Allods Online
This combination delivers exceptional performance with an average of 158 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 76 | 121 | 154 |
| 1440p QHD | 92 | 145 | 202 | 220 |
| 1080p Full HD | 145 | 196 | 235 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-14400F + NVIDIA GeForce RTX 5080, In-Depth Analysis
Allods Online, a 2010 MMORPG, demonstrates remarkably scalable performance on the Intel Core i5-14400F and NVIDIA GeForce RTX 5080 combination. The measured frame rates reveal a system that is heavily GPU-bound at higher resolutions but transitions to a more CPU-influenced state as resolution drops, making the choice of settings critical for maximizing the experience. The data shows a clear hierarchy where the Ultra preset, while visually demanding, incurs a disproportionate performance penalty, whereas Medium and High presets offer a far more balanced and fluid gameplay experience.
Resolution Scaling
The performance scaling across resolutions tells a clear story about where the bottleneck lies within this system. At 4K (3840x2160), the RTX 5080 is working at its near-limit, with the High preset delivering 76 FPS and the Medium preset hitting 121 FPS. This indicates that at this resolution, the GPU is the primary limiting component, as the frame rate is directly tied to the graphical workload.
When dropping to 1440p (2560x1440), the performance headroom expands dramatically. The High preset jumps from 76 FPS to 145 FPS, a 91% increase, while the Medium preset rises to 202 FPS. This substantial leap proves that the system is no longer as strictly GPU-bound, but the CPU has yet to become a bottleneck. The 1080p (1920x1080) results further confirm this trend, with High reaching 196 FPS and Medium achieving 235 FPS.
The most telling data point is the Low preset. At 4K, Low settings yield 154 FPS, but at 1440p, it only rises to 220 FPS, and at 1080p, it reaches 257 FPS. This non-linear scaling from 1440p to 1080p—a 17% increase in frame rate for a 44% decrease in pixel count—strongly suggests that the Intel Core i5-14400F is beginning to limit performance at lower resolutions. The CPU's 10 cores and 16 threads are sufficient for the game's logic, but the frame rate ceiling is no longer solely dictated by the GPU. The gap between 1440p and 1080p Low (37 FPS) is smaller than the gap between 4K and 1440p (66 FPS), which is a classic sign of a CPU bottleneck emerging.
The Ultra preset, however, breaks this scaling pattern entirely. It drops to 48 FPS at 4K, 92 FPS at 1440p, and 145 FPS at 1080p. The relative performance delta between 4K and 1080p for Ultra is a 202% improvement, which is larger than the 151% improvement seen on the High preset. This suggests that Ultra settings introduce a particularly heavy load that the GPU struggles with at all resolutions, but the CPU's ability to feed frames becomes increasingly relevant as the resolution drops, narrowing the absolute FPS gap between presets.
FAQ
Q: What is the best resolution for this combo to maintain a high refresh rate?
A: At 1440p (2560x1440), the combo delivers 145 FPS on High and 202 FPS on Medium settings, making it an excellent target for high-refresh-rate 1440p monitors. For 1080p, the data shows even higher frame rates, reaching 235 FPS on Medium, which is ideal for 240Hz displays, though the CPU becomes more of a limiting factor.
Q: How does the Ultra preset compare to High in terms of performance?
A: The Ultra preset incurs a massive performance penalty across all resolutions. At 1440p, it drops to 92 FPS, a 37% decrease from the 145 FPS on High. At 4K, the penalty is even steeper, falling from 76 FPS to 48 FPS, a 37% reduction. The Ultra preset is clearly not optimized for this title's engine.
Q: Is the RTX 5080 or the i5-14400F the bottleneck in this game?
A: The bottleneck shifts depending on resolution and settings. At 4K, the GPU is the clear limiting factor, as CPU frame rates are high. At 1080p with Low settings, the data (257 FPS) suggests the CPU is the primary bottleneck, as the frame rate does not scale proportionally with the reduced pixel count compared to 1440p.
Q: What kind of frame rate can I expect in a crowded city or raid?
A: The provided data shows average frame rates across a typical scene. The minimum FPS values recorded are 102 FPS at 4K Medium, 171 FPS at 1440p Medium, and 200 FPS at 1080p Medium. These numbers suggest that while average performance is high, demanding scenarios can cause frame drops, but the system still maintains a playable level.
Q: How does this CPU compare to its nearest rivals in synthetic benchmarks?
A: The Core i5-14400F has an average benchmark score of 32279, placing it in the 83rd percentile of all CPUs. It is nearly identical in performance to the AMD Ryzen 7 PRO 8840U (0.1% faster) and the Intel Core i9-11900 (0.2% faster), while being slightly ahead of the Intel Core i7-12800H by 0.5%.
Q: Is the RTX 5080 a significant upgrade over previous generations for this game?
A: The benchmark data shows the RTX 5080 achieving an average score of 56083, placing it in the 87th percentile of all GPUs. Its nearest rivals include the AMD Radeon 8060S, which is 0.6% slower, and the AMD Radeon RX 9070 GRE, which is 2.2% faster, indicating it is a top-tier performer.
Settings Recommendations
The measured FPS data makes the optimal settings clear. The Ultra preset is a poor choice for this game; its 48 FPS at 4K and 92 FPS at 1440p are well below the fluidity offered by other presets, and the visual fidelity gain is not worth such a significant frame rate cost. The High preset is the most balanced option for prioritizing visual quality. At 4K, it maintains a playable 76 FPS, and at 1440p, it reaches 145 FPS, which is an excellent experience for most users.
For players seeking the highest possible frame rates, the Medium preset is the standout performer. It delivers 235 FPS at 1080p and 202 FPS at 1440p, which is a 39% and 39% improvement over High, respectively. The minimum FPS data for Medium is also strong, with a floor of 200 FPS at 1080p, ensuring a smooth experience even in demanding scenes. This makes Medium the ideal choice for competitive play or high-refresh-rate monitors.
The Low preset offers the absolute maximum frame rate, hitting 257 FPS at 1080p. However, the performance gain over Medium is only 9%, while the visual compromise is substantial. Given that the Medium preset already provides frame rates far beyond what most monitors can display, it is the recommended setting for an optimal balance of performance and visual quality. The data suggests that for the best experience, users should either select High for a visual treat at 4K or Medium for a high-refresh-rate experience at 1440p or 1080p.
How This Combo Ranks
This specific combination of an Intel Core i5-14400F and NVIDIA GeForce RTX 5080 ranks 330th out of 3670 tested combos for Allods Online. This puts the system in the top 9% of all tested configurations, indicating that it is a very high-performing setup for this game. The ranking confirms the strength of both components, but the measured FPS data reveals that the game's engine and the CPU's performance ceiling prevent it from breaking into the very top tier.
The rank of 330 is not a reflection of a weak GPU, but rather the game's age and its limited ability to leverage the full potential of modern hardware. The RTX 5080 is in the 87th percentile of all GPUs, but in this specific title, its performance is often capped by the CPU, particularly at lower resolutions. The i5-14400F, with its 83rd percentile ranking, is a strong processor, but it is not the absolute top-tier performer. The combination's high rank is a result of the GPU's raw power, which ensures high frame rates even when the CPU is near its limit.
The data shows that the combo's ranking is not absolute; it is highly dependent on the user's chosen settings and resolution. At 4K, the system performs exceptionally well relative to other combos, but at 1080p, the CPU bottleneck prevents it from achieving the frame rates that more powerful CPUs might offer. This suggests that the combo is best utilized at higher resolutions where the GPU can stretch its legs and the CPU's limitations are less pronounced.
CPU Role
The Intel Core i5-14400F plays a critical role in this system's performance, particularly in a CPU-intensive genre like MMORPGs. With 10 cores and 16 threads, it is a capable processor for handling game logic, player positions, and network data. Its base clock of 2.50 GHz and boost clock of 4.70 GHz provide solid single-threaded performance, which is crucial for games like Allods Online that often rely on a single primary thread.
The CPU's benchmark scores reflect its capabilities. Its Cinebench R23 multicore score of 21645 and single-core score of 3055 indicate strong overall performance. Its Geekbench scores of 11268 (multi) and 2058 (single) further confirm this. The PassMark multithread score of 25470 shows its ability to handle parallel workloads, but the PassMark single-thread score of 3701 is the more relevant metric for gaming. The data shows that this CPU is in the 83rd percentile, placing it above the average, but not in the top tier of gaming CPUs.
In Allods Online, the CPU's role is most evident at 1080p resolution. The scaling from 1440p to 1080p on Low settings yields only a 17% improvement in frame rate (from 220 to 257 FPS), while the pixel count decreases by 44%. This indicates that the CPU is unable to provide more frames, thereby limiting the system's performance. The 16 threads are beneficial for background tasks and certain game systems, but the game's engine appears to be more dependent on raw single-thread speed. The 20 MB of shared L3 cache also helps with data locality, but the core architecture is the primary determinant of this bottleneck.
Measured FPS Breakdown
The following table details the exact average frame rates measured for each resolution and settings combination.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 3840x2160 | High | 76 | - | - |
| 3840x2160 | Low | 154 | - | - |
| 3840x2160 | Medium | 121 | 102 | 139 |
| 3840x2160 | Ultra | 48 | - | - |
| 2560x1440 | High | 145 | - | - |
| 2560x1440 | Low | 220 | - | - |
| 2560x1440 | Medium | 202 | 171 | 232 |
| 2560x1440 | Ultra | 92 | - | - |
| 1920x1080 | High | 196 | - | - |
| 1920x1080 | Low | 257 | - | - |
| 1920x1080 | Medium | 235 | 200 | 270 |
| 1920x1080 | Ultra | 145 | - | - |
At 1080p, the Low preset achieves the highest average frame rate at 257 FPS. The Medium preset provides 235 FPS with a minimum of 200 FPS, ensuring a stable experience. High delivers 196 FPS, and Ultra, while providing the highest visual quality, still manages 145 FPS. The 1440p results show a similar trend, with Low at 220 FPS, Medium at 202 FPS, High at 145 FPS, and Ultra at 92 FPS. The 4K results demonstrate the GPU's limits, with High at 76 FPS, Medium at 121 FPS, Low at 154 FPS, and Ultra falling to 48 FPS. The data shows that Medium is the only preset that provides a minimum FPS reading, indicating more consistent performance, while other presets' minimums were not recorded.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5080 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 154.0 |
| 3840x2160 | Medium | 121.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 220.0 |
| 2560x1440 | Medium | 202.0 |
| 2560x1440 | High | 145.0 |
| 2560x1440 | Ultra | 92.0 |
| 1920x1080 | Low | 257.0 |
| 1920x1080 | Medium | 235.0 |
| 1920x1080 | High | 196.0 |
| 1920x1080 | Ultra | 145.0 |
Allods Online with ii5-14400F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 5080 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.