Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
53
playable

This combination offers playable performance with an average of 53 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 29 44 54
1440p QHD 39 44 56 75
1080p Full HD 51 54 69 91

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 44
3840x2160 Ultra 32
3840x2160 High 29
2560x1440 Low 75
2560x1440 Medium 56
2560x1440 High 44
2560x1440 Ultra 39
1920x1080 Low 91
1920x1080 Medium 69
1920x1080 High 54
1920x1080 Ultra 51

Microsoft Flight Simulator with AMD Ryzen 5 7600X + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 7600X and AMD Radeon RX 6600 combination delivers a playable, though not exceptional, experience in Microsoft Flight Simulator. The data indicates a system that is heavily constrained by its graphics subsystem, particularly at higher resolutions, while the processor’s strong single-thread performance provides a solid foundation for the simulation’s simulation logic. The measured frame rates reveal a clear performance hierarchy tied to both resolution and graphical presets, with the pairing ultimately ranking in the lower percentiles of tested configurations.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7600X is a 6-core, 12-thread processor built on the Zen 4 architecture. It operates with a base clock of 4.70 GHz and a boost clock of 5.30 GHz, figures that underscore its emphasis on high-frequency responsiveness. This is critical for Microsoft Flight Simulator, a title that relies heavily on single-thread performance for its core simulation loop. The processor’s 3DMark single-thread score of 1060 and 2-thread score of 2028 indicate robust per-core capability, which directly translates to the game's ability to process flight dynamics, weather, and terrain calculations with minimal latency.

In multi-threaded workloads, the 7600X continues to perform strongly, with a Cinebench R23 multi-core score of 24128 and a Geekbench multi-core score of 12905. This ensures that background tasks, such as AI traffic or complex scenery loading, do not become a bottleneck. The processor’s 32 MB of shared L3 cache and support for dual-channel DDR5 memory with 83.2 GB/s of bandwidth further aid in feeding data to the GPU and handling the vast amounts of streaming geometry that Flight Simulator demands. The data shows that the CPU is rarely the limiting factor in this pairing; even at 1080p Low settings, where the load on the processor is highest relative to the GPU, the system achieves 91 FPS, suggesting the CPU has ample headroom.

The processor’s percentile ranking of 83 among all CPUs, with an average benchmark score of 26272, places it well above the median. Its nearest rivals, such as the AMD Ryzen 7 7735U (deltaPct -0.1) and the AMD Ryzen 7 5700X (deltaPct 0.2), show that the 7600X is effectively trading blows with higher-tier but older or lower-power parts. This context reinforces that the processor is not the constraint in this system; its capability is more than sufficient to drive the Radeon RX 6600 to its limits.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 is the clear performance limiter in this combination. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. The GPU’s game clock is listed at 2044 MHz, with a boost clock of 2491 MHz, and it contains 1792 shading units alongside 28 ray accelerators. For Microsoft Flight Simulator, which is known for its heavy texture streaming and complex shader work, the 8 GB VRAM capacity is adequate for 1080p and 1440p, but it becomes a significant constraint at 4K, where the game’s high-resolution textures can exceed this allocation.

The GPU’s benchmark results confirm its mid-range positioning. It scores 15096 in Passmark G3D and 80492 in Geekbench Vulkan, with an average benchmark score of 25235. Its percentile rank of 69 shows it outperforms most GPUs, but its nearest rivals highlight its competitive tier. The AMD Radeon 890M (deltaPct 0) and the AMD Radeon RX 580 2048SP (deltaPct -0.2) are essentially equal in average score, while the NVIDIA GeForce RTX 3060 Ti (deltaPct 0.5) is only marginally ahead. However, in a game like Flight Simulator, raw compute scores do not tell the full story; the RX 6600’s memory bandwidth and capacity are more critical, and the data suggests they are insufficient for smooth 4K operation.

At 1080p, the GPU provides respectable performance, with 54.3 FPS at High settings and 51.2 FPS at Ultra. These are playable figures for a flight sim, where frame pacing is often more important than raw speed. The situation degrades significantly at 4K, where the GPU’s limitations become apparent. The gap between Low (54.1 FPS) and High (28.5 FPS) at 4K is a stark indicator of how quickly the GPU’s resources are exhausted as texture quality and draw distances increase.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a predictable and steep performance decline as resolution increases, which heavily implicates the GPU as the primary bottleneck. At 1080p High, the system averages 54.3 FPS. Moving to 1440p High, this drops to 44.3 FPS, a reduction of 10 FPS, or approximately 18%. The scaling to 4K High is far more dramatic, with the average falling to 28.5 FPS, a 25.8 FPS drop from 1080p—a 47% decrease. This pattern is consistent across all settings, indicating that the GPU’s pixel throughput and memory bandwidth are being saturated.

The data reveals an interesting anomaly when looking at the Low settings. At 1080p Low, the system hits 91 FPS, but at 4K Low, it still manages 54.1 FPS. The 36.9 FPS drop from 1080p to 4K is less severe in percentage terms (40% decrease) compared to the High settings (47% decrease). This suggests that at Low settings, the CPU is able to keep up with the reduced graphical load, and the GPU’s limitations are more purely tied to resolution. However, at High and Ultra settings, the combined load of increased geometry and texture detail exacerbates the GPU’s memory bandwidth constraints, leading to a more pronounced frame rate collapse.

This scaling behavior definitively identifies the GPU as the limiting component. The CPU’s performance is relatively stable across resolutions, as its 6 cores and high boost clock are not stressed by changing pixel counts. The RX 6600’s 128-bit memory interface and 8 GB VRAM are simply not sufficient to feed the high-resolution framebuffer and texture loads required by Flight Simulator at 4K. The result is a system that is comfortable at 1080p, acceptable at 1440p with adjusted settings, but struggling at 4K.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the database of tested hardware combinations, this pairing of the Ryzen 5 7600X and Radeon RX 6600 holds a rank of 1477 out of 1795 combinations in Microsoft Flight Simulator. This places it in the lower 18% of all tested systems. This ranking is a clear reflection of the GPU’s mid-range status, as the CPU’s strong performance is unable to compensate for the graphics card’s limitations in this specific title.

The data suggests that the combination is better suited for users targeting 1080p or 1440p gaming, where it performs adequately. However, its low rank indicates that many other combinations—likely featuring more powerful GPUs—will provide a significantly better experience, especially at higher resolutions. The rank is not a measure of failure, but rather a positional statement. It tells us that while the system is functional, it is not competitive with the majority of high-end configurations that other users have tested.

Examining the individual components’ benchmarks provides context for this rank. The CPU’s percentile rank of 83 is high, while the GPU’s is 69. The combination’s rank of 1477 is much lower than either component’s individual percentile, which underscores how heavily the game’s performance is weighted toward the GPU. In a less GPU-intensive title, this pairing might rank higher, but Flight Simulator’s demands on graphics hardware pull the overall score down. This is a classic example of a balanced CPU being held back by a less capable GPU, resulting in a system that underperforms relative to its processor’s potential.

FAQ

Q: What is the average frame rate at 1080p with High settings?

A: The measured average FPS at 1920x1080 with High settings is 54.3 FPS. This is a playable level for a flight simulator, though it leaves little headroom for complex scenery or weather effects.

Q: Can this system handle 4K resolution in Microsoft Flight Simulator?

A: The data suggests it is marginal. At 4K with Low settings, it achieves 54.1 FPS, but this drops to 28.5 FPS at High settings and 31.5 FPS at Ultra. These lower figures are below the threshold for smooth gameplay, indicating that 4K is only viable with significant graphical compromises.

Q: How does the CPU compare to its nearest rivals in terms of average benchmark score?

A: The Ryzen 5 7600X has an average benchmark score of 26272. Its nearest rival, the AMD Ryzen 7 PRO 6850U, has a score of 26262, representing a deltaPct of 0. The AMD Ryzen 7 7735U is slightly lower at 26305 (deltaPct -0.1), while the AMD Ryzen 7 5700X is marginally higher at 26214 (deltaPct 0.2).

Q: What is the GPU’s memory bandwidth and how does it affect performance?

A: The Radeon RX 6600 has a memory bandwidth of 224.0 GB/s. This is a limiting factor at higher resolutions, as the 128-bit bus struggles to feed the GPU with sufficient texture data, contributing to the significant FPS drops observed when moving from 1440p to 4K.

Q: Is there a large performance difference between Low and Ultra settings at 1080p?

A: Yes. The measured FPS at 1080p Low is 91, while at 1080p Ultra it is 51.2. This represents a 39.8 FPS difference, showing that the GPU’s rendering load is significantly increased by the Ultra preset, which reduces the frame rate by roughly 44%.

Q: What is the rank of this specific CPU and GPU combination among all tested combos?

A: The combination ranks 1477 out of 1795 tested combinations in Microsoft Flight Simulator. This places it in the lower percentile of systems, indicating that it is not a top-tier performer for this specific game.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 6600 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 54.1
3840x2160 Medium 44.3
3840x2160 Ultra 31.5
3840x2160 High 28.5
2560x1440 Low 75.0
2560x1440 Medium 56.0
2560x1440 High 44.3
2560x1440 Ultra 38.5
1920x1080 Low 91.0
1920x1080 Medium 69.4
1920x1080 High 54.3
1920x1080 Ultra 51.2

Microsoft Flight Simulator with Ryzen 5 7600X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 6600 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.