Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 58 77 93
1440p QHD 73 78 105 133
1080p Full HD 92 97 127 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 77
3840x2160 High 58
3840x2160 Ultra 54
2560x1440 Low 133
2560x1440 Medium 105
2560x1440 High 78
2560x1440 Ultra 73
1920x1080 Low 165
1920x1080 Medium 127
1920x1080 High 97
1920x1080 Ultra 92

Microsoft Flight Simulator with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

Resolution Scaling

The measured FPS data for Microsoft Flight Simulator with the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 3080 Ti reveals a predictable yet informative scaling pattern as resolution increases. At 1920x1080 with Low settings, the combo delivers 164.6 FPS, which drops to 133 FPS at 2560x1440, and further to 93.4 FPS at 3840x2160. This represents a 43% reduction from 1080p to 4K at Low settings, indicating that even at the lowest graphical preset, the GPU is still the primary scaling factor. The RTX 3080 Ti's 12 GB of GDDR6X memory and 912.4 GB/s bandwidth become increasingly relevant at higher resolutions, where the frame buffer demands grow substantially.

At Medium settings, the scaling is similar but slightly steeper: 126.7 FPS at 1080p, 104.7 FPS at 1440p, and 76.8 FPS at 4K. The drop from 1440p to 4K is 26.6%, while the drop from 1080p to 1440p is 17.4%. This non-linear scaling suggests that the GPU's memory bandwidth and shading throughput are being taxed more heavily as pixel count increases, with the 4K resolution exposing the limits of the 34.10 TFLOPS FP32 compute capability. The High preset shows a similar pattern: 96.6 FPS at 1080p, 77.9 FPS at 1440p, and 57.8 FPS at 4K, with the 4K figure approaching the 54.2 FPS seen at Ultra.

The Ultra preset at 4K produces 54.2 FPS, which is the lowest measured value across all configurations. The gap between High and Ultra at 4K is only 3.6 FPS, suggesting that the Ultra preset's additional visual features—likely related to terrain detail and object density—are heavily GPU-bound at this resolution. The data indicates that the RTX 3080 Ti is the limiting component across all resolutions and settings, as the CPU's role becomes less prominent when the GPU is saturated. The 1080p to 1440p scaling at Ultra (91.7 to 73.3 FPS, a 20% drop) is shallower than the 1440p to 4K scaling (73.3 to 54.2 FPS, a 26% drop), reinforcing that the GPU's pixel throughput and memory bandwidth are the bottlenecks at higher resolutions.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is the dominant component in this pairing for Microsoft Flight Simulator. Its 12 GB of GDDR6X memory on a 384-bit bus provides 912.4 GB/s of bandwidth, which is critical for streaming the high-resolution textures and terrain data that flight simulators demand. The GPU's 10240 shading units and 80 RT cores are fully engaged during gameplay, as evidenced by the measurable FPS differences between presets. At 1080p Low, the card produces 164.6 FPS, but this drops to 91.7 FPS at Ultra, a 44.3% reduction that demonstrates the compute load of higher-quality shadows, reflections, and lighting effects.

The boost clock of 1665 MHz (base 1365 MHz) allows the GA102 chip to maintain high throughput across the 320 TMUs and 112 ROPs. The texture rate of 532.8 GTexel/s and pixel rate of 186.5 GPixel/s are directly relevant to flight simulator's vast draw distances and detailed ground textures. The GPU's 34.10 TFLOPS FP32 performance is adequate for 1440p gaming at high settings, where the combo achieves 77.9 FPS, but falls short of 60 FPS at 4K Ultra with 54.2 FPS. The benchmark results place this GPU in the 83rd percentile among all GPUs, with an average benchmark score of 41224, putting it just 0.5% behind the RTX 3090 and 1.1% ahead of the RTX 5070 in aggregate scores.

The 350 W TDP and 750 W suggested PSU reflect the card's power appetite, but the performance data shows that the RTX 3080 Ti is well-suited for high-refresh 1440p play in this title. At 1440p Medium, the 104.7 FPS result indicates headroom for competitive or smooth exploration gameplay, while 4K High at 57.8 FPS is borderline for 60 Hz displays. The GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility ensure modern rendering features are available, though the measured results suggest the game's engine does not fully utilize ray tracing capabilities in these presets.

CPU Role

The AMD Ryzen 5 5600 provides six cores and twelve threads, with a base clock of 3.50 GHz and boost clock of 4.40 GHz. In Microsoft Flight Simulator, a title known for complex physics and AI traffic simulation, the CPU's single-thread performance is crucial. The 3DMark single-thread score of 882 and Cinebench R23 single-core score of 2584 indicate robust per-core performance, which is reflected in the FPS data. At 1080p Low, the combo reaches 164.6 FPS, which is likely near the CPU's practical limit for this game, as the GPU is not fully stressed at this resolution and preset.

The CPU's 32 MB shared L3 cache and Zen 3 architecture provide low-latency access to frequently used data, which helps maintain consistent frame pacing during flights over complex terrain. The 3DMark 8-thread score of 4798 and max-thread score of 5659 show that the CPU scales reasonably with additional threads, though the game's primary simulation thread remains the bottleneck. The Cinebench R20 multicore score of 7689 and R15 multicore score of 1845 indicate solid multi-threaded capability for background tasks like scenery loading. The CPU sits in the 79th percentile among all CPUs with an average benchmark score of 21765, placing it 0.6% ahead of the Intel Xeon D-1746TER and 0.9% behind the Intel Core i7-11700F.

The data shows that at 1440p and 4K, the CPU's influence diminishes as the GPU becomes the limiting factor. At 4K Ultra, the FPS drops to 54.2, which is 67% lower than the 1080p Low result, indicating that the GPU is fully saturated while the CPU still has headroom. However, at 1080p, the CPU's performance ceiling is apparent: the gap between Low (164.6 FPS) and Ultra (91.7 FPS) is 44.3%, but the gap between 1080p and 1440p at Low (164.6 to 133 FPS) is 19.2%, suggesting that the CPU's single-thread performance limits maximum frame rates when the GPU is not the bottleneck. The CPU's 65 W TDP and DDR4 dual-channel memory support (51.2 GB/s bandwidth) are adequate for this workload, though the game's engine appears to favor higher single-core clocks over additional cores.

FAQ

Q: What is the best resolution for this combo to maintain 60+ FPS?

A: The data shows that 1440p High achieves 77.9 FPS and 1440p Medium reaches 104.7 FPS, both above 60 FPS. At 4K, only Low (93.4 FPS) and Medium (76.8 FPS) exceed 60 FPS, while High (57.8 FPS) and Ultra (54.2 FPS) fall below.

Q: How does the RTX 3080 Ti compare to its nearest rival in aggregate benchmarks?

A: The RTX 3080 Ti has an average benchmark score of 41224, which is 0.5% lower than the RTX 3090 (41441) and 0.9% higher than the AMD Radeon Pro 5300 (41610). The RTX 5070 scores 41687, putting it 1.1% higher than the RTX 3080 Ti.

Q: Is the Ryzen 5 5600 a bottleneck at 4K resolution?

A: The data indicates the GPU is the bottleneck at 4K, not the CPU. At 4K Ultra, the FPS drops to 54.2, which is a 67% reduction from 1080p Low (164.6 FPS). The CPU's performance remains relatively constant, while the GPU's workload increases significantly with resolution.

Q: What is the FPS difference between Low and Ultra at 1080p?

A: At 1080p, Low settings produce 164.6 FPS while Ultra produces 91.7 FPS, a difference of 72.9 FPS or 44.3%. This shows that the Ultra preset's additional visual features have a substantial performance cost even at lower resolutions.

Q: How does this combo rank among all tested configurations for this game?

A: The combo ranks 422nd out of 1795 tested combinations, placing it in the top 23.5% of all configurations. This indicates strong overall performance, with the GPU being the primary driver of the high ranking.

Q: What is the frame rate at 4K Medium, and is it playable?

A: The 4K Medium setting produces 76.8 FPS, which is well above the 60 FPS threshold for smooth gameplay. This makes 4K Medium the highest preset that consistently delivers playable frame rates at 4K resolution.

How This Combo Ranks

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 3080 Ti combination ranks 422nd out of 1795 tested combos for Microsoft Flight Simulator, placing it in the top 23.5% of all configurations tested. This ranking reflects the balanced pairing of a strong mid-range CPU with a high-end GPU, where the GPU's performance is the primary driver of the overall score. The RTX 3080 Ti's 83rd percentile ranking among all GPUs (average benchmark score 41224) is the dominant factor, while the Ryzen 5 5600's 79th percentile ranking among CPUs (average benchmark score 21765) provides sufficient support without becoming a significant bottleneck.

The combination's ranking is particularly notable given that the GPU is 0.5% behind the RTX 3090 in aggregate benchmarks, yet the combo still achieves strong in-game FPS results. The data suggests that the CPU's six cores and twelve threads are adequate for this title, as the game's engine does not appear to scale significantly beyond eight threads based on the 3DMark 8-thread score of 4798 versus the max-thread score of 5659. The 422nd ranking out of 1795 combos means the configuration outperforms 77% of tested setups, making it a solid choice for high-refresh 1440p gaming and playable 4K performance.

The ranking also positions this combo well relative to other configurations in the database. The CPU's nearest rivals, such as the Intel Core i7-11700F (0.9% higher average score) and AMD EPYC 9554P (0.6% lower), show that the Ryzen 5 5600 is competitively positioned in its segment. The GPU's nearest rivals, including the RTX 3090 (0.5% higher) and RTX 5070 (1.1% higher), indicate that the RTX 3080 Ti remains a relevant high-end option despite being end-of-life. The combination of these two components creates a system that is well-suited for the demands of flight simulation, where both single-thread CPU performance and GPU throughput are critical.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across twelve configurations. At 1920x1080, the results are: Low 164.6 FPS, Medium 126.7 FPS, High 96.6 FPS, and Ultra 91.7 FPS. The spread from Low to Ultra is 72.9 FPS, demonstrating that the GPU's shading and texture units are increasingly stressed as quality settings rise. The 1080p Medium result of 126.7 FPS is notable, as it offers a 30% improvement over High while still providing high visual quality.

At 2560x1440, the results show: Low 133 FPS, Medium 104.7 FPS, High 77.9 FPS, and Ultra 73.3 FPS. The 1440p Ultra result of 73.3 FPS is only 20% lower than the 1080p Ultra result, indicating that the GPU's memory bandwidth (912.4 GB/s) is sufficient to handle the increased pixel count without severe degradation. The 1440p Medium result of 104.7 FPS is particularly strong, offering a smooth experience for most players. The gap between High and Ultra at 1440p is 4.6 FPS, which is smaller than the 4.9 FPS gap at 1080p, suggesting that Ultra settings become relatively more efficient at higher resolutions.

At 3840x2160, the results are: Low 93.4 FPS, Medium 76.8 FPS, High 57.8 FPS, and Ultra 54.2 FPS. The 4K Low result of 93.4 FPS is impressive, showing that the RTX 3080 Ti can handle 4K with reduced settings. The 4K Medium result of 76.8 FPS provides a good balance of visual quality and performance. However, both High (57.8 FPS) and Ultra (54.2 FPS) fall below the 60 FPS threshold, making them less suitable for smooth gameplay. The scaling from 1080p to 4K at each preset is consistent: Low drops by 43.2%, Medium by 39.4%, High by 40.2%, and Ultra by 40.9%. This uniformity suggests that the GPU's performance scales predictably with resolution, and the CPU does not introduce significant variability.

Settings Recommendations

Based on the measured FPS data, the optimal settings depends on the target resolution and performance goals. For 1080p displays, the Ultra preset at 91.7 FPS is the best choice, as it delivers the highest visual quality while maintaining a frame rate well above the 60 FPS threshold. Players with high-refresh 1080p monitors (144 Hz or higher) may prefer the Medium preset at 126.7 FPS, which offers a 38% improvement over Ultra while still providing good visual fidelity. The High preset at 96.6 FPS is a middle ground, but the data shows that Ultra provides nearly the same frame rate (91.7 FPS) with better visuals, making High the least compelling option at 1080p.

For 1440p displays, the Medium preset at 104.7 FPS is the recommended choice for most players, as it provides excellent visual quality with a smooth, high frame rate. The High preset at 77.9 FPS is also viable for those who prioritize visual fidelity over frame rate, but the gap between High and Ultra (73.3 FPS) is only 4.6 FPS, suggesting that Ultra is a better value at this resolution. Players with 144 Hz 1440p monitors may want to use Low settings at 133 FPS, though this sacrifices significant visual quality. The data indicates that 1440p Medium offers the best balance of performance and visuals for this combo.

For 4K displays, the Medium preset at 76.8 FPS is the clear recommendation, as it is the highest preset that consistently delivers smooth gameplay above 60 FPS. The Low preset at 93.4 FPS provides a higher frame rate for fast-paced flight, but the visual downgrade is substantial. The High preset at 57.8 FPS and Ultra at 54.2 FPS are not recommended for 4K, as they fall below the 60 FPS threshold and may result in noticeable stuttering during complex scenes. The data suggests that 4K Medium is the sweet spot for this combo, offering detailed visuals without compromising playability. For users who prioritize frame rate over visuals, 1440p Ultra at 73.3 FPS provides a better experience than 4K High at 57.8 FPS, as the higher frame rate more than compensates for the resolution difference.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3080 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 93.4
3840x2160 Medium 76.8
3840x2160 High 57.8
3840x2160 Ultra 54.2
2560x1440 Low 133.0
2560x1440 Medium 104.7
2560x1440 High 77.9
2560x1440 Ultra 73.3
1920x1080 Low 164.6
1920x1080 Medium 126.7
1920x1080 High 96.6
1920x1080 Ultra 91.7

Microsoft Flight Simulator with Ryzen 5 5600 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3080 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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