Doom
This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 53 | 59 | 68 |
| 1440p QHD | 76 | 95 | 112 | 128 |
| 1080p Full HD | 120 | 148 | 173 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7600X + AMD Radeon RX 7600 XT, In-Depth Analysis
The AMD Ryzen 5 7600X paired with the AMD Radeon RX 7600 XT secures the 1107th position out of 1681 tested combinations in Doom. While this places the combo in the lower-middle tier of the database, it is crucial to note that this ranking reflects the entire pool of tested hardware, which includes far more powerful CPUs and GPUs. The percentile data for the individual components offers a clearer picture: the CPU sits in the 83rd percentile against all processors, while the GPU is in the 63rd percentile against all graphics cards. This disparity suggests the system is more constrained by its graphics solution than its processor in this title. The processor’s average benchmark score of 26272 is nearly identical to its nearest rivals, with the AMD Ryzen 7 PRO 6850U trailing by only 0%, the AMD Ryzen 7 7735U ahead by -0.1%, and the AMD Ryzen 5 PRO 5655GE ahead by -0.2%. The graphics card’s average score of 20146 similarly places it within a narrow competitive band, with the AMD Radeon RX 460 trailing by 0.3% and the NVIDIA GeForce RTX 2060 SUPER ahead by 1.9%.
GPU Role
The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture and features 16 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. This substantial memory capacity is a defining characteristic of the card, especially when considering modern game requirements, as it allows for the storage of large textures and assets without hitting a capacity wall. The GPU’s clock speeds are equally notable, with a base clock of 1980 MHz, a game clock of 2470 MHz, and a boost clock reaching 2755 MHz. In the context of Doom, these specifications translate into the frame rates observed in the measured results. The card’s 2048 shading units and 64 ROPs handle the game’s rendering tasks, and its 22.57 TFLOPS of FP32 compute performance provides ample raw power. The data shows that the GPU is the primary driver of performance differences across settings, as the CPU’s high single-thread and multi-thread scores in synthetic benchmarks are more than sufficient to feed the graphics card. The GPU’s percentile rank of 63 versus the CPU’s 83 confirms that the graphics card is the limiting factor in this pairing.
Resolution Scaling
The measured FPS data reveals a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At 1080p with High settings, the combo delivers 147.7 FPS, but this drops to 94.9 FPS at 1440p and further to 53 FPS at 4K. This represents a 64.1% reduction in frame rate from 1080p to 1440p and a 35.9% drop from 1440p to 4K. This scaling behavior is characteristic of a system that becomes increasingly GPU-bound at higher resolutions. At 1080p, the CPU has more headroom to push frames, but as the pixel count quadruples at 4K, the GPU’s rendering workload becomes the dominant constraint. The gap between Low and Ultra settings also widens with resolution. At 1080p, the difference between Low (202.1 FPS) and Ultra (119.5 FPS) is 82.6 FPS. At 1440p, this gap narrows to 52.4 FPS (128.3 vs 75.9), and at 4K, it shrinks to 24.3 FPS (68.3 vs 44). This pattern indicates that at lower resolutions, the CPU can still push high frame rates even with reduced graphical loads, but at 4K, the GPU’s raw throughput is the bottleneck, making the settings choice less impactful on the absolute frame rate.
Measured FPS Breakdown
The benchmark results provide a comprehensive grid of average FPS across three resolutions and four settings presets. At 1920x1080, the combo performs exceptionally well, exceeding the 144 FPS threshold for high-refresh-rate monitors on most presets. Low settings yield an average of 202.1 FPS, followed by Medium at 173.4 FPS and High at 147.7 FPS. The most demanding Ultra preset still manages a smooth 119.5 FPS. Moving to 2560x1440, the frame rates remain highly playable. Low settings produce 128.3 FPS, Medium drops to 111.6 FPS, and High delivers 94.9 FPS. The Ultra preset falls to 75.9 FPS, which is still above the 60 FPS standard for most displays. At 3840x2160, the system begins to show its limitations. Low settings average 68.3 FPS, which is playable, but Medium drops to 58.8 FPS, and High falls to 53 FPS. The Ultra preset averages just 44 FPS, which may struggle on displays with a 60 Hz refresh rate. The data indicates a consistent performance hierarchy: Low is always the fastest, followed by Medium, then High, with Ultra being the slowest. This ordering is consistent across all resolutions, confirming that the settings presets scale predictably with the GPU’s workload.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend entirely on the target display resolution. For 1920x1080, the High preset at 147.7 FPS offers an excellent balance between visual fidelity and speed, easily taking advantage of 144 Hz monitors. For those prioritizing maximum frame rates, the Medium preset at 173.4 FPS provides a substantial boost with a minor visual trade-off, while Low at 202.1 FPS is available for competitive play. The Ultra preset, while visually superior at 119.5 FPS, still delivers a smooth experience but does not justify the performance cost over High. For 2560x1440, the High preset at 94.9 FPS is the recommended starting point for a smooth experience on 60 Hz to 100 Hz displays. The Medium preset at 111.6 FPS is preferable for those seeking higher refresh rates, while Low at 128.3 FPS offers the headroom needed for 144 Hz gaming. The Ultra preset at 75.9 FPS is acceptable but represents a noticeable performance hit. At 3840x2160, the situation is more constrained. The Low preset at 68.3 FPS is the only option that consistently exceeds the 60 FPS threshold, making it the recommended choice for 4K gaming. The Medium preset at 58.8 FPS is borderline playable but may experience dips below 60 FPS. High and Ultra at 53 and 44 FPS, respectively, are not recommended for a consistently smooth experience. The data suggests that this hardware combination is best suited for high-refresh-rate 1080p or 1440p gaming, with 4K requiring significant compromises in graphical settings to achieve playable frame rates.
Hardware Specifications
AMD Ryzen 5 7600X
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 7600 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.3 |
| 3840x2160 | Medium | 58.8 |
| 3840x2160 | High | 53.0 |
| 3840x2160 | Ultra | 44.0 |
| 2560x1440 | Low | 128.3 |
| 2560x1440 | Medium | 111.6 |
| 2560x1440 | High | 94.9 |
| 2560x1440 | Ultra | 75.9 |
| 1920x1080 | Low | 202.1 |
| 1920x1080 | Medium | 173.4 |
| 1920x1080 | High | 147.7 |
| 1920x1080 | Ultra | 119.5 |
Doom with Ryzen 5 7600X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7600 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + RX 7600 XT
Explore FPS benchmarks for other games using this same hardware combination.