel throughput rather than settings complexity, reinforcing the GPU-bound conclusion at higher resolutions.

The 4K-to-1080p ratio tells the full story: at Low settings, 4K delivers 60% of 1080p performance; at Medium, 59%; at High, 59%; and at Ultra, 59%. The uniformity of this ratio across all settings strongly suggests that the RTX 5080's rendering pipeline is the bottleneck at 4K, while the Core i5-14600KF's single-thread performance—evidenced by its Cinebench R23 single-core score of 4594—keeps the simulation logic from becoming a constraint even at lower resolutions.

GPU Role

The NVIDIA GeForce RTX 5080, built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, provides the graphical muscle for this combo. Its 16 GB of GDDR7 memory on a 256-bit bus delivers 960.0 GB/s of bandwidth, which proves adequate for Microsoft Flight Simulator's large textures and streaming world data. The GPU's 10752 shading units, 336 texture mapping units, and 112 ROPs handle the game's geometry and lighting at 4K Ultra with a 72 FPS average, a respectable figure for a flight simulator that renders vast landscapes and detailed aircraft models.

Clock speeds play a notable role in the results: the RTX 5080 boosts to 2617 MHz from a base of 2295 MHz, and this boost behavior directly influences the FPS at lower resolutions. At 1080p Low, the combo reaches 218 FPS, indicating the GPU can push well beyond 200 FPS when the CPU feeds it enough frames. However, the 360 W TDP and the need for a 750 W suggested PSU highlight that this is a high-power part, and sustained loads at 4K Ultra will keep it near its boost ceiling. The pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s provide the theoretical throughput needed for 4K, but the measured 72 FPS at Ultra suggests the game's draw calls and shader complexity limit the GPU below its raw compute potential.

The GPU's benchmark scores reinforce its position: a Passmark G3D score of 36565 and a 3DMark Steel Nomad DX12 score of 8637 place it in the 87th percentile of all GPUs. Compared to its nearest rivals in the database, the RTX 5080 sits 0.6% above the AMD Radeon 8060S and 0.7% above the AMD Radeon RX 6750 GRE 12 GB in average benchmark scores, while trailing the AMD Radeon RX 9070 GRE by 2.2%. These margins are small in synthetic tests, but in Microsoft Flight Simulator, the measured FPS shows the RTX 5080's strengths in high-resolution rendering, where its memory bandwidth and shading power come to the fore.

How This Combo Ranks

In the database of tested CPU-GPU combinations for Microsoft Flight Simulator, this pairing ranks 171st out of 3714 combos, placing it in the top 4.6% of all tested systems. This rank reflects the balanced nature of the Core i5-14600KF and RTX 5080 pairing, where neither component dramatically bottlenecks the other. The CPU's 90th percentile ranking among all processors (with an average benchmark score of 49394) and the GPU's 87th percentile ranking (with an average score of 56083) suggest a complementary match, though the slightly higher CPU percentile hints that the processor has more headroom than the graphics card.

The combo rank of 171 is notable because it places this system ahead of many configurations with newer or more expensive components. The Core i5-14600KF's nearest rivals—the AMD Ryzen 9 7900 (0.3% higher average score), AMD Ryzen 7 PRO 5755G (0.4% higher), and Intel Core Ultra 5 245 (0.8% higher)—all sit within a narrow performance band, while the AMD Ryzen AI Max+ 388 trails by 0.8%. This clustering suggests that CPU choice in this performance tier has minimal impact on Flight Simulator's frame rates, as the game's single-threaded simulation loop benefits most from high boost clocks like the i5-14600KF's 5.30 GHz.

The RTX 5080's nearest rivals show a similar pattern on the GPU side: the AMD Radeon 8060S is 0.6% ahead, the AMD Radeon RX 6750 GRE 12 GB is 0.7% ahead, and the AMD Radeon Pro W5700X is 2.3% ahead in average scores, while the AMD Radeon RX 9070 GRE is 2.2% behind. These small deltas indicate that the RTX 5080 is part of a tightly contested GPU segment, but its measured performance in Flight Simulator—particularly the 76 FPS at 4K High—demonstrates that it punches above its synthetic benchmark position in this specific workload.

FAQ

Q: What is the highest average FPS this combo achieves in Microsoft Flight Simulator?

A: The highest measured average FPS is 218, achieved at 1920x1080 with Low settings. This drops to 176 FPS at 2560x1440 Low and 130 FPS at 3840x2160 Low.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the combo averages 72 FPS. This is the lowest measured result across all resolution and settings combinations, but it remains playable for a flight simulator.

Q: Which component limits performance at 1080p Medium?

A: At 1080p Medium, the combo averages 170 FPS with a min of 144 FPS and max of 195 FPS. The wide frame range suggests the CPU's simulation thread can cause occasional dips, but the RTX 5080's high rendering throughput keeps averages well above 60 FPS.

Q: Is the RTX 5080's 16 GB VRAM sufficient for 4K in this game?

A: The measured data shows 4K High at 76 FPS and 4K Ultra at 72 FPS, indicating that the 16 GB GDDR7 memory on a 256-bit bus with 960.0 GB/s bandwidth is sufficient for Microsoft Flight Simulator's 4K texture loads without causing memory-related performance drops.

Q: How does the Core i5-14600KF compare to its nearest CPU rivals?

A: The i5-14600KF's average benchmark score of 49394 is 0.3% below the AMD Ryzen 9 7900, 0.4% below the AMD Ryzen 7 PRO 5755G, and 0.8% below the Intel Core Ultra 5 245, while being 0.8% above the AMD Ryzen AI Max+ 388. These differences are negligible in real-world gaming.

Q: What is the FPS difference between High and Ultra settings at 1440p?

A: At 2560x1440, High settings average 103 FPS while Ultra settings average 98 FPS, a difference of only 5 FPS. This suggests that the visual upgrade from High to Ultra comes at a minimal performance cost at this resolution.

Measured FPS Breakdown

The complete measured FPS table for Microsoft Flight Simulator with the Intel Core i5-14600KF and NVIDIA GeForce RTX 5080 is as follows:

At 1920x1080, the combo delivers its highest performance across all settings. Low settings produce an average of 218 FPS, Medium settings average 170 FPS (with a min of 144 FPS and max of 195 FPS), High settings average 128 FPS, and Ultra settings average 122 FPS. The gap between High and Ultra at 1080p is just 6 FPS, indicating that the Ultra preset's additional effects have a modest impact at this resolution.

At 2560x1440, performance remains strong but shows the expected decline. Low settings average 176 FPS, Medium settings average 137 FPS (with a min of 116 FPS and max of 157 FPS), High settings average 103 FPS, and Ultra settings average 98 FPS. The High-to-Ultra gap narrows to 5 FPS, and the Medium preset's min FPS of 116 shows that even in demanding scenes, the combo stays well above 60 FPS.

At 3840x2160, the RTX 5080's 4K capabilities are tested to the fullest. Low settings average 130 FPS, Medium settings average 101 FPS (with a min of 86 FPS and max of 116 FPS), High settings average 76 FPS, and Ultra settings average 72 FPS. The min FPS at 4K Medium of 86 FPS confirms that the combo maintains playable frame rates even in the most demanding scenarios, while the 4K Ultra average of 72 FPS provides a smooth experience for a game that prioritizes simulation fidelity over fast-paced action.

CPU Role

The Intel Core i5-14600KF, with its 14 cores (6 performance and 8 efficiency) and 20 threads, plays a crucial role in Microsoft Flight Simulator's simulation-heavy workload. The CPU's boost clock of 5.30 GHz and base clock of 3.50 GHz, combined with its Raptor Lake architecture on a 10 nm process, deliver the single-thread performance that flight simulators demand for physics, flight modeling, and AI traffic calculations. Its Cinebench R23 single-core score of 4594 and Geekbench single-core score of 2445 confirm strong single-threaded capability, which directly translates to the CPU's ability to feed the GPU at 1080p resolutions where frame rates exceed 200 FPS.

The CPU's 24 MB of shared L3 cache and 2 MB per-core L2 cache provide fast access to frequently used simulation data, while its dual-channel DDR4/DDR5 memory support allows flexibility in system builds. The i5-14600KF's Passmark multithread score of 38697 and Cinebench R23 multicore score of 32544 demonstrate that it can handle the game's background tasks, such as scenery streaming and airport ground traffic, without bottlenecking the main rendering thread. At 1080p Low, the combo's 218 FPS average shows that the CPU is not limiting performance even in the least GPU-intensive settings, as the game's frame rate is constrained by the RTX 5080's ability to process draw calls quickly.

However, the CPU's role becomes more nuanced at higher resolutions. The fact that 4K Ultra (72 FPS) is only 41% slower than 1080p Ultra (122 FPS) while maintaining a consistent 26-27% drop from 1440p to 4K across all settings indicates that the i5-14600KF provides enough simulation throughput to keep the GPU fully occupied. The CPU's performance relative to its nearest rivals—sitting within 0.8% of the AMD Ryzen 9 7900, AMD Ryzen 7 PRO 5755G, and Intel Core Ultra 5 245—means that swapping to any of these processors would yield negligible FPS changes in this game. The i5-14600KF's 125 W TDP and LGA 1700 socket make it a straightforward upgrade path, and its unlocked multiplier allows for overclocking headroom, though the measured data already shows it performing at a level where the RTX 5080 is the primary determinant of frame rates in Microsoft Flight Simulator.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5080 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 130.0
3840x2160 Medium 101.0
3840x2160 High 76.0
3840x2160 Ultra 72.0
2560x1440 Low 176.0
2560x1440 Medium 137.0
2560x1440 High 103.0
2560x1440 Ultra 98.0
1920x1080 Low 218.0
1920x1080 Medium 170.0
1920x1080 High 128.0
1920x1080 Ultra 122.0

Microsoft Flight Simulator with ii5-14600KF + Other GPUs

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Microsoft Flight Simulator with RTX 5080 + Other CPUs

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