Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 61 81 105
1440p QHD 79 83 110 142
1080p Full HD 98 103 137 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 81
3840x2160 High 61
3840x2160 Ultra 58
2560x1440 Low 142
2560x1440 Medium 110
2560x1440 High 83
2560x1440 Ultra 79
1920x1080 Low 176
1920x1080 Medium 137
1920x1080 High 103
1920x1080 Ultra 98

Microsoft Flight Simulator with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 7600X and NVIDIA GeForce RTX 5070 combination delivers a highly capable Microsoft Flight Simulator experience, with the data indicating that the pairing is well-balanced across common resolutions. The measured results show a clear scaling pattern where the GPU becomes the primary constraint at higher resolutions, while the CPU’s strong single-thread performance holds up the frame rate at 1080p. This analysis breaks down the measured FPS, settings impact, and the role each component plays in this specific title.

Resolution Scaling

The measured frame rates reveal a consistent and predictable decline as resolution increases, which is typical for a flight simulator with heavy draw distances and complex scenery. At 1920x1080 with Low settings, the combo produces 176 FPS average. Moving to 2560x1440 at the same settings drops that to 142 FPS, a reduction of approximately 19%. At 3840x2160, the Low preset yields 105 FPS, which is another 26% drop from the 1440p figure. This pattern indicates that even at the lowest settings, the rendering load scales significantly with pixel count.

When looking at the High preset, the scaling is steeper. The 1080p result is 103 FPS, which falls to 83 FPS at 1440p (a 19% decrease) and then to 61 FPS at 4K (a 27% decrease from 1440p). The Ultra preset follows a similar trajectory: 98 FPS at 1080p, 79 FPS at 1440p, and 58 FPS at 4K. The gap between 1440p and 4K consistently widens across all settings, suggesting that the RTX 5070’s 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are being increasingly taxed as pixel output rises.

The data suggests that at 1080p, the system is not purely GPU-limited. The jump from Low to Ultra at 1080p only reduces the average from 176 FPS to 98 FPS, a 44% performance hit. However, at 4K, the same settings change drops the average from 105 FPS to 58 FPS, a 45% hit. The proportional impact of settings is similar across resolutions, but the absolute margins shrink at 4K. Notably, the 4K Ultra result of 58 FPS is the only measured point below the 60 FPS threshold, indicating that the GPU is the limiting factor at that extreme. The 1080p Low result of 176 FPS shows headroom, but the CPU’s 6 cores and 12 threads, with a boost clock of 5.30 GHz, are clearly sufficient to feed the GPU at lower resolutions without becoming a bottleneck.

FAQ

Q: What is the highest average frame rate recorded for this combo?

A: The highest average FPS is 176, achieved at 1920x1080 with Low settings. The next highest is 142 FPS at 2560x1440 with Low settings, showing that the Low preset maximizes headroom at lower resolutions.

Q: Can this system maintain 60 FPS at 4K with the Ultra preset?

A: No. The measured average at 3840x2160 with Ultra settings is 58 FPS, which falls just short of the 60 FPS mark. The High preset at 4K yields 61 FPS, barely crossing the threshold.

Q: How does the Medium preset at 1440p compare to the High preset at 1080p?

A: The Medium preset at 2560x1440 produces an average of 110 FPS with a minimum of 94 FPS and a maximum of 127 FPS. In comparison, the High preset at 1920x1080 yields 103 FPS average. The 1440p Medium setting offers both a higher resolution and a higher average frame rate than 1080p High.

Q: What is the performance difference between the Low and Ultra presets at 1440p?

A: At 2560x1440, the Low preset averages 142 FPS, while the Ultra preset averages 79 FPS. This represents a 44% reduction in average frame rate when moving from Low to Ultra.

Q: Is the CPU or GPU more likely to be the limiting factor at 1080p?

A: The data suggests the GPU is still the primary limiter at 1080p, but the CPU has ample headroom. The Ryzen 5 7600X has a single-thread score of 1965 in Cinebench R23 and a boost clock of 5.30 GHz, which is strong for simulation workloads. The 176 FPS result at 1080p Low indicates the GPU is still able to scale with settings, but the relatively small drop from Low to High at 1080p (176 to 103 FPS) points to the GPU becoming more dominant as settings increase.

Q: What is the combo’s overall ranking among tested systems for this game?

A: The combination ranks 729th out of 3714 tested combos for Microsoft Flight Simulator, placing it in the top 20% of all tested configurations. This is a strong result given the game’s demanding nature.

How This Combo Ranks

The combo’s rank of 729 out of 3714 tested combinations places it firmly in the upper quartile of systems tested for Microsoft Flight Simulator. This ranking is a function of both the CPU’s and GPU’s capabilities. The Ryzen 5 7600X sits in the 79th percentile against all CPUs, with an average benchmark score of 27636. Its nearest rivals include the AMD Ryzen 7 5700X and Intel Core i5-12600K, both with average scores of 27578 (a 0.2% delta), and the AMD Ryzen 7 5800 with a score of 27535 (a 0.4% delta). This indicates the 7600X is slightly ahead of those alternatives in synthetic workloads, though the differences are marginal.

The RTX 5070 performs at the 82nd percentile against all GPUs, with an average benchmark score of 40377. Its nearest rivals are professional-grade cards like the AMD Radeon Pro 580 (score 40318, 0.1% delta) and the AMD Radeon Pro WX 7100 (score 40063, 0.8% delta). The RTX 5070 is slightly behind the AMD Radeon Pro 5300 (score 40870, -1.2% delta) but ahead of the NVIDIA RTX A500 Mobile (score 39568, 2% delta). These comparisons show that the GPU is competitive with workstation-class hardware, which bodes well for sustained performance in complex scenes.

In the context of this specific game, the 729th rank is notable because flight simulators are notoriously heavy on both CPU single-thread performance and GPU rasterization. The 7600X’s high boost clock and the RTX 5070’s 30.87 TFLOPS FP32 throughput work in tandem to achieve this position. The rank also reflects the measured FPS data, which shows playable performance even at 4K Ultra. The combination outperforms the vast majority of the 3714 tested combos, indicating that users with this hardware are likely to have a smooth experience without needing to drastically lower settings.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and frame rate preference. For users with a 1920x1080 display, the High preset is the most balanced choice, delivering an average of 103 FPS. This provides a smooth experience with good visual quality. The Ultra preset at 1080p yields 98 FPS, which is only 5 FPS less than High, making Ultra a viable option for those who prioritize visual fidelity over a few extra frames. The Medium preset at 1080p offers 137 FPS, but the jump to High is relatively small in FPS cost (from 137 to 103) while providing a significant visual upgrade.

At 2560x1440, the High preset is again the sweet spot, with an average of 83 FPS. This is comfortably above the 60 FPS threshold and offers a good balance between detail and performance. The Ultra preset at 1440p drops to 79 FPS, which is still playable but begins to approach the lower bound of what is ideal for a smooth experience. The Medium preset at 1440p provides 110 FPS, which is excellent for high-refresh-rate monitors, but the visual quality difference between Medium and High is substantial in a game like this. For users prioritizing frame rate over absolute fidelity, Medium at 1440p is a strong recommendation.

For 3840x2160, the Ultra preset is not recommended, as the 58 FPS average falls below the 60 FPS target. The High preset at 4K averages 61 FPS, making it the only 4K setting that maintains a playable frame rate. The Medium preset at 4K offers 81 FPS, which is a more comfortable margin above 60 FPS, but the visual downgrade from High to Medium at 4K is noticeable in scenery detail. The recommendation is to use High at 4K for a balanced experience, or Medium if consistent frame pacing is a priority. The Low preset at 4K produces 105 FPS but sacrifices too much visual quality for a simulator where scenery is a core part of the experience.

Measured FPS Breakdown

The measured data provides a comprehensive look at the combo’s performance across three resolutions and four settings presets. At 1920x1080, the Low preset delivers an average of 176 FPS. The Medium preset at 1080p yields an average of 137 FPS, with a minimum of 116 FPS and a maximum of 157 FPS. The High preset at 1080p produces 103 FPS average, and the Ultra preset drops to 98 FPS average. The minimum and maximum values are only recorded for the Medium preset, showing a range of 41 FPS between the lowest and highest frames.

At 2560x1440, the Low preset averages 142 FPS. The Medium preset shows an average of 110 FPS, with a minimum of 94 FPS and a maximum of 127 FPS. The High preset at 1440p averages 83 FPS, while the Ultra preset averages 79 FPS. The data shows a 63 FPS difference between Low and Medium at 1440p, but only a 4 FPS difference between High and Ultra, indicating diminishing returns at the highest settings.

At 3840x2160, the Low preset averages 105 FPS. The Medium preset at 4K averages 81 FPS, with a minimum of 69 FPS and a maximum of 94 FPS. The High preset at 4K averages 61 FPS, and the Ultra preset averages 58 FPS. The 4K results show the smallest absolute differences between settings, with only a 47 FPS gap between Low and Ultra. This suggests that at 4K, the GPU is the dominant bottleneck, and settings changes have a muted effect compared to lower resolutions.

CPU Role

The AMD Ryzen 5 7600X plays a critical role in this pairing, particularly given the nature of Microsoft Flight Simulator, which relies heavily on single-thread performance for physics and simulation logic. The CPU features 6 cores and 12 threads based on the Zen 4 architecture, with a base clock of 4.70 GHz and a boost clock of 5.30 GHz. This high boost clock is essential for the game’s main thread, which often becomes the limiting factor in complex scenarios with heavy AI traffic or dense urban environments.

The synthetic benchmarks in the fact pack support the CPU’s strength in single-threaded tasks. The Cinebench R23 single-core score is 1965, and the 3DMark single-thread score is 1060. These are strong results for a 6-core processor. The multi-threaded scores are also respectable, with a Cinebench R23 multi-core score of 15236 and a Geekbench multi-core score of 13858. However, the game’s measured FPS data shows that the CPU is not the primary bottleneck at any tested resolution, as the frame rates scale consistently with GPU load.

The 7600X’s 32 MB of shared L3 cache and 1 MB of L2 cache per core help reduce memory latency, which is beneficial for a simulation that constantly streams terrain and weather data. The CPU supports DDR5 memory with a dual-channel bus and a bandwidth of 83.2 GB/s, which provides ample bandwidth for the GPU to feed off. In the measured results, the 1080p Low preset hitting 176 FPS demonstrates that the CPU can drive the GPU to high frame rates without stalling. The CPU’s 79th percentile ranking against all CPUs, with a 0.2% delta from the Ryzen 7 5700X and i5-12600K, confirms that it is a top-tier performer for this workload. The 7600X’s boost clock of 5.30 GHz is likely the key factor in maintaining high minimum frame rates, ensuring that the simulation logic keeps up with the GPU’s rendering output.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 105.0
3840x2160 Medium 81.0
3840x2160 High 61.0
3840x2160 Ultra 58.0
2560x1440 Low 142.0
2560x1440 Medium 110.0
2560x1440 High 83.0
2560x1440 Ultra 79.0
1920x1080 Low 176.0
1920x1080 Medium 137.0
1920x1080 High 103.0
1920x1080 Ultra 98.0

Microsoft Flight Simulator with Ryzen 5 7600X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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