Control
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 39 | 47 | 65 |
| 1440p QHD | 51 | 61 | 65 | 95 |
| 1080p Full HD | 69 | 77 | 89 | 121 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5800X3D + AMD Radeon RX 6650 XT, In-Depth Analysis
The AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 6650 XT delivers a distinctly CPU-bound profile in Control, with measured performance scaling that highlights the GPU’s limitations at higher resolutions. The data shows a clear hierarchy across the three tested resolutions, with the most demanding 4K presets falling below playable thresholds while 1080p remains smooth.
Resolution Scaling
The measured FPS data reveals a steep and consistent drop as resolution increases, which is characteristic of a system where the GPU becomes the primary bottleneck. At 1080p High settings, the combo produces an average of 77.4 FPS, which drops to 61.2 FPS at 1440p and further to 39.1 FPS at 4K. This represents a 49.5% reduction in frame rate from 1080p to 4K at High settings, indicating that the RX 6650 XT cannot sustain the pixel throughput required at 4K.
The scaling pattern becomes more pronounced when examining the Low preset. At 1080p Low, the system achieves 121.4 FPS, which is the highest measured result across all configurations. Moving to 1440p Low reduces this to 95.1 FPS, and at 4K Low, the average falls to 64.8 FPS. The 46.6 FPS gap between 1080p and 4K at Low settings suggests that even at reduced graphical fidelity, the GPU’s memory bandwidth and compute resources are heavily taxed at higher resolutions.
Ultra settings present the worst-case scenario for resolution scaling. The 1080p Ultra result of 69.1 FPS drops to 50.6 FPS at 1440p and plummets to 32.2 FPS at 4K. This 36.9 FPS difference between 1080p and 4K at Ultra indicates that the game’s most demanding effects, likely including ray-traced reflections and volumetric lighting, place an insurmountable load on the GPU at 4K. The 4K Ultra result of 32.2 FPS is below the 40 FPS threshold typically considered minimally playable for action-adventure titles.
The data suggests that the limiting component shifts depending on resolution. At 1080p, the Ryzen 7 5800X3D’s strong single-thread performance allows the GPU to operate near its potential, evidenced by the wide spread between Low and Ultra settings (121.4 vs 69.1 FPS). At 4K, however, the GPU’s 8 GB VRAM and 280.3 GB/s bandwidth become the constraining factor, as evidenced by the narrower spread between Low and Ultra (64.8 vs 32.2 FPS) and the overall low absolute frame rates.
CPU Role
The Ryzen 7 5800X3D brings 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.40 GHz and a boost clock of 4.50 GHz. This processor features a substantial 96 MB shared L3 cache, which is a defining characteristic of the 3D V-Cache design. In Control, a game that often benefits from large caches due to its dense environmental data and physics calculations, this cache configuration likely contributes to the CPU’s ability to maintain high frame rates at lower resolutions.
Benchmark results for the 5800X3D show a single-thread score of 884 in 3DMark and 3397 in Cinebench R23, with multi-thread scores of 7299 in 3DMark max threads and 24063 in Cinebench R23 multicore. The processor’s percentile ranking of 83 among all CPUs indicates it sits in the upper tier of desktop processors, with an average benchmark score of 26574. Its nearest rivals include the AMD EPYC 8024P with a delta of 0.1%, the Intel Core i9-11900K also at 0.1%, and the AMD Ryzen 5 7600 at -0.2%, showing that the 5800X3D is essentially neck-and-neck with these alternatives in general compute tasks.
In the context of Control’s measured results, the CPU’s role becomes evident in the 1080p Low setting where 121.4 FPS is achieved. This high frame rate, combined with the significant drop to 69.1 FPS at Ultra, suggests the CPU is not the bottleneck at 1080p—the GPU is. The 5800X3D’s 8 cores and 16 threads are sufficient to feed the RX 6650 XT at these frame rates, and the large L3 cache helps maintain consistent frame pacing during complex scenes.
However, the CPU’s influence diminishes at higher resolutions. The fact that 4K Low (64.8 FPS) and 4K High (39.1 FPS) produce results that are more closely aligned to the GPU’s raw capability indicates that the processor has ample headroom. The data does not show any scenario where the CPU appears to limit performance, as even the most demanding CPU scenarios at 1080p produce frame rates well above what the GPU can deliver at 4K.
Settings Recommendations
Based on the measured rows, the optimal balance between visual quality and frame rate is achieved at 1080p High settings, which delivers 77.4 FPS. This represents a 12% improvement over Ultra (69.1 FPS) while still providing a substantial visual upgrade over Medium (89.4 FPS). For players seeking higher frame rates, 1080p Medium at 89.4 FPS offers a strong compromise, sacrificing some visual fidelity for a 15.5% frame rate increase over High.
At 1440p, the recommended setting is High at 61.2 FPS, which maintains smooth gameplay above the 60 FPS threshold. The Medium preset at 1440p produces 65 FPS, offering a marginal 6.2% improvement over High, but the visual downgrade may not justify the small gain. The Low preset at 1440p achieves 95.1 FPS, which is playable but sacrifices the game’s atmospheric lighting and texture detail.
4K resolution is not recommended for this combo, as even the Low preset only achieves 64.8 FPS, and the High preset falls to 39.1 FPS. The Ultra preset at 4K produces 32.2 FPS, which is below the playable threshold for a game that requires quick reactions during combat sequences. The data clearly indicates that this pairing is best suited for 1080p gaming, with 1440p viable at High settings for those who prioritize resolution over maximum frame rates.
The measured results show a consistent pattern where the Medium preset offers the best balance of performance and quality across all resolutions. At 1080p, Medium delivers 89.4 FPS; at 1440p, it produces 65 FPS; and at 4K, it achieves 47.2 FPS. This preset appears to be the sweet spot for the RX 6650 XT’s capabilities, providing a 15.5% improvement over High at 1080p and a 20.6% improvement at 4K, while maintaining most of the game’s visual features.
How This Combo Ranks
The combination of the Ryzen 7 5800X3D and RX 6650 XT ranks 1033 out of 1636 tested combos for Control, placing it in the 63rd percentile of all tested configurations. This mid-pack ranking reflects the GPU’s position as a mainstream performer rather than a high-end solution. The RX 6650 XT’s percentile ranking of 72 among all GPUs, with an average benchmark score of 29024, places it close to the AMD Radeon RX 6800M (delta 0%), AMD Radeon RX 470 (delta 0.1%), Intel Arc A370M (delta -0.5%), and AMD Radeon RX Vega M GH (delta -0.6%). This grouping indicates that the GPU performs at a level comparable to mobile high-end parts and older desktop offerings.
The combo’s rank of 1033 suggests that while the CPU is a top-tier performer (83rd percentile), the GPU drags the overall system down in Control’s specific workload. The 5800X3D’s nearest rivals include the Intel Core i9-11900K and AMD EPYC 8024P, both with a delta of 0.1%, indicating that the CPU is not the limiting factor in this ranking. The GPU’s 72nd percentile ranking, combined with Control’s demanding visual effects, explains why the combo sits in the lower half of tested configurations.
In practical terms, this ranking means that many other combos—particularly those pairing high-end CPUs with more powerful GPUs—will deliver superior performance in Control. However, the combo outperforms configurations with weaker CPUs or less capable GPUs, and the data shows that the 5800X3D provides sufficient headroom for future GPU upgrades without becoming a bottleneck.
GPU Role
The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture with the Navi 23 chip, manufactured on a 7 nm process at TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 280.3 GB/s of bandwidth. The GPU operates at a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz, with memory running at 2190 MHz (17.5 Gbps effective). These specifications position the card as a mainstream 1080p performer, and the measured results in Control confirm this.
In Control, the GPU’s 8 GB VRAM capacity and 128-bit memory bus become the primary constraints at higher resolutions. The 4K High result of 39.1 FPS and 4K Ultra result of 32.2 FPS indicate that the card cannot handle the texture and geometry loads at 4K, likely due to VRAM capacity limits and insufficient memory bandwidth. The 280.3 GB/s bandwidth, while adequate for 1080p, is insufficient for the pixel throughput required at 4K with high-quality textures.
The GPU’s compute capabilities include 2048 shading units, 128 TMUs, and 64 ROPs, delivering 10.79 TFLOPS of FP32 performance. These specifications allow for solid 1080p performance, as evidenced by the 121.4 FPS result at Low settings. However, the card’s 32 ray accelerators, while present, are not sufficient to handle Control’s ray-traced effects at playable frame rates, as shown by the significant performance drop from Medium to High/Ultra settings.
Benchmark results for the RX 6650 XT show a 3DMark Steel Nomad DX12 score of 1859 and a Passmark G3D score of 17166. These figures, combined with the card’s 72nd percentile ranking, demonstrate that it performs similarly to the RX 6800M (delta 0%) and RX 470 (delta 0.1%), while being slightly behind the Intel Arc A370M (delta -0.5%) and RX Vega M GH (delta -0.6%). The GPU’s average benchmark score of 29024 confirms its mainstream positioning.
The data indicates that the RX 6650 XT is the bottleneck in this combo for Control at resolutions above 1080p. The CPU’s strong performance (83rd percentile) cannot compensate for the GPU’s limitations at 1440p and 4K. For optimal performance, this pairing should be used at 1080p, where the GPU can deliver frame rates between 69.1 and 121.4 FPS depending on settings, with the CPU providing sufficient headroom to avoid any processor-induced frame rate drops.
Hardware Specifications
AMD Ryzen 7 5800X3D
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6650 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.8 |
| 3840x2160 | Medium | 47.2 |
| 3840x2160 | High | 39.1 |
| 3840x2160 | Ultra | 32.2 |
| 2560x1440 | Low | 95.1 |
| 2560x1440 | Medium | 65.0 |
| 2560x1440 | High | 61.2 |
| 2560x1440 | Ultra | 50.6 |
| 1920x1080 | Low | 121.4 |
| 1920x1080 | Medium | 89.4 |
| 1920x1080 | High | 77.4 |
| 1920x1080 | Ultra | 69.1 |
Control with Ryzen 7 5800X3D + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6650 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.