Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 64 | 80 | 104 |
| 1440p QHD | 80 | 83 | 109 | 143 |
| 1080p Full HD | 98 | 105 | 137 | 168 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 5070 presents a distinctive combination for Microsoft Flight Simulator, blending a capable 5000-series processor with a current-generation Blackwell GPU. The measured frame rates across resolutions and settings reveal a system that scales predictably, with the GPU handling the graphical load while the CPU maintains a solid foundation. This analysis breaks down the data to show how each component contributes to the overall experience.
FAQ
Q: What is the overall ranking of this CPU and GPU combo in Microsoft Flight Simulator?
A: The combination ranks 385th out of 1795 tested combos, placing it in the top quarter of all systems evaluated for this game.
Q: How much faster is the RTX 5070 compared to its closest rival, the RTX 3090?
A: The RTX 5070 has an average benchmark score of 41687, which is 0.6% higher than the RTX 3090's score of 41441, indicating a marginal performance edge in synthetic tests.
Q: What is the difference in multi-threaded performance between the Ryzen 5 5600G and its nearest rival?
A: The Ryzen 5 5600G scores 16758 in Cinebench R23 multi-core, placing it within 0.2% of the Intel Core i7-11600H, which scores 19949 in the average benchmark used for comparison.
Q: What are the minimum and maximum average FPS recorded for this combo at 1080p?
A: At 1920x1080, the average FPS ranges from a low of 97.8 at Ultra settings to a high of 167.5 at Low settings.
Q: Does the 12 GB VRAM of the RTX 5070 appear sufficient for 4K Ultra settings in this game?
A: The data shows an average of 57.6 FPS at 3840x2160 with Ultra settings, indicating the GPU maintains playable performance at this demanding configuration without hitting a VRAM limit.
Q: How does the CPU's single-thread performance compare to its multi-thread performance?
A: The CPU scores 2365 in Cinebench R23 single-core and 16758 in multi-core, showing a typical scaling pattern where multi-threaded workloads benefit from the 6 cores and 12 threads.
GPU Role
The NVIDIA GeForce RTX 5070 is the primary driver of visual fidelity in this configuration. Its 12 GB of GDDR7 memory on a 192-bit bus provides 672.0 GB/s of bandwidth, which is critical for streaming the high-resolution textures and complex geometry found in Microsoft Flight Simulator. The GPU's base clock of 2325 MHz and boost clock of 2512 MHz allow it to handle the game's intensive rendering tasks, as evidenced by the measured frame rates.
The RTX 5070's architecture, Blackwell 2.0, includes 6144 shading units and 80 ROPs, which contribute to its ability to process the game's dense scenery and weather effects. The GPU's performance percentile of 83 versus all GPUs indicates it sits above the majority of graphics cards. In synthetic tests, it scores 29137 in Passmark G3D and 5077 in 3DMark Steel Nomad DX12, reflecting strong raw compute power.
The data shows a clear GPU-bound behavior at higher settings. At 4K Ultra, the average FPS drops to 57.6, which is just above the 60 FPS threshold, while at 4K Low, it jumps to 104.1. This 46.5 FPS swing from Low to Ultra at 3840x2160 demonstrates that the GPU is the limiting factor as settings increase, with the 12 GB VRAM proving adequate for the game's demands without causing performance cliffs.
CPU Role
The AMD Ryzen 5 5600G, with its 6 cores and 12 threads based on the Zen 3 architecture, provides the computational backbone for the simulation's logic, physics, and AI. Its base clock of 3.90 GHz and boost clock of 4.40 GHz are well-suited for the game's single-threaded and multi-threaded workloads. The CPU's 16 MB of L3 cache helps reduce latency when accessing frequently used data, which is crucial for maintaining consistent frame pacing.
In CPU benchmarks, the Ryzen 5 5600G scores 872 in 3DMark single-thread and 5455 in 3DMark max threads, with a Cinebench R23 multi-core score of 16758. These scores place it in the 78th percentile versus all CPUs, indicating above-average performance. Compared to its nearest rivals, the CPU is within 0.2% of the Intel Core i7-11600H and 0.3% of the AMD Ryzen Threadripper PRO 5995WX in average score, showing it competes well with these processors in synthetic workloads.
The CPU's role becomes more apparent when examining the frame rate data at lower resolutions and settings. At 1080p Low, the average FPS reaches 167.5, which is a high enough frame rate that the CPU's single-thread performance becomes more relevant. The 3DMark single-thread score of 872 suggests that while the CPU is capable, it may prevent the system from reaching even higher frame rates in less GPU-intensive scenarios, though the data shows no significant bottleneck at the tested settings.
How This Combo Ranks
The combo rank of 385 out of 1795 tested combinations places this system in the 78.5th percentile of all tested hardware pairings for Microsoft Flight Simulator. This ranking indicates that the Ryzen 5 5600G and RTX 5070 together provide a competitive experience, though there is room for improvement with higher-end CPUs.
The GPU is the stronger component in this pairing, as its percentile of 83 versus all GPUs is higher than the CPU's percentile of 78 versus all CPUs. This imbalance suggests that the CPU may be the limiting factor in certain scenarios, particularly at lower resolutions where the GPU has more headroom. However, the data shows that at 4K Ultra, the system still achieves an average of 57.6 FPS, which is a respectable result for a demanding flight simulator.
The rank also reflects the balance between the two components. The RTX 5070's average benchmark score of 41687 is significantly higher than the CPU's average of 19983, indicating that the GPU provides the majority of the performance uplift. This is typical for a modern gaming system, where the GPU handles the bulk of the rendering workload.
Resolution Scaling
The measured FPS data reveals how the system scales from 1080p to 4K, providing insight into which component is the primary bottleneck. At 1080p High, the average FPS is 105.2, while at 1440p High, it drops to 82.6, and at 4K High, it falls to 63.5. This represents a 39.7% decrease from 1080p to 4K, which is consistent with the GPU being the limiting factor as pixel count increases.
The scaling pattern is more pronounced at lower settings. At Low settings, the average FPS goes from 167.5 at 1080p to 142.7 at 1440p and 104.1 at 4K, a 37.9% drop from 1080p to 4K. Conversely, at Ultra settings, the drop from 97.8 at 1080p to 79.6 at 1440p and 57.6 at 4K is a 41.1% decrease. This indicates that the GPU is consistently the limiting factor across all settings, with the CPU providing sufficient performance to avoid becoming a bottleneck.
The data also shows that the system maintains playable frame rates at all tested resolutions and settings. The lowest average FPS recorded is 57.6 at 4K Ultra, which is still above the 50 FPS threshold for many users. This suggests that the RTX 5070's 12 GB VRAM and high bandwidth are well-matched to the game's requirements, even at the most demanding settings.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest performance. Low settings produce an average of 167.5 FPS, which jumps to 137.2 at Medium and 105.2 at High. Ultra settings yield 97.8 FPS, showing a 69.7 FPS spread from Low to Ultra. These numbers indicate that the GPU has ample headroom at 1080p, allowing for high frame rates even at maximum settings.
Moving to 2560x1440, the frame rates scale down proportionally. Low settings average 142.7 FPS, Medium 108.8 FPS, High 82.6 FPS, and Ultra 79.6 FPS. The drop from 1080p to 1440p is most significant at High settings, where the average falls from 105.2 to 82.6, a 21.5% reduction. This suggests that the GPU is beginning to hit its limits as pixel count increases.
At 3840x2160, the system still maintains playable performance. Low settings average 104.1 FPS, Medium 79.5 FPS, High 63.5 FPS, and Ultra 57.6 FPS. The difference between High and Ultra at 4K is only 5.9 FPS, indicating that the GPU is approaching its maximum rendering capacity. The data shows that this combo is capable of running the game at 4K with high settings, with only a slight compromise required for Ultra settings.
The overall pattern across all resolutions and settings shows a consistent relationship between GPU load and frame rate. The RTX 5070 provides strong performance at 1080p and 1440p, while the 4K results are respectable but show the expected performance ceiling. The Ryzen 5 5600G appears to provide sufficient CPU performance to avoid limiting the GPU, as evidenced by the smooth scaling across all tested configurations.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5070 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 104.1 |
| 3840x2160 | Medium | 79.5 |
| 3840x2160 | High | 63.5 |
| 3840x2160 | Ultra | 57.6 |
| 2560x1440 | Low | 142.7 |
| 2560x1440 | Medium | 108.8 |
| 2560x1440 | High | 82.6 |
| 2560x1440 | Ultra | 79.6 |
| 1920x1080 | Low | 167.5 |
| 1920x1080 | Medium | 137.2 |
| 1920x1080 | High | 105.2 |
| 1920x1080 | Ultra | 97.8 |
Microsoft Flight Simulator with Ryzen 5 5600G + Other GPUs
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Microsoft Flight Simulator with RTX 5070 + Other CPUs
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