Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 37 49 63
1440p QHD 47 50 66 85
1080p Full HD 59 62 82 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 37
3840x2160 Ultra 35
2560x1440 Low 85
2560x1440 Medium 66
2560x1440 High 50
2560x1440 Ultra 47
1920x1080 Low 106
1920x1080 Medium 82
1920x1080 High 62
1920x1080 Ultra 59

Microsoft Flight Simulator with AMD Ryzen 5 7600X + AMD Radeon RX 7600 XT, In-Depth Analysis

The data for Microsoft Flight Simulator with the AMD Ryzen 5 7600X and AMD Radeon RX 7600 XT shows a configuration that scales predictably with resolution, but with some interesting inflection points. The measured frames per second (FPS) across the three primary resolutions reveal where this pairing is comfortable and where it begins to strain, offering a clear picture of its capabilities in this specific flight simulator.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 and finally to 3840x2160 demonstrates a classic GPU-bound scaling curve, though the CPU's influence becomes apparent at the lowest resolution. At 1920x1080 with Low settings, the combo produces 106 FPS average. Moving to 2560x1440 at Low settings, the average drops to 85 FPS, a reduction of roughly 20%. The jump to 3840x2160 at Low settings yields 63 FPS, another 26% decrease. This consistent drop pattern indicates that the GPU is the primary scaling factor as pixel count increases, which is expected for a flight simulator with vast draw distances.

However, the data becomes more nuanced when examining the higher settings presets. At 1920x1080 with Ultra settings, the average FPS is 59. At 2560x1440 with Ultra, it falls to 47 FPS, and at 3840x2160 with Ultra, it reaches 35 FPS. The percentage drop from 1080p to 1440p is about 20%, and from 1440p to 4K it is about 26%. Interestingly, the High preset shows a similar relative pattern: 62 FPS at 1080p, 50 FPS at 1440p (a 19% drop), and 37 FPS at 4K (a 26% drop). The consistency of these percentage drops across presets suggests that the rendering load scales uniformly with resolution, independent of the specific quality settings.

The Medium preset provides the only complete dataset with minimum and maximum FPS values. At 1920x1080 Medium, the average is 82 FPS with a minimum of 70 and a maximum of 95. At 2560x1440 Medium, the average drops to 66 FPS, with a minimum of 56 and a maximum of 76. At 3840x2160 Medium, the average is 49 FPS, with a minimum of 42 and a maximum of 56. The minimum FPS values at each resolution are roughly 85% of the average, indicating a relatively stable frame time distribution without severe stutters, though the 4K minimum of 42 FPS shows the system is approaching the edge of smooth playability.

The limiting component shifts depending on the resolution. At 1080p, the relatively small FPS gap between Low (106 FPS) and Ultra (59 FPS) suggests that the CPU is starting to become a factor, as the GPU has enough headroom to render more frames but is constrained by the processor's ability to feed it simulation data. At 4K, the GPU is clearly the bottleneck, as the difference between Low (63 FPS) and Ultra (35 FPS) is nearly double, showing that the graphics card's rendering throughput is the primary constraint. The Ryzen 5 7600X, with its 6 cores and 12 threads, provides sufficient single-thread performance to keep up at lower resolutions, but the RX 7600 XT's 16 GB of VRAM and 288.0 GB/s bandwidth are pushed hard at higher pixel counts.

Settings Recommendations

For users prioritizing a consistently smooth experience, the Medium preset emerges as the most balanced option based on the measured data. At 1920x1080 Medium, the average of 82 FPS with a minimum of 70 FPS ensures no significant drops below 60 FPS, which is critical for a flight simulator where sudden frame dips can affect control precision. The High preset at 1080p averages 62 FPS, but without minimum data, the risk of occasional dips below 60 FPS is uncertain. Given that the Medium preset provides only 20 FPS less than Low (82 vs 106) while offering substantially better visual quality, it is the recommended choice for 1080p users.

At 2560x1440, the Medium preset again proves to be the sweet spot. With an average of 66 FPS and a minimum of 56 FPS, it stays above the 50 FPS threshold that many simmers consider acceptable for detailed scenery rendering. The High preset at 1440p averages 50 FPS, which is playable but leaves little margin for complex scenes with heavy cloud cover or dense urban areas. The Ultra preset at 1440p drops to 47 FPS, which may introduce noticeable judder during panning views. Low at 1440p achieves 85 FPS, but the visual compromises in a game that relies heavily on atmospheric effects and terrain detail are likely too severe for most users.

At 3840x2160, the recommendation becomes more conditional. The Medium preset averages 49 FPS with a minimum of 42 FPS, which is borderline playable for a flight simulator that does not require fast-twitch reactions. The High preset at 4K averages 37 FPS, which may be acceptable for slower phases of flight such as cruise, but could become problematic during approach or landing when the view changes rapidly. Ultra at 4K averages 35 FPS, making it suitable only for static screenshots or very patient pilots. Low at 4K reaches 63 FPS, providing a smooth experience, but the reduction in rendering distance and texture detail fundamentally alters the simulation's visual fidelity. For most users, the Medium preset at 4K offers the best trade-off between maintaining a minimum of 42 FPS and preserving enough visual information to navigate effectively.

GPU Role

The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture with the Navi 33 chip, fabricated on a 6 nm process by TSMC. Its 16 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, which is a significant asset for Microsoft Flight Simulator given its massive texture streaming requirements. The GPU's base clock is 1980 MHz, with a boost clock of 2755 MHz and a game clock of 2470 MHz, allowing it to scale performance dynamically based on thermal and power headroom.

The benchmark data shows that the GPU's 60th percentile ranking among all GPUs is consistent with its performance in this game. At 4K Ultra, the card produces 35 FPS, which aligns with its position as a mid-range offering rather than a high-end solution. The 16 GB VRAM capacity is notable because it exceeds the requirements of most current titles at 4K, preventing texture thrashing that could cause severe frame drops. However, the 128-bit memory bus limits effective bandwidth utilization, and the 288.0 GB/s figure becomes a constraint at higher resolutions where the GPU must fetch more data per frame.

The GPU's performance in synthetic benchmarks reinforces its gaming behavior. Its 3DMark Steel Nomad DX12 score of 2348 and PassMark G3D score of 17132 place it in the same league as the NVIDIA GeForce RTX 3070, which has a deltaPct of -0.7% relative to the RX 7600 XT. This close correlation suggests that the RX 7600 XT delivers comparable raw rasterization performance to that previous-generation mid-range card, but with the advantage of double the VRAM. The GPU's nearest rival, the NVIDIA GeForce GTX 690, shows a deltaPct of 0.3%, indicating near-identical average scores, though the GTX 690 is a much older dual-GPU design with far less VRAM per GPU.

How This Combo Ranks

Within the database of tested combinations for Microsoft Flight Simulator, this pairing of the AMD Ryzen 5 7600X and AMD Radeon RX 7600 XT ranks 2344 out of 3714 total combos. This places it in the 63rd percentile of all tested configurations, meaning it outperforms roughly 63% of the tested systems while being outperformed by about 37%. This ranking is consistent with the individual component percentiles: the CPU ranks in the 79th percentile among all CPUs, while the GPU ranks in the 60th percentile among all GPUs. The combo rank is lower than the CPU's individual percentile, which indicates that the GPU is the limiting factor in determining overall game performance.

The ranking suggests that this system is positioned in the upper-middle tier of configurations tested for Microsoft Flight Simulator. It is not a top-tier setup that would dominate all others, but it is far from the bottom. The 3714 total combos include many high-end pairings with more powerful GPUs and CPUs, so a rank of 2344 indicates that the RX 7600 XT holds back the otherwise capable Ryzen 5 7600X. If the CPU were paired with a higher-end GPU, the overall combo rank would likely improve, but as measured, the GPU's mid-range positioning pins the system to this rank.

The deltaPct values for the CPU's nearest rivals provide context for its performance. The Ryzen 5 7600X has an average benchmark score of 27636, which is 0.2% higher than the AMD Ryzen 7 5700X and the Intel Core i5-12600K, both at 27578. It is 0.3% lower than the AMD Ryzen 5 8500GE at 27712 and 0.4% higher than the AMD Ryzen 7 5800 at 27535. These differences are marginal, indicating that the CPU's performance is well-matched with several other mid-range processors, and the game's performance differences would be negligible when swapping between them.

CPU Role

The AMD Ryzen 5 7600X is a 6-core, 12-thread processor based on the Zen 4 architecture with the Raphael codename, manufactured on a 5 nm process by TSMC. Its base clock of 4.70 GHz and boost clock of 5.30 GHz provide strong single-thread performance, which is crucial for Microsoft Flight Simulator's simulation engine that relies heavily on a single primary thread for flight dynamics and AI calculations. The CPU's 32 MB of shared L3 cache helps reduce memory latency for frequently accessed simulation data.

The CPU's benchmark results show a clear strength in single-threaded workloads. Its 3DMark single-thread score of 1060 and Cinebench R23 single-core score of 1965 demonstrate robust per-core performance. In contrast, its multi-threaded scores, such as the Cinebench R23 multi-core of 15236 and Geekbench multi-core of 13858, are respectable but not exceptional for a 6-core part. The 79th percentile ranking among all CPUs confirms that it sits above average in the overall processor landscape.

In the context of Microsoft Flight Simulator, the CPU's single-thread performance is the more critical factor. The game is known for its simulation overhead, which involves complex flight models, weather systems, and AI traffic. The 7600X's high boost clock of 5.30 GHz allows it to maintain high frame rates at lower resolutions where the GPU is not the bottleneck. The measured 106 FPS at 1080p Low settings indicates that the CPU can push well beyond 100 FPS when the GPU is not heavily loaded, but the 59 FPS at 1080p Ultra shows that the GPU becomes the constraint as graphical fidelity increases.

The CPU's memory support for DDR5 with a dual-channel bus and 83.2 GB/s bandwidth provides sufficient memory throughput for the game's streaming requirements. The 6,570 million transistors on a 71 mm² die result in a compact and efficient design, with a TDP of 105 W that requires adequate cooling but is manageable for most mid-range systems. The integrated Radeon Graphics provides a fallback for basic display output, but it is not suitable for gaming, so the discrete RX 7600 XT handles all rendering duties.

FAQ

Q: What is the average FPS at 1920x1080 with Medium settings?

A: The average FPS at 1920x1080 with Medium settings is 82 FPS, with a minimum of 70 FPS and a maximum of 95 FPS.

Q: How does the combo perform at 4K resolution?

A: At 3840x2160, the average FPS ranges from 35 FPS on Ultra settings to 63 FPS on Low settings, with Medium settings providing 49 FPS.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At 1920x1080, the CPU begins to become a factor, as evidenced by the relatively small FPS gap between Low (106 FPS) and Ultra (59 FPS) settings.

Q: What is the combo's ranking among all tested configurations?

A: This combo ranks 2344 out of 3714 tested combinations for Microsoft Flight Simulator, placing it in the upper-middle tier.

Q: How much VRAM does the RX 7600 XT have?

A: The AMD Radeon RX 7600 XT has 16 GB of GDDR6 memory with a 128-bit bus and 288.0 GB/s bandwidth.

Q: What is the CPU's boost clock?

A: The AMD Ryzen 5 7600X has a boost clock of 5.30 GHz and a base clock of 4.70 GHz.

Measured FPS Breakdown

The measured FPS data provides a complete picture of this combo's performance across all three resolutions and four quality presets.

At 1920x1080, the lowest resolution tested, the combo shows its highest performance. Low settings produce an average of 106 FPS, Medium settings yield 82 FPS with a minimum of 70 and maximum of 95, High settings average 62 FPS, and Ultra settings average 59 FPS. The spread from Low to Ultra is 47 FPS, indicating that the GPU is capable of handling the extra load from higher settings but the CPU limits the maximum achievable frame rate.

Moving to 2560x1440, the performance drops across all presets. Low settings average 85 FPS, Medium settings average 66 FPS with a minimum of 56 and maximum of 76, High settings average 50 FPS, and Ultra settings average 47 FPS. The spread from Low to Ultra is 38 FPS, slightly narrower than at 1080p, suggesting that the GPU is becoming more of a constraint at this resolution.

At 3840x2160, the highest resolution tested, the GPU is clearly the limiting factor. Low settings average 63 FPS, Medium settings average 49 FPS with a minimum of 42 and maximum of 56, High settings average 37 FPS, and Ultra settings average 35 FPS. The spread from Low to Ultra is 28 FPS, showing that the GPU's rendering capacity is being saturated at this resolution, with even Low settings only achieving 63 FPS.

The Medium preset is the only one with complete minimum and maximum data for all resolutions, providing insight into frame time stability. At 1080p, the minimum of 70 FPS is 85% of the average, at 1440p the minimum of 56 FPS is 85% of the average, and at 4K the minimum of 42 FPS is 86% of the average. This consistency indicates that the frame pacing remains stable across resolutions, with no anomalous spikes or drops that would indicate driver issues or thermal throttling. The maximum FPS values show headroom: 95 at 1080p, 76 at 1440p, and 56 at 4K, meaning the average is not artificially capped and the system can deliver bursts of higher performance when the scene complexity allows.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 7600 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 37.0
3840x2160 Ultra 35.0
2560x1440 Low 85.0
2560x1440 Medium 66.0
2560x1440 High 50.0
2560x1440 Ultra 47.0
1920x1080 Low 106.0
1920x1080 Medium 82.0
1920x1080 High 62.0
1920x1080 Ultra 59.0

Microsoft Flight Simulator with Ryzen 5 7600X + Other GPUs

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Microsoft Flight Simulator with RX 7600 XT + Other CPUs

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