Archeage

Archeage

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 54 81 90
1440p QHD 64 96 138 152
1080p Full HD 95 139 203 213

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 81
3840x2160 High 54
3840x2160 Ultra 35
2560x1440 Low 152
2560x1440 Medium 138
2560x1440 High 96
2560x1440 Ultra 64
1920x1080 Low 213
1920x1080 Medium 203
1920x1080 High 139
1920x1080 Ultra 95

Archeage with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 5070 presents a curious case in Archeage, a 2014 MMORPG. The data reveals a combination where the modern GPU is heavily influenced by both resolution and the aging game's engine, producing a wide spread of performance that hinges on the CPU's capabilities.

Resolution Scaling

The measured FPS data shows a dramatic and consistent drop as resolution increases, which is typical, but the degree of the drop reveals important information about system balance. At 1080p with High settings, the combo delivers 139 FPS. Moving to 1440p, that figure drops to 95.5 FPS, a decline of approximately 31%. The jump to 4K at High settings yields 53.9 FPS, which is another 44% reduction from the 1440p result and only 39% of the 1080p performance.

This scaling pattern indicates that while the RTX 5070 is certainly being stressed at higher resolutions, the game's engine is also imposing a significant CPU overhead. The most telling evidence is the gap between settings at the same resolution. At 1080p, the difference between Low and Medium is only about 10 FPS (213.2 vs 203.4), but the jump to High causes a massive 64 FPS drop (139). This non-linear scaling suggests that the CPU, with its 6 cores and 12 threads based on the Zen 3 architecture, is hitting a bottleneck as the game's draw calls and physics calculations increase with preset quality. The GPU has plenty of headroom at 1080p, but the CPU cannot feed it fast enough at higher settings.

The 4K results reinforce this. The gap between Medium (80.8 FPS) and High (53.9 FPS) is 27 FPS, while the gap between High and Ultra (34.5 FPS) is a further 19.4 FPS. This shows that at 4K, the GPU is finally becoming a more significant limiting factor, but the CPU is still contributing to the performance cliff at Ultra. The system is not purely GPU-bound until the highest settings and highest resolution are combined.

How This Combo Ranks

The combination of the Ryzen 5 5600G and RTX 5070 achieves a combo rank of 346 out of 1727 tested combos in Archeage. This places it in the top 20% of all tested configurations, which is a strong showing for a pairing that includes a CPU with an integrated GPU. The ranking suggests that the RTX 5070 is doing the heavy lifting in this game, but the 5600G's performance is holding the combo back from a higher position.

The CPU's own benchmark percentile is 78, meaning it outperforms 78% of all CPUs in the database. However, its nearest rivals in synthetic benchmarks are mobile and server parts, indicating its desktop performance is mid-range. The GPU, on the other hand, has a percentile of 83. When combined, the system's rank is slightly lower than either component's individual percentile, which points to a synergistic bottleneck. The data implies that while the GPU is capable of much higher frame rates, the CPU's limitations in this MMORPG's single-threaded or lightly-threaded scenarios prevent the combo from climbing higher in the rankings.

GPU Role

The NVIDIA GeForce RTX 5070 is the clear performance driver in this combo. Its 12 GB of GDDR7 memory on a 192-bit bus provides 672.0 GB/s of bandwidth, which is ample for a game from 2014. The benchmark results show that the GPU scales well with resolution when the CPU is not the primary constraint. For instance, at Low settings, the FPS drops from 213.2 at 1080p to 151.7 at 1440p and 90.3 at 4K. This is a predictable and healthy scaling curve for a GPU, suggesting it is being utilized effectively.

However, the GPU's role is often throttled by the CPU. At 1080p Ultra, the combo only manages 94.6 FPS, which is a far cry from the 213.2 FPS seen at Low. This 119 FPS difference is almost entirely due to the CPU's inability to process the increased game logic and draw calls at higher presets. The GPU is waiting for instructions. The RTX 5070's raw power, including its 6144 shading units and 30.87 TFLOPS of FP32 performance, is largely underutilized at lower resolutions and higher settings. The data suggests that the GPU's 12 GB VRAM is not a limiting factor in any of the tested scenarios; rather, the processor is the bottleneck that prevents the graphics card from reaching its potential.

FAQ

Q: What is the best resolution to play Archeage with this combo for a smooth experience?

A: Based on the data, 1440p is the sweet spot. At High settings it delivers 95.5 FPS, which is well above the 60 FPS threshold for smooth gameplay, and it is a significant visual upgrade over 1080p.

Q: Is the RTX 5070 being fully utilized in this configuration?

A: The data indicates it is not. At 1080p Low, the system produces 213.2 FPS, but at 1080p Ultra it drops to 94.6 FPS. This large gap suggests the CPU is limiting the GPU's performance at higher settings, preventing it from working to its full capacity.

Q: How does the combo's rank compare to other systems?

A: The combo ranks 346 out of 1727, placing it in the top 20 percent of all tested configurations. This is a strong result, but it is likely held back by the CPU's performance relative to the GPU.

Q: Why is the FPS drop from Medium to High so large at 1080p?

A: The FPS drops from 203.4 at Medium to 139 at High, a decrease of over 60 FPS. This non-linear drop suggests that the High preset introduces a significant CPU workload increase, likely related to draw calls or physics, which the Ryzen 5 5600G cannot handle as efficiently.

Q: Is the 12 GB of VRAM on the RTX 5070 a problem for Archeage?

A: No. The benchmark results show no indication of VRAM limitation. The GPU scales normally with resolution at lower settings, which would not occur if memory capacity were a constraint. The bottleneck is the CPU, not the memory.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. In Archeage, this CPU acts as the primary limiter for high frame rates. The data shows that at 1080p, the combo can achieve 213.2 FPS at Low settings, but this drops to 94.6 FPS at Ultra. This 119 FPS difference is a direct result of the CPU's processing limits.

The CPU's synthetic benchmarks, such as a Cinebench R23 multi-core score of 16758 and a single-core score of 2365, place it in the 78th percentile. Its performance is comparable to the Intel Core i7-11600H and i7-11800H, according to the nearest rivals data. However, Archeage, being an MMORPG from 2014, is likely sensitive to single-threaded performance. The CPU's single-core score, while respectable, is not exceptional for modern standards. This means that when the game's logic thread becomes the bottleneck, the system's FPS will plateau regardless of the GPU's power.

The data strongly suggests that the 5600G is the reason the combo does not achieve higher frame rates at 1080p with higher settings. The GPU is capable of rendering the frames, but the CPU cannot supply the necessary draw calls quickly enough. The result is a system that is CPU-bound at lower resolutions and medium-to-high settings, only becoming more balanced as the resolution increases and the GPU takes on more of the rendering load.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings. At 1080p, the Medium preset offers the best experience, delivering 203.4 FPS. This is a massive improvement over the 139 FPS at High, with a likely minimal visual difference in a game of this age. The Ultra preset at 94.6 FPS is playable but represents a significant performance cost for diminishing returns.

For 1440p, the High preset is the recommended choice, producing 95.5 FPS. This provides a good balance between visual quality and smoothness. The Medium preset at 137.6 FPS is also viable for competitive play, but High offers a better visual experience while staying well above 60 FPS. The Ultra preset at 63.7 FPS is playable but is too close to the 60 FPS threshold for comfort in a dynamic MMORPG environment.

At 4K, the Medium preset (80.8 FPS) is the only playable option. The High preset at 53.9 FPS is borderline, while the Ultra preset at 34.5 FPS is not recommended for a smooth experience. The Low preset at 90.3 FPS is an option, but the visual compromise is likely too severe. Therefore, the data suggests a pattern: use Medium at 1080p, High at 1440p, and Medium at 4K for the best balance of frame rate and visual fidelity.

Measured FPS Breakdown

The following is the complete set of measured average FPS data for this combo:

  • 1920x1080 (1080p):
  • Low: 213.2 FPS
  • Medium: 203.4 FPS
  • High: 139.0 FPS
  • Ultra: 94.6 FPS
  • 2560x1440 (1440p):
  • Low: 151.7 FPS
  • Medium: 137.6 FPS
  • High: 95.5 FPS
  • Ultra: 63.7 FPS
  • 3840x2160 (4K):
  • Low: 90.3 FPS
  • Medium: 80.8 FPS
  • High: 53.9 FPS
  • Ultra: 34.5 FPS

The data clearly shows a pattern of diminishing returns at higher settings. The largest performance delta at any resolution is between Medium and High, particularly at 1080p where it costs over 60 FPS. At 4K, the difference between Low and Medium is only 9.5 FPS, while the difference between High and Ultra is 19.4 FPS, indicating that the GPU is becoming the primary constraint at this resolution. This breakdown confirms that the system is CPU-limited at lower resolutions, with the GPU bottleneck becoming more prominent as resolution increases.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 90.3
3840x2160 Medium 80.8
3840x2160 High 53.9
3840x2160 Ultra 34.5
2560x1440 Low 151.7
2560x1440 Medium 137.6
2560x1440 High 95.5
2560x1440 Ultra 63.7
1920x1080 Low 213.2
1920x1080 Medium 203.4
1920x1080 High 139.0
1920x1080 Ultra 94.6

Archeage with Ryzen 5 5600G + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.