Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 74 103 130
1440p QHD 100 102 139 179
1080p Full HD 124 131 172 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 130
3840x2160 Medium 103
3840x2160 High 74
3840x2160 Ultra 74
2560x1440 Low 179
2560x1440 Medium 139
2560x1440 High 102
2560x1440 Ultra 100
1920x1080 Low 205
1920x1080 Medium 172
1920x1080 High 131
1920x1080 Ultra 124

Microsoft Flight Simulator with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. It sits in the 82nd percentile of all CPUs benchmarked, with an average benchmark score of 24993. Its nearest rivals include the Intel Core i7-11850H, which scores nearly identically at 24974 (a delta of 0.1%), and the AMD Ryzen 9 6900HX, which trails at 24897 (a delta of 0.4%). In this simulation title, the CPU’s multi-threaded throughput is relevant, as the data shows a Cinebench R23 multicore score of 22799 and a single-core score of 3218. That single-core performance is crucial because flight simulators often have a primary simulation thread that cannot be fully parallelized. The CPU’s 32 MB of shared L3 cache also helps maintain frame pacing when streaming terrain data.

With 12 threads and a 65 W TDP, this chip is not a top-tier workstation part, but its 3DMark scores—6376 for 16 threads and 974 for single-thread—indicate balanced scaling. In practice, the measured frame rates show that the CPU keeps up with the GPU across all tested settings. At 1920x1080 with Low settings, the combo reaches 204.8 FPS, which is a strong indicator that the processor is not the limiting factor at that resolution. However, when comparing to its nearest rivals, the Ryzen 5 7500F is only marginally ahead of the Intel Core i7-11850H in aggregate score, meaning any real-world difference in this game would be minimal. The data suggests that the CPU provides sufficient headroom for the GPU to do the heavy lifting, especially at higher resolutions where the GPU load increases.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 7500F’s configuration—6 cores and 12 threads—is a modern mainstream layout. Its boost clock of 5.00 GHz is high enough to handle the single-threaded physics and flight model calculations that Microsoft Flight Simulator relies on. The benchmark results reinforce this: the 3DMark single-thread score of 974 places it in a competitive range, and the Cinebench R23 single-core score of 3218 shows strong per-core performance. For a flight sim, this matters more than raw core count, as the simulation loop often cannot use more than a few threads effectively.

The data from the measured FPS shows a clear pattern: at 1920x1080, the frame rate drops from 204.8 FPS on Low to 123.8 FPS on Ultra, a reduction of about 40%. At 3840x2160, the same settings change yields a drop from 129.5 FPS to 74.2 FPS, a reduction of about 43%. This consistent scaling suggests that the CPU is not causing a bottleneck at lower resolutions, as the frame rate is still very high. If the CPU were the limiting factor, the difference between Low and Ultra would be smaller, because the GPU would be idle waiting for the CPU. Instead, the large frame rate deltas indicate that the GPU is the primary driver of performance changes.

The CPU’s 82nd percentile ranking, compared to the Intel Core i7-11850H (deltaPct 0.1%) and the AMD Ryzen 7 2700X (deltaPct -0.3%), shows that this processor is squarely in the middle of the pack for its price tier. In this game, that means it will not hold back the RTX 5080 at most settings. The only potential concern is at 1080p with Low settings, where the CPU must feed frames quickly; the 204.8 FPS result indicates it does so without issue. For users upgrading from an older platform, the AM5 socket and DDR5 support provide a modern foundation, though the data does not show a direct comparison to older CPUs.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5080 is a Blackwell 2.0 architecture GPU with 16 GB of GDDR7 memory on a 256-bit bus, delivering a bandwidth of 960.0 GB/s. Its base clock is 2295 MHz with a boost clock of 2617 MHz. The GPU’s 89th percentile ranking among all GPUs places it in the upper tier of tested hardware, and its 3DMark Steel Nomad DX12 score of 8637 confirms strong raw performance. In this game, the 16 GB VRAM capacity is likely sufficient for the highest texture and terrain detail settings, as flight simulators can consume significant memory when loading high-resolution scenery.

The measured FPS data shows that the GPU scales predictably with resolution. At 2560x1440, the RTX 5080 delivers 179.4 FPS on Low and 99.9 FPS on Ultra. At 3840x2160, those numbers drop to 129.5 FPS and 74.2 FPS, respectively. The gap between Low and Ultra at 4K is 55.3 FPS, which is a substantial performance cost for the visual fidelity gain. The GPU’s 56.28 TFLOPS of FP32 compute and 879.3 GTexel/s texture rate are high enough to handle the complex lighting and shadow calculations in the sim, but the data shows that Ultra settings still demand a significant performance trade-off.

Comparing the RTX 5080 to its nearest rivals, the Intel Arc A570M scores 58239 (a deltaPct of 1.6%), while the Intel Arc Pro A60 scores 60326 (a deltaPct of -1.9%). These deltas are small, indicating that the RTX 5080 is not dramatically ahead of these competitors in aggregate benchmarks. However, in this specific game, the measured FPS suggests that the RTX 5080 is well-suited for high-refresh-rate monitors at 1440p, as it exceeds 100 FPS on Ultra settings. At 4K, it can maintain playable frame rates above 74 FPS across all settings, which is a solid result for a demanding simulation title.

FAQ

Q: What is the best resolution for this combo to achieve high frame rates?

A: At 2560x1440 with High settings, the combo achieves 101.8 FPS, and at Low settings it reaches 179.4 FPS. This resolution provides a good balance between visual quality and smoothness.

Q: Does the CPU bottleneck the GPU at 1920x1080?

A: No, the data shows 204.8 FPS at Low settings and 130.6 FPS at High settings, indicating that the CPU can keep up with the GPU’s output at this resolution.

Q: How much performance is lost when moving from High to Ultra settings?

A: At 3840x2160, the frame rate drops from 74.3 FPS on High to 74.2 FPS on Ultra, a negligible difference. At 2560x1440, the drop is from 101.8 FPS to 99.9 FPS, a reduction of about 2%.

Q: Is the 16 GB VRAM sufficient for this game?

A: The measured results do not indicate any VRAM-related stuttering or frame drops, so 16 GB appears adequate for the tested settings. The GPU’s memory bandwidth of 960.0 GB/s supports high-resolution textures.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 71st out of 1795 tested combinations, placing it in the top 4% of all systems tested for this game.

Q: What is the frame rate difference between Low and Medium settings at 1080p?

A: At 1920x1080, Low yields 204.8 FPS, while Medium yields 171.8 FPS, a difference of 33 FPS. This suggests Medium is a significant visual upgrade with a modest performance cost.

Settings Recommendations

Based on the measured FPS data, the High preset offers the best balance of visual fidelity and performance across all resolutions. At 1920x1080, High delivers 130.6 FPS, which is more than enough for smooth gameplay. At 2560x1440, High achieves 101.8 FPS, keeping the experience fluid on high-refresh-rate monitors. At 3840x2160, High still manages 74.3 FPS, which is playable for a simulation title where precise frame timing is less critical than in competitive shooters.

The Ultra preset provides only marginal gains over High, with a 0.1 FPS difference at 4K (74.2 vs 74.3) and a 1.9 FPS difference at 1440p (99.9 vs 101.8). Given this negligible performance gap, Ultra is acceptable if the user wants maximum graphical detail, as the cost is minimal. However, the data suggests that High is the more efficient choice, as it preserves nearly the same frame rates while likely reducing some unnecessary visual effects that are hard to notice in flight.

For users seeking very high frame rates, the Medium preset at 2560x1440 (139.1 FPS) or 1920x1080 (171.8 FPS) offers a smooth experience, but the step down from High is noticeable in the frame rate numbers. The Low preset, while hitting 204.8 FPS at 1080p, is not recommended for this GPU, as it leaves significant performance on the table and will degrade visual quality substantially. The sweet spot is High at 1440p, where the combo produces over 100 FPS without sacrificing the level of detail that makes this game immersive.

How This Combo Ranks

The AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5080 combination ranks 71st out of 1795 tested combos for Microsoft Flight Simulator. This top 4% placement indicates that this pairing is significantly stronger than the vast majority of systems tested. The rank reflects the synergistic balance between the CPU’s strong single-thread performance and the GPU’s high compute throughput. While the CPU is only in the 82nd percentile and the GPU in the 89th percentile individually, their combined performance in this game is greater than the sum of their parts.

Relative to other combos, this system is likely positioned near high-end configurations that pair top-tier CPUs with the RTX 5080. The 71st rank suggests that there are 70 other tested combos that outperform it, but the margin is likely small given the high absolute frame rates measured. The data does not show whether those higher-ranked combos use more powerful CPUs, but the fact that this combo still exceeds 100 FPS at 1440p High indicates that any performance gap would not be noticeable in practical gameplay. For users building a new system, this rank provides confidence that the hardware will not be a weak link.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. On Low settings, it averages 204.8 FPS, which is exceptionally smooth for any game. Medium settings produce 171.8 FPS, High produces 130.6 FPS, and Ultra produces 123.8 FPS. The scaling from Low to Ultra shows a total reduction of 81 FPS, or about 40%, which is a typical cost for maximum visual quality.

At 2560x1440, the performance remains strong. Low settings reach 179.4 FPS, Medium achieves 139.1 FPS, High hits 101.8 FPS, and Ultra drops to 99.9 FPS. The difference between High and Ultra here is just 1.9 FPS, making High the more sensible choice for those seeking a stable 100 FPS experience. The step from Low to Medium costs 40.3 FPS, while the step from Medium to High costs 37.3 FPS, showing a consistent degradation as settings increase.

At 3840x2160, the frame rates are lower but still playable. Low settings average 129.5 FPS, Medium averages 103.2 FPS, High averages 74.3 FPS, and Ultra averages 74.2 FPS. Notably, High and Ultra are virtually identical at this resolution, with a difference of only 0.1 FPS. This suggests that the Ultra preset’s additional effects do not impact performance at 4K, possibly due to a different bottleneck. The drop from Medium to High is 28.9 FPS, which is significant, indicating that High settings at 4K require a substantial performance investment. Overall, the data shows that this combo can handle 4K with High settings at a smooth 74 FPS, which is a solid result for a flight simulator.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5080 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 129.5
3840x2160 Medium 103.2
3840x2160 High 74.3
3840x2160 Ultra 74.2
2560x1440 Low 179.4
2560x1440 Medium 139.1
2560x1440 High 101.8
2560x1440 Ultra 99.9
1920x1080 Low 204.8
1920x1080 Medium 171.8
1920x1080 High 130.6
1920x1080 Ultra 123.8

Microsoft Flight Simulator with Ryzen 5 7500F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5080 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.