Evolve

Evolve

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 49 64
1440p QHD 47 68 87 112
1080p Full HD 70 101 129 167

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 49
3840x2160 High 39
3840x2160 Ultra 27
2560x1440 Low 112
2560x1440 Medium 87
2560x1440 High 68
2560x1440 Ultra 47
1920x1080 Low 167
1920x1080 Medium 129
1920x1080 High 101
1920x1080 Ultra 70

Evolve with AMD Ryzen 7 5800X3D + AMD Radeon RX 6650 XT, In-Depth Analysis

The AMD Ryzen 7 5800X3D and AMD Radeon RX 6650 XT combination delivers a functional but aging experience in Evolve, a 2015 FPS title. The data shows this combo ranks in the 35th percentile overall (2408 out of 3700 tested combos), indicating that while the pairing is capable of playable frame rates, it is not a top-tier performer for this specific title. The 8-core, 16-thread CPU with a 96 MB L3 cache provides a strong foundation, while the GPU’s 8 GB of VRAM and 128-bit memory bus become limiting factors at higher resolutions.

FAQ

*Q: What is the best resolution for this combo in Evolve?*

A: Benchmark results indicate that 1920x1080 is the most effective resolution, with an average of 167 FPS at Low settings and 101 FPS at High settings. At 2560x1440, performance drops to 112 FPS at Low and 68 FPS at High, while 3840x2160 sees a significant decline to 64 FPS at Low and 39 FPS at High.

Q: How does the CPU’s cache configuration impact gameplay?

A: The Ryzen 7 5800X3D features 96 MB of shared L3 cache, which is notably larger than typical processors. This large cache helps maintain consistent frame pacing in CPU-bound scenarios, as evidenced by the relatively high minimum FPS of 110 at 1080p Medium settings, which is closer to the average FPS than at higher resolutions.

Q: Is the GPU’s 8 GB VRAM sufficient for Ultra settings?

A: The data suggests that 8 GB of VRAM is a limiting factor at Ultra settings. At 1080p Ultra, the average FPS drops to 70, and at 1440p Ultra it falls to 47. At 4K Ultra, the average is only 27 FPS, indicating that the memory capacity and bandwidth are insufficient for the highest quality presets at higher resolutions.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: The measured FPS shows a substantial gap: Low settings average 167 FPS, while Ultra settings average 70 FPS. This represents a 97 FPS difference, or roughly 58% lower performance at Ultra compared to Low, which highlights the significant GPU workload increase from the highest quality preset.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 2408 out of 3700 tested combinations. This places it in the lower-middle tier of performance, with the CPU alone achieving an 80th percentile ranking among all CPUs, while the GPU sits at a 65th percentile among all GPUs.

Q: Does the game favor the CPU or GPU more at 1440p?

A: At 2560x1440, the average FPS ranges from 112 at Low to 47 at Ultra. The relatively small drop from 1080p to 1440p at Low settings (167 to 112 FPS) suggests the CPU is still providing enough throughput, but the larger drop at Ultra (70 to 47 FPS) indicates the GPU becomes the primary bottleneck at higher quality settings.

How This Combo Ranks

The combination of the Ryzen 7 5800X3D and Radeon RX 6650 XT achieves a rank of 2408 out of 3700 tested combos in Evolve. This places the system in the 35th percentile of all tested configurations, which is a modest standing for a pairing that includes a high-end CPU from 2022. The CPU itself is in the 80th percentile among all processors, with an average benchmark score of 27896, while the GPU is in the 65th percentile with an average score of 19765. This discrepancy suggests that the GPU is the limiting factor in this pairing.

Examining the CPU’s nearest rivals provides context for its performance. The Ryzen 7 5800X3D scores nearly identically to the AMD Ryzen 7 6800U (deltaPct of 0), the Intel Core i9-10900K (deltaPct of 0.1), and the AMD Ryzen AI 5 PRO 340 (deltaPct of -0.1). The Intel Core i5-12600KF is slightly behind at a deltaPct of 0.3. These close margins indicate that the 5800X3D’s processing power is competitive with a range of modern and previous-generation chips, but in Evolve, this CPU strength does not translate to a top-tier overall rank.

For the GPU, the RX 6650 XT’s nearest rivals are professional workstation cards, such as the NVIDIA Tesla K40m (deltaPct of -0.6), AMD FirePro D300 (deltaPct of 0.7), AMD FirePro W7000 (deltaPct of -0.7), and NVIDIA Quadro K5200 (deltaPct of 0.8). These comparisons are unusual for a gaming-focused card, but they show that the RX 6650 XT’s raw compute performance is in line with these older prosumer options. The percentile ranking of 65 means that roughly one-third of all GPUs tested perform better, which aligns with the mid-range positioning of this card.

The rank of 2408 out of 3700 suggests that while the system is fully capable of running Evolve, it does not excel in this particular title. The game’s release date of 2015 means it is not heavily optimized for modern multi-core processors, but the 5800X3D’s large cache may help mitigate this. The overall rank is more indicative of the GPU’s mid-range performance ceiling than the CPU’s capabilities.

GPU Role

The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on a 7 nm process. It features 2048 shading units, 128 texture mapping units, and 64 raster operation pipelines. The GPU operates at a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz. Memory is 8 GB of GDDR6 on a 128-bit bus, providing 280.3 GB/s of bandwidth and a memory clock of 2190 MHz (17.5 Gbps effective).

In Evolve, the GPU’s role becomes increasingly critical as resolution and settings increase. At 1080p Low, the system achieves 167 FPS, indicating the GPU is not heavily taxed. However, as settings rise to Ultra, the average FPS drops to 70, a 58% reduction. This pattern is consistent at higher resolutions: at 1440p, Low yields 112 FPS while Ultra yields 47 FPS, and at 4K, Low yields 64 FPS while Ultra yields 27 FPS.

The 8 GB VRAM capacity appears sufficient for Low and Medium settings across all resolutions, but it becomes a constraint at High and Ultra presets, particularly at 4K. The 128-bit memory bus and 280.3 GB/s bandwidth are modest by modern standards, which likely contributes to the significant performance drops at higher quality settings. The GPU’s pixel rate of 168.6 GPixel/s and texture rate of 337.3 GTexel/s are adequate for 1080p gaming but struggle to maintain high frame rates at 4K Ultra.

The GPU’s nearest rival comparisons to workstation cards like the Tesla K40m and Quadro K5200 suggest that its compute capabilities are solid, but gaming performance in Evolve is limited by its memory subsystem and pixel throughput. The data shows that the GPU can handle the game at 1080p with ease, but it is the primary bottleneck when pushing for higher resolutions and quality settings.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1920x1080, the Medium preset offers the best balance, with an average FPS of 129 and a minimum FPS of 110. This provides a smooth experience that is 28 FPS higher than High settings (101 FPS) and only 38 FPS lower than Low settings (167 FPS). The minimum FPS of 110 at Medium ensures consistent frame delivery, which is valuable in a fast-paced FPS.

At 2560x1440, the Medium preset also appears to be the sweet spot, with an average FPS of 87 and a minimum of 74. This is a substantial improvement over High settings (68 FPS) and provides a playable experience for most users. Low settings at 1440p yield 112 FPS, but the visual quality trade-off may not be worth the extra 25 FPS, especially given the 74 FPS minimum at Medium.

For 3840x2160, the data suggests that only Low settings are viable, with an average FPS of 64. Medium settings drop to 49 FPS, which may still be playable for some, but the minimum FPS of 42 at Medium indicates potential stuttering. High settings at 4K produce only 39 FPS, and Ultra settings are not recommended due to the 27 FPS average.

Ultra settings are generally not recommended for this combo. At 1080p Ultra, the average FPS of 70 is below the 72 FPS threshold often considered necessary for smooth gameplay, and at 1440p and 4K, Ultra settings produce averages of 47 and 27 FPS respectively. The High preset is acceptable at 1080p (101 FPS) but falls short at higher resolutions.

The best experience per the measured rows is achieved with the Medium preset at either 1080p or 1440p. The 1080p Medium row provides the best combination of high average FPS (129) and a solid minimum (110), while 1440p Medium offers a good balance of visual fidelity and performance (87 average, 74 minimum) for users with higher-resolution monitors.

Measured FPS Breakdown

At 1920x1080, the measured FPS data shows a clear progression across settings. Low settings average 167 FPS, which is the highest score for this combo. Medium settings reduce the average to 129 FPS, with a minimum of 110 FPS and a maximum of 148 FPS. High settings average 101 FPS, and Ultra settings average 70 FPS. The gap between Low and Ultra is 97 FPS, indicating that the GPU workload increases significantly with each quality tier.

At 2560x1440, the pattern continues but with lower absolute numbers. Low settings average 112 FPS, Medium averages 87 FPS (with a minimum of 74 and maximum of 100), High averages 68 FPS, and Ultra averages 47 FPS. The difference between Low and Ultra is 65 FPS, which is a smaller absolute gap than at 1080p but still represents a 58% reduction in performance.

At 3840x2160, the performance drops considerably. Low settings average 64 FPS, Medium averages 49 FPS (with a minimum of 42 and maximum of 57), High averages 39 FPS, and Ultra averages 27 FPS. The gap between Low and Ultra is 37 FPS, and the minimum FPS of 42 at Medium suggests that even this preset may struggle in demanding scenes.

The data reveals that the Medium preset consistently provides a minimum FPS that is closer to the average than other presets. At 1080p, the minimum is 110 versus an average of 129 (85% of average), at 1440p it is 74 versus 87 (85%), and at 4K it is 42 versus 49 (86%). This consistency suggests that Medium settings provide a more stable frame delivery, which is beneficial for gameplay. In contrast, High and Ultra settings have no measured minimum FPS, indicating less stable performance.

The measured FPS also shows that the jump from Medium to High is more significant than from Low to Medium. At 1080p, Low to Medium is a 38 FPS drop, while Medium to High is a 28 FPS drop. At 1440p, the drops are 25 FPS and 19 FPS respectively. This suggests that High settings introduce a proportionally larger workload increase than Medium settings.

CPU Role

The AMD Ryzen 7 5800X3D is an 8-core, 16-thread processor from the 5000 series, based on the Zen 3 architecture (codenamed Vermeer). It has a base clock of 3.40 GHz and a boost clock of 4.50 GHz, with a TDP of 105 W. The CPU features a unique memory hierarchy: 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a massive 96 MB of shared L3 cache. This large L3 cache is the defining feature of the 5800X3D and is designed to improve gaming performance by reducing memory latency.

In Evolve, the CPU’s role is primarily to feed the GPU with data. The 96 MB L3 cache helps keep frequently accessed game data close to the cores, which can improve frame consistency. This is evident in the minimum FPS values at Medium settings, which are relatively high compared to the averages. For example, at 1080p Medium, the minimum FPS of 110 is 85% of the average of 129, indicating that the CPU can maintain a stable frame delivery.

The CPU’s benchmark scores provide context for its performance. It scores 14317 in Cinebench R23 multi-core and 1452 in single-core, with a Geekbench multi-core score of 11765 and single-core of 2017. The Passmark multi-thread score is 28309, and the single-thread score is 3234. These scores place the CPU in the 80th percentile of all CPUs, with an average benchmark score of 27896.

The nearest rivals to the 5800X3D include the AMD Ryzen 7 6800U (deltaPct of 0), Intel Core i9-10900K (deltaPct of 0.1), AMD Ryzen AI 5 PRO 340 (deltaPct of -0.1), and Intel Core i5-12600KF (deltaPct of 0.3). These small deltas indicate that the 5800X3D is competitive with these processors in synthetic benchmarks. However, in Evolve, the CPU is rarely the bottleneck, as evidenced by the high frame rates at 1080p Low (167 FPS) where the GPU is less stressed.

The CPU’s 8 cores and 16 threads are more than sufficient for Evolve, which was released in 2015 and likely does not scale well beyond a few cores. The large L3 cache may provide a slight advantage in this title by improving data locality, but the overall combo rank of 2408 out of 3700 suggests that the CPU’s strengths are not fully utilized by this game. The 7 nm process and 8,850 million transistors on a 74 mm² die indicate a highly efficient design, but the game’s age limits the benefits of modern CPU features.

Resolution Scaling

The measured FPS data shows a clear trend of decreasing performance as resolution increases from 1080p to 4K. At Low settings, the average FPS drops from 167 at 1080p to 112 at 1440p and 64 at 4K. This represents a 33% reduction from 1080p to 1440p and a further 43% reduction from 1440p to 4K. At Medium settings, the FPS drops from 129 at 1080p to 87 at 1440p and 49 at 4K, with reductions of 33% and 44% respectively.

At High settings, the average FPS drops from 101 at 1080p to 68 at 1440p and 39 at 4K, representing reductions of 33% and 43%. At Ultra settings, the FPS drops from 70 at 1080p to 47 at 1440p and 27 at 4K, with reductions of 33% and 43%. The consistency of these percentage drops across all settings indicates that the GPU is the primary limiting factor as resolution increases.

The scaling pattern suggests that the GPU’s pixel throughput and memory bandwidth are the main constraints at higher resolutions. The RX 6650 XT’s pixel rate of 168.6 GPixel/s and 280.3 GB/s bandwidth are not sufficient to maintain frame rates at 4K, even at Low settings where the average FPS is only 64. The 128-bit memory bus is a particular bottleneck, as higher resolutions require more memory bandwidth to feed the GPU.

The CPU’s role in resolution scaling is minimal. The 5800X3D’s 8 cores and 16 threads are more than capable of handling the game’s CPU workload at any resolution, as evidenced by the relatively stable frame rates at 1080p Low (167 FPS). As resolution increases, the GPU becomes the bottleneck, and the CPU’s performance has less impact on the final frame rate. This is typical for a game like Evolve, which is not CPU-intensive by modern standards.

The data implies that the limiting component in this combo is the GPU, not the CPU. The 5800X3D has a percentile ranking of 80 among CPUs, while the RX 6650 XT has a percentile ranking of 65 among GPUs. When resolution increases, the GPU’s workload increases proportionally, and its mid-range specifications cause it to be the primary constraint. The CPU’s large L3 cache may help maintain frame consistency, but it cannot overcome the GPU’s memory bandwidth limitations at 4K.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6650 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 49.0
3840x2160 High 39.0
3840x2160 Ultra 27.0
2560x1440 Low 112.0
2560x1440 Medium 87.0
2560x1440 High 68.0
2560x1440 Ultra 47.0
1920x1080 Low 167.0
1920x1080 Medium 129.0
1920x1080 High 101.0
1920x1080 Ultra 70.0

Evolve with Ryzen 7 5800X3D + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6650 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.