Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 36 | 48 | 62 |
| 1440p QHD | 47 | 49 | 66 | 84 |
| 1080p Full HD | 58 | 61 | 81 | 105 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 7 5800X3D + AMD Radeon RX 6650 XT, In-Depth Analysis
Microsoft Flight Simulator is a demanding title that stresses both the processor and graphics card heavily, and this pairing of the AMD Ryzen 7 5800X3D with the AMD Radeon RX 6650 XT produces a specific set of performance characteristics. The data shows a system that is capable of smooth gameplay at lower settings but struggles to maintain high frame rates at maximum quality, particularly at higher resolutions. This analysis breaks down the measured results to explain what this combo does well, where it falls short, and how to configure it for the best experience.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates on the AMD Socket AM4 platform and features a base clock of 3.40 GHz and a boost clock of 4.50 GHz. Its defining feature is a large 96 MB shared L3 cache, which is substantial for a desktop chip and is a key reason it performs well in simulation titles that rely on large datasets. The processor’s 105 W TDP and the fact that it is not multiplier unlocked suggest it’s designed for consistent, out-of-the-box performance rather than enthusiast overclocking.
In the context of Microsoft Flight Simulator, the CPU’s role is critical for calculating flight physics, handling AI traffic, and processing the vast amount of world data the game streams. The 5800X3D’s benchmark scores are strong. In Cinebench R23, it scores 14,317 points in multi-core and 1,452 points in single-core tests. Its Geekbench scores are 11,765 multi-core and 2,017 single-core. These numbers indicate a high level of single-threaded performance, which is often the bottleneck in flight sims, and the massive L3 cache helps mitigate stutters when the game loads new scenery.
When compared to its nearest rivals, the 5800X3D is effectively tied in average benchmark score. It is within 0.1% of the AMD Ryzen 7 6800U and the AMD Ryzen AI 5 PRO 340, and 0.3% ahead of the Intel Core i5-12600KF. The data does not show a scenario where the CPU is the primary limiter in this specific game at the tested settings. For instance, at 1080p Low settings, the combo achieves 105 FPS, which is a very high frame rate that suggests the CPU is feeding the GPU adequately. The CPU’s performance is not the bottleneck here; rather, the GPU is doing the heavy lifting, as evidenced by the significant FPS drops when GPU load increases with resolution and settings.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the Ryzen 7 5800X3D and the Radeon RX 6650 XT is ranked 2,392 out of 3,714 tested combos for this game. This puts it in the 64th percentile of all tested systems, meaning it outperforms roughly two-thirds of the configurations in the database but is bested by a significant number of others. The ranking indicates that this is a mid-to-upper-tier pairing, not a top-tier performance king.
The rank suggests that while the CPU is quite strong, the GPU holds the combo back from a higher position. For context, the GPU’s average benchmark score is 19,765, which places it in the 65th percentile of all GPUs. Its nearest rivals are professional workstation cards like the NVIDIA Tesla K40m and AMD FirePro W7000, which are not designed for gaming. This shows the RX 6650 XT is a solid mainstream gaming card, but it is not a high-end performer. The CPU, on the other hand, is in the 80th percentile of all CPUs, showing it is a much stronger component relative to its peers. Therefore, the combo’s ranking is dragged down by the GPU’s more modest capabilities.
In practical terms, this rank means that a user with a more powerful GPU paired with the same 5800X3D would likely see a much higher rank. The data from the measured FPS confirms this; the system is often GPU-limited, especially at higher settings and resolutions. The combo is not underperforming; it is simply a balanced pairing where the GPU is the limiting factor for achieving the highest frame rates in a very demanding game.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across resolutions clearly illustrates the relationship between the CPU and GPU. At 1080p with Low settings, the system produces 105 FPS. Moving to 1440p Low drops this to 84 FPS, and at 4K Low it falls to 62 FPS. This pattern shows a typical scaling curve where the GPU is increasingly stressed as the pixel count rises.
The trend is even more pronounced at higher settings. At High settings, the frame rate goes from 61 FPS at 1080p to 49 FPS at 1440p, and down to 36 FPS at 4K. This is a 41% drop from 1080p to 4K. At Ultra settings, the performance is even lower, starting at 58 FPS at 1080p, dropping to 47 FPS at 1440p, and reaching only 35 FPS at 4K. These numbers indicate that the GPU is the clear limiting factor. The frame rate scales almost directly with the number of pixels, which is a classic sign of a GPU bottleneck. If the CPU were the limiting factor, the frame rate would remain relatively flat as resolution increases, because the CPU workload would be similar.
The 4K results are telling. At 4K Ultra, the system only manages 35 FPS, which is not a smooth experience for a flight simulator. Even at 4K High, it only achieves 36 FPS. This performance level confirms that the RX 6650 XT, with its 8 GB of VRAM and 128-bit memory bus, is not designed for 4K gaming in a demanding title like this. The sweet spot for this combo is clearly at 1080p, where it can deliver playable frame rates even on Ultra, and at 1440p with Medium or High settings. The data shows that to get a consistent 60 FPS experience, the user must be at 1080p or be willing to lower settings significantly at 1440p.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution to play Microsoft Flight Simulator with this CPU and GPU combo?
A: Based on the measured data, 1080p is the most reliable resolution for a smooth experience. It achieves 61 FPS on High and 58 FPS on Ultra settings. At 1440p, the system can manage playable frame rates on Low (84 FPS) and Medium (66 FPS), but it begins to struggle on High and Ultra. 4K is not recommended for high settings, as it only averages 36 FPS on High and 35 FPS on Ultra.
Q: How does the CPU's single-core performance affect the game's frame rates?
A: The Ryzen 7 5800X3D has strong single-core performance, scoring 1,452 in Cinebench R23 and 2,017 in Geekbench. The data suggests this is sufficient, as the system is not CPU-limited in most tested scenarios. For example, at 1080p Low, the system reaches 105 FPS, indicating the CPU is capable of feeding the GPU with data quickly. The performance drops are more correlated with GPU load as resolution and settings increase.
Q: Is the GPU's 8 GB VRAM enough for this game?
A: The Radeon RX 6650 XT has 8 GB of GDDR6 memory on a 128-bit bus, with a bandwidth of 280.3 GB/s. The measured results show that while it is sufficient for 1080p and 1440p at Medium settings, it is not enough to maintain high frame rates at 4K. The 4K High and Ultra results (36 and 35 FPS respectively) suggest the GPU is running out of memory or memory bandwidth, causing a significant performance drop.
Q: How does this combo's performance compare to systems with a more powerful GPU?
A: The combo ranks 2,392 out of 3,714 tested. This rank is significantly influenced by the GPU. Since the CPU is in the 80th percentile of all CPUs, while the GPU is in the 65th percentile, it’s clear that pairing the 5800X3D with a higher-tier graphics card would result in a much better rank, as the CPU has more headroom to drive a faster GPU.
Q: What is the maximum frame rate this combo can achieve?
A: The highest average frame rate recorded is 105 FPS, which occurs at 1920x1080 resolution with Low settings. Even at 1080p Ultra, the average is 58 FPS. This shows that while the system can hit high frame rates, they come at the cost of visual fidelity.
Q: Does the game scale well with multiple CPU threads?
A: The 5800X3D has 16 threads, and its multi-threaded benchmark scores are strong (e.g., 14,317 in Cinebench R23). However, the FPS data shows that the game’s performance is not primarily limited by the CPU in this setup. The frame rate drops consistently with resolution increases, which is typical of a GPU-bound scenario. The CPU's multi-threading is likely helping to maintain consistent frame pacing, but it is not the bottleneck.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6650 XT is based on the RDNA 2.0 architecture, specifically the Navi 23 chip, and is manufactured on a 7 nm process. It has a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. The GPU is equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 280.3 GB/s. Its compute power is rated at 10.79 TFLOPS for FP32 operations. This is a mid-range graphics card, positioned for 1080p and entry-level 1440p gaming.
In Microsoft Flight Simulator, the GPU is responsible for rendering the vast landscapes, detailed aircraft models, and complex lighting effects. The measured FPS data shows that the GPU is the primary factor determining performance at higher resolutions. The card’s 8 GB of VRAM is a notable point. At 4K resolution with High settings, the system averages 36 FPS, which is a poor experience. This is likely due to the VRAM being maxed out, forcing the system to use slower memory or drop textures. The 128-bit memory bus also limits the bandwidth available for high-resolution textures, contributing to the performance cliff at 4K.
The GPU’s benchmark scores reflect its mid-range status. Its Passmark G3D score is 17,166, and its 3DMark Steel Nomad DX12 score is 1,859. These scores are close to those of older NVIDIA Tesla and AMD FirePro workstation cards, which are not gaming-focused. This reinforces that the RX 6650 XT is a solid 1080p card but is out of its depth at 4K in a game as demanding as Microsoft Flight Simulator. The performance at 1440p is acceptable for Medium settings (66 FPS), but the drop to 49 FPS on High shows its limitations at that resolution.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal experience depends heavily on the user’s target resolution and frame rate preference. For a smooth and visually pleasing experience, a target of 60 FPS is generally desired. The data provides a clear path for achieving this.
At 1920x1080, the system can handle High settings with an average of 61 FPS, which is right at the 60 FPS target. For a more stable experience with headroom, Medium settings offer 81 FPS, providing a significant buffer. Ultra settings drop to 58 FPS, which is close to 60 but may experience dips in busy areas. Therefore, High settings at 1080p is the best balance of visual quality and performance.
At 2560x1440, the system cannot reliably hit 60 FPS on High (49 FPS) or Ultra (47 FPS). However, Medium settings at 1440p are a viable option, as the data shows an average of 66 FPS. This provides a good experience with a higher resolution. Low settings at 1440p yield 84 FPS but sacrifice too much visual fidelity for a flight simulator.
At 3840x2160, the data shows that the system is not capable of providing a smooth experience at any of the tested settings. The highest frame rate is 62 FPS on Low, but that is a poor visual experience for a game like this. Medium settings drop to 48 FPS, and High and Ultra are below 40 FPS. For 4K gaming, a more powerful GPU is required. The best recommendation is to avoid 4K with this combo and stick to 1440p Medium or 1080p High for the best overall experience.
Hardware Specifications
AMD Ryzen 7 5800X3D
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6650 XT in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 84.0 |
| 2560x1440 | Medium | 66.0 |
| 2560x1440 | High | 49.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 105.0 |
| 1920x1080 | Medium | 81.0 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 58.0 |
Microsoft Flight Simulator with Ryzen 7 5800X3D + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RX 6650 XT + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.